# ------------------------------------------------------------------------------------ # The Sweden Fantasy stadium animation/sfx/soundeffects script # ------------------------------------------------------------------------------------ include "system.txt" data eventlst include "eventlst.hpp" data animation "f_sweden" data geometry "f_sweden" data effects "f_sweden" data sound "ArenaSweden" Defines # parameters order from events StartFrame 0 EndFrame 300 ObjectsGroup Maindoors anim_doora_right anim_doora_left anim_doorh_right anim_doorh_left anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 PendoorA anim_pen_doora anim_pen_doora01 PendoorH anim_pen_doorh anim_pen_doorh01 ObjectsBelowIce anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 anim_pen_doora01 anim_pen_doorh01 ObjectsWithTransparentSide anim_pen_doora anim_pen_doorh DoNotAnimateInReplay Maindoors PendoorA PendoorH Animations dooropen 0 60 doorclose 70 130 makevisible 0 0 openeddoor 60 60 windy 0 200 Events ET_ARENASCRIPT_LOADED Dummy # add chickens 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot chicken_01 -6.0 -18.0 0.0 0 AddOneShot chicken_02 10.0 9.0 0.0 0 AddOneShot chicken_03 10.0 -9.0 0.0 0 AddOneShot chicken_04 -10.0 9.0 0.0 0 AddOneShot chicken_05 -10.0 -9.0 0.0 # add horses 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot horse_01 5.0 18.0 0.0 0 AddOneShot horse_02 5.0 18.0 0.0 0 AddOneShot horse_03 5.0 18.0 0.0 0 AddOneShot horse_04 5.0 18.0 0.0 # add pigs 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot pig_05 8.0 18.0 0.0 0 AddOneShot pig_02 8.0 -18.0 0.0 0 AddOneShot pig_03 -8.0 18.0 0.0 0 AddOneShot pig_06 -8.0 -18.0 0.0 # add more chickens and horses 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot horse_05 -9.0 -0.0 0.0 0 AddOneShot horse_06 6.0 24.0 0.0 # add Traffic Loops OnT OnT+/- OffT OffT+/- VolON VolONM VolOFF VolOFFM FinT FoutT x y z #0 CreateAmbLooping traffic_loop_01 5.0 4.0 10.0 5.0 1.0 0.0 0.0 0.0 1.0 1.5 0.0 0.0 0.0 #0 CreateAmbLooping traffic_loop_02 5.0 4.0 10.0 5.0 1.0 0.0 0.0 0.0 1.0 1.5 0.0 0.0 0.0 # Force Loop #0 CreateAmbLooping tractor_idling_loop 10.0 0.0 10.0 0.0 1.0 0.0 1.0 0.0 1.0 1.5 40.0 -1.0 0.0 ET_READY_TO_ROCK Maindoors 0 SetVisible 1 0 PlayAnim makevisible PendoorH 0 SetVisible 1 0 PlayAnim makevisible PendoorA 0 SetVisible 1 0 PlayAnim makevisible anim_windmill02 0 SetVisible 1 0 PlayAnim windy 0 SetAnimSpeed 50 0 SetAnimLoop 0 EventWithParameterCheck ET_ANIMATIC_ENDED _SubType GetString gameint1 _SubType GetString pstart1 Maindoors 0 PlayAnim doorclose include "door_anims.txt"