# ------------------------------------------------------------------------------------ # The Junior Rink Fantasy stadium animation/sfx/soundeffects script # ------------------------------------------------------------------------------------ include "system.txt" data eventlst include "eventlst.hpp" data animation "rink_lrg" data geometry "rink_lrg" # data effects "rink_jnr" # data sound "rink_jnr" Defines # parameters order from events StartFrame 0 EndFrame 300 ObjectsGroup Maindoors anim_doora_right anim_doora_left anim_doorh_right anim_doorh_left anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 anim_doora_right_glass anim_doora_left_glass anim_doorh_right_glass anim_doorh_left_glass PendoorA anim_pen_doora anim_pen_doora01 anim_pen_doora_glass PendoorH anim_pen_doorh anim_pen_doorh01 anim_pen_doorh_glass ObjectsBelowIce anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 anim_pen_doora01 anim_pen_doorh01 ObjectsWithTransparentSide anim_pen_doora anim_pen_doorh GlassObjects anim_doora_right_glass anim_doora_left_glass anim_doorh_right_glass anim_doorh_left_glass anim_pen_doorh_glass anim_pen_doora_glass #DoNotAnimateInReplay # Maindoors # PendoorA # PendoorH Animations dooropen 0 60 doorclose 70 130 makevisible 0 0 openeddoor 60 60 spoton 100 100 Events ET_READY_TO_ROCK Maindoors 0 SetVisible 1 0 PlayAnim makevisible PendoorH 0 SetVisible 1 0 PlayAnim makevisible PendoorA 0 SetVisible 1 0 PlayAnim makevisible EventWithParameterCheck ET_ANIMATIC_STARTED _SubType GetString gameint1 # _SubType GetString pstart1 anim_cflash 0 Setvisible 1 0 PlaySFX SFX_CAMERAFLASH_LIT # anim_cflash01 # 0 Setvisible 1 # 0 PlaySFX SFX_CAMERAFLASH_LIT anim_spotlight01 35 Setvisible 1 36 PlayAnim spoton 36 PlaySFX Single_Spotlight 925 SetVisible 0 anim_spotlight02 35 Setvisible 1 36 PlayAnim spoton 36 PlaySFX Single_Spotlight 925 SetVisible 0 anim_smokey01 20 Setvisible 1 21 PlayAnim spoton 36 PlaySFX intro_smokey 925 SetVisible 0 anim_smokey02 20 Setvisible 1 21 PlayAnim spoton 36 PlaySFX intro_smokey 925 SetVisible 0 EventWithParameterCheck ET_ANIMATIC_ENDED _SubType GetString gameint1 _SubType GetString pstart1 Maindoors 0 PlayAnim doorclose anim_cflash 0 Setvisible 0 # anim_cflash01 # 0 Setvisible 0 anim_spotlight01 0 Setvisible 0 anim_spotlight02 0 Setvisible 0 anim_smokey01 0 Setvisible 0 anim_smokey02 0 Setvisible 0 EventWithParameterCheck ET_ANIMATIC_STARTED _SubType GetString midway3 _SubType GetString stanley3 anim_cflash 0 Setvisible 1 0 PlaySFX SFX_CAMERAFLASH_LIT # anim_cflash01 # 0 Setvisible 1 # 0 PlaySFX SFX_CAMERAFLASH_LIT EventWithParameterCheck ET_ANIMATIC_STARTED _SubType GetString franch1 anim_cflash 0 Setvisible 1 0 PlaySFX SFX_CAMERAFLASH_LIT # anim_cflash01 # 0 Setvisible 1 # 0 PlaySFX SFX_CAMERAFLASH_LIT anim_spotlight01 590 Setvisible 1 591 PlayAnim spoton 592 PlaySFX Single_Spotlight 1500 SetVisible 0 EventWithParameterCheck ET_ANIMATIC_STARTED _SubType GetString awaystr1 anim_spotlight01 50 Setvisible 1 51 PlayAnim spoton 51 PlaySFX Single_Spotlight 600 SetVisible 0 EventWithParameterCheck ET_ANIMATIC_STARTED _SubType GetString homestr1 anim_spotlight02 50 Setvisible 1 51 PlayAnim spoton 51 PlaySFX Single_Spotlight 600 SetVisible 0 EventWithParameterCheck ET_ANIMATIC_ENDED _SubType GetString midway3 _SubType GetString stanley3 _SubType GetString franch1 _SubType GetString homeStr1 _SubType GetString awaystr1 anim_spotlight01 0 Setvisible 0 anim_cflash 0 Setvisible 0 anim_cflash01 0 Setvisible 0 include "door_anims.txt"