# ------------------------------------------------------------------------------------ # The Canada Fantasy stadium animation/sfx/soundeffects script # ------------------------------------------------------------------------------------ include "system.txt" data eventlst include "eventlst.hpp" data animation "f_switz" data geometry "f_switz" data effects "f_switz" data sound "ArenaSwitzerland" Defines # parameters order from events StartFrame 0 EndFrame 300 ObjectsGroup Maindoors anim_doora_right anim_doora_left anim_doorh_right anim_doorh_left anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 PendoorA anim_pen_doora anim_pen_doora01 PendoorH anim_pen_doorh anim_pen_doorh01 neargondolas 4 anim_gondola1 anim_gondolatop1 anim_gondola2 anim_gondolatop2 fargondolas 4 anim_minigondola1 anim_minigondolatop1 anim_minigondola2 anim_minigondolatop2 ObjectsBelowIce anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 anim_pen_doora01 anim_pen_doorh01 ObjectsWithTransparentSide anim_pen_doora anim_pen_doorh DoNotAnimateInReplay Maindoors PendoorA PendoorH Animations dooropen 0 60 doorclose 70 130 makevisible 0 0 openeddoor 60 60 gondolas1 0 800 gondolas2 0 800 Events ET_ARENASCRIPT_LOADED Dummy # add church bell 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot churchbell_01 8.0 10.0 0.0 0 AddOneShot churchbell_02 8.0 10.0 0.0 0 AddOneShot churchbell_03 8.0 10.0 0.0 # add cowbell #0 CreateAmbOneShot 15.0 15.0 0.5 0.25 #0 AddOneShot cowbell_01 20.0 18.0 0.0 #0 AddOneShot cowbell_02 20.0 18.0 0.0 #0 AddOneShot cowbell_03 20.0 18.0 0.0 #0 AddOneShot cowbell_04 20.0 18.0 0.0 # add sheep 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot sheep_01 20.0 18.0 0.0 0 AddOneShot sheep_02 20.0 -18.0 0.0 0 AddOneShot sheep_03 -20.0 18.0 0.0 0 AddOneShot sheep_04 -20.0 -18.0 0.0 # Force Loop 0 CreateAmbLooping gondola_loop 10.0 0.0 10.0 0.0 1.0 0.0 1.0 0.0 1.0 1.5 -12.0 0.0 0.0 ET_READY_TO_ROCK Maindoors 0 SetVisible 1 0 PlayAnim makevisible PendoorH 0 SetVisible 1 0 PlayAnim makevisible PendoorA 0 SetVisible 1 0 PlayAnim makevisible neargondolas 0 0 SetVisible 1 0 PlayAnim gondolas1 0 SetAnimLoop 0 0 SetAnimSpeed 50 neargondolas 1 0 SetVisible 1 0 PlayAnim gondolas1 0 SetAnimLoop 0 0 SkipToFrame 200 0 SetAnimSpeed 50 neargondolas 2 0 SetVisible 1 0 PlayAnim gondolas1 0 SetAnimLoop 0 0 SkipToFrame 400 0 SetAnimSpeed 50 neargondolas 3 0 SetVisible 1 0 PlayAnim gondolas1 0 SetAnimLoop 0 0 SkipToFrame 600 0 SetAnimSpeed 50 fargondolas 0 0 SetVisible 1 0 PlayAnim gondolas2 0 SetAnimLoop 0 0 SetAnimSpeed 50 fargondolas 1 0 SetVisible 1 0 PlayAnim gondolas2 0 SetAnimLoop 0 0 SkipToFrame 200 0 SetAnimSpeed 50 fargondolas 2 0 SetVisible 1 0 PlayAnim gondolas2 0 SetAnimLoop 0 0 SkipToFrame 400 0 SetAnimSpeed 50 fargondolas 3 0 SetVisible 1 0 PlayAnim gondolas2 0 SetAnimLoop 0 0 SkipToFrame 600 0 SetAnimSpeed 50 EventWithParameterCheck ET_ANIMATIC_ENDED _SubType GetString gameint1 _SubType GetString pstart1 Maindoors 0 PlayAnim doorclose include "door_anims.txt"