<?xml version="1.0" encoding="utf-8" ?>
<SerializedState>
 <M Name="ISSVersion" Value="5"/>
 <CSpatialEvalParamsMgr Name="m_SpatialEvalParamsMgr">
  <M Name="ISSVersion" Value="1"/>
  <CEvaluateLaneParams Name="m_PassingLaneParams">
   <M Name="ISSVersion" Value="3"/>
   <CPositionIDBitMask Name="m_bmPositionIDs">
    <M Name="NumSetBits" Value="7"/>
    <M Name="SetBit" Value="RW"/>
    <M Name="SetBit" Value="RD"/>
    <M Name="SetBit" Value="LW"/>
    <M Name="SetBit" Value="LD"/>
    <M Name="SetBit" Value="C"/>
    <M Name="SetBit" Value="Referee"/>
    <M Name="SetBit" Value="ExtraMan"/>
   </CPositionIDBitMask>
   <M Name="m_flMinLen" Value="5"/>
   <M Name="m_flMaxLen" Value="75"/>
   <M Name="m_flMinWidth" Value="5"/>
   <M Name="m_flMaxWidth" Value="15"/>
   <CNamedResponseCurve Name="m_TeammateBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeammateBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The teammates&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the teammate is blocking the lane."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpponentBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OpponentBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Opponents&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the opponent is blocking the lane."/>
   </CNamedResponseCurve>
   <CLaneOptionBitMask Name="m_bmOptions">
    <M Name="NumSetBits" Value="4"/>
    <M Name="SetBit" Value="Opposition"/>
    <M Name="SetBit" Value="Source_PuckHandler"/>
    <M Name="SetBit" Value="Source_Teammate"/>
    <M Name="SetBit" Value="Target_Player"/>
   </CLaneOptionBitMask>
  </CEvaluateLaneParams>
  <CEvaluateLaneParams Name="m_AreaPassLaneParams">
   <M Name="ISSVersion" Value="3"/>
   <CPositionIDBitMask Name="m_bmPositionIDs">
    <M Name="NumSetBits" Value="7"/>
    <M Name="SetBit" Value="RW"/>
    <M Name="SetBit" Value="RD"/>
    <M Name="SetBit" Value="LW"/>
    <M Name="SetBit" Value="LD"/>
    <M Name="SetBit" Value="C"/>
    <M Name="SetBit" Value="Referee"/>
    <M Name="SetBit" Value="ExtraMan"/>
   </CPositionIDBitMask>
   <M Name="m_flMinLen" Value="5"/>
   <M Name="m_flMaxLen" Value="75"/>
   <M Name="m_flMinWidth" Value="3"/>
   <M Name="m_flMaxWidth" Value="10"/>
   <CNamedResponseCurve Name="m_TeammateBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeammateBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The teammates&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the teammate is blocking the lane."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpponentBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OpponentBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Opponents&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the opponent is blocking the lane."/>
   </CNamedResponseCurve>
   <CLaneOptionBitMask Name="m_bmOptions">
    <M Name="NumSetBits" Value="6"/>
    <M Name="SetBit" Value="Teammates"/>
    <M Name="SetBit" Value="Opposition"/>
    <M Name="SetBit" Value="Source_PuckHandler"/>
    <M Name="SetBit" Value="Source_Teammate"/>
    <M Name="SetBit" Value="Target_Player"/>
    <M Name="SetBit" Value="Target_PassArea"/>
   </CLaneOptionBitMask>
  </CEvaluateLaneParams>
  <CEvaluateLaneParams Name="m_ShootingLaneParams">
   <M Name="ISSVersion" Value="3"/>
   <CPositionIDBitMask Name="m_bmPositionIDs">
    <M Name="NumSetBits" Value="7"/>
    <M Name="SetBit" Value="RW"/>
    <M Name="SetBit" Value="RD"/>
    <M Name="SetBit" Value="LW"/>
    <M Name="SetBit" Value="LD"/>
    <M Name="SetBit" Value="C"/>
    <M Name="SetBit" Value="Referee"/>
    <M Name="SetBit" Value="ExtraMan"/>
   </CPositionIDBitMask>
   <M Name="m_flMinLen" Value="5"/>
   <M Name="m_flMaxLen" Value="75"/>
   <M Name="m_flMinWidth" Value="2"/>
   <M Name="m_flMaxWidth" Value="10"/>
   <CNamedResponseCurve Name="m_TeammateBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeammateBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The teammates&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the teammate is blocking the lane."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpponentBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OpponentBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Opponents&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the opponent is blocking the lane."/>
   </CNamedResponseCurve>
   <CLaneOptionBitMask Name="m_bmOptions">
    <M Name="NumSetBits" Value="5"/>
    <M Name="SetBit" Value="Teammates"/>
    <M Name="SetBit" Value="Opposition"/>
    <M Name="SetBit" Value="Source_Player"/>
    <M Name="SetBit" Value="Target_Goal"/>
    <M Name="SetBit" Value="Target_Opposing"/>
   </CLaneOptionBitMask>
  </CEvaluateLaneParams>
  <CEvaluateLaneParams Name="m_DrivingLaneParams">
   <M Name="ISSVersion" Value="3"/>
   <CPositionIDBitMask Name="m_bmPositionIDs">
    <M Name="NumSetBits" Value="7"/>
    <M Name="SetBit" Value="RW"/>
    <M Name="SetBit" Value="RD"/>
    <M Name="SetBit" Value="LW"/>
    <M Name="SetBit" Value="LD"/>
    <M Name="SetBit" Value="C"/>
    <M Name="SetBit" Value="Referee"/>
    <M Name="SetBit" Value="ExtraMan"/>
   </CPositionIDBitMask>
   <M Name="m_flMinLen" Value="5"/>
   <M Name="m_flMaxLen" Value="75"/>
   <M Name="m_flMinWidth" Value="5"/>
   <M Name="m_flMaxWidth" Value="30"/>
   <CNamedResponseCurve Name="m_TeammateBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeammateBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The teammates&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the teammate is blocking the lane."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpponentBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OpponentBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Opponents&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the opponent is blocking the lane."/>
   </CNamedResponseCurve>
   <CLaneOptionBitMask Name="m_bmOptions">
    <M Name="NumSetBits" Value="4"/>
    <M Name="SetBit" Value="Opposition"/>
    <M Name="SetBit" Value="Source_Player"/>
    <M Name="SetBit" Value="Target_Goal"/>
    <M Name="SetBit" Value="Target_Opposing"/>
   </CLaneOptionBitMask>
  </CEvaluateLaneParams>
  <CEvaluateLaneParams Name="m_BoardPassLaneParams">
   <M Name="ISSVersion" Value="3"/>
   <CPositionIDBitMask Name="m_bmPositionIDs">
    <M Name="NumSetBits" Value="7"/>
    <M Name="SetBit" Value="RW"/>
    <M Name="SetBit" Value="RD"/>
    <M Name="SetBit" Value="LW"/>
    <M Name="SetBit" Value="LD"/>
    <M Name="SetBit" Value="C"/>
    <M Name="SetBit" Value="Referee"/>
    <M Name="SetBit" Value="ExtraMan"/>
   </CPositionIDBitMask>
   <M Name="m_flMinLen" Value="5"/>
   <M Name="m_flMaxLen" Value="75"/>
   <M Name="m_flMinWidth" Value="4"/>
   <M Name="m_flMaxWidth" Value="12"/>
   <CNamedResponseCurve Name="m_TeammateBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeammateBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The teammates&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the teammate is blocking the lane."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpponentBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OpponentBlocking"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Opponents&apos;s distance off of the center of the lane divided by the lane width."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the opponent is blocking the lane."/>
   </CNamedResponseCurve>
   <CLaneOptionBitMask Name="m_bmOptions">
    <M Name="NumSetBits" Value="5"/>
    <M Name="SetBit" Value="Opposition"/>
    <M Name="SetBit" Value="Source_PuckHandler"/>
    <M Name="SetBit" Value="Source_Teammate"/>
    <M Name="SetBit" Value="Target_Player"/>
    <M Name="SetBit" Value="Target_Reflect"/>
   </CLaneOptionBitMask>
  </CEvaluateLaneParams>
  <CEvaluateCircleParams Name="m_OpennessParams">
   <M Name="ISSVersion" Value="3"/>
   <CPositionIDBitMask Name="m_bmPositionIDs">
    <M Name="NumSetBits" Value="7"/>
    <M Name="SetBit" Value="RW"/>
    <M Name="SetBit" Value="RD"/>
    <M Name="SetBit" Value="LW"/>
    <M Name="SetBit" Value="LD"/>
    <M Name="SetBit" Value="C"/>
    <M Name="SetBit" Value="Referee"/>
    <M Name="SetBit" Value="ExtraMan"/>
   </CPositionIDBitMask>
   <M Name="m_flMinRadius" Value="10"/>
   <M Name="m_flMaxRadius" Value="20"/>
   <M Name="m_flMinSpeed" Value="2"/>
   <M Name="m_flMaxSpeed" Value="10"/>
   <CNamedResponseCurve Name="m_TeammateBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeammateInterference"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The teammates&apos;s distance from target player&apos;s location divided by the radius."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the teammate is generally too close, or in the way."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpponentBlockingCurve">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OpponentInterference"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Opponents&apos;s distance from target player&apos;s location divided by the radius."/>
    <M Name="m_ssOutputDescription" Value="A value between 0 and one indicating how much the opponent is generally too close, or in the way."/>
   </CNamedResponseCurve>
   <CCircleOptionBitMask Name="m_bmOptions">
    <M Name="NumSetBits" Value="1"/>
    <M Name="SetBit" Value="Opposition"/>
   </CCircleOptionBitMask>
  </CEvaluateCircleParams>
 </CSpatialEvalParamsMgr>
 <CAvoidanceParamsMgr Name="m_AvoidanceParamsMgr">
  <M Name="ISSVersion" Value="4"/>
  <CPlayerAvoidanceBreakdownParams Name="s_pPlayerAvoidanceBreakdownParams" StoreID="New" ClassType="PABP">
   <M Name="ISSVersion" Value="1"/>
   <CNamedResponseCurve Name="m_MinSpeed">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="MinSpeed"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="2.5"/>
     <M Name="m_flMaxIn" Value="4.5"/>
     <M Name="m_iCount" Value="11"/>
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     <M Name="m_pflSamples[i]" Value="0.071083821356296539"/>
     <M Name="m_pflSamples[i]" Value="0.22768677771091461"/>
     <M Name="m_pflSamples[i]" Value="0.37158465385437012"/>
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     <M Name="m_pflSamples[i]" Value="0.45901641249656677"/>
     <M Name="m_pflSamples[i]" Value="0.52003639936447144"/>
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   <CAvoidPlayerLayerParams::CSet Name="m_Teammates">
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      <CVector2 Name="m_pv2Samples[i]">
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      <M Name="m_z" Value="0.66666656732559204"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0.31426960229873657"/>
      <M Name="m_z" Value="0.53649169206619263"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0.31426960229873657"/>
      <M Name="m_z" Value="0.31426960229873657"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
    </CGradientField>
    <M Name="m_ssDescription" Value="Defines the general push out of the goal and crease."/>
   </CNamedGradientField>
   <CNamedResponseCurve Name="m_SidewaysMag">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="SidewaysMag"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="4"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="1.357712984085083"/>
     <M Name="m_pflSamples[i]" Value="1.8528790473937988"/>
     <M Name="m_pflSamples[i]" Value="2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Magnitude of the Push field sample"/>
    <M Name="m_ssOutputDescription" Value="The magnitude of the sideways push to make a player go around."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_RelVel">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="RelativeVelocity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="4"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.46721309423446655"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Speed of the player&apos;s approach to the goal in ft/s"/>
    <M Name="m_ssOutputDescription" Value="A scale value to allow drop off of application when player turns away"/>
   </CNamedResponseCurve>
  </CAvoidGoalLayerParams>
  <CAvoidBoardsLayerParams Name="s_pAvoidBoardsLayerParams" StoreID="New" ClassType="ABLP">
   <M Name="ISSVersion" Value="2"/>
   <CNamedResponseCurve Name="m_Distance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BoardAvoid_Distance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="2.2000000476837158"/>
     <M Name="m_pflSamples[i]" Value="1.2534999847412109"/>
     <M Name="m_pflSamples[i]" Value="0.91979998350143433"/>
     <M Name="m_pflSamples[i]" Value="0.63908451795578003"/>
     <M Name="m_pflSamples[i]" Value="0.40140849351882935"/>
     <M Name="m_pflSamples[i]" Value="0.23489999771118164"/>
     <M Name="m_pflSamples[i]" Value="0.12330000102519989"/>
     <M Name="m_pflSamples[i]" Value="0.057000000029802322"/>
     <M Name="m_pflSamples[i]" Value="0.035211268812417984"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The distance from the nearest spot on the boards."/>
    <M Name="m_ssOutputDescription" Value="The strength of the push [0,1] away from the board.  This value is scaled by the result of BoardAvoid_VelocityDot."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_VelocityDot">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BoardAvoid_VelocityDot"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-25"/>
     <M Name="m_flMaxIn" Value="5"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.78947502374649048"/>
     <M Name="m_pflSamples[i]" Value="0.6035500168800354"/>
     <M Name="m_pflSamples[i]" Value="0.45872500538825989"/>
     <M Name="m_pflSamples[i]" Value="0.35964998602867126"/>
     <M Name="m_pflSamples[i]" Value="0.30055001378059387"/>
     <M Name="m_pflSamples[i]" Value="0.27009999752044678"/>
     <M Name="m_pflSamples[i]" Value="0.25674998760223389"/>
     <M Name="m_pflSamples[i]" Value="0.25180000066757202"/>
     <M Name="m_pflSamples[i]" Value="0.17161169648170471"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative magnitude of the players velocity (as measured going away from the boards).  The more directly, the player is heading toward the board, the more of his full speed is used."/>
    <M Name="m_ssOutputDescription" Value="Scaling value for magnitude of the push away from the wall.  This should push harder for larger negative numbers, and tend towards zero as the direction moves to 90deg and away.  Positive #&apos;s will pull him into the wall."/>
   </CNamedResponseCurve>
  </CAvoidBoardsLayerParams>
  <CAvoidOffsidesLayerParams Name="s_pAvoidOffsidesLayerParams" StoreID="New" ClassType="AOLP">
   <M Name="ISSVersion" Value="5"/>
   <CNamedResponseCurve Name="m_Distance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Distance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-25"/>
     <M Name="m_flMaxIn" Value="0"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-1.0507999658584595"/>
     <M Name="m_pflSamples[i]" Value="-1.8132100105285645"/>
     <M Name="m_pflSamples[i]" Value="-2.9241299629211426"/>
     <M Name="m_pflSamples[i]" Value="-4.4256100654602051"/>
     <M Name="m_pflSamples[i]" Value="-6.284520149230957"/>
     <M Name="m_pflSamples[i]" Value="-8.533329963684082"/>
     <M Name="m_pflSamples[i]" Value="-11.341799736022949"/>
     <M Name="m_pflSamples[i]" Value="-15.008999824523926"/>
     <M Name="m_pflSamples[i]" Value="-19.173599243164062"/>
     <M Name="m_pflSamples[i]" Value="-25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The player&apos;s current Z minus OZ Blue Line Z."/>
    <M Name="m_ssOutputDescription" Value="Scale for the flow vector"/>
   </CNamedResponseCurve>
   <CNamedGradientField Name="m_Flow">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Flow"/>
    <CGradientField Name="Parent CGradientField">
     <CVector2 Name="m_v2MinIn">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_v2MaxIn">
      <M Name="m_x" Value="42.5"/>
      <M Name="m_z" Value="28"/>
     </CVector2>
     <M Name="m_iXCount" Value="5"/>
     <M Name="m_iZCount" Value="5"/>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0"/>
      <M Name="m_z" Value="0"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0.24999730288982391"/>
      <M Name="m_z" Value="0.0011500170221552253"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.24997520446777344"/>
      <M Name="m_z" Value="-0.0035185168962925673"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.24993570148944855"/>
      <M Name="m_z" Value="0.0056678438559174538"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.24999900162220001"/>
      <M Name="m_z" Value="0.00072061072569340467"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.24999719858169556"/>
      <M Name="m_z" Value="0.0011740659829229116"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0.49988120794296265"/>
      <M Name="m_z" Value="0.010897720232605934"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0.49996870756149292"/>
      <M Name="m_z" Value="0.0055986009538173676"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.49997270107269287"/>
      <M Name="m_z" Value="-0.0052221082150936127"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.49999710917472839"/>
      <M Name="m_z" Value="0.0016930169658735394"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.49935451149940491"/>
      <M Name="m_z" Value="0.02539944089949131"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0.51047182083129883"/>
      <M Name="m_z" Value="-0.8598945140838623"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.42974680662155151"/>
      <M Name="m_z" Value="-0.90294939279556274"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.65807521343231201"/>
      <M Name="m_z" Value="-0.7529522180557251"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.80900239944458008"/>
      <M Name="m_z" Value="-0.58780539035797119"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.81700801849365234"/>
      <M Name="m_z" Value="-0.57662642002105713"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="0.67357808351516724"/>
      <M Name="m_z" Value="-1.8831599950790405"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-0.44962790608406067"/>
      <M Name="m_z" Value="-1.9488029479980469"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-1.0316740274429321"/>
      <M Name="m_z" Value="-1.7133740186691284"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-1.1011519432067871"/>
      <M Name="m_z" Value="-1.6695699691772461"/>
     </CVector2>
     <CVector2 Name="m_pv2Samples[i]">
      <M Name="m_x" Value="-1.263653039932251"/>
      <M Name="m_z" Value="-1.5502190589904785"/>
     </CVector2>
    </CGradientField>
    <M Name="m_ssDescription" Value="Determines the direction of push in the offsides avoidance"/>
   </CNamedGradientField>
   <M Name="m_flPuckHandlerPuckOffset" Value="-2"/>
   <M Name="m_flGlideDistancePush" Value="9"/>
  </CAvoidOffsidesLayerParams>
  <CAvoid2LinePassLayerParams Name="s_pAvoid2LinePassLayerParams" StoreID="New" ClassType="A2LP">
   <M Name="ISSVersion" Value="1"/>
   <CNamedResponseCurve Name="m_Distance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="2LinePassAvoid_Distance_Default"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.051552809774875641"/>
     <M Name="m_pflSamples[i]" Value="-0.15348599851131439"/>
     <M Name="m_pflSamples[i]" Value="-0.3184170126914978"/>
     <M Name="m_pflSamples[i]" Value="-0.59678798913955688"/>
     <M Name="m_pflSamples[i]" Value="-1.0108000040054321"/>
     <M Name="m_pflSamples[i]" Value="-1.5548000335693359"/>
     <M Name="m_pflSamples[i]" Value="-2.1818399429321289"/>
     <M Name="m_pflSamples[i]" Value="-2.8041300773620605"/>
     <M Name="m_pflSamples[i]" Value="-3.3122799396514893"/>
     <M Name="m_pflSamples[i]" Value="-3.6089200973510742"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance (in feet) off the infraction line.  (+ is def-zone to off-zone)"/>
    <M Name="m_ssOutputDescription" Value="The magnitude of the push [-1,1].  (+ defensive zone toward offensive zone)   Normally, this goes from 0 to negative to push back towards the players own defensive zone."/>
   </CNamedResponseCurve>
  </CAvoid2LinePassLayerParams>
  <CAvoidMomentumLayerParams Name="s_pAvoidMomentumLayerParams" StoreID="New" ClassType="AMLP">
   <M Name="ISSVersion" Value="1"/>
   <CNamedResponseCurve Name="m_Speed">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="MomentumAvoid_Speed"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="30"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.022037029266357422"/>
     <M Name="m_pflSamples[i]" Value="0.08164302259683609"/>
     <M Name="m_pflSamples[i]" Value="0.18474039435386658"/>
     <M Name="m_pflSamples[i]" Value="0.32936999201774597"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.67062997817993164"/>
     <M Name="m_pflSamples[i]" Value="0.81525969505310059"/>
     <M Name="m_pflSamples[i]" Value="0.91835701465606689"/>
     <M Name="m_pflSamples[i]" Value="0.97796297073364258"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The players current speed."/>
    <M Name="m_ssOutputDescription" Value="The magntude of the avoidance vector along the same directionas the player&apos;s current velocity."/>
   </CNamedResponseCurve>
  </CAvoidMomentumLayerParams>
  <CAvoidShotLayerParams Name="s_pAvoidShotLayerParams" StoreID="New" ClassType="SALP">
   <M Name="ISSVersion" Value="1"/>
   <CNamedResponseCurve Name="m_Push">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Push"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The distance off of the line of the shot."/>
    <M Name="m_ssOutputDescription" Value="The magnitude of the vector of push."/>
   </CNamedResponseCurve>
  </CAvoidShotLayerParams>
 </CAvoidanceParamsMgr>
 <CImpulseParamsMgr Name="m_ImpulseParamsMgr">
  <M Name="ISSVersion" Value="10"/>
  <CBodyCheckImpulse Name="CBodyCheckImpulse">
   <M Name="ISSVersion" Value="7"/>
   <CNamedResponseCurve Name="m_Distance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_Distance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.44440001249313354"/>
     <M Name="m_pflSamples[i]" Value="0.27779999375343323"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.43209999799728394"/>
     <M Name="m_pflSamples[i]" Value="-0.75309997797012329"/>
     <M Name="m_pflSamples[i]" Value="-0.92589998245239258"/>
     <M Name="m_pflSamples[i]" Value="-0.98769998550415039"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The distance (in feet) from the check."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_VictimFacing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_VictimFacing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-1.4482649564743042"/>
     <M Name="m_pflSamples[i]" Value="-0.92196851968765259"/>
     <M Name="m_pflSamples[i]" Value="-0.48887339234352112"/>
     <M Name="m_pflSamples[i]" Value="-0.19845360517501831"/>
     <M Name="m_pflSamples[i]" Value="-0.029041990637779236"/>
     <M Name="m_pflSamples[i]" Value="-0.014892290346324444"/>
     <M Name="m_pflSamples[i]" Value="-0.010254349559545517"/>
     <M Name="m_pflSamples[i]" Value="-0.0020238810684531927"/>
     <M Name="m_pflSamples[i]" Value="-0.00020238799334038049"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The cosine of the angle between the checkr&apos;s current facing and the direction to the checker.  This will be 1 when facing directly at him, and drop towards zero at 90deg, then to -1 as he is direcly behind."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_XLocation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_XLocation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="42.5"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.04439999908208847"/>
     <M Name="m_pflSamples[i]" Value="0.17779999971389771"/>
     <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The players distance from exact middle of the ice (as measured along the width of the rink.)"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PuckControl">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_PuckControl"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.2451602965593338"/>
     <M Name="m_pflSamples[i]" Value="0.23137229681015015"/>
     <M Name="m_pflSamples[i]" Value="0.20616090297698975"/>
     <M Name="m_pflSamples[i]" Value="0.16933430731296539"/>
     <M Name="m_pflSamples[i]" Value="0.125"/>
     <M Name="m_pflSamples[i]" Value="0.080665752291679382"/>
     <M Name="m_pflSamples[i]" Value="0.043839119374752045"/>
     <M Name="m_pflSamples[i]" Value="0.018627699464559555"/>
     <M Name="m_pflSamples[i]" Value="0.0048397490754723549"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The check&apos;s Puck Control rating."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_SkatingAbility">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_SkatingAbility"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-25"/>
     <M Name="m_flMaxIn" Value="25"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
     <M Name="m_pflSamples[i]" Value="-0.20833329856395721"/>
     <M Name="m_pflSamples[i]" Value="-0.1875"/>
     <M Name="m_pflSamples[i]" Value="-0.16666670143604279"/>
     <M Name="m_pflSamples[i]" Value="-0.14583329856395721"/>
     <M Name="m_pflSamples[i]" Value="-0.125"/>
     <M Name="m_pflSamples[i]" Value="-0.10416670143604279"/>
     <M Name="m_pflSamples[i]" Value="-0.083333328366279602"/>
     <M Name="m_pflSamples[i]" Value="-0.0625"/>
     <M Name="m_pflSamples[i]" Value="-0.041666660457849503"/>
     <M Name="m_pflSamples[i]" Value="3.9736431922676729e-009"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Relative skaing ability ratings (the player&apos;s minus the checks.)"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_CheckingDesire">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_CheckingDesire"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.44514310359954834"/>
     <M Name="m_pflSamples[i]" Value="-0.37982970476150513"/>
     <M Name="m_pflSamples[i]" Value="-0.29656028747558594"/>
     <M Name="m_pflSamples[i]" Value="-0.19841030240058899"/>
     <M Name="m_pflSamples[i]" Value="-0.088860243558883667"/>
     <M Name="m_pflSamples[i]" Value="0.045205768197774887"/>
     <M Name="m_pflSamples[i]" Value="0.19281229376792908"/>
     <M Name="m_pflSamples[i]" Value="0.33084559440612793"/>
     <M Name="m_pflSamples[i]" Value="0.42981138825416565"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The player&apos;s Check Desire rating."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PenaltySituation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_PenaltySituation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.1751759946346283"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The number of player&apos;s the team is down (on ice) due to penalties."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Matchup">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_Matchup"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-5"/>
     <M Name="m_flMaxIn" Value="5"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.86241060495376587"/>
     <M Name="m_pflSamples[i]" Value="-0.60284781455993652"/>
     <M Name="m_pflSamples[i]" Value="-0.32328179478645325"/>
     <M Name="m_pflSamples[i]" Value="-0.088680632412433624"/>
     <M Name="m_pflSamples[i]" Value="0.025693370029330254"/>
     <M Name="m_pflSamples[i]" Value="0.11912140250205994"/>
     <M Name="m_pflSamples[i]" Value="0.20099709928035736"/>
     <M Name="m_pflSamples[i]" Value="0.25709131360054016"/>
     <M Name="m_pflSamples[i]" Value="0.28552120923995972"/>
     <M Name="m_pflSamples[i]" Value="0.30000001192092896"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The number of teammates - number of opponents within a 10 ft radius of the puck carrier"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_RelCheckSpeed">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_RelCheckSpeed"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="60"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.23577889800071716"/>
     <M Name="m_pflSamples[i]" Value="0.22352169454097748"/>
     <M Name="m_pflSamples[i]" Value="0.18805620074272156"/>
     <M Name="m_pflSamples[i]" Value="0.11996710300445557"/>
     <M Name="m_pflSamples[i]" Value="-0.0063908849842846394"/>
     <M Name="m_pflSamples[i]" Value="-0.20156559348106384"/>
     <M Name="m_pflSamples[i]" Value="-0.45903828740119934"/>
     <M Name="m_pflSamples[i]" Value="-0.70670539140701294"/>
     <M Name="m_pflSamples[i]" Value="-0.88971447944641113"/>
     <M Name="m_pflSamples[i]" Value="-0.97435599565505981"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative speed the players are moving with respct to each other.  (This is not measured as approaching.  10 ft/s away from each other is the same as 10ft/s towards each other.)"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DesperationTime">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_DesperationTime"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-3"/>
     <M Name="m_flMaxIn" Value="0"/>
     <M Name="m_iCount" Value="4"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The difference between this teams score and the other teams score.  The more negative, the more this player&apos;s team is losing."/>
    <M Name="m_ssOutputDescription" Value="A scaling factor multiplied against the current period length (from pregame) used to determine a time left value from 0 to 1 as input to BodyCheckImp_Desperation."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Desperation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_Desperation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative time left in regards to the desperation period calculated in BodyCheckImp_DesperationTime."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <M Name="m_flSpMoveProb_Agitator" Value="0.20000000298023224"/>
   <M Name="m_flSpMoveProb_Enforcer" Value="0.20000000298023224"/>
   <M Name="m_flSpMoveProb_Sniper" Value="0.20000000298023224"/>
   <M Name="m_flSpMoveProb_Balanced" Value="0.20000000298023224"/>
   <CNamedResponseCurve Name="m_Fatigue">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Fatigue"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The players current fatigue value"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Common">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Common"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Value from the CheckCommon impulse"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflRole">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0.20000000298023224"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0.20000000298023224"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="-0.30000001192092896"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="-0.20000000298023224"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <EnumArray Name="m_aflDifficultyContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="-1"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="-0.20000000298023224"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0.20000000298023224"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_RefKarma">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="RefKarma"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-1.6010899543762207"/>
     <M Name="m_pflSamples[i]" Value="-1.2349699735641479"/>
     <M Name="m_pflSamples[i]" Value="-0.93260401487350464"/>
     <M Name="m_pflSamples[i]" Value="-0.70309597253799438"/>
     <M Name="m_pflSamples[i]" Value="-0.52641201019287109"/>
     <M Name="m_pflSamples[i]" Value="-0.37158399820327759"/>
     <M Name="m_pflSamples[i]" Value="-0.22768600285053253"/>
     <M Name="m_pflSamples[i]" Value="-0.11111100018024445"/>
     <M Name="m_pflSamples[i]" Value="-0.038251399993896484"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Ref Karma value [0,1] indicating his level of frustration with the checker"/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_VictimSpeed">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="VictimSpeed"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="10"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1.5"/>
     <M Name="m_pflSamples[i]" Value="0.80333298444747925"/>
     <M Name="m_pflSamples[i]" Value="0.33338800072669983"/>
     <M Name="m_pflSamples[i]" Value="0.13191300630569458"/>
     <M Name="m_pflSamples[i]" Value="0.073770500719547272"/>
     <M Name="m_pflSamples[i]" Value="0.05464480072259903"/>
     <M Name="m_pflSamples[i]" Value="0.040983598679304123"/>
     <M Name="m_pflSamples[i]" Value="0.024590199813246727"/>
     <M Name="m_pflSamples[i]" Value="0.01092899963259697"/>
     <M Name="m_pflSamples[i]" Value="0.0027322398964315653"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The absolute speed of the victim in ft/s"/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
  </CBodyCheckImpulse>
  <CDekeImpulse Name="CDekeImpulse">
   <M Name="ISSVersion" Value="5"/>
   <CNamedResponseCurve Name="m_Distance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DekeImp_Distance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.01090984046459198"/>
     <M Name="m_pflSamples[i]" Value="0.044709440320730209"/>
     <M Name="m_pflSamples[i]" Value="0.081967256963253021"/>
     <M Name="m_pflSamples[i]" Value="0.25335320830345154"/>
     <M Name="m_pflSamples[i]" Value="0.30000001192092896"/>
     <M Name="m_pflSamples[i]" Value="0.027128230780363083"/>
     <M Name="m_pflSamples[i]" Value="-0.2386171966791153"/>
     <M Name="m_pflSamples[i]" Value="-0.62348902225494385"/>
     <M Name="m_pflSamples[i]" Value="-0.89839679002761841"/>
     <M Name="m_pflSamples[i]" Value="-1.0450190305709839"/>
     <M Name="m_pflSamples[i]" Value="-1.1000000238418579"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance to nearest playeron oppsing team."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DekeImp_Facing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.95040178298950195"/>
     <M Name="m_pflSamples[i]" Value="-0.8117372989654541"/>
     <M Name="m_pflSamples[i]" Value="-0.60493707656860352"/>
     <M Name="m_pflSamples[i]" Value="-0.35884231328964233"/>
     <M Name="m_pflSamples[i]" Value="-0.10584039986133575"/>
     <M Name="m_pflSamples[i]" Value="0.12382730096578598"/>
     <M Name="m_pflSamples[i]" Value="0.30740320682525635"/>
     <M Name="m_pflSamples[i]" Value="0.43192321062088013"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The cosine of the angle the other player is from this player&apos;s facing.  1 is facing directly at the the player, goes to zero at 90deg, and negtaive when facing away."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_RelVel">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DekeImp_RelativeVelocity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-30"/>
     <M Name="m_flMaxIn" Value="0"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.24891750514507294"/>
     <M Name="m_pflSamples[i]" Value="0.24493549764156342"/>
     <M Name="m_pflSamples[i]" Value="0.23565289378166199"/>
     <M Name="m_pflSamples[i]" Value="0.21421539783477783"/>
     <M Name="m_pflSamples[i]" Value="0.17680439352989197"/>
     <M Name="m_pflSamples[i]" Value="0.12274079769849777"/>
     <M Name="m_pflSamples[i]" Value="0.068148486316204071"/>
     <M Name="m_pflSamples[i]" Value="0.026115719228982925"/>
     <M Name="m_pflSamples[i]" Value="0.0062210340984165668"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The speed the players are moving relative to each other (in ft/s).  Positive values are moving away from each other.  Negative values are approaching."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DekeSkill">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DekeImp_DekeSkill"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.36794170737266541"/>
     <M Name="m_pflSamples[i]" Value="-0.25774139165878296"/>
     <M Name="m_pflSamples[i]" Value="-0.18123860657215118"/>
     <M Name="m_pflSamples[i]" Value="-0.14025500416755676"/>
     <M Name="m_pflSamples[i]" Value="-0.11930780112743378"/>
     <M Name="m_pflSamples[i]" Value="-0.10382509976625443"/>
     <M Name="m_pflSamples[i]" Value="-0.082877956330776215"/>
     <M Name="m_pflSamples[i]" Value="-0.055555559694766998"/>
     <M Name="m_pflSamples[i]" Value="-0.024590170010924339"/>
     <M Name="m_pflSamples[i]" Value="0.0081967208534479141"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The player&apos;s Deke Skill rating."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <M Name="m_flSpMoveProb_Agitator" Value="0"/>
   <M Name="m_flSpMoveProb_Enforcer" Value="0"/>
   <M Name="m_flSpMoveProb_Sniper" Value="0.05000000074505806"/>
   <M Name="m_flSpMoveProb_Balanced" Value="0"/>
   <EnumArray Name="m_aflRole">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <EnumArray Name="m_aflDifficultyContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="-0.60000002384185791"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="-0.40000000596046448"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="-0.20000000298023224"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_DistanceVsGoalie">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DistanceVsGoalie"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="8"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.29508200287818909"/>
     <M Name="m_pflSamples[i]" Value="0.38114771246910095"/>
     <M Name="m_pflSamples[i]" Value="0.44398939609527588"/>
     <M Name="m_pflSamples[i]" Value="0.48360669612884521"/>
     <M Name="m_pflSamples[i]" Value="0.49180328845977783"/>
     <M Name="m_pflSamples[i]" Value="0.49180299043655396"/>
     <M Name="m_pflSamples[i]" Value="0.43754070997238159"/>
     <M Name="m_pflSamples[i]" Value="0.27691230177879333"/>
     <M Name="m_pflSamples[i]" Value="-0.016530049964785576"/>
     <M Name="m_pflSamples[i]" Value="-0.46226769685745239"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance from goalie in feet"/>
    <M Name="m_ssOutputDescription" Value="Contribution towards impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_EstGoalieOffLine">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="EstGoalieOffLine"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="10"/>
     <M Name="m_flMaxIn" Value="60"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Estimate distance of goalie off of the path of the potential shot."/>
    <M Name="m_ssOutputDescription" Value="A Value added into the impulse total"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflGoalieStateBonus">
    <M Name="Count" Value="6"/>
    <M Name="Stored0" Value="Standing"/>
    <M Name="Standing" Value="0"/>
    <M Name="Stored1" Value="Knees"/>
    <M Name="Knees" Value="-0.20000000298023224"/>
    <M Name="Stored2" Value="Belly"/>
    <M Name="Belly" Value="-1"/>
    <M Name="Stored3" Value="LeftSide"/>
    <M Name="LeftSide" Value="-1"/>
    <M Name="Stored4" Value="RightSide"/>
    <M Name="RightSide" Value="-1"/>
    <M Name="Stored5" Value="CoveringPuck"/>
    <M Name="CoveringPuck" Value="0"/>
   </EnumArray>
   <M Name="m_flNoGoalieBonus" Value="-2"/>
   <CNamedResponseCurve Name="m_DekeSkillVsGoalie">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DekeSkillVsGoalie"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="5"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Player&apos;s deke skill rating [0,100]."/>
    <M Name="m_ssOutputDescription" Value="A Value added into the impulse total"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_RoleVsGoalie">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <EnumArray Name="m_DifficultyVsGoalieContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="-0.60000002384185791"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="-0.40000000596046448"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="-0.20000000298023224"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0"/>
   </EnumArray>
  </CDekeImpulse>
  <CDumpPuckImpulse Name="CDumpPuckImpulse">
   <M Name="ISSVersion" Value="5"/>
   <CNamedResponseCurve Name="m_ZLocation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DumpPuckImp_ZLocation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-18"/>
     <M Name="m_flMaxIn" Value="50"/>
     <M Name="m_iCount" Value="20"/>
     <M Name="m_pflSamples[i]" Value="-0.0066667841747403145"/>
     <M Name="m_pflSamples[i]" Value="-0.0066667841747403145"/>
     <M Name="m_pflSamples[i]" Value="-0.14754100143909454"/>
     <M Name="m_pflSamples[i]" Value="-0.32024109363555908"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="0.25743159651756287"/>
     <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
     <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
     <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
     <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
     <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
     <M Name="m_pflSamples[i]" Value="0.36666640639305115"/>
     <M Name="m_pflSamples[i]" Value="0.2800000011920929"/>
     <M Name="m_pflSamples[i]" Value="-0.0066667841747403145"/>
     <M Name="m_pflSamples[i]" Value="-0.23999999463558197"/>
     <M Name="m_pflSamples[i]" Value="-0.37999990582466125"/>
     <M Name="m_pflSamples[i]" Value="-0.50819671154022217"/>
     <M Name="m_pflSamples[i]" Value="-0.71311467885971069"/>
     <M Name="m_pflSamples[i]" Value="-0.89344257116317749"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Z teampoint location of the player (who should currently be the Puck Owner), Range -100 to 100"/>
    <M Name="m_ssOutputDescription" Value="Contribution towards the DumpPuck impulse.  Probably Zero while in My Defensive Zone, and scales up in Neutral Zone, and then back down in Offensive Zone?"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Openness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DumpPuckImp_Openness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.020660890266299248"/>
     <M Name="m_pflSamples[i]" Value="0.043875008821487427"/>
     <M Name="m_pflSamples[i]" Value="0.072062909603118896"/>
     <M Name="m_pflSamples[i]" Value="0.10735169798135757"/>
     <M Name="m_pflSamples[i]" Value="0.15137340128421783"/>
     <M Name="m_pflSamples[i]" Value="0.20503680408000946"/>
     <M Name="m_pflSamples[i]" Value="0.26831740140914917"/>
     <M Name="m_pflSamples[i]" Value="0.34012949466705322"/>
     <M Name="m_pflSamples[i]" Value="0.41834598779678345"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Currently Openness SpatialEval output   1 when blocked"/>
    <M Name="m_ssOutputDescription" Value="How much the openness should Contribute to the desire to dump the puck.  Currently always ZERO, this is a placeholder curve."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_AveTeamFatigue">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AveTeamFatigue"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.66120219230651855"/>
     <M Name="m_pflSamples[i]" Value="0.40437158942222595"/>
     <M Name="m_pflSamples[i]" Value="0.22950820624828339"/>
     <M Name="m_pflSamples[i]" Value="0.13934430480003357"/>
     <M Name="m_pflSamples[i]" Value="0.12295079976320267"/>
     <M Name="m_pflSamples[i]" Value="0.12021859735250473"/>
     <M Name="m_pflSamples[i]" Value="0.098528087139129639"/>
     <M Name="m_pflSamples[i]" Value="0.076837591826915741"/>
     <M Name="m_pflSamples[i]" Value="0.045872200280427933"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Ave fatigue value for all on ice players"/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Passing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Passing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.89526408910751343"/>
     <M Name="m_pflSamples[i]" Value="0.80692172050476074"/>
     <M Name="m_pflSamples[i]" Value="0.73914378881454468"/>
     <M Name="m_pflSamples[i]" Value="0.68830537796020508"/>
     <M Name="m_pflSamples[i]" Value="0.64708322286605835"/>
     <M Name="m_pflSamples[i]" Value="0.61394429206848145"/>
     <M Name="m_pflSamples[i]" Value="0.5847133994102478"/>
     <M Name="m_pflSamples[i]" Value="0.55719727277755737"/>
     <M Name="m_pflSamples[i]" Value="0.52878797054290771"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The highest Pass common impulse value of all on ice players"/>
    <M Name="m_ssOutputDescription" Value="A factor applied to the Openness Contribution"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_TimeToLineChange">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TimeToLineChange"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-20"/>
     <M Name="m_flMaxIn" Value="0"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.73846310377120972"/>
     <M Name="m_pflSamples[i]" Value="0.50433450937271118"/>
     <M Name="m_pflSamples[i]" Value="0.31661719083786011"/>
     <M Name="m_pflSamples[i]" Value="0.18171650171279907"/>
     <M Name="m_pflSamples[i]" Value="0.094766579568386078"/>
     <M Name="m_pflSamples[i]" Value="0.044531390070915222"/>
     <M Name="m_pflSamples[i]" Value="0.018605740740895271"/>
     <M Name="m_pflSamples[i]" Value="0.0067579168826341629"/>
     <M Name="m_pflSamples[i]" Value="0.0019816679414361715"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Seconds until next line change"/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
   <M Name="m_flDumpVelocity" Value="100"/>
   <M Name="m_iClearTimeInAir" Value="60"/>
   <CNamedResponseCurve Name="m_TeamStrength">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeamStrength"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="5"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.75"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="# of teammates minus # of opposing teams."/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
  </CDumpPuckImpulse>
  <CFightImpulse Name="CFightImpulse" />
  <CGrabPuckImpulse Name="CGrabPuckImpulse" />
  <CLeaveIceImpulse Name="CLeaveIceImpulse" />
  <COneTimerImpulse Name="COneTimerImpulse">
   <M Name="ISSVersion" Value="1"/>
   <CNamedResponseCurve Name="m_Openness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OneTimerImp_Openness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="2.98022992950564e-008"/>
     <M Name="m_pflSamples[i]" Value="-0.018632980063557625"/>
     <M Name="m_pflSamples[i]" Value="-0.080744951963424683"/>
     <M Name="m_pflSamples[i]" Value="-0.20496790111064911"/>
     <M Name="m_pflSamples[i]" Value="-0.39130499958992004"/>
     <M Name="m_pflSamples[i]" Value="-0.60248398780822754"/>
     <M Name="m_pflSamples[i]" Value="-0.78881901502609253"/>
     <M Name="m_pflSamples[i]" Value="-0.91304337978363037"/>
     <M Name="m_pflSamples[i]" Value="-0.97515541315078735"/>
     <M Name="m_pflSamples[i]" Value="-0.99585932493209839"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The &apos;blocked&apos; value of the shooter&apos;s openness."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpennessSpread">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OneTimerImp_OpennessSpread"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.53535360097885132"/>
     <M Name="m_pflSamples[i]" Value="0.636363685131073"/>
     <M Name="m_pflSamples[i]" Value="0.78787881135940552"/>
     <M Name="m_pflSamples[i]" Value="0.93939387798309326"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.93939411640167236"/>
     <M Name="m_pflSamples[i]" Value="0.78787881135940552"/>
     <M Name="m_pflSamples[i]" Value="0.636363685131073"/>
     <M Name="m_pflSamples[i]" Value="0.53535360097885132"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative position along the circle [-1,1] surrounding the angle to the net."/>
    <M Name="m_ssOutputDescription" Value="Realtive importance of the pentration value (1 = zero distance, 0 = max distance)."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ShootCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OneTimerImp_ShootCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.98331451416015625"/>
     <M Name="m_pflSamples[i]" Value="-0.95835912227630615"/>
     <M Name="m_pflSamples[i]" Value="-0.91597068309783936"/>
     <M Name="m_pflSamples[i]" Value="-0.84583640098571777"/>
     <M Name="m_pflSamples[i]" Value="-0.73732167482376099"/>
     <M Name="m_pflSamples[i]" Value="-0.58145058155059814"/>
     <M Name="m_pflSamples[i]" Value="-0.37359750270843506"/>
     <M Name="m_pflSamples[i]" Value="-0.11598800122737885"/>
     <M Name="m_pflSamples[i]" Value="0.18106789886951447"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Output from the ShotCommon Impulse"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PassCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OneTimerImp_PassCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.98331499099731445"/>
     <M Name="m_pflSamples[i]" Value="-0.9583590030670166"/>
     <M Name="m_pflSamples[i]" Value="-0.91597098112106323"/>
     <M Name="m_pflSamples[i]" Value="-0.84583598375320435"/>
     <M Name="m_pflSamples[i]" Value="-0.73732197284698486"/>
     <M Name="m_pflSamples[i]" Value="-0.58145099878311157"/>
     <M Name="m_pflSamples[i]" Value="-0.37359800934791565"/>
     <M Name="m_pflSamples[i]" Value="-0.11598800122737885"/>
     <M Name="m_pflSamples[i]" Value="0.18106800317764282"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Output from the PassCommon Impulse"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflDifficultyContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="0"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="0.10000000149011612"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0.15000000596046448"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0.20000000298023224"/>
   </EnumArray>
  </COneTimerImpulse>
  <COrientationImpulse Name="COrientationImpulse" />
  <CReceiveAreaPassImpulse Name="CReceiveAreaPassImpulse">
   <CNamedResponseCurve Name="m_PassingLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassStraightImp_PassLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.97839999198913574"/>
     <M Name="m_pflSamples[i]" Value="-0.91670000553131104"/>
     <M Name="m_pflSamples[i]" Value="-0.77780002355575562"/>
     <M Name="m_pflSamples[i]" Value="-0.54629999399185181"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
     <M Name="m_pflSamples[i]" Value="0.046300001442432404"/>
     <M Name="m_pflSamples[i]" Value="0.27779999375343323"/>
     <M Name="m_pflSamples[i]" Value="0.41670000553131104"/>
     <M Name="m_pflSamples[i]" Value="0.47839999198913574"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="??"/>
    <M Name="m_ssOutputDescription" Value="??"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PassCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassStraightImp_PassCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.95130312442779541"/>
     <M Name="m_pflSamples[i]" Value="-0.85459518432617188"/>
     <M Name="m_pflSamples[i]" Value="-0.6625514030456543"/>
     <M Name="m_pflSamples[i]" Value="-0.36625510454177856"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.19718310236930847"/>
     <M Name="m_pflSamples[i]" Value="0.32394370436668396"/>
     <M Name="m_pflSamples[i]" Value="0.41549301147460938"/>
     <M Name="m_pflSamples[i]" Value="0.47183099389076233"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="??"/>
    <M Name="m_ssOutputDescription" Value="??"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_TargetArea">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AreaPassImp_TargetArea"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.99382710456848145"/>
     <M Name="m_pflSamples[i]" Value="0.97119337320327759"/>
     <M Name="m_pflSamples[i]" Value="0.88888877630233765"/>
     <M Name="m_pflSamples[i]" Value="0.70370370149612427"/>
     <M Name="m_pflSamples[i]" Value="0.39506170153617859"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.39506170153617859"/>
     <M Name="m_pflSamples[i]" Value="-0.70370370149612427"/>
     <M Name="m_pflSamples[i]" Value="-0.88888877630233765"/>
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     <M Name="m_pflSamples[i]" Value="-0.99382710456848145"/>
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    <M Name="m_ssInputDescription" Value="??"/>
    <M Name="m_ssOutputDescription" Value="??"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AreaPassImp_Facing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-0.5"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.72850000858306885"/>
     <M Name="m_pflSamples[i]" Value="-0.31499999761581421"/>
     <M Name="m_pflSamples[i]" Value="-0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="-0.0017000000225380063"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.050799999386072159"/>
     <M Name="m_pflSamples[i]" Value="0.12530000507831573"/>
     <M Name="m_pflSamples[i]" Value="0.21649999916553497"/>
     <M Name="m_pflSamples[i]" Value="0.27450001239776611"/>
     <M Name="m_pflSamples[i]" Value="0.30000001192092896"/>
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    <M Name="m_ssInputDescription" Value="??"/>
    <M Name="m_ssOutputDescription" Value="??"/>
   </CNamedResponseCurve>
  </CReceiveAreaPassImpulse>
  <CReceiveBoardPassImpulse Name="CReceiveBoardPassImpulse">
   <M Name="ISSVersion" Value="7"/>
   <CNamedResponseCurve Name="m_PassingLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassStraightImp_PassLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
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     <M Name="m_pflSamples[i]" Value="1.4901160305669237e-008"/>
     <M Name="m_pflSamples[i]" Value="-0.0023977519012987614"/>
     <M Name="m_pflSamples[i]" Value="-0.0068808579817414284"/>
     <M Name="m_pflSamples[i]" Value="-0.016168789938092232"/>
     <M Name="m_pflSamples[i]" Value="-0.0339842289686203"/>
     <M Name="m_pflSamples[i]" Value="-0.064902082085609436"/>
     <M Name="m_pflSamples[i]" Value="-0.11352150142192841"/>
     <M Name="m_pflSamples[i]" Value="-0.18305259943008423"/>
     <M Name="m_pflSamples[i]" Value="-0.27375641465187073"/>
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     <M Name="m_pflSamples[i]" Value="-0.5"/>
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    <M Name="m_ssInputDescription" Value="The blocked value of the player&apos;s passing lane"/>
    <M Name="m_ssOutputDescription" Value="contrib to final impulse"/>
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   <CNamedResponseCurve Name="m_PassCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
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     <M Name="m_pflSamples[i]" Value="-0.75"/>
     <M Name="m_pflSamples[i]" Value="-0.69312351942062378"/>
     <M Name="m_pflSamples[i]" Value="-0.58878827095031738"/>
     <M Name="m_pflSamples[i]" Value="-0.42630138993263245"/>
     <M Name="m_pflSamples[i]" Value="-0.23185379803180695"/>
     <M Name="m_pflSamples[i]" Value="-0.054962910711765289"/>
     <M Name="m_pflSamples[i]" Value="0.079913116991519928"/>
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     <M Name="m_pflSamples[i]" Value="0.22525310516357422"/>
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     <M Name="m_pflSamples[i]" Value="0.25"/>
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    <M Name="m_ssInputDescription" Value="Output of Pass Common Impulse"/>
    <M Name="m_ssOutputDescription" Value="Contribution to the final impulse value"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
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    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-0.5"/>
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     <M Name="m_pflSamples[i]" Value="-0.40163931250572205"/>
     <M Name="m_pflSamples[i]" Value="-0.090163931250572205"/>
     <M Name="m_pflSamples[i]" Value="-0.070422500371932983"/>
     <M Name="m_pflSamples[i]" Value="-0.052816901355981827"/>
     <M Name="m_pflSamples[i]" Value="-0.035211298614740372"/>
     <M Name="m_pflSamples[i]" Value="-0.028169000521302223"/>
     <M Name="m_pflSamples[i]" Value="-0.021126799285411835"/>
     <M Name="m_pflSamples[i]" Value="-0.011413400061428547"/>
     <M Name="m_pflSamples[i]" Value="-0.0017000000225380063"/>
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    <M Name="m_ssInputDescription" Value="??"/>
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   <CNamedResponseCurve Name="m_PassStraight">
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    <M Name="m_ssName" Value="BoardPassImp_PassStraight"/>
    <CResponseCurve Name="Parent CResponseCurve">
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     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.032786890864372253"/>
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     <M Name="m_pflSamples[i]" Value="-0.306010901927948"/>
     <M Name="m_pflSamples[i]" Value="-0.41803279519081116"/>
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    <M Name="m_ssInputDescription" Value="Output from the Pass Straight Impulse"/>
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   <CNamedResponseCurve Name="m_Distance">
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    <M Name="m_ssName" Value="ReceiverDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
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    <M Name="m_ssInputDescription" Value="Distance of the receiver from the boards (in feet)."/>
    <M Name="m_ssOutputDescription" Value="Contribution to the final impulse value."/>
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   <CFuzzyArea Name="m_OurGoal">
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     <CTeamBox Name="Parent CTeamBox">
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    <CFuzzyArea::CWeightedRect Name="m_rectMed">
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     <M Name="m_flWeight" Value="-3"/>
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    <CFuzzyArea::CWeightedRect Name="m_rectHi">
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      <POINTTYPE Name="m_ptMax">
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     <M Name="m_flWeight" Value="-5"/>
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   <CFuzzyArea Name="m_TheirGoal">
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     <M Name="ISSVersion" Value="1"/>
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      <POINTTYPE Name="m_ptMax">
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    <CFuzzyArea::CWeightedRect Name="m_rectHi">
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      <POINTTYPE Name="m_ptMax">
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     <M Name="m_flWeight" Value="-4"/>
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   <CNamedResponseCurve Name="m_GoalAttenuation">
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    <M Name="m_ssName" Value="GoalAttenuation"/>
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     <M Name="m_pflSamples[i]" Value="0.14207650721073151"/>
     <M Name="m_pflSamples[i]" Value="0.193989098072052"/>
     <M Name="m_pflSamples[i]" Value="0.28961750864982605"/>
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     <M Name="m_pflSamples[i]" Value="0.70765000581741333"/>
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    <M Name="m_ssInputDescription" Value="Normalized distance [0,1] from passer to receiver"/>
    <M Name="m_ssOutputDescription" Value="Factor to goal intersection test."/>
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   <CNamedResponseCurve Name="m_CosBounceAngle">
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    <M Name="m_ssName" Value="CosBounceAngle"/>
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     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.16393439471721649"/>
     <M Name="m_pflSamples[i]" Value="-0.26229509711265564"/>
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    <M Name="m_ssInputDescription" Value="Cosine of angle of bounce"/>
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   <CNamedResponseCurve Name="m_PasserDistance">
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     <M Name="m_pflSamples[i]" Value="0"/>
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    <M Name="m_ssInputDescription" Value="Distance of the passer from the boards (in feet)."/>
    <M Name="m_ssOutputDescription" Value="Contribution to the final impulse value."/>
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   <M Name="m_flMaxSpeed" Value="90"/>
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  <CReceiveDropPassImpulse Name="CReceiveDropPassImpulse" />
  <CReceivePassCommonImpulse Name="CReceivePassCommonImpulse">
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   <M Name="iZoneCount" Value="3"/>
   <CNamedResponseCurve Name="m_TeampointZoffset[CReceivePassCommonImpulse::eZone_Defensive]">
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     <M Name="m_pflSamples[i]" Value="1.240265965461731"/>
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    <M Name="m_ssInputDescription" Value="Relative distance along the length of the rink from PH to receiver in feet."/>
    <M Name="m_ssOutputDescription" Value="Added into the overall pass common value."/>
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   <CNamedResponseCurve Name="m_TeampointZoffset[CReceivePassCommonImpulse::eZone_Neutral ]">
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    <M Name="m_ssInputDescription" Value="Relative distance along the length of the rink from PH to receiver in feet."/>
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   <CNamedResponseCurve Name="m_TeampointZoffset[CReceivePassCommonImpulse::eZone_Offensive]">
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    <M Name="m_ssOutputDescription" Value="Added into the overall pass common value."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpennessDiff">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassCommonImp_OpennessDiff"/>
    <CResponseCurve Name="Parent CResponseCurve">
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   <CNamedResponseCurve Name="m_ShootingDiff">
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    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.48946669697761536"/>
     <M Name="m_pflSamples[i]" Value="-0.46293339133262634"/>
     <M Name="m_pflSamples[i]" Value="-0.40320000052452087"/>
     <M Name="m_pflSamples[i]" Value="-0.23770490288734436"/>
     <M Name="m_pflSamples[i]" Value="-0.0081967208534479141"/>
     <M Name="m_pflSamples[i]" Value="0.18032790720462799"/>
     <M Name="m_pflSamples[i]" Value="0.31493338942527771"/>
     <M Name="m_pflSamples[i]" Value="0.44133341312408447"/>
     <M Name="m_pflSamples[i]" Value="0.47906661033630371"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="??"/>
    <M Name="m_ssOutputDescription" Value="??"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_AwarenessDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AwarenessDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="85"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The player&apos;s offense awareness rating"/>
    <M Name="m_ssOutputDescription" Value="A radius (in feet) in which players will be &apos;seen&apos;."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Awareness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Awareness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
     <M Name="m_pflSamples[i]" Value="-0.065459020435810089"/>
     <M Name="m_pflSamples[i]" Value="-0.01090984046459198"/>
     <M Name="m_pflSamples[i]" Value="-0.0032557130325585604"/>
     <M Name="m_pflSamples[i]" Value="-0.0050119329243898392"/>
     <M Name="m_pflSamples[i]" Value="-0.010794060304760933"/>
     <M Name="m_pflSamples[i]" Value="-0.029995879158377647"/>
     <M Name="m_pflSamples[i]" Value="-0.078721173107624054"/>
     <M Name="m_pflSamples[i]" Value="-0.17374409735202789"/>
     <M Name="m_pflSamples[i]" Value="-0.32037949562072754"/>
     <M Name="m_pflSamples[i]" Value="-0.50185251235961914"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="A normalized distance (the player&apos;s actual distance divided by the output of the AwarenessDistance curve"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_RoleHoldTendency">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_Fatigue">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Fatigue"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The players current fatigue value"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <M Name="m_flOffsidesPassBackBuffer" Value="10"/>
   <M Name="m_flOffsidesLineTolerance" Value="5"/>
   <M Name="m_flOffsidesPassForwardMinDist" Value="5"/>
   <CNamedResponseCurve Name="m_GoalieDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="GoalieDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="50"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.9499366283416748"/>
     <M Name="m_pflSamples[i]" Value="-0.45618480443954468"/>
     <M Name="m_pflSamples[i]" Value="-0.13285249471664429"/>
     <M Name="m_pflSamples[i]" Value="-0.042132630944252014"/>
     <M Name="m_pflSamples[i]" Value="-0.083130218088626862"/>
     <M Name="m_pflSamples[i]" Value="-0.20026619732379913"/>
     <M Name="m_pflSamples[i]" Value="-0.43453818559646606"/>
     <M Name="m_pflSamples[i]" Value="-0.75433200597763062"/>
     <M Name="m_pflSamples[i]" Value="-1.130403995513916"/>
     <M Name="m_pflSamples[i]" Value="-1.5625200271606445"/>
     <M Name="m_pflSamples[i]" Value="-2.0420939922332764"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance between goalie and receiver"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_GoalieSmotherDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="GoalieSmotherDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="30"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.24068179726600647"/>
     <M Name="m_pflSamples[i]" Value="-0.082386456429958344"/>
     <M Name="m_pflSamples[i]" Value="-0.023025719448924065"/>
     <M Name="m_pflSamples[i]" Value="-0.032919179648160934"/>
     <M Name="m_pflSamples[i]" Value="-0.17142759263515472"/>
     <M Name="m_pflSamples[i]" Value="-0.39281699061393738"/>
     <M Name="m_pflSamples[i]" Value="-0.66828900575637817"/>
     <M Name="m_pflSamples[i]" Value="-1.0411900281906128"/>
     <M Name="m_pflSamples[i]" Value="-1.4967399835586548"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance between goalie and receiver when smothering"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_SinGoaliePassAngle">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="SinGoaliePassAngle"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0.5"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-1.5491329431533813"/>
     <M Name="m_pflSamples[i]" Value="-1.1349270343780518"/>
     <M Name="m_pflSamples[i]" Value="-0.80094391107559204"/>
     <M Name="m_pflSamples[i]" Value="-0.56376791000366211"/>
     <M Name="m_pflSamples[i]" Value="-0.42339828610420227"/>
     <M Name="m_pflSamples[i]" Value="-0.32175138592720032"/>
     <M Name="m_pflSamples[i]" Value="-0.21526420116424561"/>
     <M Name="m_pflSamples[i]" Value="-0.1136171966791153"/>
     <M Name="m_pflSamples[i]" Value="-0.040249079465866089"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="0 when directly in front of the goal, 1 whne on the goal line."/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <M Name="m_flMinGoaliePassDistance" Value="5"/>
   <M Name="m_flMinGoalieSinAngleFromCenter" Value="0.70710676908493042"/>
  </CReceivePassCommonImpulse>
  <CReceiveStraightPassImpulse Name="CReceiveStraightPassImpulse">
   <M Name="ISSVersion" Value="3"/>
   <CNamedResponseCurve Name="m_PassingLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AreaPassImp_PassLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.75"/>
     <M Name="m_pflSamples[i]" Value="-0.70491737127304077"/>
     <M Name="m_pflSamples[i]" Value="-0.65573728084564209"/>
     <M Name="m_pflSamples[i]" Value="-0.55737727880477905"/>
     <M Name="m_pflSamples[i]" Value="-0.34426268935203552"/>
     <M Name="m_pflSamples[i]" Value="-0.049180250614881516"/>
     <M Name="m_pflSamples[i]" Value="0.098766691982746124"/>
     <M Name="m_pflSamples[i]" Value="0.17593340575695038"/>
     <M Name="m_pflSamples[i]" Value="0.22223339974880219"/>
     <M Name="m_pflSamples[i]" Value="0.24279999732971191"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The blocked value of the passing lane.  0=totally blocked, 1= totally open"/>
    <M Name="m_ssOutputDescription" Value="contrib to the impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PassCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AreaPassImp_PassCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.94469928741455078"/>
     <M Name="m_pflSamples[i]" Value="-0.80788898468017578"/>
     <M Name="m_pflSamples[i]" Value="-0.54614222049713135"/>
     <M Name="m_pflSamples[i]" Value="-0.23787990212440491"/>
     <M Name="m_pflSamples[i]" Value="0.037957258522510529"/>
     <M Name="m_pflSamples[i]" Value="0.22333429753780365"/>
     <M Name="m_pflSamples[i]" Value="0.34883171319961548"/>
     <M Name="m_pflSamples[i]" Value="0.42606049776077271"/>
     <M Name="m_pflSamples[i]" Value="0.46745941042900085"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="??"/>
    <M Name="m_ssOutputDescription" Value="??"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassStraightImp_Facing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-0.5"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="21"/>
     <M Name="m_pflSamples[i]" Value="-0.40163931250572205"/>
     <M Name="m_pflSamples[i]" Value="-0.090163931250572205"/>
     <M Name="m_pflSamples[i]" Value="-0.070422500371932983"/>
     <M Name="m_pflSamples[i]" Value="-0.052816901355981827"/>
     <M Name="m_pflSamples[i]" Value="-0.035211298614740372"/>
     <M Name="m_pflSamples[i]" Value="-0.028169000521302223"/>
     <M Name="m_pflSamples[i]" Value="-0.021126799285411835"/>
     <M Name="m_pflSamples[i]" Value="-0.011413400061428547"/>
     <M Name="m_pflSamples[i]" Value="-0.0017000000225380063"/>
     <M Name="m_pflSamples[i]" Value="-0.00085000001126900315"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.025399999693036079"/>
     <M Name="m_pflSamples[i]" Value="0.050799999386072159"/>
     <M Name="m_pflSamples[i]" Value="0.088050000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.12530000507831573"/>
     <M Name="m_pflSamples[i]" Value="0.17090000212192535"/>
     <M Name="m_pflSamples[i]" Value="0.21649999916553497"/>
     <M Name="m_pflSamples[i]" Value="0.24549999833106995"/>
     <M Name="m_pflSamples[i]" Value="0.27450001239776611"/>
     <M Name="m_pflSamples[i]" Value="0.28725001215934753"/>
     <M Name="m_pflSamples[i]" Value="0.30000001192092896"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="direction that the passer is facing in relation to the receiver"/>
    <M Name="m_ssOutputDescription" Value="contrib to impulse"/>
   </CNamedResponseCurve>
   <CFuzzyArea Name="m_OurGoal">
    <M Name="ISSVersion" Value="1"/>
    <CFuzzyArea::CWeightedRect Name="m_rectLow">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-15"/>
       <M Name="m_z" Value="-91"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="15"/>
       <M Name="m_z" Value="-30"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-0.25"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectMed">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-10"/>
       <M Name="m_z" Value="-91"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="10"/>
       <M Name="m_z" Value="-60"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-3"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectHi">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-6"/>
       <M Name="m_z" Value="-92"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="6"/>
       <M Name="m_z" Value="-79"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-5"/>
    </CFuzzyArea::CWeightedRect>
   </CFuzzyArea>
   <CFuzzyArea Name="m_TheirGoal">
    <M Name="ISSVersion" Value="1"/>
    <CFuzzyArea::CWeightedRect Name="m_rectLow">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="0"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectMed">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="0"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectHi">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-5"/>
       <M Name="m_z" Value="86"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="5"/>
       <M Name="m_z" Value="91"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-4"/>
    </CFuzzyArea::CWeightedRect>
   </CFuzzyArea>
   <CNamedResponseCurve Name="m_GoalAttenuation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="GoalAttenuation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.0081967199221253395"/>
     <M Name="m_pflSamples[i]" Value="0.03673350065946579"/>
     <M Name="m_pflSamples[i]" Value="0.083181597292423248"/>
     <M Name="m_pflSamples[i]" Value="0.1420769989490509"/>
     <M Name="m_pflSamples[i]" Value="0.19398899376392365"/>
     <M Name="m_pflSamples[i]" Value="0.28961798548698425"/>
     <M Name="m_pflSamples[i]" Value="0.4836060106754303"/>
     <M Name="m_pflSamples[i]" Value="0.70765000581741333"/>
     <M Name="m_pflSamples[i]" Value="0.89192497730255127"/>
     <M Name="m_pflSamples[i]" Value="0.97115999460220337"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Normalized distance [0,1] from passer to receiver"/>
    <M Name="m_ssOutputDescription" Value="Factor to goal intersection test."/>
   </CNamedResponseCurve>
  </CReceiveStraightPassImpulse>
  <CShootCommonImpulse Name="CShootCommonImpulse">
   <M Name="ISSVersion" Value="8"/>
   <CNamedResponseCurve Name="m_ShootingLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootCommonImp_ShootingLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.49279999732971191"/>
     <M Name="m_pflSamples[i]" Value="-0.47223329544067383"/>
     <M Name="m_pflSamples[i]" Value="-0.42593330144882202"/>
     <M Name="m_pflSamples[i]" Value="-0.34876671433448792"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
     <M Name="m_pflSamples[i]" Value="-0.15123330056667328"/>
     <M Name="m_pflSamples[i]" Value="-0.0740666463971138"/>
     <M Name="m_pflSamples[i]" Value="-0.027766650542616844"/>
     <M Name="m_pflSamples[i]" Value="-0.0071999877691268921"/>
     <M Name="m_pflSamples[i]" Value="1.4901160305669237e-008"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="A value between 0 and 1, where 0 indicates the lane to the net is fully blocked, and 1 is fully open."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_NetDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootCommonImp_NetDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="120"/>
     <M Name="m_iCount" Value="21"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.48591569066047668"/>
     <M Name="m_pflSamples[i]" Value="0.42253530025482178"/>
     <M Name="m_pflSamples[i]" Value="0.26056349277496338"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-1.3193989992141724"/>
     <M Name="m_pflSamples[i]" Value="-1.6073900461196899"/>
     <M Name="m_pflSamples[i]" Value="-1.7949190139770508"/>
     <M Name="m_pflSamples[i]" Value="-1.9093760251998901"/>
     <M Name="m_pflSamples[i]" Value="-1.9665729999542236"/>
     <M Name="m_pflSamples[i]" Value="-1.9835870265960693"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Signed Distance from goal line to shooters location (&lt; 0 behind goal)"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootCommonImp_Facing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
     <M Name="m_pflSamples[i]" Value="-0.22683230042457581"/>
     <M Name="m_pflSamples[i]" Value="-0.11341609805822372"/>
     <M Name="m_pflSamples[i]" Value="-0.04010000079870224"/>
     <M Name="m_pflSamples[i]" Value="0.056400001049041748"/>
     <M Name="m_pflSamples[i]" Value="0.083700001239776611"/>
     <M Name="m_pflSamples[i]" Value="0.1080000028014183"/>
     <M Name="m_pflSamples[i]" Value="0.1703999936580658"/>
     <M Name="m_pflSamples[i]" Value="0.22683249413967133"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="A value from -1 to 1, where 1 is directly facing the net and -1 is directly away."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_AngleToNet">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootCommonImp_AngleToNetX"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0.64999997615814209"/>
     <M Name="m_flMaxIn" Value="0.80000001192092896"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.36707049608230591"/>
     <M Name="m_pflSamples[i]" Value="0.35944798588752747"/>
     <M Name="m_pflSamples[i]" Value="0.34224700927734375"/>
     <M Name="m_pflSamples[i]" Value="0.32016670703887939"/>
     <M Name="m_pflSamples[i]" Value="0.29549971222877502"/>
     <M Name="m_pflSamples[i]" Value="0.27029770612716675"/>
     <M Name="m_pflSamples[i]" Value="0.2117404043674469"/>
     <M Name="m_pflSamples[i]" Value="-0.93052291870117188"/>
     <M Name="m_pflSamples[i]" Value="-2.4506080150604248"/>
     <M Name="m_pflSamples[i]" Value="-3.5286490917205811"/>
     <M Name="m_pflSamples[i]" Value="-4"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="A value between 0 and 1 where 0 is directly in front of the net, and 1 is directly to the side of the net."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflGoalieStateBonus">
    <M Name="Count" Value="6"/>
    <M Name="Stored0" Value="Standing"/>
    <M Name="Standing" Value="0"/>
    <M Name="Stored1" Value="Knees"/>
    <M Name="Knees" Value="0.10000000149011612"/>
    <M Name="Stored2" Value="Belly"/>
    <M Name="Belly" Value="0.5"/>
    <M Name="Stored3" Value="LeftSide"/>
    <M Name="LeftSide" Value="0.20000000298023224"/>
    <M Name="Stored4" Value="RightSide"/>
    <M Name="RightSide" Value="0.20000000298023224"/>
    <M Name="Stored5" Value="CoveringPuck"/>
    <M Name="CoveringPuck" Value="0"/>
   </EnumArray>
   <EnumArray Name="m_aflRoleShootTendency">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_VelAwayFromGoal">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value=""/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_EstGoalieOffLine">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="EstGoalieOffLine"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="10"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.00015241579967550933"/>
     <M Name="m_pflSamples[i]" Value="0.0015241580549627542"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Estimate distance of goalie off of the path of the potential shot."/>
    <M Name="m_ssOutputDescription" Value="A Value added into the impulse total"/>
   </CNamedResponseCurve>
   <M Name="m_flNoGoalieBonus" Value="0.75"/>
   <CNamedResponseCurve Name="m_TeamStrength">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="TeamStrength"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="3"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="# of teammates minus # of opposing teams."/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
  </CShootCommonImpulse>
  <CShootImpulse Name="CShootImpulse">
   <M Name="ISSVersion" Value="4"/>
   <CNamedResponseCurve Name="m_Openness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootImp_Openness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.063380278646945953"/>
     <M Name="m_pflSamples[i]" Value="-0.36619719862937927"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The &apos;blocked&apos; value of the shooter&apos;s openness."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpennessSpread">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootImp_OpennessSpread"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-0.5"/>
     <M Name="m_flMaxIn" Value="0.5"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
     <M Name="m_pflSamples[i]" Value="0.25656640529632568"/>
     <M Name="m_pflSamples[i]" Value="0.41818240284919739"/>
     <M Name="m_pflSamples[i]" Value="0.66060638427734375"/>
     <M Name="m_pflSamples[i]" Value="0.90303051471710205"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.90303051471710205"/>
     <M Name="m_pflSamples[i]" Value="0.66060638427734375"/>
     <M Name="m_pflSamples[i]" Value="0.41818240284919739"/>
     <M Name="m_pflSamples[i]" Value="0.25656640529632568"/>
     <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative position along the circle [-1,1] surrounding the angle to the net."/>
    <M Name="m_ssOutputDescription" Value="Realtive importance of the pentration value (1 = zero distance, 0 = max distance)."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_NetDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootImp_NetDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-13"/>
     <M Name="m_flMaxIn" Value="87"/>
     <M Name="m_iCount" Value="21"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-1.2218309640884399"/>
     <M Name="m_pflSamples[i]" Value="-0.44366198778152466"/>
     <M Name="m_pflSamples[i]" Value="1.0281690359115601"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="3.6872789859771729"/>
     <M Name="m_pflSamples[i]" Value="3.0243968963623047"/>
     <M Name="m_pflSamples[i]" Value="1.6755340099334717"/>
     <M Name="m_pflSamples[i]" Value="0.11536280065774918"/>
     <M Name="m_pflSamples[i]" Value="0.043958038091659546"/>
     <M Name="m_pflSamples[i]" Value="-0.027446720749139786"/>
     <M Name="m_pflSamples[i]" Value="-0.068616807460784912"/>
     <M Name="m_pflSamples[i]" Value="-0.10978689789772034"/>
     <M Name="m_pflSamples[i]" Value="-0.16468034684658051"/>
     <M Name="m_pflSamples[i]" Value="-0.21957379579544067"/>
     <M Name="m_pflSamples[i]" Value="-0.33622235059738159"/>
     <M Name="m_pflSamples[i]" Value="-0.45287090539932251"/>
     <M Name="m_pflSamples[i]" Value="-0.64499801397323608"/>
     <M Name="m_pflSamples[i]" Value="-0.83712512254714966"/>
     <M Name="m_pflSamples[i]" Value="-1.3037195205688477"/>
     <M Name="m_pflSamples[i]" Value="-1.7703139781951904"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance (in feet) from the center to the net to the shooter&apos;s location."/>
    <M Name="m_ssOutputDescription" Value="Contribution to the final impulse value."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ShootCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootImp_ShootCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Output from the ShotCommon Impulse"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DrivingLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DrivingLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.00039402020047418773"/>
     <M Name="m_pflSamples[i]" Value="-0.00053876597667112947"/>
     <M Name="m_pflSamples[i]" Value="-0.0024686499964445829"/>
     <M Name="m_pflSamples[i]" Value="-0.0089917397126555443"/>
     <M Name="m_pflSamples[i]" Value="-0.027049100026488304"/>
     <M Name="m_pflSamples[i]" Value="-0.068498000502586365"/>
     <M Name="m_pflSamples[i]" Value="-0.20023800432682037"/>
     <M Name="m_pflSamples[i]" Value="-0.52129697799682617"/>
     <M Name="m_pflSamples[i]" Value="-1.144569993019104"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="A value between 0 and 1, where 0 indicates the lane to the net is fully blocked, and 1 is fully open."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
  </CShootImpulse>
  <CSlapShotImpulse Name="CSlapShotImpulse">
   <M Name="ISSVersion" Value="5"/>
   <CNamedResponseCurve Name="m_Openness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="SlapShotImp_Openness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.10563380271196365"/>
     <M Name="m_pflSamples[i]" Value="-0.28873240947723389"/>
     <M Name="m_pflSamples[i]" Value="-0.47417840361595154"/>
     <M Name="m_pflSamples[i]" Value="-0.65023481845855713"/>
     <M Name="m_pflSamples[i]" Value="-0.80751168727874756"/>
     <M Name="m_pflSamples[i]" Value="-0.92097020149230957"/>
     <M Name="m_pflSamples[i]" Value="-0.9796556830406189"/>
     <M Name="m_pflSamples[i]" Value="-0.99843502044677734"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The &apos;blocked&apos; value of the shooter&apos;s openness."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OpennessSpread">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="SlapShotImp_OpennessSpread"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-0.5"/>
     <M Name="m_flMaxIn" Value="0.5"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.75"/>
     <M Name="m_pflSamples[i]" Value="0.76767700910568237"/>
     <M Name="m_pflSamples[i]" Value="0.81818199157714844"/>
     <M Name="m_pflSamples[i]" Value="0.89393949508666992"/>
     <M Name="m_pflSamples[i]" Value="0.96969699859619141"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.96969699859619141"/>
     <M Name="m_pflSamples[i]" Value="0.89393949508666992"/>
     <M Name="m_pflSamples[i]" Value="0.81818199157714844"/>
     <M Name="m_pflSamples[i]" Value="0.76767700910568237"/>
     <M Name="m_pflSamples[i]" Value="0.75"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative position along the circle [-1,1] surrounding the angle to the net."/>
    <M Name="m_ssOutputDescription" Value="Realtive importance of the pentration value (1 = zero distance, 0 = max distance)."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_NetDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootImp_NetDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-13"/>
     <M Name="m_flMaxIn" Value="87"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-1.1706750392913818"/>
     <M Name="m_pflSamples[i]" Value="-0.56774592399597168"/>
     <M Name="m_pflSamples[i]" Value="-0.22308079898357391"/>
     <M Name="m_pflSamples[i]" Value="-0.07380116730928421"/>
     <M Name="m_pflSamples[i]" Value="-0.010063800029456615"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.020127590745687485"/>
     <M Name="m_pflSamples[i]" Value="-0.13284209370613098"/>
     <M Name="m_pflSamples[i]" Value="-0.34871059656143188"/>
     <M Name="m_pflSamples[i]" Value="-0.68081599473953247"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance (in feet) from the center to the net to the shooter&apos;s location."/>
    <M Name="m_ssOutputDescription" Value="Contribution to the final impulse value."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ShootCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="SlapShotImp_Common"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Output from the ShotCommon Impulse"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflDifficultyContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="0"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="0"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_DrivingLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DrivingLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.00039402020047418773"/>
     <M Name="m_pflSamples[i]" Value="-0.00053876597667112947"/>
     <M Name="m_pflSamples[i]" Value="-0.0024686499964445829"/>
     <M Name="m_pflSamples[i]" Value="-0.0089917397126555443"/>
     <M Name="m_pflSamples[i]" Value="-0.027049100026488304"/>
     <M Name="m_pflSamples[i]" Value="-0.068498000502586365"/>
     <M Name="m_pflSamples[i]" Value="-0.20023800432682037"/>
     <M Name="m_pflSamples[i]" Value="-0.52129697799682617"/>
     <M Name="m_pflSamples[i]" Value="-1.144569993019104"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="A value between 0 and 1, where 0 indicates the lane to the net is fully blocked, and 1 is fully open."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
  </CSlapShotImpulse>
  <CStickCheckImpulse Name="CStickCheckImpulse">
   <M Name="ISSVersion" Value="8"/>
   <CNamedResponseCurve Name="m_Distance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_Distance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.48292350769042969"/>
     <M Name="m_pflSamples[i]" Value="0.44535520672798157"/>
     <M Name="m_pflSamples[i]" Value="0.37704920768737793"/>
     <M Name="m_pflSamples[i]" Value="0.27117490768432617"/>
     <M Name="m_pflSamples[i]" Value="0.038934428244829178"/>
     <M Name="m_pflSamples[i]" Value="-0.38456279039382935"/>
     <M Name="m_pflSamples[i]" Value="-0.94022709131240845"/>
     <M Name="m_pflSamples[i]" Value="-1.4469389915466309"/>
     <M Name="m_pflSamples[i]" Value="-1.7884689569473267"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The distance (in feet) from the check."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_XLocation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_XLocation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="42.5"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.13380280137062073"/>
     <M Name="m_pflSamples[i]" Value="-0.35915490984916687"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The players distance from exact middle of the ice (as measured along the width of the rink.)"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PuckControl">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_PuckControl"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="7.4505805969238281e-009"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.10738690197467804"/>
     <M Name="m_pflSamples[i]" Value="-0.2900719940662384"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The check&apos;s Puck Control rating."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_CheckingDesire">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_CheckingDesire"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.45628419518470764"/>
     <M Name="m_pflSamples[i]" Value="-0.39344260096549988"/>
     <M Name="m_pflSamples[i]" Value="-0.30874308943748474"/>
     <M Name="m_pflSamples[i]" Value="-0.21038250625133514"/>
     <M Name="m_pflSamples[i]" Value="-0.097923487424850464"/>
     <M Name="m_pflSamples[i]" Value="0.033224038779735565"/>
     <M Name="m_pflSamples[i]" Value="0.18349729478359222"/>
     <M Name="m_pflSamples[i]" Value="0.3224044144153595"/>
     <M Name="m_pflSamples[i]" Value="0.42896181344985962"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The player&apos;s Check Desire rating."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PenaltySituation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_PenaltySituation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="5"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.1751759946346283"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The number of player&apos;s the team is down (on ice) due to penalties."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Matchup">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_Matchup"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-5"/>
     <M Name="m_flMaxIn" Value="5"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The number of players (on ice) on the opposing team minus the number of players (on ice) on the player&apos;s team."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_RelCheckSpeed">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_RelCheckSpeed"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="60"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="3.7252900764173091e-009"/>
     <M Name="m_pflSamples[i]" Value="-0.0024795019999146461"/>
     <M Name="m_pflSamples[i]" Value="-0.009654494933784008"/>
     <M Name="m_pflSamples[i]" Value="-0.023429000750184059"/>
     <M Name="m_pflSamples[i]" Value="-0.048991501331329346"/>
     <M Name="m_pflSamples[i]" Value="-0.088475503027439117"/>
     <M Name="m_pflSamples[i]" Value="-0.140562504529953"/>
     <M Name="m_pflSamples[i]" Value="-0.19066600501537323"/>
     <M Name="m_pflSamples[i]" Value="-0.2276889979839325"/>
     <M Name="m_pflSamples[i]" Value="-0.24481199681758881"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative speed the players are moving with respct to each other.  (This is not measured as approaching.  10 ft/s away from each other is the same as 10ft/s towards each other.)"/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DesperationTime">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_DesperationTime"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-3"/>
     <M Name="m_flMaxIn" Value="0"/>
     <M Name="m_iCount" Value="4"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The difference between this teams score and the other teams score.  The more negative, the more this player&apos;s team is losing."/>
    <M Name="m_ssOutputDescription" Value="A scaling factor multiplied against the current period length (from pregame) used to determine a time left value from 0 to 1 as input to BodyCheckImp_Desperation."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Desperation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_Desperation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.65492957830429077"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.088888891041278839"/>
     <M Name="m_pflSamples[i]" Value="0.066666670143604279"/>
     <M Name="m_pflSamples[i]" Value="0.033333338797092438"/>
     <M Name="m_pflSamples[i]" Value="0.01111111044883728"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative time left in regards to the desperation period calculated in BodyCheckImp_DesperationTime."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_BalancedNoneIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_BalancedSmallIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="35"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="42"/>
     <M Name="m_pflSamples[i]" Value="50"/>
     <M Name="m_pflSamples[i]" Value="50"/>
     <M Name="m_pflSamples[i]" Value="45"/>
     <M Name="m_pflSamples[i]" Value="60"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_BalancedMediumIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="35.900001525878906"/>
     <M Name="m_pflSamples[i]" Value="26"/>
     <M Name="m_pflSamples[i]" Value="26"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="33"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_BalancedLargeIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="6"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_BalancedXLargeIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="7.3999996185302734"/>
     <M Name="m_pflSamples[i]" Value="5.6000003814697266"/>
     <M Name="m_pflSamples[i]" Value="3.8000001907348633"/>
     <M Name="m_pflSamples[i]" Value="2.5"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.80000019073486328"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="1.5"/>
     <M Name="m_pflSamples[i]" Value="1.5"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
    <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_EnforcerNoneIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
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    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_EnforcerSmallIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="14"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="32"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="35"/>
     <M Name="m_pflSamples[i]" Value="50"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_EnforcerMediumIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
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     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="32.700000762939453"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="35"/>
     <M Name="m_pflSamples[i]" Value="25"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="30"/>
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    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_EnforcerLargeIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
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     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="15"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="12"/>
     <M Name="m_pflSamples[i]" Value="12"/>
     <M Name="m_pflSamples[i]" Value="12"/>
     <M Name="m_pflSamples[i]" Value="8"/>
     <M Name="m_pflSamples[i]" Value="9"/>
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    <M Name="m_ssInputDescription" Value=""/>
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   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
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    <CResponseCurve Name="Parent CResponseCurve">
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     <M Name="m_flMaxIn" Value="100"/>
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     <M Name="m_pflSamples[i]" Value="10.399999618530273"/>
     <M Name="m_pflSamples[i]" Value="9.3000001907348633"/>
     <M Name="m_pflSamples[i]" Value="7.8000001907348633"/>
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     <M Name="m_pflSamples[i]" Value="4.4000005722045898"/>
     <M Name="m_pflSamples[i]" Value="1.9000005722045898"/>
     <M Name="m_pflSamples[i]" Value="1"/>
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    <M Name="m_ssInputDescription" Value=""/>
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   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
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     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="3.5"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
    <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_AgitatorNoneIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
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     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
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    <M Name="m_ssInputDescription" Value=""/>
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   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_AgitatorSmallIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="14"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="31"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="50"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_AgitatorMediumIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="39.200000762939453"/>
     <M Name="m_pflSamples[i]" Value="35"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="35"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="51.200000762939453"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="30"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_AgitatorLargeIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="18"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="25"/>
     <M Name="m_pflSamples[i]" Value="12"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="8"/>
     <M Name="m_pflSamples[i]" Value="5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_AgitatorXLargeIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="9.9000005722045898"/>
     <M Name="m_pflSamples[i]" Value="7.8000001907348633"/>
     <M Name="m_pflSamples[i]" Value="6"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="1.9000005722045898"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="5.5"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
    <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_SniperNoneIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_SniperSmallIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="43"/>
     <M Name="m_pflSamples[i]" Value="50"/>
     <M Name="m_pflSamples[i]" Value="50"/>
     <M Name="m_pflSamples[i]" Value="55"/>
     <M Name="m_pflSamples[i]" Value="60"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_SniperMediumIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="40"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="30"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="20"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_SniperLargeIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="10"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_SniperXLargeIntensity"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="2.9000005722045898"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="1.5"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.80000019073486328"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value=""/>
    <M Name="m_ssOutputDescription" Value=""/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Intensity[iRole][iIntensity]">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="1.5"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
    <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Common">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Common"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Value from the CheckCommon impulse"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflRole">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="-0.20000000298023224"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="-0.30000001192092896"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0.20000000298023224"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0.10000000149011612"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_RefKarma">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="RefKarma"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="-1.6010919809341431"/>
     <M Name="m_pflSamples[i]" Value="-1.2349720001220703"/>
     <M Name="m_pflSamples[i]" Value="-0.93260401487350464"/>
     <M Name="m_pflSamples[i]" Value="-0.70309597253799438"/>
     <M Name="m_pflSamples[i]" Value="-0.52641201019287109"/>
     <M Name="m_pflSamples[i]" Value="-0.37158399820327759"/>
     <M Name="m_pflSamples[i]" Value="-0.22768600285053253"/>
     <M Name="m_pflSamples[i]" Value="-0.11111120134592056"/>
     <M Name="m_pflSamples[i]" Value="-0.038251399993896484"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Ref Karma value [0,1] indicating his level of frustration with the checker"/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflDifficultyContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="-0.69999998807907104"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="-0.5"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="-0.20000000298023224"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0.20000000298023224"/>
   </EnumArray>
   <EnumArray Name="m_IntensityParams">
    <M Name="Count" Value="6"/>
    <M Name="Stored0" Value="None"/>
    <CStickCheckImpulseParams::CStickCheckIntensityParams Name="None">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_aRoleParams">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="Balanced"/>
      <CStickCheckRoleIntensity Name="Balanced">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_BalancedNoneIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored1" Value="Enforcer"/>
      <CStickCheckRoleIntensity Name="Enforcer">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_EnforcerNoneIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored2" Value="Agitator"/>
      <CStickCheckRoleIntensity Name="Agitator">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_AgitatorNoneIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored3" Value="Sniper"/>
      <CStickCheckRoleIntensity Name="Sniper">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_SniperNoneIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
         <M Name="m_pflSamples[i]" Value="0"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
     </EnumArray>
     <EnumArray Name="m_aflDifficultyFactor">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="BeerLeague"/>
      <M Name="BeerLeague" Value="1"/>
      <M Name="Stored1" Value="College"/>
      <M Name="College" Value="1"/>
      <M Name="Stored2" Value="Pro"/>
      <M Name="Pro" Value="1"/>
      <M Name="Stored3" Value="AllStar"/>
      <M Name="AllStar" Value="1"/>
     </EnumArray>
    </CStickCheckImpulseParams::CStickCheckIntensityParams>
    <M Name="Stored1" Value="Small"/>
    <CStickCheckImpulseParams::CStickCheckIntensityParams Name="Small">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_aRoleParams">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="Balanced"/>
      <CStickCheckRoleIntensity Name="Balanced">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_BalancedSmallIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="20"/>
         <M Name="m_pflSamples[i]" Value="24.304679870605469"/>
         <M Name="m_pflSamples[i]" Value="28.382869720458984"/>
         <M Name="m_pflSamples[i]" Value="32.151809692382812"/>
         <M Name="m_pflSamples[i]" Value="35.695468902587891"/>
         <M Name="m_pflSamples[i]" Value="39.182590484619141"/>
         <M Name="m_pflSamples[i]" Value="42.774269104003906"/>
         <M Name="m_pflSamples[i]" Value="46.602039337158203"/>
         <M Name="m_pflSamples[i]" Value="50.759941101074219"/>
         <M Name="m_pflSamples[i]" Value="55.265048980712891"/>
         <M Name="m_pflSamples[i]" Value="60"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="The player&apos;s fuse level 0 - 100"/>
        <M Name="m_ssOutputDescription" Value="The probability of getting the given intensity stick check"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored1" Value="Enforcer"/>
      <CStickCheckRoleIntensity Name="Enforcer">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_EnforcerSmallIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="20"/>
         <M Name="m_pflSamples[i]" Value="21.174860000610352"/>
         <M Name="m_pflSamples[i]" Value="22.420759201049805"/>
         <M Name="m_pflSamples[i]" Value="23.754100799560547"/>
         <M Name="m_pflSamples[i]" Value="25.573770523071289"/>
         <M Name="m_pflSamples[i]" Value="27.672130584716797"/>
         <M Name="m_pflSamples[i]" Value="30.639339447021484"/>
         <M Name="m_pflSamples[i]" Value="34.327869415283203"/>
         <M Name="m_pflSamples[i]" Value="39.1639404296875"/>
         <M Name="m_pflSamples[i]" Value="44.442619323730469"/>
         <M Name="m_pflSamples[i]" Value="50"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="The player&apos;s fuse level 0 - 100"/>
        <M Name="m_ssOutputDescription" Value="The probability of getting the given intensity stick check"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored2" Value="Agitator"/>
      <CStickCheckRoleIntensity Name="Agitator">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_AgitatorSmallIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="20"/>
         <M Name="m_pflSamples[i]" Value="20.284149169921875"/>
         <M Name="m_pflSamples[i]" Value="21.131149291992188"/>
         <M Name="m_pflSamples[i]" Value="22.819669723510742"/>
         <M Name="m_pflSamples[i]" Value="25.027320861816406"/>
         <M Name="m_pflSamples[i]" Value="27.557380676269531"/>
         <M Name="m_pflSamples[i]" Value="30.295080184936523"/>
         <M Name="m_pflSamples[i]" Value="33.491798400878906"/>
         <M Name="m_pflSamples[i]" Value="37.688518524169922"/>
         <M Name="m_pflSamples[i]" Value="43.262290954589844"/>
         <M Name="m_pflSamples[i]" Value="50"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="The player&apos;s fuse level 0 - 100"/>
        <M Name="m_ssOutputDescription" Value="The probability of getting the given intensity stick check"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored3" Value="Sniper"/>
      <CStickCheckRoleIntensity Name="Sniper">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_SniperSmallIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="30"/>
         <M Name="m_pflSamples[i]" Value="37.10382080078125"/>
         <M Name="m_pflSamples[i]" Value="42.950820922851563"/>
         <M Name="m_pflSamples[i]" Value="47.134178161621094"/>
         <M Name="m_pflSamples[i]" Value="49.945350646972656"/>
         <M Name="m_pflSamples[i]" Value="52.076499938964844"/>
         <M Name="m_pflSamples[i]" Value="53.934429168701172"/>
         <M Name="m_pflSamples[i]" Value="55.737701416015625"/>
         <M Name="m_pflSamples[i]" Value="57.188831329345703"/>
         <M Name="m_pflSamples[i]" Value="58.554950714111328"/>
         <M Name="m_pflSamples[i]" Value="60"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="The player&apos;s fuse level 0 - 100"/>
        <M Name="m_ssOutputDescription" Value="The probability of getting the given intensity stick check"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
     </EnumArray>
     <EnumArray Name="m_aflDifficultyFactor">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="BeerLeague"/>
      <M Name="BeerLeague" Value="2"/>
      <M Name="Stored1" Value="College"/>
      <M Name="College" Value="1.5"/>
      <M Name="Stored2" Value="Pro"/>
      <M Name="Pro" Value="1"/>
      <M Name="Stored3" Value="AllStar"/>
      <M Name="AllStar" Value="0.75"/>
     </EnumArray>
    </CStickCheckImpulseParams::CStickCheckIntensityParams>
    <M Name="Stored2" Value="Medium"/>
    <CStickCheckImpulseParams::CStickCheckIntensityParams Name="Medium">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_aRoleParams">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="Balanced"/>
      <CStickCheckRoleIntensity Name="Balanced">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_BalancedMediumIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="30"/>
         <M Name="m_pflSamples[i]" Value="25.848270416259766"/>
         <M Name="m_pflSamples[i]" Value="22.045810699462891"/>
         <M Name="m_pflSamples[i]" Value="18.902189254760742"/>
         <M Name="m_pflSamples[i]" Value="16.55232048034668"/>
         <M Name="m_pflSamples[i]" Value="14.906009674072266"/>
         <M Name="m_pflSamples[i]" Value="13.752189636230469"/>
         <M Name="m_pflSamples[i]" Value="12.936070442199707"/>
         <M Name="m_pflSamples[i]" Value="12.176230430603027"/>
         <M Name="m_pflSamples[i]" Value="11.205329895019531"/>
         <M Name="m_pflSamples[i]" Value="9.938934326171875"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="player&apos;s fuse value"/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored1" Value="Enforcer"/>
      <CStickCheckRoleIntensity Name="Enforcer">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_EnforcerMediumIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="45"/>
         <M Name="m_pflSamples[i]" Value="43.688529968261719"/>
         <M Name="m_pflSamples[i]" Value="42.561470031738281"/>
         <M Name="m_pflSamples[i]" Value="41.659839630126953"/>
         <M Name="m_pflSamples[i]" Value="40.860660552978516"/>
         <M Name="m_pflSamples[i]" Value="40.184429168701172"/>
         <M Name="m_pflSamples[i]" Value="39.446720123291016"/>
         <M Name="m_pflSamples[i]" Value="38.340160369873047"/>
         <M Name="m_pflSamples[i]" Value="36.352458953857422"/>
         <M Name="m_pflSamples[i]" Value="33.463119506835938"/>
         <M Name="m_pflSamples[i]" Value="30"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored2" Value="Agitator"/>
      <CStickCheckRoleIntensity Name="Agitator">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_AgitatorMediumIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="50"/>
         <M Name="m_pflSamples[i]" Value="43.554100036621094"/>
         <M Name="m_pflSamples[i]" Value="39.308200836181641"/>
         <M Name="m_pflSamples[i]" Value="36.934429168701172"/>
         <M Name="m_pflSamples[i]" Value="35.05902099609375"/>
         <M Name="m_pflSamples[i]" Value="33.354099273681641"/>
         <M Name="m_pflSamples[i]" Value="32.019668579101562"/>
         <M Name="m_pflSamples[i]" Value="31.508199691772461"/>
         <M Name="m_pflSamples[i]" Value="31.124589920043945"/>
         <M Name="m_pflSamples[i]" Value="30.792350769042969"/>
         <M Name="m_pflSamples[i]" Value="30"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored3" Value="Sniper"/>
      <CStickCheckRoleIntensity Name="Sniper">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_SniperMediumIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="25"/>
         <M Name="m_pflSamples[i]" Value="21.785060882568359"/>
         <M Name="m_pflSamples[i]" Value="19.143899917602539"/>
         <M Name="m_pflSamples[i]" Value="17.299629211425781"/>
         <M Name="m_pflSamples[i]" Value="16.083789825439453"/>
         <M Name="m_pflSamples[i]" Value="15.104740142822266"/>
         <M Name="m_pflSamples[i]" Value="14.052820205688477"/>
         <M Name="m_pflSamples[i]" Value="12.864299774169922"/>
         <M Name="m_pflSamples[i]" Value="11.693989753723145"/>
         <M Name="m_pflSamples[i]" Value="10.742259979248047"/>
         <M Name="m_pflSamples[i]" Value="10"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
     </EnumArray>
     <EnumArray Name="m_aflDifficultyFactor">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="BeerLeague"/>
      <M Name="BeerLeague" Value="1.5"/>
      <M Name="Stored1" Value="College"/>
      <M Name="College" Value="1"/>
      <M Name="Stored2" Value="Pro"/>
      <M Name="Pro" Value="0.80000001192092896"/>
      <M Name="Stored3" Value="AllStar"/>
      <M Name="AllStar" Value="0.75"/>
     </EnumArray>
    </CStickCheckImpulseParams::CStickCheckIntensityParams>
    <M Name="Stored3" Value="Large"/>
    <CStickCheckImpulseParams::CStickCheckIntensityParams Name="Large">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_aRoleParams">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="Balanced"/>
      <CStickCheckRoleIntensity Name="Balanced">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_BalancedLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="10"/>
         <M Name="m_pflSamples[i]" Value="9.377049446105957"/>
         <M Name="m_pflSamples[i]" Value="8.2513666152954102"/>
         <M Name="m_pflSamples[i]" Value="6.8196721076965332"/>
         <M Name="m_pflSamples[i]" Value="5.7103819847106934"/>
         <M Name="m_pflSamples[i]" Value="4.8142080307006836"/>
         <M Name="m_pflSamples[i]" Value="3.9617490768432617"/>
         <M Name="m_pflSamples[i]" Value="3.1584699153900146"/>
         <M Name="m_pflSamples[i]" Value="2.601093053817749"/>
         <M Name="m_pflSamples[i]" Value="2.2841529846191406"/>
         <M Name="m_pflSamples[i]" Value="2"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="player&apos;s fuse value"/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored1" Value="Enforcer"/>
      <CStickCheckRoleIntensity Name="Enforcer">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_EnforcerLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="22.696720123291016"/>
         <M Name="m_pflSamples[i]" Value="21.133880615234375"/>
         <M Name="m_pflSamples[i]" Value="19.78141975402832"/>
         <M Name="m_pflSamples[i]" Value="18.338800430297852"/>
         <M Name="m_pflSamples[i]" Value="16.704919815063477"/>
         <M Name="m_pflSamples[i]" Value="14.721309661865234"/>
         <M Name="m_pflSamples[i]" Value="13.068309783935547"/>
         <M Name="m_pflSamples[i]" Value="11.726779937744141"/>
         <M Name="m_pflSamples[i]" Value="10.795080184936523"/>
         <M Name="m_pflSamples[i]" Value="9.9562835693359375"/>
         <M Name="m_pflSamples[i]" Value="9"/>
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        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
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      </CStickCheckRoleIntensity>
      <M Name="Stored2" Value="Agitator"/>
      <CStickCheckRoleIntensity Name="Agitator">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_AgitatorLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="30"/>
         <M Name="m_pflSamples[i]" Value="24.706279754638672"/>
         <M Name="m_pflSamples[i]" Value="21.325139999389648"/>
         <M Name="m_pflSamples[i]" Value="18.524589538574219"/>
         <M Name="m_pflSamples[i]" Value="16.133880615234375"/>
         <M Name="m_pflSamples[i]" Value="13.64070987701416"/>
         <M Name="m_pflSamples[i]" Value="12.524589538574219"/>
         <M Name="m_pflSamples[i]" Value="11.459019660949707"/>
         <M Name="m_pflSamples[i]" Value="10"/>
         <M Name="m_pflSamples[i]" Value="7.6666669845581055"/>
         <M Name="m_pflSamples[i]" Value="5"/>
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        <M Name="m_ssInputDescription" Value=""/>
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      </CStickCheckRoleIntensity>
      <M Name="Stored3" Value="Sniper"/>
      <CStickCheckRoleIntensity Name="Sniper">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_SniperLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="10"/>
         <M Name="m_pflSamples[i]" Value="8.3278684616088867"/>
         <M Name="m_pflSamples[i]" Value="6.8155732154846191"/>
         <M Name="m_pflSamples[i]" Value="5.6967220306396484"/>
         <M Name="m_pflSamples[i]" Value="4.6393442153930664"/>
         <M Name="m_pflSamples[i]" Value="3.8183059692382813"/>
         <M Name="m_pflSamples[i]" Value="3.0928959846496582"/>
         <M Name="m_pflSamples[i]" Value="2.625683069229126"/>
         <M Name="m_pflSamples[i]" Value="2.2923500537872314"/>
         <M Name="m_pflSamples[i]" Value="1.7267760038375854"/>
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        <M Name="m_ssInputDescription" Value=""/>
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      </CStickCheckRoleIntensity>
     </EnumArray>
     <EnumArray Name="m_aflDifficultyFactor">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="BeerLeague"/>
      <M Name="BeerLeague" Value="0.75"/>
      <M Name="Stored1" Value="College"/>
      <M Name="College" Value="0.85000002384185791"/>
      <M Name="Stored2" Value="Pro"/>
      <M Name="Pro" Value="1"/>
      <M Name="Stored3" Value="AllStar"/>
      <M Name="AllStar" Value="1.2000000476837158"/>
     </EnumArray>
    </CStickCheckImpulseParams::CStickCheckIntensityParams>
    <M Name="Stored4" Value="XLarge"/>
    <CStickCheckImpulseParams::CStickCheckIntensityParams Name="XLarge">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_aRoleParams">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="Balanced"/>
      <CStickCheckRoleIntensity Name="Balanced">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_BalancedXLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="10"/>
         <M Name="m_pflSamples[i]" Value="9.2831964492797852"/>
         <M Name="m_pflSamples[i]" Value="7.7684431076049805"/>
         <M Name="m_pflSamples[i]" Value="5.6856560707092285"/>
         <M Name="m_pflSamples[i]" Value="3.8077869415283203"/>
         <M Name="m_pflSamples[i]" Value="2.6558740139007568"/>
         <M Name="m_pflSamples[i]" Value="1.9661200046539307"/>
         <M Name="m_pflSamples[i]" Value="1.5583330392837524"/>
         <M Name="m_pflSamples[i]" Value="1.2631150484085083"/>
         <M Name="m_pflSamples[i]" Value="1.1303280591964722"/>
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        <M Name="m_ssInputDescription" Value=""/>
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      </CStickCheckRoleIntensity>
      <M Name="Stored1" Value="Enforcer"/>
      <CStickCheckRoleIntensity Name="Enforcer">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_EnforcerXLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
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         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="10"/>
         <M Name="m_pflSamples[i]" Value="9.9407110214233398"/>
         <M Name="m_pflSamples[i]" Value="9.7073774337768555"/>
         <M Name="m_pflSamples[i]" Value="8.9740438461303711"/>
         <M Name="m_pflSamples[i]" Value="7.8666667938232422"/>
         <M Name="m_pflSamples[i]" Value="6.4355192184448242"/>
         <M Name="m_pflSamples[i]" Value="5.1191258430480957"/>
         <M Name="m_pflSamples[i]" Value="3.9021849632263184"/>
         <M Name="m_pflSamples[i]" Value="2.8666670322418213"/>
         <M Name="m_pflSamples[i]" Value="1.9163930416107178"/>
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        <M Name="m_ssInputDescription" Value=""/>
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       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored2" Value="Agitator"/>
      <CStickCheckRoleIntensity Name="Agitator">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_AgitatorXLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
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         <M Name="m_pflSamples[i]" Value="10"/>
         <M Name="m_pflSamples[i]" Value="9.9877052307128906"/>
         <M Name="m_pflSamples[i]" Value="9.803278923034668"/>
         <M Name="m_pflSamples[i]" Value="8.9426231384277344"/>
         <M Name="m_pflSamples[i]" Value="7.3934431076049805"/>
         <M Name="m_pflSamples[i]" Value="5.524590015411377"/>
         <M Name="m_pflSamples[i]" Value="4.0614748001098633"/>
         <M Name="m_pflSamples[i]" Value="3.0286879539489746"/>
         <M Name="m_pflSamples[i]" Value="2.3819670677185059"/>
         <M Name="m_pflSamples[i]" Value="1.7057379484176636"/>
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        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored3" Value="Sniper"/>
      <CStickCheckRoleIntensity Name="Sniper">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_SniperXLargeIntensity"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="5"/>
         <M Name="m_pflSamples[i]" Value="4.3216757774353027"/>
         <M Name="m_pflSamples[i]" Value="3.4983150959014893"/>
         <M Name="m_pflSamples[i]" Value="2.610245943069458"/>
         <M Name="m_pflSamples[i]" Value="1.8203550577163696"/>
         <M Name="m_pflSamples[i]" Value="1.2848360538482666"/>
         <M Name="m_pflSamples[i]" Value="0.98693078756332397"/>
         <M Name="m_pflSamples[i]" Value="0.89694899320602417"/>
         <M Name="m_pflSamples[i]" Value="0.8116576075553894"/>
         <M Name="m_pflSamples[i]" Value="0.6672130823135376"/>
         <M Name="m_pflSamples[i]" Value="0.5"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value=""/>
        <M Name="m_ssOutputDescription" Value=""/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
     </EnumArray>
     <EnumArray Name="m_aflDifficultyFactor">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="BeerLeague"/>
      <M Name="BeerLeague" Value="0.5"/>
      <M Name="Stored1" Value="College"/>
      <M Name="College" Value="0.75"/>
      <M Name="Stored2" Value="Pro"/>
      <M Name="Pro" Value="0.89999997615814209"/>
      <M Name="Stored3" Value="AllStar"/>
      <M Name="AllStar" Value="1.2000000476837158"/>
     </EnumArray>
    </CStickCheckImpulseParams::CStickCheckIntensityParams>
    <M Name="Stored5" Value="XXLarge"/>
    <CStickCheckImpulseParams::CStickCheckIntensityParams Name="XXLarge">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_aRoleParams">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="Balanced"/>
      <CStickCheckRoleIntensity Name="Balanced">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="4"/>
         <M Name="m_pflSamples[i]" Value="3.4959020614624023"/>
         <M Name="m_pflSamples[i]" Value="2.7581970691680908"/>
         <M Name="m_pflSamples[i]" Value="2.0081970691680908"/>
         <M Name="m_pflSamples[i]" Value="1.3606560230255127"/>
         <M Name="m_pflSamples[i]" Value="1.0983610153198242"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
        <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored1" Value="Enforcer"/>
      <CStickCheckRoleIntensity Name="Enforcer">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="4.9508190155029297"/>
         <M Name="m_pflSamples[i]" Value="4.1420760154724121"/>
         <M Name="m_pflSamples[i]" Value="3.1748631000518799"/>
         <M Name="m_pflSamples[i]" Value="2.2349729537963867"/>
         <M Name="m_pflSamples[i]" Value="1.4808739423751831"/>
         <M Name="m_pflSamples[i]" Value="1.1311479806900024"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
        <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored2" Value="Agitator"/>
      <CStickCheckRoleIntensity Name="Agitator">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="5.5"/>
         <M Name="m_pflSamples[i]" Value="3.8340160846710205"/>
         <M Name="m_pflSamples[i]" Value="2.5860660076141357"/>
         <M Name="m_pflSamples[i]" Value="1.7868850231170654"/>
         <M Name="m_pflSamples[i]" Value="1.2827869653701782"/>
         <M Name="m_pflSamples[i]" Value="1.0307379961013794"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
         <M Name="m_pflSamples[i]" Value="1"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
        <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
      <M Name="Stored3" Value="Sniper"/>
      <CStickCheckRoleIntensity Name="Sniper">
       <M Name="ISSVersion" Value="1"/>
       <CNamedResponseCurve Name="m_IntensityWeightFromFuse">
        <M Name="ISSVersion" Value="1"/>
        <M Name="m_ssName" Value="StickCheckImp_IntensityDive"/>
        <CResponseCurve Name="Parent CResponseCurve">
         <M Name="m_flMinIn" Value="0"/>
         <M Name="m_flMaxIn" Value="100"/>
         <M Name="m_iCount" Value="11"/>
         <M Name="m_pflSamples[i]" Value="2"/>
         <M Name="m_pflSamples[i]" Value="1.7035520076751709"/>
         <M Name="m_pflSamples[i]" Value="1.4371589422225952"/>
         <M Name="m_pflSamples[i]" Value="1.2240439653396606"/>
         <M Name="m_pflSamples[i]" Value="1.0983610153198242"/>
         <M Name="m_pflSamples[i]" Value="1.0382510423660278"/>
         <M Name="m_pflSamples[i]" Value="1.024590015411377"/>
         <M Name="m_pflSamples[i]" Value="1.0136610269546509"/>
         <M Name="m_pflSamples[i]" Value="1.0068310499191284"/>
         <M Name="m_pflSamples[i]" Value="1.0027320384979248"/>
         <M Name="m_pflSamples[i]" Value="1"/>
        </CResponseCurve>
        <M Name="m_ssInputDescription" Value="Current player&apos;s fuse value."/>
        <M Name="m_ssOutputDescription" Value="Weight of getting an XXL"/>
       </CNamedResponseCurve>
      </CStickCheckRoleIntensity>
     </EnumArray>
     <EnumArray Name="m_aflDifficultyFactor">
      <M Name="Count" Value="4"/>
      <M Name="Stored0" Value="BeerLeague"/>
      <M Name="BeerLeague" Value="0.25"/>
      <M Name="Stored1" Value="College"/>
      <M Name="College" Value="0.5"/>
      <M Name="Stored2" Value="Pro"/>
      <M Name="Pro" Value="0.75"/>
      <M Name="Stored3" Value="AllStar"/>
      <M Name="AllStar" Value="1"/>
     </EnumArray>
    </CStickCheckImpulseParams::CStickCheckIntensityParams>
   </EnumArray>
   <CNamedResponseCurve Name="m_VictimSpeed">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="VictimSpeed"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="10"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1.5"/>
     <M Name="m_pflSamples[i]" Value="0.80333328247070313"/>
     <M Name="m_pflSamples[i]" Value="0.33338800072669983"/>
     <M Name="m_pflSamples[i]" Value="0.13191260397434235"/>
     <M Name="m_pflSamples[i]" Value="0.073770493268966675"/>
     <M Name="m_pflSamples[i]" Value="0.05464480072259903"/>
     <M Name="m_pflSamples[i]" Value="0.040983609855175018"/>
     <M Name="m_pflSamples[i]" Value="0.024590160697698593"/>
     <M Name="m_pflSamples[i]" Value="0.010928959585726261"/>
     <M Name="m_pflSamples[i]" Value="0.0027322398964315653"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The absolute speed of the victim in ft/s"/>
    <M Name="m_ssOutputDescription" Value="A value contributing to the total impulse"/>
   </CNamedResponseCurve>
  </CStickCheckImpulse>
  <CDriveLaneImpulse Name="CDriveLaneImpulse">
   <M Name="ISSVersion" Value="1"/>
   <CNamedResponseCurve Name="m_DriveLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DriveLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.024000000208616257"/>
     <M Name="m_pflSamples[i]" Value="0.082999996840953827"/>
     <M Name="m_pflSamples[i]" Value="0.19300000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.32199999690055847"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0.76599997282028198"/>
     <M Name="m_pflSamples[i]" Value="0.89300000667572021"/>
     <M Name="m_pflSamples[i]" Value="0.95200002193450928"/>
     <M Name="m_pflSamples[i]" Value="0.98600000143051147"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Clear value of the drive lane spatial eval."/>
    <M Name="m_ssOutputDescription" Value="Contribution to the final impulse value."/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflRole">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
  </CDriveLaneImpulse>
  <CPinPlayerImpulse Name="CPinPlayerImpulse">
   <M Name="ISSVersion" Value="5"/>
   <CNamedResponseCurve Name="m_BoardsDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BoardsDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="5"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.36363634467124939"/>
     <M Name="m_pflSamples[i]" Value="0.31818181276321411"/>
     <M Name="m_pflSamples[i]" Value="0.27272728085517883"/>
     <M Name="m_pflSamples[i]" Value="0.22727271914482117"/>
     <M Name="m_pflSamples[i]" Value="0.18181817233562469"/>
     <M Name="m_pflSamples[i]" Value="0.13636362552642822"/>
     <M Name="m_pflSamples[i]" Value="0.090909101068973541"/>
     <M Name="m_pflSamples[i]" Value="0.045454550534486771"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance (in feet) from the boards"/>
    <M Name="m_ssOutputDescription" Value="A Value added into the impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PlayerXDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PlayerXDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="10"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.36363634467124939"/>
     <M Name="m_pflSamples[i]" Value="0.31818181276321411"/>
     <M Name="m_pflSamples[i]" Value="0.27272728085517883"/>
     <M Name="m_pflSamples[i]" Value="0.22727271914482117"/>
     <M Name="m_pflSamples[i]" Value="0.18181817233562469"/>
     <M Name="m_pflSamples[i]" Value="0.13636362552642822"/>
     <M Name="m_pflSamples[i]" Value="0.090909101068973541"/>
     <M Name="m_pflSamples[i]" Value="0.045454550534486771"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance (in feet) from the puck handler as measured along the boards boards"/>
    <M Name="m_ssOutputDescription" Value="A Value added into the impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PlayerZDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PlayerZDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="8"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.375"/>
     <M Name="m_pflSamples[i]" Value="0.36363637447357178"/>
     <M Name="m_pflSamples[i]" Value="0.31818181276321411"/>
     <M Name="m_pflSamples[i]" Value="0.27272725105285645"/>
     <M Name="m_pflSamples[i]" Value="0.22727271914482117"/>
     <M Name="m_pflSamples[i]" Value="0.18181818723678589"/>
     <M Name="m_pflSamples[i]" Value="0.13636362552642822"/>
     <M Name="m_pflSamples[i]" Value="0.090909063816070557"/>
     <M Name="m_pflSamples[i]" Value="0.045454531908035278"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance (in feet) from the puck handler as measured along the boards boards"/>
    <M Name="m_ssOutputDescription" Value="A Value added into the impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ScoreFactor">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ScoreFactor"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="3"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Score difference (+ winning)"/>
    <M Name="m_ssOutputDescription" Value="A value that is multiplied by the output of Desperation to get the value to add to the impulse."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DesperationTime">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_DesperationTime"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-3"/>
     <M Name="m_flMaxIn" Value="0"/>
     <M Name="m_iCount" Value="4"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The difference between this teams score and the other teams score.  The more negative, the more this player&apos;s team is losing."/>
    <M Name="m_ssOutputDescription" Value="A scaling factor multiplied against the current period length (from pregame) used to determine a time left value from 0 to 1 as input to BodyCheckImp_Desperation."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Desperation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="BodyCheckImp_Desperation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The relative time left in regards to the desperation period calculated in BodyCheckImp_DesperationTime."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Fatigue">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Fatigue"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The players current fatigue value"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Common">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Common"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-2"/>
     <M Name="m_flMaxIn" Value="2"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
     <M Name="m_pflSamples[i]" Value="2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Value from the CheckCommon impulse"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflRole">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <EnumArray Name="m_aflDifficultyContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="0"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="0"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_Speed">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Speed"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="30"/>
     <M Name="m_iCount" Value="3"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Speed of the player Feet/s"/>
    <M Name="m_ssOutputDescription" Value="A value that is added to the total for the impulse"/>
   </CNamedResponseCurve>
  </CPinPlayerImpulse>
  <CCheckCommonImpulse Name="CCheckCommonImpulse">
   <M Name="ISSVersion" Value="3"/>
   <CNamedResponseCurve Name="m_CheckerFacing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="CheckerFacing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.93599998950958252"/>
     <M Name="m_pflSamples[i]" Value="-0.8309859037399292"/>
     <M Name="m_pflSamples[i]" Value="-0.69718307256698608"/>
     <M Name="m_pflSamples[i]" Value="-0.52816897630691528"/>
     <M Name="m_pflSamples[i]" Value="-0.31690099835395813"/>
     <M Name="m_pflSamples[i]" Value="-0.10563399642705917"/>
     <M Name="m_pflSamples[i]" Value="0.12676100432872772"/>
     <M Name="m_pflSamples[i]" Value="0.33098599314689636"/>
     <M Name="m_pflSamples[i]" Value="0.45070400834083557"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The cosine of the angle between the player&apos;s current facing and the direction to the check.  This will be 1 when facing directly at him, and drop towards zero at 90deg, then to -1 as he is direcly behind."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_NetDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="NetDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="60"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.75"/>
     <M Name="m_pflSamples[i]" Value="0.6570923924446106"/>
     <M Name="m_pflSamples[i]" Value="0.47720271348953247"/>
     <M Name="m_pflSamples[i]" Value="0.29580441117286682"/>
     <M Name="m_pflSamples[i]" Value="0.17386969923973083"/>
     <M Name="m_pflSamples[i]" Value="0.10612820088863373"/>
     <M Name="m_pflSamples[i]" Value="0.078893132507801056"/>
     <M Name="m_pflSamples[i]" Value="0.057771850377321243"/>
     <M Name="m_pflSamples[i]" Value="0.034566670656204224"/>
     <M Name="m_pflSamples[i]" Value="0.0098666669800877571"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance from the offensive goal (in feet)."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ForwardZ">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ForwardZ"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.077464796602725983"/>
     <M Name="m_pflSamples[i]" Value="0.31690099835395813"/>
     <M Name="m_pflSamples[i]" Value="0.83802801370620728"/>
     <M Name="m_pflSamples[i]" Value="0.96009397506713867"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Checker&apos;s Z location along the ice."/>
    <M Name="m_ssOutputDescription" Value="The percentage [0-1] of the of the output of BodyCheckImp_ForwardAggression to use in the impulse value."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DefensiveZ">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DefensiveZ"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.96009397506713867"/>
     <M Name="m_pflSamples[i]" Value="0.83802801370620728"/>
     <M Name="m_pflSamples[i]" Value="0.31690099835395813"/>
     <M Name="m_pflSamples[i]" Value="0.077464796602725983"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Checker&apos;s Z location along the ice."/>
    <M Name="m_ssOutputDescription" Value="The percentage [0-1] of the of the output of BodyCheckImp_DefensiveAggression to use in the impulse value."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ForwardAggression">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ForwardAggression"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Forward Aggression value from the game options pregame screen."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)  This value is scaled by the output from the ForwardZ curve."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DefensiveAggression">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DefensiveAggression"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The Defense Aggression value from the game options pregame screen."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)  This value is scaled by the output from the DefensiveZ curve."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Physicality">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Physicality"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The value of the Physicality slider from pregame."/>
    <M Name="m_ssOutputDescription" Value="A contribution to the final impulse value.  (These are added together to produce the final impulse value [0,1].)"/>
   </CNamedResponseCurve>
  </CCheckCommonImpulse>
  <CBlockShotImpulse Name="CBlockShotImpulse">
   <M Name="ISSVersion" Value="4"/>
   <M Name="m_flTimeoutSeconds" Value="0.25"/>
   <EnumArray Name="m_aflRoleModifier">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <EnumArray Name="m_aflGoalieStateOutFactor">
    <M Name="Count" Value="6"/>
    <M Name="Stored0" Value="Standing"/>
    <M Name="Standing" Value="1"/>
    <M Name="Stored1" Value="Knees"/>
    <M Name="Knees" Value="1"/>
    <M Name="Stored2" Value="Belly"/>
    <M Name="Belly" Value="1"/>
    <M Name="Stored3" Value="LeftSide"/>
    <M Name="LeftSide" Value="1"/>
    <M Name="Stored4" Value="RightSide"/>
    <M Name="RightSide" Value="1"/>
    <M Name="Stored5" Value="CoveringPuck"/>
    <M Name="CoveringPuck" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_Awareness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Awareness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="4"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.63934427499771118"/>
     <M Name="m_pflSamples[i]" Value="-0.60655742883682251"/>
     <M Name="m_pflSamples[i]" Value="-0.54918032884597778"/>
     <M Name="m_pflSamples[i]" Value="-0.18852460384368896"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.10655739903450012"/>
     <M Name="m_pflSamples[i]" Value="-0.4055590033531189"/>
     <M Name="m_pflSamples[i]" Value="-0.76176321506500244"/>
     <M Name="m_pflSamples[i]" Value="-1.2147959470748901"/>
     <M Name="m_pflSamples[i]" Value="-1.642577052116394"/>
     <M Name="m_pflSamples[i]" Value="-2"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance to Shooter / AwarenessRadius"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_AwarenessRadius">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AwarenessRadius"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="8"/>
     <M Name="m_pflSamples[i]" Value="8.2295083999633789"/>
     <M Name="m_pflSamples[i]" Value="8.5475397109985352"/>
     <M Name="m_pflSamples[i]" Value="8.9344253540039062"/>
     <M Name="m_pflSamples[i]" Value="9.3114738464355469"/>
     <M Name="m_pflSamples[i]" Value="9.576502799987793"/>
     <M Name="m_pflSamples[i]" Value="9.7322397232055664"/>
     <M Name="m_pflSamples[i]" Value="9.8360652923583984"/>
     <M Name="m_pflSamples[i]" Value="9.9125690460205078"/>
     <M Name="m_pflSamples[i]" Value="9.9699459075927734"/>
     <M Name="m_pflSamples[i]" Value="10"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The blocker&apos;s Defensive Awareness Rating"/>
    <M Name="m_ssOutputDescription" Value="The maximum radius of detection."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Dive">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Dive"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Mini heuristic to calculate Dive desire"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DiveDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DiveDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="20"/>
     <M Name="m_iCount" Value="10"/>
     <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
     <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
     <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
     <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
     <M Name="m_pflSamples[i]" Value="0.79216772317886353"/>
     <M Name="m_pflSamples[i]" Value="0.73879337310791016"/>
     <M Name="m_pflSamples[i]" Value="0.55955839157104492"/>
     <M Name="m_pflSamples[i]" Value="0.32531419396400452"/>
     <M Name="m_pflSamples[i]" Value="0.11202190071344376"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance (in feet) from the blocker to the puck"/>
    <M Name="m_ssOutputDescription" Value="Dive heuristic contrib"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DiveRecover">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DiveRecover"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.45539900660514832"/>
     <M Name="m_pflSamples[i]" Value="-0.35680750012397766"/>
     <M Name="m_pflSamples[i]" Value="-0.20422530174255371"/>
     <M Name="m_pflSamples[i]" Value="-0.082159623503684998"/>
     <M Name="m_pflSamples[i]" Value="-0.016118360683321953"/>
     <M Name="m_pflSamples[i]" Value="-0.0020338499452918768"/>
     <M Name="m_pflSamples[i]" Value="-0.003050775034353137"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Blocker&apos;s Recover rating"/>
    <M Name="m_ssOutputDescription" Value="Dive heuristic contrib"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_DiveStrength">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="DiveStrength"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.45539900660514832"/>
     <M Name="m_pflSamples[i]" Value="-0.35680800676345825"/>
     <M Name="m_pflSamples[i]" Value="-0.20422500371932983"/>
     <M Name="m_pflSamples[i]" Value="-0.082159601151943207"/>
     <M Name="m_pflSamples[i]" Value="-0.016118399798870087"/>
     <M Name="m_pflSamples[i]" Value="-0.0020338499452918768"/>
     <M Name="m_pflSamples[i]" Value="-0.0030507799237966537"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Blocker&apos;s strength rating"/>
    <M Name="m_ssOutputDescription" Value="Dive heuristic contrib"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Facing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.39197549223899841"/>
     <M Name="m_pflSamples[i]" Value="-0.30246931314468384"/>
     <M Name="m_pflSamples[i]" Value="-0.1481482982635498"/>
     <M Name="m_pflSamples[i]" Value="-0.055555611848831177"/>
     <M Name="m_pflSamples[i]" Value="-0.01440327987074852"/>
     <M Name="m_pflSamples[i]" Value="0.016721729189157486"/>
     <M Name="m_pflSamples[i]" Value="0.072769947350025177"/>
     <M Name="m_pflSamples[i]" Value="0.19483569264411926"/>
     <M Name="m_pflSamples[i]" Value="0.34272301197052002"/>
     <M Name="m_pflSamples[i]" Value="0.45539900660514832"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Facing puck: +1=front, 0=side, -1=back"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ForceAdvantage">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ForceAdvantage"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Difference in F/A players + is advantage"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_OnlyHope">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="OnlyHope"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Best Blocking value for players the blockers team minus Blocker&apos;s blocking value (value in shooter&apos;s shooting lane)"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total - GoalieFactor is multiplied first"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PenaltySituation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PenaltySituation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Difference inplayers on ice, + is disadvantage"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Puckcontrol">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Puckcontrol"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.014084509573876858"/>
     <M Name="m_pflSamples[i]" Value="-0.070422537624835968"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Shooter&apos;s pukc control rating"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Quickness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Quickness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.0031298899557441473"/>
     <M Name="m_pflSamples[i]" Value="0.014866979792714119"/>
     <M Name="m_pflSamples[i]" Value="0.043818458914756775"/>
     <M Name="m_pflSamples[i]" Value="0.094287946820259094"/>
     <M Name="m_pflSamples[i]" Value="0.16588419675827026"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Blockers quickness rating"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Shotpower">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Shotpower"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.018518520519137383"/>
     <M Name="m_pflSamples[i]" Value="-0.092592597007751465"/>
     <M Name="m_pflSamples[i]" Value="-0.25925931334495544"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Shooters shot power rating"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <EnumArray Name="m_aflDifficultyContrib">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="0"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="0"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0"/>
   </EnumArray>
  </CBlockShotImpulse>
  <CBlockPassImpulse Name="CBlockPassImpulse">
   <M Name="ISSVersion" Value="3"/>
   <M Name="m_flTimeoutSeconds" Value="0.25"/>
   <EnumArray Name="m_aflRoleModifier">
    <M Name="Count" Value="8"/>
    <M Name="Stored0" Value="None"/>
    <M Name="None" Value="0"/>
    <M Name="Stored1" Value="Agitator"/>
    <M Name="Agitator" Value="0"/>
    <M Name="Stored2" Value="Enforcer"/>
    <M Name="Enforcer" Value="0"/>
    <M Name="Stored3" Value="Sniper"/>
    <M Name="Sniper" Value="0"/>
    <M Name="Stored4" Value="Balanced"/>
    <M Name="Balanced" Value="0"/>
    <M Name="Stored5" Value="GoalieStandUp"/>
    <M Name="GoalieStandUp" Value="0"/>
    <M Name="Stored6" Value="GoalieButterfly"/>
    <M Name="GoalieButterfly" Value="0"/>
    <M Name="Stored7" Value="Referee"/>
    <M Name="Referee" Value="0"/>
   </EnumArray>
   <EnumArray Name="m_aflGoalieStateOutFactor">
    <M Name="Count" Value="6"/>
    <M Name="Stored0" Value="Standing"/>
    <M Name="Standing" Value="1"/>
    <M Name="Stored1" Value="Knees"/>
    <M Name="Knees" Value="1"/>
    <M Name="Stored2" Value="Belly"/>
    <M Name="Belly" Value="1"/>
    <M Name="Stored3" Value="LeftSide"/>
    <M Name="LeftSide" Value="1"/>
    <M Name="Stored4" Value="RightSide"/>
    <M Name="RightSide" Value="1"/>
    <M Name="Stored5" Value="CoveringPuck"/>
    <M Name="CoveringPuck" Value="0"/>
   </EnumArray>
   <CNamedResponseCurve Name="m_Awareness">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Awareness"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="4"/>
     <M Name="m_iCount" Value="5"/>
     <M Name="m_pflSamples[i]" Value="0.60000002384185791"/>
     <M Name="m_pflSamples[i]" Value="0.28688520193099976"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="-0.16393439471721649"/>
     <M Name="m_pflSamples[i]" Value="-0.25"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance to passer / Aweness Radius value"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_AwarenessRadius">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="AwarenessRadius"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="8"/>
     <M Name="m_pflSamples[i]" Value="10"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The blocker&apos;sDefensive Awareness Rating"/>
    <M Name="m_ssOutputDescription" Value="The maximum radius of detection."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Facing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-0.5"/>
     <M Name="m_pflSamples[i]" Value="-0.10655739903450012"/>
     <M Name="m_pflSamples[i]" Value="-0.049180328845977783"/>
     <M Name="m_pflSamples[i]" Value="-0.036261219531297684"/>
     <M Name="m_pflSamples[i]" Value="-0.014403290115296841"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.014403290115296841"/>
     <M Name="m_pflSamples[i]" Value="0.12295079976320267"/>
     <M Name="m_pflSamples[i]" Value="0.30327871441841125"/>
     <M Name="m_pflSamples[i]" Value="0.4836064875125885"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Facingpuck: +1=front, 0=side, -1=back"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ForceAdvantage">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ForceAdvantage"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Difference inplayers on ice + is advantage"/>
    <M Name="m_ssOutputDescription" Value="Added to impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PenaltySituation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PenaltySituation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Difference inplayers on ice, + is disadvantage"/>
    <M Name="m_ssOutputDescription" Value="Added to impulsetotal"/>
   </CNamedResponseCurve>
  </CBlockPassImpulse>
  <CReceiveSaucerPassImpulse Name="CReceiveSaucerPassImpulse">
   <M Name="ISSVersion" Value="2"/>
   <CNamedResponseCurve Name="m_PassingLane">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassingLane"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.25"/>
     <M Name="m_pflSamples[i]" Value="0.24279999732971191"/>
     <M Name="m_pflSamples[i]" Value="0.22223299741744995"/>
     <M Name="m_pflSamples[i]" Value="0.17593300342559814"/>
     <M Name="m_pflSamples[i]" Value="0.098766699433326721"/>
     <M Name="m_pflSamples[i]" Value="7.4505801528346183e-009"/>
     <M Name="m_pflSamples[i]" Value="-0.13114750385284424"/>
     <M Name="m_pflSamples[i]" Value="-0.34426230192184448"/>
     <M Name="m_pflSamples[i]" Value="-0.54918032884597778"/>
     <M Name="m_pflSamples[i]" Value="-0.68852460384368896"/>
     <M Name="m_pflSamples[i]" Value="-0.75"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="The blocked value of the passing lane (With LaneAdjust taken into account).  1=totally blocked, 0= totally open.  We favor Saucer pass when the lane is obstructed. (Uses MaxPenetration, not ClearValue)"/>
    <M Name="m_ssOutputDescription" Value="A value added to the impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_LaneAdjust">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="LaneAdjust"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1.3778289556503296"/>
     <M Name="m_pflSamples[i]" Value="2.5585451126098633"/>
     <M Name="m_pflSamples[i]" Value="3.7392630577087402"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="3.7392630577087402"/>
     <M Name="m_pflSamples[i]" Value="2.5585451126098633"/>
     <M Name="m_pflSamples[i]" Value="1.3778289556503296"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Normalized distance along the lane [0,1]"/>
    <M Name="m_ssOutputDescription" Value="A factor to multiply by a player&apos;s normalized distance off of the line"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_PassCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PassCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.9446989893913269"/>
     <M Name="m_pflSamples[i]" Value="-0.80788898468017578"/>
     <M Name="m_pflSamples[i]" Value="-0.54614198207855225"/>
     <M Name="m_pflSamples[i]" Value="-0.23788000643253326"/>
     <M Name="m_pflSamples[i]" Value="0.037957299500703812"/>
     <M Name="m_pflSamples[i]" Value="0.22333399951457977"/>
     <M Name="m_pflSamples[i]" Value="0.34883201122283936"/>
     <M Name="m_pflSamples[i]" Value="0.42605999112129211"/>
     <M Name="m_pflSamples[i]" Value="0.46745899319648743"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Value of the Pass Common Impulse"/>
    <M Name="m_ssOutputDescription" Value="A value added to the impulse total"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_Facing">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="Facing"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="21"/>
     <M Name="m_pflSamples[i]" Value="-0.40163931250572205"/>
     <M Name="m_pflSamples[i]" Value="-0.090163931250572205"/>
     <M Name="m_pflSamples[i]" Value="-0.070422500371932983"/>
     <M Name="m_pflSamples[i]" Value="-0.052816901355981827"/>
     <M Name="m_pflSamples[i]" Value="-0.035211298614740372"/>
     <M Name="m_pflSamples[i]" Value="-0.028169000521302223"/>
     <M Name="m_pflSamples[i]" Value="-0.021126799285411835"/>
     <M Name="m_pflSamples[i]" Value="-0.011413400061428547"/>
     <M Name="m_pflSamples[i]" Value="-0.0017000000225380063"/>
     <M Name="m_pflSamples[i]" Value="-0.00085000001126900315"/>
     <M Name="m_pflSamples[i]" Value="0"/>
     <M Name="m_pflSamples[i]" Value="0.025399999693036079"/>
     <M Name="m_pflSamples[i]" Value="0.050799999386072159"/>
     <M Name="m_pflSamples[i]" Value="0.088050000369548798"/>
     <M Name="m_pflSamples[i]" Value="0.12530000507831573"/>
     <M Name="m_pflSamples[i]" Value="0.17090000212192535"/>
     <M Name="m_pflSamples[i]" Value="0.21649999916553497"/>
     <M Name="m_pflSamples[i]" Value="0.24549999833106995"/>
     <M Name="m_pflSamples[i]" Value="0.27450001239776611"/>
     <M Name="m_pflSamples[i]" Value="0.28725001215934753"/>
     <M Name="m_pflSamples[i]" Value="0.30000001192092896"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Cosine of angle to receiver (-1 = away, +1 = towards"/>
    <M Name="m_ssOutputDescription" Value="A value added to the impulse total"/>
   </CNamedResponseCurve>
   <CFuzzyArea Name="m_OurGoal">
    <M Name="ISSVersion" Value="1"/>
    <CFuzzyArea::CWeightedRect Name="m_rectLow">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-15"/>
       <M Name="m_z" Value="-91"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="15"/>
       <M Name="m_z" Value="-30"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-0.25"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectMed">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-10"/>
       <M Name="m_z" Value="-91"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="10"/>
       <M Name="m_z" Value="-60"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-3"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectHi">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-6"/>
       <M Name="m_z" Value="-92"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="6"/>
       <M Name="m_z" Value="-79"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-5"/>
    </CFuzzyArea::CWeightedRect>
   </CFuzzyArea>
   <CFuzzyArea Name="m_TheirGoal">
    <M Name="ISSVersion" Value="1"/>
    <CFuzzyArea::CWeightedRect Name="m_rectLow">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="0"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectMed">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="0"/>
       <M Name="m_z" Value="0"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="0"/>
    </CFuzzyArea::CWeightedRect>
    <CFuzzyArea::CWeightedRect Name="m_rectHi">
     <M Name="ISSVersion" Value="1"/>
     <CTeamBox Name="Parent CTeamBox">
      <POINTTYPE Name="m_ptMin">
       <M Name="m_x" Value="-5"/>
       <M Name="m_z" Value="86"/>
      </POINTTYPE>
      <POINTTYPE Name="m_ptMax">
       <M Name="m_x" Value="5"/>
       <M Name="m_z" Value="91"/>
      </POINTTYPE>
     </CTeamBox>
     <M Name="m_flWeight" Value="-4"/>
    </CFuzzyArea::CWeightedRect>
   </CFuzzyArea>
   <CNamedResponseCurve Name="m_GoalAttenuation">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="GoalAttenuation"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.0081967199221253395"/>
     <M Name="m_pflSamples[i]" Value="0.036733459681272507"/>
     <M Name="m_pflSamples[i]" Value="0.083181552588939667"/>
     <M Name="m_pflSamples[i]" Value="0.14207650721073151"/>
     <M Name="m_pflSamples[i]" Value="0.193989098072052"/>
     <M Name="m_pflSamples[i]" Value="0.28961750864982605"/>
     <M Name="m_pflSamples[i]" Value="0.4836064875125885"/>
     <M Name="m_pflSamples[i]" Value="0.70765000581741333"/>
     <M Name="m_pflSamples[i]" Value="0.89192467927932739"/>
     <M Name="m_pflSamples[i]" Value="0.97115957736968994"/>
     <M Name="m_pflSamples[i]" Value="1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Normalized distance [0,1] from passer to receiver"/>
    <M Name="m_ssOutputDescription" Value="Factor to goal intersection test."/>
   </CNamedResponseCurve>
  </CReceiveSaucerPassImpulse>
  <CDeflectShotImpulse Name="CDeflectShotImpulse">
   <M Name="ISSVersion" Value="1"/>
   <CNamedResponseCurve Name="m_PuckDistance">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="PuckDistance"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="15"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="0.53521132469177246"/>
     <M Name="m_pflSamples[i]" Value="0.52816897630691528"/>
     <M Name="m_pflSamples[i]" Value="0.52112668752670288"/>
     <M Name="m_pflSamples[i]" Value="0.48591551184654236"/>
     <M Name="m_pflSamples[i]" Value="0.40140849351882935"/>
     <M Name="m_pflSamples[i]" Value="0.30281689763069153"/>
     <M Name="m_pflSamples[i]" Value="0.15492959320545197"/>
     <M Name="m_pflSamples[i]" Value="-0.016431929543614388"/>
     <M Name="m_pflSamples[i]" Value="-0.22535209357738495"/>
     <M Name="m_pflSamples[i]" Value="-0.53521132469177246"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Distance of the puck"/>
    <M Name="m_ssOutputDescription" Value="A value added to the total impulse value."/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_ShootCommon">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ShootCommon"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="-1"/>
     <M Name="m_flMaxIn" Value="1"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="-1"/>
     <M Name="m_pflSamples[i]" Value="-0.99295777082443237"/>
     <M Name="m_pflSamples[i]" Value="-0.95435577630996704"/>
     <M Name="m_pflSamples[i]" Value="-0.84715712070465088"/>
     <M Name="m_pflSamples[i]" Value="-0.64632242918014526"/>
     <M Name="m_pflSamples[i]" Value="-0.37219619750976563"/>
     <M Name="m_pflSamples[i]" Value="-0.080333873629570007"/>
     <M Name="m_pflSamples[i]" Value="0.16744920611381531"/>
     <M Name="m_pflSamples[i]" Value="0.34063640236854553"/>
     <M Name="m_pflSamples[i]" Value="0.47183099389076233"/>
     <M Name="m_pflSamples[i]" Value="0.54225349426269531"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Current value of the shot common impulse"/>
    <M Name="m_ssOutputDescription" Value="A value added to the total impulse value."/>
   </CNamedResponseCurve>
  </CDeflectShotImpulse>
  <EnumArray Name="m_aflImpulseMaxD2">
   <M Name="Count" Value="26"/>
   <M Name="Stored0" Value="NormalShot"/>
   <M Name="NormalShot" Value="0.004999999888241291"/>
   <M Name="Stored1" Value="SlapShot"/>
   <M Name="SlapShot" Value="0.004999999888241291"/>
   <M Name="Stored2" Value="OneTimer"/>
   <M Name="OneTimer" Value="0.004999999888241291"/>
   <M Name="Stored3" Value="ReceiveStraightPass"/>
   <M Name="ReceiveStraightPass" Value="0.004999999888241291"/>
   <M Name="Stored4" Value="ReceiveSaucerPass"/>
   <M Name="ReceiveSaucerPass" Value="0.004999999888241291"/>
   <M Name="Stored5" Value="ReceiveBoardPass"/>
   <M Name="ReceiveBoardPass" Value="0.004999999888241291"/>
   <M Name="Stored6" Value="ReceiveAreaPass"/>
   <M Name="ReceiveAreaPass" Value="0.004999999888241291"/>
   <M Name="Stored7" Value="ReceiveDropPass"/>
   <M Name="ReceiveDropPass" Value="0.004999999888241291"/>
   <M Name="Stored8" Value="BodyCheck"/>
   <M Name="BodyCheck" Value="0.004999999888241291"/>
   <M Name="Stored9" Value="StickCheck"/>
   <M Name="StickCheck" Value="0.004999999888241291"/>
   <M Name="Stored10" Value="PinPlayer"/>
   <M Name="PinPlayer" Value="0.004999999888241291"/>
   <M Name="Stored11" Value="GrabPuck"/>
   <M Name="GrabPuck" Value="0.004999999888241291"/>
   <M Name="Stored12" Value="Deke"/>
   <M Name="Deke" Value="0.004999999888241291"/>
   <M Name="Stored13" Value="DriveLane"/>
   <M Name="DriveLane" Value="0.004999999888241291"/>
   <M Name="Stored14" Value="Speed"/>
   <M Name="Speed" Value="0.004999999888241291"/>
   <M Name="Stored15" Value="Orientation"/>
   <M Name="Orientation" Value="0.004999999888241291"/>
   <M Name="Stored16" Value="ShotCommon"/>
   <M Name="ShotCommon" Value="0.004999999888241291"/>
   <M Name="Stored17" Value="ReceivePassCommon"/>
   <M Name="ReceivePassCommon" Value="0.004999999888241291"/>
   <M Name="Stored18" Value="CheckCommon"/>
   <M Name="CheckCommon" Value="0.004999999888241291"/>
   <M Name="Stored19" Value="Fight"/>
   <M Name="Fight" Value="0.004999999888241291"/>
   <M Name="Stored20" Value="DumpPuck"/>
   <M Name="DumpPuck" Value="0.004999999888241291"/>
   <M Name="Stored21" Value="LeaveIce"/>
   <M Name="LeaveIce" Value="0.004999999888241291"/>
   <M Name="Stored22" Value="BlockShot"/>
   <M Name="BlockShot" Value="0.004999999888241291"/>
   <M Name="Stored23" Value="BlockPass"/>
   <M Name="BlockPass" Value="0.004999999888241291"/>
   <M Name="Stored24" Value="DeflectShot"/>
   <M Name="DeflectShot" Value="0.004999999888241291"/>
   <M Name="Stored25" Value="MultiEvaluator"/>
   <M Name="MultiEvaluator" Value="0.004999999888241291"/>
  </EnumArray>
  <EnumArray Name="m_aflImpulseMaxD">
   <M Name="Count" Value="26"/>
   <M Name="Stored0" Value="NormalShot"/>
   <M Name="NormalShot" Value="0.02500000037252903"/>
   <M Name="Stored1" Value="SlapShot"/>
   <M Name="SlapShot" Value="0.02500000037252903"/>
   <M Name="Stored2" Value="OneTimer"/>
   <M Name="OneTimer" Value="0.05000000074505806"/>
   <M Name="Stored3" Value="ReceiveStraightPass"/>
   <M Name="ReceiveStraightPass" Value="0.02500000037252903"/>
   <M Name="Stored4" Value="ReceiveSaucerPass"/>
   <M Name="ReceiveSaucerPass" Value="0.02500000037252903"/>
   <M Name="Stored5" Value="ReceiveBoardPass"/>
   <M Name="ReceiveBoardPass" Value="0.02500000037252903"/>
   <M Name="Stored6" Value="ReceiveAreaPass"/>
   <M Name="ReceiveAreaPass" Value="0.05000000074505806"/>
   <M Name="Stored7" Value="ReceiveDropPass"/>
   <M Name="ReceiveDropPass" Value="0.05000000074505806"/>
   <M Name="Stored8" Value="BodyCheck"/>
   <M Name="BodyCheck" Value="0.05000000074505806"/>
   <M Name="Stored9" Value="StickCheck"/>
   <M Name="StickCheck" Value="0.05000000074505806"/>
   <M Name="Stored10" Value="PinPlayer"/>
   <M Name="PinPlayer" Value="0.05000000074505806"/>
   <M Name="Stored11" Value="GrabPuck"/>
   <M Name="GrabPuck" Value="0.05000000074505806"/>
   <M Name="Stored12" Value="Deke"/>
   <M Name="Deke" Value="0.05000000074505806"/>
   <M Name="Stored13" Value="DriveLane"/>
   <M Name="DriveLane" Value="0.05000000074505806"/>
   <M Name="Stored14" Value="Speed"/>
   <M Name="Speed" Value="0.05000000074505806"/>
   <M Name="Stored15" Value="Orientation"/>
   <M Name="Orientation" Value="0.05000000074505806"/>
   <M Name="Stored16" Value="ShotCommon"/>
   <M Name="ShotCommon" Value="0.05000000074505806"/>
   <M Name="Stored17" Value="ReceivePassCommon"/>
   <M Name="ReceivePassCommon" Value="0.05000000074505806"/>
   <M Name="Stored18" Value="CheckCommon"/>
   <M Name="CheckCommon" Value="0.05000000074505806"/>
   <M Name="Stored19" Value="Fight"/>
   <M Name="Fight" Value="0.05000000074505806"/>
   <M Name="Stored20" Value="DumpPuck"/>
   <M Name="DumpPuck" Value="0.0099999997764825821"/>
   <M Name="Stored21" Value="LeaveIce"/>
   <M Name="LeaveIce" Value="0.05000000074505806"/>
   <M Name="Stored22" Value="BlockShot"/>
   <M Name="BlockShot" Value="0.05000000074505806"/>
   <M Name="Stored23" Value="BlockPass"/>
   <M Name="BlockPass" Value="0.05000000074505806"/>
   <M Name="Stored24" Value="DeflectShot"/>
   <M Name="DeflectShot" Value="0.05000000074505806"/>
   <M Name="Stored25" Value="MultiEvaluator"/>
   <M Name="MultiEvaluator" Value="0.05000000074505806"/>
  </EnumArray>
  <CSpeedImpulse Name="CSpeedImpulse">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_flMinClampSpeed" Value="5"/>
  </CSpeedImpulse>
 </CImpulseParamsMgr>
 <CFuseParamsMgr Name="m_FuseParamsMgr">
  <M Name="ISSVersion" Value="6"/>
  <EnumArray Name="m_flLowerThresholds">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="Furious"/>
   <M Name="Furious" Value="0"/>
   <M Name="Stored1" Value="Frustrated"/>
   <M Name="Frustrated" Value="10"/>
   <M Name="Stored2" Value="Annoyed"/>
   <M Name="Annoyed" Value="20"/>
   <M Name="Stored3" Value="Normal"/>
   <M Name="Normal" Value="40"/>
   <M Name="Stored4" Value="Good"/>
   <M Name="Good" Value="80"/>
   <M Name="Stored5" Value="Awesome"/>
   <M Name="Awesome" Value="95"/>
  </EnumArray>
  <EnumArray Name="m_flUpperThresholds">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="Furious"/>
   <M Name="Furious" Value="10"/>
   <M Name="Stored1" Value="Frustrated"/>
   <M Name="Frustrated" Value="20"/>
   <M Name="Stored2" Value="Annoyed"/>
   <M Name="Annoyed" Value="40"/>
   <M Name="Stored3" Value="Normal"/>
   <M Name="Normal" Value="80"/>
   <M Name="Stored4" Value="Good"/>
   <M Name="Good" Value="95"/>
   <M Name="Stored5" Value="Awesome"/>
   <M Name="Awesome" Value="100"/>
  </EnumArray>
  <EnumArray Name="m_Events">
   <M Name="Count" Value="36"/>
   <M Name="Stored0" Value="GoalAfterGoaliePull"/>
   <CFuseEventModifier Name="GoalAfterGoaliePull">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.30000001192092896"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored1" Value="Goalie30ShotShutdown"/>
   <CFuseEventModifier Name="Goalie30ShotShutdown">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored2" Value="GoalieSavesBreakaway"/>
   <CFuseEventModifier Name="GoalieSavesBreakaway">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored3" Value="KillOfPenalty"/>
   <CFuseEventModifier Name="KillOfPenalty">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored4" Value="OpposingPenalty"/>
   <CFuseEventModifier Name="OpposingPenalty">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored5" Value="PlayerChecksBig"/>
   <CFuseEventModifier Name="PlayerChecksBig">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="8"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored6" Value="PlayerChecksNormal"/>
   <CFuseEventModifier Name="PlayerChecksNormal">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored7" Value="PlayerChecksPoke"/>
   <CFuseEventModifier Name="PlayerChecksPoke">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored8" Value="ScoreGoAheadIn3rd"/>
   <CFuseEventModifier Name="ScoreGoAheadIn3rd">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored9" Value="SecondOffIce"/>
   <CFuseEventModifier Name="SecondOffIce">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.01666666753590107"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="6"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored10" Value="TeamScores"/>
   <CFuseEventModifier Name="TeamScores">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="3"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="3"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="13"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored11" Value="TeamScores3ConseqGoals"/>
   <CFuseEventModifier Name="TeamScores3ConseqGoals">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored12" Value="WinFaceOff"/>
   <CFuseEventModifier Name="WinFaceOff">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored13" Value="WinFight"/>
   <CFuseEventModifier Name="WinFight">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored14" Value="FightDraw"/>
   <CFuseEventModifier Name="FightDraw">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored15" Value="Timeout"/>
   <CFuseEventModifier Name="Timeout">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="30"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored16" Value="3ConseqPenalties"/>
   <CFuseEventModifier Name="3ConseqPenalties">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored17" Value="BlownOut"/>
   <CFuseEventModifier Name="BlownOut">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored18" Value="BreakAwayStopped"/>
   <CFuseEventModifier Name="BreakAwayStopped">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored19" Value="LoseFaceOff"/>
   <CFuseEventModifier Name="LoseFaceOff">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored20" Value="LoseFight"/>
   <CFuseEventModifier Name="LoseFight">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored21" Value="OppositionPPlayScore"/>
   <CFuseEventModifier Name="OppositionPPlayScore">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored22" Value="OppositionScores"/>
   <CFuseEventModifier Name="OppositionScores">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored23" Value="OppositionScoresInOT"/>
   <CFuseEventModifier Name="OppositionScoresInOT">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored24" Value="PassIntercepted"/>
   <CFuseEventModifier Name="PassIntercepted">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored25" Value="Shutout3ConseqPPlay"/>
   <CFuseEventModifier Name="Shutout3ConseqPPlay">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored26" Value="ShutoutAfter30Shots"/>
   <CFuseEventModifier Name="ShutoutAfter30Shots">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored27" Value="TeammateChecked"/>
   <CFuseEventModifier Name="TeammateChecked">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-4"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored28" Value="TeammateCheckedBig"/>
   <CFuseEventModifier Name="TeammateCheckedBig">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored29" Value="TeammatePokeChecked"/>
   <CFuseEventModifier Name="TeammatePokeChecked">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="0"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored30" Value="TeammateMajorInjury"/>
   <CFuseEventModifier Name="TeammateMajorInjury">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-20"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored31" Value="TeammateMinorInjury"/>
   <CFuseEventModifier Name="TeammateMinorInjury">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-20"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored32" Value="TeammatePinned"/>
   <CFuseEventModifier Name="TeammatePinned">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-0.05000000074505806"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="6"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored33" Value="EndPeriodAhead"/>
   <CFuseEventModifier Name="EndPeriodAhead">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="20"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored34" Value="EndPeriodBehind"/>
   <CFuseEventModifier Name="EndPeriodBehind">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored35" Value="EndPeriodTied"/>
   <CFuseEventModifier Name="EndPeriodTied">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
  </EnumArray>
  <M Name="m_flDefault" Value="50"/>
  <CNamedResponseCurve Name="m_CompsureModifier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ComposureMapping"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="30"/>
    <M Name="m_flMaxIn" Value="90"/>
    <M Name="m_iCount" Value="8"/>
    <M Name="m_pflSamples[i]" Value="1.5"/>
    <M Name="m_pflSamples[i]" Value="1.3999999761581421"/>
    <M Name="m_pflSamples[i]" Value="1.2999999523162842"/>
    <M Name="m_pflSamples[i]" Value="1.2000000476837158"/>
    <M Name="m_pflSamples[i]" Value="1.1000000238418579"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.75"/>
    <M Name="m_pflSamples[i]" Value="0.5"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Player&apos;s composure rating."/>
   <M Name="m_ssOutputDescription" Value="The factor to multiply against the change in fues for any event."/>
  </CNamedResponseCurve>
  <CCheckIntensityBitMask Name="m_bmBodyCheckBigIntensity">
   <M Name="NumSetBits" Value="2"/>
   <M Name="SetBit" Value="XLarge"/>
   <M Name="SetBit" Value="XXLarge"/>
  </CCheckIntensityBitMask>
  <M Name="m_uiBlowOutScoreDiff" Value="5"/>
  <EnumArray Name="m_rgEvents[iType]">
   <M Name="Count" Value="36"/>
   <M Name="Stored0" Value="GoalAfterGoaliePull"/>
   <CFuseEventModifier Name="GoalAfterGoaliePull">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.30000001192092896"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored1" Value="Goalie30ShotShutdown"/>
   <CFuseEventModifier Name="Goalie30ShotShutdown">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored2" Value="GoalieSavesBreakaway"/>
   <CFuseEventModifier Name="GoalieSavesBreakaway">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored3" Value="KillOfPenalty"/>
   <CFuseEventModifier Name="KillOfPenalty">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored4" Value="OpposingPenalty"/>
   <CFuseEventModifier Name="OpposingPenalty">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored5" Value="PlayerChecksBig"/>
   <CFuseEventModifier Name="PlayerChecksBig">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="8"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored6" Value="PlayerChecksNormal"/>
   <CFuseEventModifier Name="PlayerChecksNormal">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored7" Value="PlayerChecksPoke"/>
   <CFuseEventModifier Name="PlayerChecksPoke">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored8" Value="ScoreGoAheadIn3rd"/>
   <CFuseEventModifier Name="ScoreGoAheadIn3rd">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored9" Value="SecondOffIce"/>
   <CFuseEventModifier Name="SecondOffIce">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.01666666753590107"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="6"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored10" Value="TeamScores"/>
   <CFuseEventModifier Name="TeamScores">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="3"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="3"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="13"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored11" Value="TeamScores3ConseqGoals"/>
   <CFuseEventModifier Name="TeamScores3ConseqGoals">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored12" Value="WinFaceOff"/>
   <CFuseEventModifier Name="WinFaceOff">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored13" Value="WinFight"/>
   <CFuseEventModifier Name="WinFight">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored14" Value="FightDraw"/>
   <CFuseEventModifier Name="FightDraw">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored15" Value="Timeout"/>
   <CFuseEventModifier Name="Timeout">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="30"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored16" Value="3ConseqPenalties"/>
   <CFuseEventModifier Name="3ConseqPenalties">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored17" Value="BlownOut"/>
   <CFuseEventModifier Name="BlownOut">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored18" Value="BreakAwayStopped"/>
   <CFuseEventModifier Name="BreakAwayStopped">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored19" Value="LoseFaceOff"/>
   <CFuseEventModifier Name="LoseFaceOff">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored20" Value="LoseFight"/>
   <CFuseEventModifier Name="LoseFight">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored21" Value="OppositionPPlayScore"/>
   <CFuseEventModifier Name="OppositionPPlayScore">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored22" Value="OppositionScores"/>
   <CFuseEventModifier Name="OppositionScores">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored23" Value="OppositionScoresInOT"/>
   <CFuseEventModifier Name="OppositionScoresInOT">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored24" Value="PassIntercepted"/>
   <CFuseEventModifier Name="PassIntercepted">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored25" Value="Shutout3ConseqPPlay"/>
   <CFuseEventModifier Name="Shutout3ConseqPPlay">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored26" Value="ShutoutAfter30Shots"/>
   <CFuseEventModifier Name="ShutoutAfter30Shots">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored27" Value="TeammateChecked"/>
   <CFuseEventModifier Name="TeammateChecked">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-4"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored28" Value="TeammateCheckedBig"/>
   <CFuseEventModifier Name="TeammateCheckedBig">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored29" Value="TeammatePokeChecked"/>
   <CFuseEventModifier Name="TeammatePokeChecked">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="0"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored30" Value="TeammateMajorInjury"/>
   <CFuseEventModifier Name="TeammateMajorInjury">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-20"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored31" Value="TeammateMinorInjury"/>
   <CFuseEventModifier Name="TeammateMinorInjury">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-20"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored32" Value="TeammatePinned"/>
   <CFuseEventModifier Name="TeammatePinned">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-0.05000000074505806"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="6"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored33" Value="EndPeriodAhead"/>
   <CFuseEventModifier Name="EndPeriodAhead">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="20"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored34" Value="EndPeriodBehind"/>
   <CFuseEventModifier Name="EndPeriodBehind">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored35" Value="EndPeriodTied"/>
   <CFuseEventModifier Name="EndPeriodTied">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
  </EnumArray>
  <EnumArray Name="m_rgEvents[iType]">
   <M Name="Count" Value="36"/>
   <M Name="Stored0" Value="GoalAfterGoaliePull"/>
   <CFuseEventModifier Name="GoalAfterGoaliePull">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.30000001192092896"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored1" Value="Goalie30ShotShutdown"/>
   <CFuseEventModifier Name="Goalie30ShotShutdown">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.10000000149011612"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored2" Value="GoalieSavesBreakaway"/>
   <CFuseEventModifier Name="GoalieSavesBreakaway">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored3" Value="KillOfPenalty"/>
   <CFuseEventModifier Name="KillOfPenalty">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored4" Value="OpposingPenalty"/>
   <CFuseEventModifier Name="OpposingPenalty">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored5" Value="PlayerChecksBig"/>
   <CFuseEventModifier Name="PlayerChecksBig">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored6" Value="PlayerChecksNormal"/>
   <CFuseEventModifier Name="PlayerChecksNormal">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored7" Value="PlayerChecksPoke"/>
   <CFuseEventModifier Name="PlayerChecksPoke">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored8" Value="ScoreGoAheadIn3rd"/>
   <CFuseEventModifier Name="ScoreGoAheadIn3rd">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored9" Value="SecondOffIce"/>
   <CFuseEventModifier Name="SecondOffIce">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.01666666753590107"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="6"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored10" Value="TeamScores"/>
   <CFuseEventModifier Name="TeamScores">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored11" Value="TeamScores3ConseqGoals"/>
   <CFuseEventModifier Name="TeamScores3ConseqGoals">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0.10000000149011612"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored12" Value="WinFaceOff"/>
   <CFuseEventModifier Name="WinFaceOff">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="2"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored13" Value="WinFight"/>
   <CFuseEventModifier Name="WinFight">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="70"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored14" Value="FightDraw"/>
   <CFuseEventModifier Name="FightDraw">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored15" Value="Timeout"/>
   <CFuseEventModifier Name="Timeout">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="30"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored16" Value="3ConseqPenalties"/>
   <CFuseEventModifier Name="3ConseqPenalties">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored17" Value="BlownOut"/>
   <CFuseEventModifier Name="BlownOut">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored18" Value="BreakAwayStopped"/>
   <CFuseEventModifier Name="BreakAwayStopped">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored19" Value="LoseFaceOff"/>
   <CFuseEventModifier Name="LoseFaceOff">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-3"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored20" Value="LoseFight"/>
   <CFuseEventModifier Name="LoseFight">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="65"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored21" Value="OppositionPPlayScore"/>
   <CFuseEventModifier Name="OppositionPPlayScore">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored22" Value="OppositionScores"/>
   <CFuseEventModifier Name="OppositionScores">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored23" Value="OppositionScoresInOT"/>
   <CFuseEventModifier Name="OppositionScoresInOT">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored24" Value="PassIntercepted"/>
   <CFuseEventModifier Name="PassIntercepted">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored25" Value="Shutout3ConseqPPlay"/>
   <CFuseEventModifier Name="Shutout3ConseqPPlay">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored26" Value="ShutoutAfter30Shots"/>
   <CFuseEventModifier Name="ShutoutAfter30Shots">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-10"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored27" Value="TeammateChecked"/>
   <CFuseEventModifier Name="TeammateChecked">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-0.5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored28" Value="TeammateCheckedBig"/>
   <CFuseEventModifier Name="TeammateCheckedBig">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-2.5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-0.5"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored29" Value="TeammatePokeChecked"/>
   <CFuseEventModifier Name="TeammatePokeChecked">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-1"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="0"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored30" Value="TeammateMajorInjury"/>
   <CFuseEventModifier Name="TeammateMajorInjury">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored31" Value="TeammateMinorInjury"/>
   <CFuseEventModifier Name="TeammateMinorInjury">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="7"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored32" Value="TeammatePinned"/>
   <CFuseEventModifier Name="TeammatePinned">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="-0.039999999105930328"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="6"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="ExtraMan"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored33" Value="EndPeriodAhead"/>
   <CFuseEventModifier Name="EndPeriodAhead">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored34" Value="EndPeriodBehind"/>
   <CFuseEventModifier Name="EndPeriodBehind">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
   <M Name="Stored35" Value="EndPeriodTied"/>
   <CFuseEventModifier Name="EndPeriodTied">
    <M Name="ISSVersion" Value="2"/>
    <EnumArray Name="m_flRoleModifiers">
     <M Name="Count" Value="8"/>
     <M Name="Stored0" Value="None"/>
     <M Name="None" Value="1"/>
     <M Name="Stored1" Value="Agitator"/>
     <M Name="Agitator" Value="1"/>
     <M Name="Stored2" Value="Enforcer"/>
     <M Name="Enforcer" Value="1"/>
     <M Name="Stored3" Value="Sniper"/>
     <M Name="Sniper" Value="1"/>
     <M Name="Stored4" Value="Balanced"/>
     <M Name="Balanced" Value="1"/>
     <M Name="Stored5" Value="GoalieStandUp"/>
     <M Name="GoalieStandUp" Value="1"/>
     <M Name="Stored6" Value="GoalieButterfly"/>
     <M Name="GoalieButterfly" Value="1"/>
     <M Name="Stored7" Value="Referee"/>
     <M Name="Referee" Value="1"/>
    </EnumArray>
    <EnumArray Name="m_aPointSets">
     <M Name="Count" Value="2"/>
     <M Name="Stored0" Value="Player"/>
     <CFuseEventModifier::CPointSet Name="Player">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
     <M Name="Stored1" Value="Team"/>
     <CFuseEventModifier::CPointSet Name="Team">
      <M Name="ISSVersion" Value="1"/>
      <M Name="m_flChange" Value="0"/>
      <M Name="m_flSet" Value="-1"/>
     </CFuseEventModifier::CPointSet>
    </EnumArray>
    <CPositionIDBitMask Name="m_bmPlayerFilter">
     <M Name="NumSetBits" Value="14"/>
     <M Name="SetBit" Value="G"/>
     <M Name="SetBit" Value="RW"/>
     <M Name="SetBit" Value="RD"/>
     <M Name="SetBit" Value="LW"/>
     <M Name="SetBit" Value="LD"/>
     <M Name="SetBit" Value="C"/>
     <M Name="SetBit" Value="Referee"/>
     <M Name="SetBit" Value="ExtraMan"/>
     <M Name="SetBit" Value="PenaltyBox"/>
     <M Name="SetBit" Value="Bench"/>
     <M Name="SetBit" Value="CoincidentalPenalty"/>
     <M Name="SetBit" Value="Injured"/>
     <M Name="SetBit" Value="Ejected"/>
     <M Name="SetBit" Value="Phantom"/>
    </CPositionIDBitMask>
   </CFuseEventModifier>
  </EnumArray>
  <EnumArray Name="m_aflRivalryAdjustment">
   <M Name="Count" Value="3"/>
   <M Name="Stored0" Value="OriginalSix"/>
   <M Name="OriginalSix" Value="0"/>
   <M Name="Stored1" Value="Playoff"/>
   <M Name="Playoff" Value="0"/>
   <M Name="Stored2" Value="Geographic"/>
   <M Name="Geographic" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflPeriodLengthScale">
   <M Name="Count" Value="4"/>
   <M Name="Stored0" Value="2min"/>
   <M Name="2min" Value="1.5"/>
   <M Name="Stored1" Value="5min"/>
   <M Name="5min" Value="1"/>
   <M Name="Stored2" Value="10min"/>
   <M Name="10min" Value="0.5"/>
   <M Name="Stored3" Value="20min"/>
   <M Name="20min" Value="0.25"/>
  </EnumArray>
 </CFuseParamsMgr>
 <CDifficultyParamsMgr Name="m_DifficultyParamsMgr">
  <M Name="ISSVersion" Value="1"/>
  <CDifficultyRatingsModifierParams Name="s_pDifficultyRatingsModifierParams" StoreID="New" ClassType="DRMP">
   <M Name="ISSVersion" Value="1"/>
   <EnumArray Name="m_aDifficultySet">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <CDifficultyRatingsModifierParams::CSet Name="BeerLeague">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_AIGoalieRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_UserControlledRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_AIRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
    </CDifficultyRatingsModifierParams::CSet>
    <M Name="Stored1" Value="College"/>
    <CDifficultyRatingsModifierParams::CSet Name="College">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_AIGoalieRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_UserControlledRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_AIRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
    </CDifficultyRatingsModifierParams::CSet>
    <M Name="Stored2" Value="Pro"/>
    <CDifficultyRatingsModifierParams::CSet Name="Pro">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_AIGoalieRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_UserControlledRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_AIRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
    </CDifficultyRatingsModifierParams::CSet>
    <M Name="Stored3" Value="AllStar"/>
    <CDifficultyRatingsModifierParams::CSet Name="AllStar">
     <M Name="ISSVersion" Value="1"/>
     <EnumArray Name="m_AIGoalieRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_UserControlledRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
     <EnumArray Name="m_AIRatings">
      <M Name="Count" Value="38"/>
      <M Name="Stored0" Value="Charge"/>
      <CResponseCurve Name="Charge">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored1" Value="CheckingDesire"/>
      <CResponseCurve Name="CheckingDesire">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored2" Value="CheckingSkill"/>
      <CResponseCurve Name="CheckingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored3" Value="ClutchRating"/>
      <CResponseCurve Name="ClutchRating">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored4" Value="Composure"/>
      <CResponseCurve Name="Composure">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored5" Value="Consistency"/>
      <CResponseCurve Name="Consistency">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored6" Value="DefensiveAwareness"/>
      <CResponseCurve Name="DefensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored7" Value="DekeSkill"/>
      <CResponseCurve Name="DekeSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored8" Value="DPOW"/>
      <CResponseCurve Name="DPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored9" Value="Durability"/>
      <CResponseCurve Name="Durability">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored10" Value="FaceOff"/>
      <CResponseCurve Name="FaceOff">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored11" Value="FPOW"/>
      <CResponseCurve Name="FPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored12" Value="GoalieLowerCenter"/>
      <CResponseCurve Name="GoalieLowerCenter">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored13" Value="GoalieLowerLeft"/>
      <CResponseCurve Name="GoalieLowerLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored14" Value="GoalieLowerRight"/>
      <CResponseCurve Name="GoalieLowerRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored15" Value="GoalieTopLeft"/>
      <CResponseCurve Name="GoalieTopLeft">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored16" Value="GoalieTopRight"/>
      <CResponseCurve Name="GoalieTopRight">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored17" Value="GPOW"/>
      <CResponseCurve Name="GPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored18" Value="KPOW"/>
      <CResponseCurve Name="KPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored19" Value="Leadership"/>
      <CResponseCurve Name="Leadership">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored20" Value="OffensiveAwareness"/>
      <CResponseCurve Name="OffensiveAwareness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored21" Value="Overall"/>
      <CResponseCurve Name="Overall">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored22" Value="PassCover"/>
      <CResponseCurve Name="PassCover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored23" Value="PassingSkill"/>
      <CResponseCurve Name="PassingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored24" Value="PassShootBias"/>
      <CResponseCurve Name="PassShootBias">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored25" Value="PPOW"/>
      <CResponseCurve Name="PPOW">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored26" Value="PuckControl"/>
      <CResponseCurve Name="PuckControl">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored27" Value="Quickness"/>
      <CResponseCurve Name="Quickness">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored28" Value="Rebound"/>
      <CResponseCurve Name="Rebound">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored29" Value="Recover"/>
      <CResponseCurve Name="Recover">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored30" Value="ShootingSkill"/>
      <CResponseCurve Name="ShootingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored31" Value="ShotAccuracy"/>
      <CResponseCurve Name="ShotAccuracy">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored32" Value="ShotPower"/>
      <CResponseCurve Name="ShotPower">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored33" Value="SkatingSkill"/>
      <CResponseCurve Name="SkatingSkill">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored34" Value="SkatingSpeed"/>
      <CResponseCurve Name="SkatingSpeed">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored35" Value="Stamina"/>
      <CResponseCurve Name="Stamina">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored36" Value="StickHandling"/>
      <CResponseCurve Name="StickHandling">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
      <M Name="Stored37" Value="Strength"/>
      <CResponseCurve Name="Strength">
       <M Name="m_flMinIn" Value="0"/>
       <M Name="m_flMaxIn" Value="100"/>
       <M Name="m_iCount" Value="2"/>
       <M Name="m_pflSamples[i]" Value="0"/>
       <M Name="m_pflSamples[i]" Value="100"/>
      </CResponseCurve>
     </EnumArray>
    </CDifficultyRatingsModifierParams::CSet>
   </EnumArray>
  </CDifficultyRatingsModifierParams>
 </CDifficultyParamsMgr>
 <CImpulseParamsMgr Name="ImpulseParams">
  <M Name="ISSVersion" Value="38"/>
  <M Name="m_flMinActionSkatingSpeedForAnyPlayer" Value="20"/>
  <M Name="m_flMedActionSkatingSpeedForAnyPlayer" Value="23"/>
  <M Name="m_flMaxActionSkatingSpeedForAnyPlayer" Value="26"/>
  <M Name="m_flMedianSpeedRating" Value="60"/>
  <M Name="m_flPuckHandlingSpeedTax" Value="0.98000001907348633"/>
  <M Name="m_flBackwardSkatingSpeedTax" Value="0.93000000715255737"/>
  <M Name="m_flTurboSpeedBoost" Value="0.27000001072883606"/>
  <M Name="m_flMaxSkatingAccelerationForAnyPlayer" Value="20"/>
  <M Name="m_flMaxSkatingDecelerationForAnyPlayer" Value="22"/>
  <M Name="m_flGlideDecelerationForAnyPlayer" Value="7"/>
  <M Name="m_flMinShotSpeed" Value="100"/>
  <M Name="m_flMedShotSpeed" Value="110"/>
  <M Name="m_flMaxShotSpeed" Value="125"/>
  <M Name="m_flMedianShotPowerRating" Value="60"/>
  <M Name="m_flMinShotSpeedVariance" Value="0.89999997615814209"/>
  <M Name="m_flSlapShotWindupMinTime" Value="0.30000001192092896"/>
  <M Name="m_flSlapShotWindupMedianTime" Value="0.44999998807907104"/>
  <M Name="m_flSlapShotWindupMaxTime" Value="0.60000002384185791"/>
  <M Name="m_flSlapShotWindupMedianShootingSkillRating" Value="60"/>
  <M Name="m_flMinDumpSpeed" Value="75"/>
  <M Name="m_flMaxDumpSpeed" Value="75"/>
  <M Name="m_flDumpSpeedIncreasePerTickOfButtonPress" Value="0.80000001192092896"/>
  <M Name="m_flDumpPuckPitch" Value="15"/>
  <M Name="m_flDumpBadAnglePenalty" Value="0.20000000298023224"/>
  <M Name="m_flDumpGoaliePenalty" Value="0.34999999403953552"/>
  <M Name="m_flClearPuckPitch" Value="50"/>
  <M Name="m_flMinClearSpeed" Value="40"/>
  <M Name="m_flMaxClearSpeed" Value="70"/>
  <M Name="m_flClearSpeedIncreasePerTickOfButtonPress" Value="1"/>
  <M Name="m_flCheckSkillFactor" Value="0.075000002980232239"/>
  <M Name="m_flCheckMassFactor" Value="0.15000000596046448"/>
  <M Name="m_flCheckRelativeSpeedFactor" Value="0.75"/>
  <M Name="m_flCheckStrengthFactor" Value="0.20000000298023224"/>
  <M Name="m_flCheckPuckControlFactor" Value="0.20000000298023224"/>
  <M Name="m_flMissedCheckMomentumFactor" Value="0.0099999997764825821"/>
  <M Name="m_flMissedCheckSkillFactor" Value="0.20000000298023224"/>
  <M Name="m_flCheckAttemptTime" Value="0.25"/>
  <M Name="m_iBePinnedMinChancesToKickPuck" Value="30"/>
  <M Name="m_iBePinnedMaxChancesToKickPuck" Value="90"/>
  <M Name="m_flVirtualPickupFatigueRecoveryPerSecond" Value="0.0024999999441206455"/>
  <M Name="m_flNormalFightLoserFatiguePenalty" Value="0.5"/>
  <M Name="m_flVirtualPickupFightLoserFatiguePenalty" Value="0.5"/>
  <EnumArray Name="m_aflStickCheckLosePuckProbability">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0.20000000298023224"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="0.5"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="1"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="1"/>
  </EnumArray>
  <M Name="m_flTargetingGoalieWidth" Value="3"/>
  <M Name="m_flTargetingGProneClearance" Value="3"/>
  <M Name="m_flSlapShotIncreaseRange" Value="0.10000000149011612"/>
  <M Name="m_flOneTimerSlapShotIncreaseRange" Value="0.5"/>
  <M Name="m_flOneTimerWristShotIncreaseRange" Value="-0.30000001192092896"/>
  <M Name="m_flSlapShotIncreaseBase" Value="0.10000000149011612"/>
  <M Name="m_flOneTimerSlapShotIncreaseBase" Value="0.20000000298023224"/>
  <M Name="m_flOneTimerWristShotIncreaseBase" Value="-0.10000000149011612"/>
  <M Name="m_iBePinnedMinChancesToBreakFree" Value="30"/>
  <M Name="m_iBePinnedMaxChancesToBreakFree" Value="90"/>
  <M Name="m_flPassMaxPuckSpin" Value="0.087266400456428528"/>
  <M Name="m_flPassMinPuckSpin" Value="-0.087266400456428528"/>
  <M Name="m_flPassMaxPuckSpeed" Value="65"/>
  <M Name="m_flPassMinPuckSpeed" Value="55"/>
  <M Name="m_flPassLeadOffset" Value="4"/>
  <M Name="m_flPassBadAnglePenalty" Value="0.5"/>
  <M Name="m_flPassBadAngleThreshold" Value="145"/>
  <M Name="m_flDropPassSpeed" Value="20"/>
  <CNamedResponseCurve Name="m_AimFiveHoleXProbabilty">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="AimFiveHoleXProbabilty"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="-5"/>
    <M Name="m_flMaxIn" Value="5"/>
    <M Name="m_iCount" Value="11"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Abs X location of the Goalie"/>
   <M Name="m_ssOutputDescription" Value="Probability of hitting the 5-hole based on goalie X location"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_AimLeftXProbabilty">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="AimLeftXProbabilty"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="-5"/>
    <M Name="m_flMaxIn" Value="5"/>
    <M Name="m_iCount" Value="11"/>
    <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
    <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Abs X location of the Goalie"/>
   <M Name="m_ssOutputDescription" Value="Probability of hitting the left based on goalie X location"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_AimRightXProbabilty">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="AimRightXProbabilty"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="-5"/>
    <M Name="m_flMaxIn" Value="5"/>
    <M Name="m_iCount" Value="11"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
    <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Abs X location of the Goalie"/>
   <M Name="m_ssOutputDescription" Value="Probability of hitting the right based on goalie X location"/>
  </CNamedResponseCurve>
  <M Name="m_flAimCompletelyOutOfPositionX" Value="10"/>
  <M Name="m_flAimTargetCornerOffset" Value="0.69999998807907104"/>
  <EnumArray Name="m_aflBodyCheckIntensityFloatToEnum">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="35"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="1000"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflBodyCheckLosePuckProbability">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="0.69999998807907104"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="1"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="1"/>
  </EnumArray>
  <EnumArray Name="m_aflLargeCollisionLosePuckProbability">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0.30000001192092896"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="1"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="1"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflLargeCollisionLosePuckProbability">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0.30000001192092896"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="1"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="1"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0"/>
  </EnumArray>
  <M Name="m_flTurningPenaltyMinSpeedFraction" Value="0.30000001192092896"/>
  <M Name="m_flTurningPenaltyThreshold" Value="0.85000002384185791"/>
  <M Name="m_flPassMaximumTravelTime" Value="0.80000001192092896"/>
  <EnumArray Name="m_aflLargeCollisionIntensityFloatToEnum">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="25"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="45"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="70"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="100"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0"/>
  </EnumArray>
  <M Name="m_flAimCompletelyOutOfPositionMinZ" Value="89"/>
  <M Name="m_flAimCompletelyOutOfPositionMaxZ" Value="80"/>
  <M Name="m_flMinimumReactionTimeToGrabPuck" Value="0.25"/>
  <M Name="m_flClosePassThreshold" Value="35"/>
  <M Name="m_flGoaliePassSpeedMultiplier" Value="0.80000001192092896"/>
  <M Name="m_flSaucerPassSpeedMultiplier" Value="0.89999997615814209"/>
  <CNamedResponseCurve Name="m_ShotOpennessSpread">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotOpennessSpread"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="1"/>
    <M Name="m_iCount" Value="11"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0.25656598806381226"/>
    <M Name="m_pflSamples[i]" Value="0.41818198561668396"/>
    <M Name="m_pflSamples[i]" Value="0.6606060266494751"/>
    <M Name="m_pflSamples[i]" Value="0.90303099155426025"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.90303099155426025"/>
    <M Name="m_pflSamples[i]" Value="0.6606060266494751"/>
    <M Name="m_pflSamples[i]" Value="0.41818198561668396"/>
    <M Name="m_pflSamples[i]" Value="0.25656598806381226"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="The relative position along the circle [-1,1] surrounding the angle to the net."/>
   <M Name="m_ssOutputDescription" Value="Realtive importance of the pentration value (1 = zero distance, 0 = max distance)."/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_ShotComposure">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotComposure"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="100"/>
    <M Name="m_iCount" Value="11"/>
    <M Name="m_pflSamples[i]" Value="2"/>
    <M Name="m_pflSamples[i]" Value="1.987758994102478"/>
    <M Name="m_pflSamples[i]" Value="1.9459320306777954"/>
    <M Name="m_pflSamples[i]" Value="1.8379520177841187"/>
    <M Name="m_pflSamples[i]" Value="1.6341890096664429"/>
    <M Name="m_pflSamples[i]" Value="1.3353300094604492"/>
    <M Name="m_pflSamples[i]" Value="0.9860197901725769"/>
    <M Name="m_pflSamples[i]" Value="0.64980298280715942"/>
    <M Name="m_pflSamples[i]" Value="0.3744330108165741"/>
    <M Name="m_pflSamples[i]" Value="0.16642920672893524"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Shooters composure rating"/>
   <M Name="m_ssOutputDescription" Value="Scale factor for the overall openness value"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_ShotDesperationTime">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotDesperationTime"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="-3"/>
    <M Name="m_flMaxIn" Value="0"/>
    <M Name="m_iCount" Value="4"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.5"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="The difference in score (+ is winning)"/>
   <M Name="m_ssOutputDescription" Value="Time, in period lengths (0,1), from end of the game to start worring about losing."/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_ShotDesperation">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotDesperation"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="1"/>
    <M Name="m_iCount" Value="11"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.98888891935348511"/>
    <M Name="m_pflSamples[i]" Value="0.94444447755813599"/>
    <M Name="m_pflSamples[i]" Value="0.83333337306976318"/>
    <M Name="m_pflSamples[i]" Value="0.65555572509765625"/>
    <M Name="m_pflSamples[i]" Value="0.44444450736045837"/>
    <M Name="m_pflSamples[i]" Value="0.26543208956718445"/>
    <M Name="m_pflSamples[i]" Value="0.14814810454845428"/>
    <M Name="m_pflSamples[i]" Value="0.086419746279716492"/>
    <M Name="m_pflSamples[i]" Value="0.043209880590438843"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="The time left in the game divided by the output of ShotDesperationTime"/>
   <M Name="m_ssOutputDescription" Value="The desperation value that is factored againts ShotClutch to determine overall clutch"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_ShotClutch">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotClutch"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="100"/>
    <M Name="m_iCount" Value="11"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.99402952194213867"/>
    <M Name="m_pflSamples[i]" Value="0.9637724757194519"/>
    <M Name="m_pflSamples[i]" Value="0.87856698036193848"/>
    <M Name="m_pflSamples[i]" Value="0.71928757429122925"/>
    <M Name="m_pflSamples[i]" Value="0.50384539365768433"/>
    <M Name="m_pflSamples[i]" Value="0.28718888759613037"/>
    <M Name="m_pflSamples[i]" Value="0.12548069655895233"/>
    <M Name="m_pflSamples[i]" Value="0.03784659132361412"/>
    <M Name="m_pflSamples[i]" Value="0.0063752271234989166"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="The player&apos;s clutch rating"/>
   <M Name="m_ssOutputDescription" Value="A value (multiplied by the output of &apos;ShotDesperation&apos;) to determine overall clutch"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_ShotErrorFactorForAccuracy">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotErrorFactorForAccuracy"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="100"/>
    <M Name="m_iCount" Value="2"/>
    <M Name="m_pflSamples[i]" Value="1.1000000238418579"/>
    <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="The shooters shot accuracy rating"/>
   <M Name="m_ssOutputDescription" Value="A value mlutipled by ShotErrorFactorForOpenness and ShotErrorFactorForClutch to get overall error [0,1]"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_ShotErrorFactorForOpenness">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotErrorFactorForOpenness"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="1"/>
    <M Name="m_iCount" Value="2"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.69999998807907104"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Output from the product of ShotCompsure and the the openness"/>
   <M Name="m_ssOutputDescription" Value="A value mlutipled by ShotErrorFactorForAccuracy and ShotErrorFactorForClutch to get overall error [0,1]"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_ShotErrorFactorForClutch">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="ShotErrorFactorForClutch"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="1"/>
    <M Name="m_iCount" Value="2"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="0.80000001192092896"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="The product of the output of ShotClutch and ShotDesperation"/>
   <M Name="m_ssOutputDescription" Value="A value mlutipled by ShotErrorFactorForOpenness and m_ShotErrorFactorForAccuracy to get overall error [0,1]"/>
  </CNamedResponseCurve>
  <M Name="m_flOneTimerBadAnglePenalty" Value="0.5"/>
  <M Name="m_flOneTimerBadAngleThreshold" Value="145"/>
  <M Name="m_flMinSlapShotDumpSpeed" Value="85"/>
  <M Name="m_flMaxSlapShotDumpSpeed" Value="115"/>
  <M Name="m_flSlapShotDumpSpeedIncreasePerTickOfButtonPress" Value="0.80000001192092896"/>
  <M Name="m_flSlapShotDumpPuckPitch" Value="12"/>
  <M Name="m_flAimGoalieHalfWidth" Value="2"/>
  <M Name="m_flCheckVictimRelativeSpeedFactor" Value="0.25"/>
  <CNamedResponseCurve Name="m_CheckDifficultyLevelFactor">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="CheckDifficultyLevelFactor"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="3"/>
    <M Name="m_iCount" Value="4"/>
    <M Name="m_pflSamples[i]" Value="15"/>
    <M Name="m_pflSamples[i]" Value="10"/>
    <M Name="m_pflSamples[i]" Value="5"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Difficulty Level"/>
   <M Name="m_ssOutputDescription" Value="Contribution of difficulty to check intensity level"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_CheckRoleFactor">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="CheckRoleFactor"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="4"/>
    <M Name="m_iCount" Value="5"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="3"/>
    <M Name="m_pflSamples[i]" Value="6"/>
    <M Name="m_pflSamples[i]" Value="-3"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Role Level"/>
   <M Name="m_ssOutputDescription" Value="Contribution of player role to check intensity level"/>
  </CNamedResponseCurve>
  <M Name="m_flBackwardSkatingWithPuckSpeedTax" Value="0.80000001192092896"/>
  <M Name="m_flGoalieCoveringPuckPassSpeedMultiplier" Value="0.5"/>
  <M Name="m_flPassDumpSpeed" Value="70"/>
  <M Name="m_flPassDumpPuckPitch" Value="12"/>
  <M Name="m_flWrapAroundIncreaseBase" Value="-0.5"/>
  <CNamedResponseCurve Name="m_LosePuckDifficultyLevelFactor">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="LosePuckDifficultyLevelFactor"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="3"/>
    <M Name="m_iCount" Value="4"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0.34999999403953552"/>
    <M Name="m_pflSamples[i]" Value="0.5"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Difficulty Level"/>
   <M Name="m_ssOutputDescription" Value="Contribution of difficulty to BodyCheck lose puck chance"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_AdvertisedShotSpeedFactor">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="AdvertisedShotSpeedFactor"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="250"/>
    <M Name="m_iCount" Value="6"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="60"/>
    <M Name="m_pflSamples[i]" Value="80"/>
    <M Name="m_pflSamples[i]" Value="100"/>
    <M Name="m_pflSamples[i]" Value="110"/>
    <M Name="m_pflSamples[i]" Value="110"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Actual Shot Speed"/>
   <M Name="m_ssOutputDescription" Value="Advertised Shot Speed"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_PostPassCollisionDisablePeriodCurve">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="PostPassCollisionDisablePeriodCurve"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="3"/>
    <M Name="m_iCount" Value="4"/>
    <M Name="m_pflSamples[i]" Value="0.40000000596046448"/>
    <M Name="m_pflSamples[i]" Value="0.30000001192092896"/>
    <M Name="m_pflSamples[i]" Value="0.20000000298023224"/>
    <M Name="m_pflSamples[i]" Value="0.10000000149011612"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Difficulty Level"/>
   <M Name="m_ssOutputDescription" Value="Period time after pass is initiated (for users) that extremity collisions are disabled"/>
  </CNamedResponseCurve>
  <M Name="m_flWrapAroundSkillMinimum" Value="50"/>
  <M Name="m_flWrapAroundStickHandlingFactor" Value="0.0040000001899898052"/>
  <M Name="m_flWrapAroundQuicknessFactor" Value="0.0040000001899898052"/>
  <CNamedResponseCurve Name="m_CheckMinimumScorePerDifficultyLevel">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="CheckMinimumScorePerDifficultyLevel"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="3"/>
    <M Name="m_iCount" Value="4"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="10"/>
    <M Name="m_pflSamples[i]" Value="15"/>
    <M Name="m_pflSamples[i]" Value="20"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Difficulty Level"/>
   <M Name="m_ssOutputDescription" Value="Contribution of difficulty to check intensity level"/>
  </CNamedResponseCurve>
  <M Name="m_flGoalieOnKneesPuckPassSpeedMultiplier" Value="0.75"/>
  <CNamedResponseCurve Name="m_CheckAITeammateDifficultyLevelFactor">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="CheckAITeammateDifficultyLevelFactor"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="3"/>
    <M Name="m_iCount" Value="4"/>
    <M Name="m_pflSamples[i]" Value="7.5"/>
    <M Name="m_pflSamples[i]" Value="5"/>
    <M Name="m_pflSamples[i]" Value="2.5"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Difficulty Level"/>
   <M Name="m_ssOutputDescription" Value="Contribution of difficulty to check intensity level"/>
  </CNamedResponseCurve>
  <M Name="m_flSkatingSpeedRangeForGameSpeedSlider" Value="14"/>
  <M Name="m_flSkatingAccelerationRangeForGameSpeedSlider" Value="20"/>
  <CNamedResponseCurve Name="m_SkatingSpeedAIDifficultyModifier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="SkatingSpeedAIDifficultyModifier"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="3"/>
    <M Name="m_iCount" Value="4"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0"/>
    <M Name="m_pflSamples[i]" Value="0.25"/>
    <M Name="m_pflSamples[i]" Value="0.5"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Difficulty Level"/>
   <M Name="m_ssOutputDescription" Value="0.0 means that there is no opponent AI speed leveling, 1.0f means that all AI opponents are as fast as the fastest player."/>
  </CNamedResponseCurve>
 </CImpulseParamsMgr>
 <CPenaltyParamsMgr Name="m_PenaltyParamsMgr">
  <M Name="ISSVersion" Value="9"/>
  <EnumArray Name="m_aflBodyCheckRiskinessFactor">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="0.0099999997764825821"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="0.05000000074505806"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0.20000000298023224"/>
  </EnumArray>
  <EnumArray Name="m_aflPenaltyCallingRiskinessMultiplier">
   <M Name="Count" Value="4"/>
   <M Name="Stored0" Value="Off"/>
   <M Name="Off" Value="0"/>
   <M Name="Stored1" Value="Loose"/>
   <M Name="Loose" Value="0.5"/>
   <M Name="Stored2" Value="Normal"/>
   <M Name="Normal" Value="1"/>
   <M Name="Stored3" Value="Strict"/>
   <M Name="Strict" Value="1.5"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfMisconductPenalty[eCheckIntensity_None]">
   <M Name="Count" Value="10"/>
   <M Name="Stored0" Value="Boarding"/>
   <M Name="Boarding" Value="0"/>
   <M Name="Stored1" Value="CrossChecking"/>
   <M Name="CrossChecking" Value="0"/>
   <M Name="Stored2" Value="HighSticking"/>
   <M Name="HighSticking" Value="0"/>
   <M Name="Stored3" Value="Holding"/>
   <M Name="Holding" Value="0"/>
   <M Name="Stored4" Value="Hooking"/>
   <M Name="Hooking" Value="0"/>
   <M Name="Stored5" Value="Interference"/>
   <M Name="Interference" Value="0"/>
   <M Name="Stored6" Value="Roughing"/>
   <M Name="Roughing" Value="0"/>
   <M Name="Stored7" Value="Slashing"/>
   <M Name="Slashing" Value="0"/>
   <M Name="Stored8" Value="Tripping"/>
   <M Name="Tripping" Value="0"/>
   <M Name="Stored9" Value="Fighting"/>
   <M Name="Fighting" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfMisconductPenalty[eCheckIntensity_Small]">
   <M Name="Count" Value="10"/>
   <M Name="Stored0" Value="Boarding"/>
   <M Name="Boarding" Value="0.0099999997764825821"/>
   <M Name="Stored1" Value="CrossChecking"/>
   <M Name="CrossChecking" Value="0.0099999997764825821"/>
   <M Name="Stored2" Value="HighSticking"/>
   <M Name="HighSticking" Value="0.0099999997764825821"/>
   <M Name="Stored3" Value="Holding"/>
   <M Name="Holding" Value="0"/>
   <M Name="Stored4" Value="Hooking"/>
   <M Name="Hooking" Value="0"/>
   <M Name="Stored5" Value="Interference"/>
   <M Name="Interference" Value="0"/>
   <M Name="Stored6" Value="Roughing"/>
   <M Name="Roughing" Value="0"/>
   <M Name="Stored7" Value="Slashing"/>
   <M Name="Slashing" Value="0.0099999997764825821"/>
   <M Name="Stored8" Value="Tripping"/>
   <M Name="Tripping" Value="0"/>
   <M Name="Stored9" Value="Fighting"/>
   <M Name="Fighting" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfMisconductPenalty[eCheckIntensity_Medium]">
   <M Name="Count" Value="10"/>
   <M Name="Stored0" Value="Boarding"/>
   <M Name="Boarding" Value="0.019999999552965164"/>
   <M Name="Stored1" Value="CrossChecking"/>
   <M Name="CrossChecking" Value="0.019999999552965164"/>
   <M Name="Stored2" Value="HighSticking"/>
   <M Name="HighSticking" Value="0.019999999552965164"/>
   <M Name="Stored3" Value="Holding"/>
   <M Name="Holding" Value="0"/>
   <M Name="Stored4" Value="Hooking"/>
   <M Name="Hooking" Value="0"/>
   <M Name="Stored5" Value="Interference"/>
   <M Name="Interference" Value="0"/>
   <M Name="Stored6" Value="Roughing"/>
   <M Name="Roughing" Value="0"/>
   <M Name="Stored7" Value="Slashing"/>
   <M Name="Slashing" Value="0.019999999552965164"/>
   <M Name="Stored8" Value="Tripping"/>
   <M Name="Tripping" Value="0"/>
   <M Name="Stored9" Value="Fighting"/>
   <M Name="Fighting" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfMisconductPenalty[eCheckIntensity_Large]">
   <M Name="Count" Value="10"/>
   <M Name="Stored0" Value="Boarding"/>
   <M Name="Boarding" Value="0.029999999329447746"/>
   <M Name="Stored1" Value="CrossChecking"/>
   <M Name="CrossChecking" Value="0.029999999329447746"/>
   <M Name="Stored2" Value="HighSticking"/>
   <M Name="HighSticking" Value="0.029999999329447746"/>
   <M Name="Stored3" Value="Holding"/>
   <M Name="Holding" Value="0"/>
   <M Name="Stored4" Value="Hooking"/>
   <M Name="Hooking" Value="0"/>
   <M Name="Stored5" Value="Interference"/>
   <M Name="Interference" Value="0"/>
   <M Name="Stored6" Value="Roughing"/>
   <M Name="Roughing" Value="0"/>
   <M Name="Stored7" Value="Slashing"/>
   <M Name="Slashing" Value="0.029999999329447746"/>
   <M Name="Stored8" Value="Tripping"/>
   <M Name="Tripping" Value="0"/>
   <M Name="Stored9" Value="Fighting"/>
   <M Name="Fighting" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfMisconductPenalty[eCheckIntensity_XLarge]">
   <M Name="Count" Value="10"/>
   <M Name="Stored0" Value="Boarding"/>
   <M Name="Boarding" Value="0.05000000074505806"/>
   <M Name="Stored1" Value="CrossChecking"/>
   <M Name="CrossChecking" Value="0.05000000074505806"/>
   <M Name="Stored2" Value="HighSticking"/>
   <M Name="HighSticking" Value="0.05000000074505806"/>
   <M Name="Stored3" Value="Holding"/>
   <M Name="Holding" Value="0"/>
   <M Name="Stored4" Value="Hooking"/>
   <M Name="Hooking" Value="0"/>
   <M Name="Stored5" Value="Interference"/>
   <M Name="Interference" Value="0"/>
   <M Name="Stored6" Value="Roughing"/>
   <M Name="Roughing" Value="0"/>
   <M Name="Stored7" Value="Slashing"/>
   <M Name="Slashing" Value="0.05000000074505806"/>
   <M Name="Stored8" Value="Tripping"/>
   <M Name="Tripping" Value="0"/>
   <M Name="Stored9" Value="Fighting"/>
   <M Name="Fighting" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfMisconductPenalty[eCheckIntensity_XXLarge]">
   <M Name="Count" Value="10"/>
   <M Name="Stored0" Value="Boarding"/>
   <M Name="Boarding" Value="0.10000000149011612"/>
   <M Name="Stored1" Value="CrossChecking"/>
   <M Name="CrossChecking" Value="0.15000000596046448"/>
   <M Name="Stored2" Value="HighSticking"/>
   <M Name="HighSticking" Value="0.15000000596046448"/>
   <M Name="Stored3" Value="Holding"/>
   <M Name="Holding" Value="0"/>
   <M Name="Stored4" Value="Hooking"/>
   <M Name="Hooking" Value="0"/>
   <M Name="Stored5" Value="Interference"/>
   <M Name="Interference" Value="0"/>
   <M Name="Stored6" Value="Roughing"/>
   <M Name="Roughing" Value="0.05000000074505806"/>
   <M Name="Stored7" Value="Slashing"/>
   <M Name="Slashing" Value="0.15000000596046448"/>
   <M Name="Stored8" Value="Tripping"/>
   <M Name="Tripping" Value="0"/>
   <M Name="Stored9" Value="Fighting"/>
   <M Name="Fighting" Value="0"/>
  </EnumArray>
  <CNamedResponseCurve Name="m_RefKarmaToBodyCheckRiskinessMultiplier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="RefKarmaToBodyCheckRiskinessMultiplier"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="1"/>
    <M Name="m_iCount" Value="2"/>
    <M Name="m_pflSamples[i]" Value="1.1000000238418579"/>
    <M Name="m_pflSamples[i]" Value="0.75"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Player&apos;s current RefKarma Level"/>
   <M Name="m_ssOutputDescription" Value="A percentage multiplier to apply to the Riskiness Rating of a BodyCheck"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_RefKarmaToStickCheckRiskinessMultiplier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="RefKarmaToStickCheckRiskinessMultiplier"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="100"/>
    <M Name="m_iCount" Value="5"/>
    <M Name="m_pflSamples[i]" Value="1.25"/>
    <M Name="m_pflSamples[i]" Value="1.2000000476837158"/>
    <M Name="m_pflSamples[i]" Value="1.1000000238418579"/>
    <M Name="m_pflSamples[i]" Value="0.94999998807907104"/>
    <M Name="m_pflSamples[i]" Value="0.75"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Player&apos;s current RefKarma Level"/>
   <M Name="m_ssOutputDescription" Value="A percentage multiplier to apply to the Riskiness Rating of a StickCheck"/>
  </CNamedResponseCurve>
  <EnumArray Name="m_aflStickCheckRiskinessFactor">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="0.019999999552965164"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="0.5"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0.80000001192092896"/>
  </EnumArray>
  <CNamedResponseCurve Name="m_OpennessToStickCheckRiskinessMultiplier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="OpennessToStickCheckRiskinessMultiplier"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="4"/>
    <M Name="m_iCount" Value="5"/>
    <M Name="m_pflSamples[i]" Value="2"/>
    <M Name="m_pflSamples[i]" Value="1.0499999523162842"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Opponents in drive lane"/>
   <M Name="m_ssOutputDescription" Value="A percentage multiplier to apply to the Riskiness Rating of a StickCheck"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_PuckOwnershipStickCheckRiskinessMultiplier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="PuckOwnershipStickCheckRiskinessMultiplier"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="5"/>
    <M Name="m_iCount" Value="5"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1.25"/>
    <M Name="m_pflSamples[i]" Value="1.5"/>
    <M Name="m_pflSamples[i]" Value="2"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Time since touched the puck"/>
   <M Name="m_ssOutputDescription" Value="A percentage multiplier to apply to the Riskiness Rating of a StickCheck"/>
  </CNamedResponseCurve>
  <CNamedResponseCurve Name="m_PuckOwnershipBodyCheckRiskinessMultiplier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="PuckOwnershipBodyCheckRiskinessMultiplier"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="0"/>
    <M Name="m_flMaxIn" Value="5"/>
    <M Name="m_iCount" Value="5"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1"/>
    <M Name="m_pflSamples[i]" Value="1.5"/>
    <M Name="m_pflSamples[i]" Value="2"/>
    <M Name="m_pflSamples[i]" Value="5"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Time since touched the puck"/>
   <M Name="m_ssOutputDescription" Value="A percentage multiplier to apply to the Riskiness Rating of a BodyCheck"/>
  </CNamedResponseCurve>
  <M Name="m_flCheckFromBehindRiskinessMultiplier" Value="1.5"/>
 </CPenaltyParamsMgr>
 <CInjuryParamsMgr Name="m_InjuryParamsMgr">
  <M Name="ISSVersion" Value="2"/>
  <M Name="m_flPercentOfAnnoyingToUserInjuriesToKeep" Value="1"/>
  <EnumArray Name="m_aflChanceOfMajorInjury">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0.10000000149011612"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0.20000000298023224"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="0.30000001192092896"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="0.40000000596046448"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0.5"/>
  </EnumArray>
  <EnumArray Name="m_aflBodyCheckRiskinessFactor">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="9.9999997473787516e-005"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0.00019999999494757503"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="0.0010000000474974513"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="0.004999999888241291"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0.0099999997764825821"/>
  </EnumArray>
  <EnumArray Name="m_aflPlayerInjuriesRiskinessMultiplier">
   <M Name="Count" Value="3"/>
   <M Name="Stored0" Value="Off"/>
   <M Name="Off" Value="0"/>
   <M Name="Stored1" Value="Rare"/>
   <M Name="Rare" Value="0.5"/>
   <M Name="Stored2" Value="Normal"/>
   <M Name="Normal" Value="1"/>
  </EnumArray>
  <CNamedResponseCurve Name="m_DurabilityToRiskinessFactorModifier">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_ssName" Value="DurabilityToRiskinessFactorModifier"/>
   <CResponseCurve Name="Parent CResponseCurve">
    <M Name="m_flMinIn" Value="30"/>
    <M Name="m_flMaxIn" Value="95"/>
    <M Name="m_iCount" Value="3"/>
    <M Name="m_pflSamples[i]" Value="2"/>
    <M Name="m_pflSamples[i]" Value="0.95081967115402222"/>
    <M Name="m_pflSamples[i]" Value="0"/>
   </CResponseCurve>
   <M Name="m_ssInputDescription" Value="Player&apos;s Durability rating"/>
   <M Name="m_ssOutputDescription" Value="A percentage modifier to add to Injury Riskiness"/>
  </CNamedResponseCurve>
  <EnumArray Name="m_aflStickCheckRiskinessFactor">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="0"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="0"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="0"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="0"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="0"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfSeverityType[eCheckIntensity_None]">
   <M Name="Count" Value="5"/>
   <M Name="Stored0" Value="Sev1"/>
   <M Name="Sev1" Value="0"/>
   <M Name="Stored1" Value="Sev2"/>
   <M Name="Sev2" Value="0"/>
   <M Name="Stored2" Value="Sev3"/>
   <M Name="Sev3" Value="0"/>
   <M Name="Stored3" Value="Sev4"/>
   <M Name="Sev4" Value="0"/>
   <M Name="Stored4" Value="Sev5"/>
   <M Name="Sev5" Value="1"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfSeverityType[eCheckIntensity_Small]">
   <M Name="Count" Value="5"/>
   <M Name="Stored0" Value="Sev1"/>
   <M Name="Sev1" Value="0"/>
   <M Name="Stored1" Value="Sev2"/>
   <M Name="Sev2" Value="0"/>
   <M Name="Stored2" Value="Sev3"/>
   <M Name="Sev3" Value="0"/>
   <M Name="Stored3" Value="Sev4"/>
   <M Name="Sev4" Value="0.10000000149011612"/>
   <M Name="Stored4" Value="Sev5"/>
   <M Name="Sev5" Value="1"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfSeverityType[eCheckIntensity_Medium]">
   <M Name="Count" Value="5"/>
   <M Name="Stored0" Value="Sev1"/>
   <M Name="Sev1" Value="0"/>
   <M Name="Stored1" Value="Sev2"/>
   <M Name="Sev2" Value="0"/>
   <M Name="Stored2" Value="Sev3"/>
   <M Name="Sev3" Value="0"/>
   <M Name="Stored3" Value="Sev4"/>
   <M Name="Sev4" Value="0.20000000298023224"/>
   <M Name="Stored4" Value="Sev5"/>
   <M Name="Sev5" Value="1"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfSeverityType[eCheckIntensity_Large]">
   <M Name="Count" Value="5"/>
   <M Name="Stored0" Value="Sev1"/>
   <M Name="Sev1" Value="0"/>
   <M Name="Stored1" Value="Sev2"/>
   <M Name="Sev2" Value="0"/>
   <M Name="Stored2" Value="Sev3"/>
   <M Name="Sev3" Value="0.10000000149011612"/>
   <M Name="Stored3" Value="Sev4"/>
   <M Name="Sev4" Value="0.20000000298023224"/>
   <M Name="Stored4" Value="Sev5"/>
   <M Name="Sev5" Value="1"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfSeverityType[eCheckIntensity_XLarge]">
   <M Name="Count" Value="5"/>
   <M Name="Stored0" Value="Sev1"/>
   <M Name="Sev1" Value="0.05000000074505806"/>
   <M Name="Stored1" Value="Sev2"/>
   <M Name="Sev2" Value="0.10000000149011612"/>
   <M Name="Stored2" Value="Sev3"/>
   <M Name="Sev3" Value="0.30000001192092896"/>
   <M Name="Stored3" Value="Sev4"/>
   <M Name="Sev4" Value="0.60000002384185791"/>
   <M Name="Stored4" Value="Sev5"/>
   <M Name="Sev5" Value="1"/>
  </EnumArray>
  <EnumArray Name="m_aflChanceOfSeverityType[eCheckIntensity_XXLarge]">
   <M Name="Count" Value="5"/>
   <M Name="Stored0" Value="Sev1"/>
   <M Name="Sev1" Value="0.10000000149011612"/>
   <M Name="Stored1" Value="Sev2"/>
   <M Name="Sev2" Value="0.30000001192092896"/>
   <M Name="Stored2" Value="Sev3"/>
   <M Name="Sev3" Value="0.60000002384185791"/>
   <M Name="Stored3" Value="Sev4"/>
   <M Name="Sev4" Value="0.89999997615814209"/>
   <M Name="Stored4" Value="Sev5"/>
   <M Name="Sev5" Value="1"/>
  </EnumArray>
 </CInjuryParamsMgr>
 <CFatigueParamsMgr Name="m_FatigueParamsMgr">
  <M Name="ISSVersion" Value="1"/>
  <M Name="m_flOnIceModifierPerSecond" Value="-0.0010000000474974513"/>
  <M Name="m_flOffIceModifierPerSecond" Value="0.0024999999441206455"/>
  <M Name="m_flDekeModifier" Value="-0.019999999552965164"/>
  <M Name="m_flPokeCheckInstigatorModifier" Value="-0.019999999552965164"/>
  <M Name="m_flRoleSpecificModifier" Value="-0.10000000149011612"/>
  <M Name="m_flPinPlayerInstigatorModifierPerSecond" Value="-0.019999999552965164"/>
  <M Name="m_flPinPlayerVictimModifierPerSecond" Value="-0.019999999552965164"/>
  <M Name="m_flPinPlayerAbusedInstigatorModifier" Value="-0.10000000149011612"/>
  <M Name="m_flPinPlayerAbusedVictimModifier" Value="-0.30000001192092896"/>
  <M Name="m_flPinPlayerAbusedInstigatorModifier" Value="-0.10000000149011612"/>
  <M Name="m_flPinPlayerAbusedVictimModifier" Value="-0.30000001192092896"/>
  <EnumArray Name="m_aflBodyCheckIntensityToInstigatorModifier">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="-0.019999999552965164"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="-0.029999999329447746"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="-0.05000000074505806"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="-0.070000000298023224"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="-0.10000000149011612"/>
  </EnumArray>
  <EnumArray Name="m_aflBodyCheckIntensityToVictimModifier">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="-0.019999999552965164"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="-0.029999999329447746"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="-0.05000000074505806"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="-0.070000000298023224"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="-0.10000000149011612"/>
  </EnumArray>
  <EnumArray Name="m_aflStickCheckIntensityToInstigatorModifier">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="-0.019999999552965164"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="-0.029999999329447746"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="-0.05000000074505806"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="-0.070000000298023224"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="-0.10000000149011612"/>
  </EnumArray>
  <EnumArray Name="m_aflStickCheckIntensityToVictimModifier">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="-0.019999999552965164"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="-0.029999999329447746"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="-0.05000000074505806"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="-0.070000000298023224"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="-0.10000000149011612"/>
  </EnumArray>
 </CFatigueParamsMgr>
 <CRefKarmaParamsMgr Name="m_RefKarmaParamsMgr">
  <M Name="ISSVersion" Value="1"/>
  <M Name="m_flGlobalRefKarmaLevelModifierScalar" Value="1"/>
  <M Name="m_flAllPlayerModifierPerSecond" Value="0.0099999997764825821"/>
  <M Name="m_flPinPlayerInstigatorModifierPerSecond" Value="-0.11999999731779099"/>
  <M Name="m_flPinPlayerAbusedInstigatorModifier" Value="-0.30000001192092896"/>
  <M Name="m_flCaptainMultiplier" Value="0.80000001192092896"/>
  <M Name="m_flThirdPeriodTieScoreMultiplier" Value="0.89999997615814209"/>
  <M Name="m_flOvertimeMultiplier" Value="0.85000002384185791"/>
  <M Name="m_flPlayoffGameMultiplier" Value="0.89999997615814209"/>
  <EnumArray Name="m_aflBodyCheckIntensityToInstigatorModifier">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="-0.10000000149011612"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="-0.10000000149011612"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="-0.10000000149011612"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="-0.40000000596046448"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="-0.5"/>
  </EnumArray>
  <EnumArray Name="m_aflStickCheckIntensityToInstigatorModifier">
   <M Name="Count" Value="6"/>
   <M Name="Stored0" Value="None"/>
   <M Name="None" Value="0"/>
   <M Name="Stored1" Value="Small"/>
   <M Name="Small" Value="-0.20000000298023224"/>
   <M Name="Stored2" Value="Medium"/>
   <M Name="Medium" Value="-0.40000000596046448"/>
   <M Name="Stored3" Value="Large"/>
   <M Name="Large" Value="-0.60000002384185791"/>
   <M Name="Stored4" Value="XLarge"/>
   <M Name="XLarge" Value="-0.80000001192092896"/>
   <M Name="Stored5" Value="XXLarge"/>
   <M Name="XXLarge" Value="-0.89999997615814209"/>
  </EnumArray>
 </CRefKarmaParamsMgr>
 <CTurboParamsMgr Name="m_TurboParamsMgr">
  <M Name="ISSVersion" Value="2"/>
  <M Name="m_flBaseTurboRecoveredPerSecond" Value="0.5"/>
  <M Name="m_flMaxTurboConsumedPerSec" Value="0.34000000357627869"/>
  <EnumArray Name="m_aflTurboRechargeDeltaForAIPlayers">
   <M Name="Count" Value="4"/>
   <M Name="Stored0" Value="BeerLeague"/>
   <M Name="BeerLeague" Value="0.20000000298023224"/>
   <M Name="Stored1" Value="College"/>
   <M Name="College" Value="0.20000000298023224"/>
   <M Name="Stored2" Value="Pro"/>
   <M Name="Pro" Value="0.15000000596046448"/>
   <M Name="Stored3" Value="AllStar"/>
   <M Name="AllStar" Value="0.15000000596046448"/>
  </EnumArray>
  <EnumArray Name="m_aflTurboReserveLevelForAIPlayerOnUCTeam">
   <M Name="Count" Value="4"/>
   <M Name="Stored0" Value="BeerLeague"/>
   <M Name="BeerLeague" Value="0.25"/>
   <M Name="Stored1" Value="College"/>
   <M Name="College" Value="0.20000000298023224"/>
   <M Name="Stored2" Value="Pro"/>
   <M Name="Pro" Value="0.15000000596046448"/>
   <M Name="Stored3" Value="AllStar"/>
   <M Name="AllStar" Value="0.10000000149011612"/>
  </EnumArray>
  <EnumArray Name="m_aflTurboConsumedMultiplierForUCPlayers">
   <M Name="Count" Value="4"/>
   <M Name="Stored0" Value="BeerLeague"/>
   <M Name="BeerLeague" Value="1"/>
   <M Name="Stored1" Value="College"/>
   <M Name="College" Value="1.2000000476837158"/>
   <M Name="Stored2" Value="Pro"/>
   <M Name="Pro" Value="1.3999999761581421"/>
   <M Name="Stored3" Value="AllStar"/>
   <M Name="AllStar" Value="1.6000000238418579"/>
  </EnumArray>
 </CTurboParamsMgr>
 <CGoalieParamsMgr Name="m_GoalieParamsMgr">
  <M Name="ISSVersion" Value="2"/>
  <CGoalieButterfly Name="m_butterfly">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_flEnemyOwnerDistance" Value="40"/>
   <M Name="m_flOptimalPositionTolerance" Value="1"/>
   <CDeltaTime Name="m_dUnownedPuckMinTimeThreshold">
    <M Name="m_flSeconds" Value="1"/>
   </CDeltaTime>
   <CDeltaTime Name="m_dUnownedPuckMaxTimeThreshold">
    <M Name="m_flSeconds" Value="2"/>
   </CDeltaTime>
  </CGoalieButterfly>
  <CGoalieEndOfPowerPlay Name="m_endOfPowerPlay">
   <M Name="ISSVersion" Value="1"/>
   <CDeltaTime Name="m_dMaxSignalTime">
    <M Name="m_flSeconds" Value="5"/>
   </CDeltaTime>
   <CDeltaTime Name="m_dMaxSignalTime">
    <M Name="m_flSeconds" Value="5"/>
   </CDeltaTime>
  </CGoalieEndOfPowerPlay>
  <CGoalieRetrievePuck Name="m_retrievePuck">
   <M Name="ISSVersion" Value="2"/>
   <M Name="m_flMaxSpeed" Value="40"/>
   <M Name="m_flImmediateGrabDistance" Value="4"/>
   <M Name="m_flBehindNetMaxDistance" Value="15"/>
   <M Name="m_flBehindNetMinEnemyDistance" Value="20"/>
   <M Name="m_flBehindNetMinFriendlyDistance" Value="15"/>
   <M Name="m_flIgnoreDistance" Value="30"/>
  </CGoalieRetrievePuck>
  <CGoalieStandupFromProne Name="m_standFromProne">
   <M Name="ISSVersion" Value="1"/>
   <CDeltaTime Name="m_dMinTime">
    <M Name="m_flSeconds" Value="0.20000000298023224"/>
   </CDeltaTime>
   <M Name="m_flEnemyPossesSafeDistance" Value="15"/>
   <M Name="m_flEnemyNoPossesSafeDistance" Value="10"/>
   <M Name="m_flPuckNoPossesSafeDistance" Value="5"/>
  </CGoalieStandupFromProne>
  <CGoalieReadyMovement Name="m_readyMovement">
   <M Name="ISSVersion" Value="3"/>
   <M Name="m_flStationaryPuckSaveDistance" Value="10"/>
   <M Name="m_flPuckReceedingSaveDistance" Value="10"/>
   <M Name="m_flPuckOwnedByFriendlySaveDistance" Value="5"/>
   <M Name="m_flPuckOwnedByOfficialSaveDistance" Value="5"/>
   <M Name="m_flOpponentSaveNoticeDistance" Value="50"/>
   <M Name="m_flBackwardSkateSpeed" Value="2"/>
   <M Name="m_flSideStepSpeed" Value="4"/>
   <M Name="m_flPuckPassSpeed" Value="20"/>
   <M Name="m_flBounceDistance" Value="25"/>
   <M Name="m_flGoalieBounceDistance" Value="7"/>
   <M Name="m_flFarDistance" Value="32"/>
   <M Name="m_flGoalieFarDistance" Value="4"/>
   <M Name="m_flPostUpAngle" Value="35"/>
   <M Name="m_flPivotCenter" Value="-1"/>
   <M Name="m_flPivotMinLength" Value="4"/>
   <M Name="m_fForceCreaseMovement" Value="1"/>
   <EnumArray Name="m_flForceCreaseMaxMovementRate">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="6.5"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="7"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="7.5"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="8"/>
   </EnumArray>
   <EnumArray Name="m_aForceCreaseMaxRotateRate">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <CAngle Name="BeerLeague">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
    <M Name="Stored1" Value="College"/>
    <CAngle Name="College">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
    <M Name="Stored2" Value="Pro"/>
    <CAngle Name="Pro">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
    <M Name="Stored3" Value="AllStar"/>
    <CAngle Name="AllStar">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
   </EnumArray>
   <M Name="m_flEnemyOwnerDistanceDelta" Value="11"/>
   <M Name="m_flShortGlideThreshold" Value="3.5"/>
   <M Name="m_flShuffleThreshold" Value="0.05000000074505806"/>
   <M Name="m_flShuffleVelocity" Value="10"/>
   <CNamedResponseCurve Name="m_gChargeRatingEffect">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value="ChargeRatingEffect"/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="11"/>
     <M Name="m_pflSamples[i]" Value="5"/>
     <M Name="m_pflSamples[i]" Value="4.5"/>
     <M Name="m_pflSamples[i]" Value="4"/>
     <M Name="m_pflSamples[i]" Value="3.5"/>
     <M Name="m_pflSamples[i]" Value="3"/>
     <M Name="m_pflSamples[i]" Value="2.5"/>
     <M Name="m_pflSamples[i]" Value="2"/>
     <M Name="m_pflSamples[i]" Value="1.5"/>
     <M Name="m_pflSamples[i]" Value="1"/>
     <M Name="m_pflSamples[i]" Value="0.5"/>
     <M Name="m_pflSamples[i]" Value="0"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Goalie charge rating"/>
    <M Name="m_ssOutputDescription" Value="Distance back from optimal position that goalie ready positions himself"/>
   </CNamedResponseCurve>
  </CGoalieReadyMovement>
  <CGoalieShotOnGoal Name="m_shotOnGoal">
   <M Name="ISSVersion" Value="13"/>
   <M Name="m_flGoalieWidthMonitored" Value="5"/>
   <M Name="m_flShotMaxDistance" Value="50"/>
   <M Name="m_flShotMinSpeed" Value="65"/>
   <M Name="m_flRetrieveMaxHeight" Value="0.5"/>
   <M Name="m_flPassIntersectTime" Value="1"/>
   <M Name="m_flShotIntersectTime" Value="1"/>
   <CAngle Name="m_aMinIncidenceAngleToSave">
    <M Name="m_value" Value="0.0872664675116539"/>
   </CAngle>
   <EnumArray Name="m_flFailSaveDifficultyModifier">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="14"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="12"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="8"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="4"/>
   </EnumArray>
   <M Name="m_flReboundModifier" Value="-0.10000000149011612"/>
   <CDeltaTime Name="m_dReboundTime">
    <M Name="m_flSeconds" Value="1"/>
   </CDeltaTime>
   <M Name="m_flDekeModifier" Value="-0.10000000149011612"/>
   <CDeltaTime Name="m_dDekeTime">
    <M Name="m_flSeconds" Value="1"/>
   </CDeltaTime>
   <M Name="m_flSlapShotModifier" Value="5"/>
   <M Name="m_flWristShotModifier" Value="0"/>
   <M Name="m_flOneTimerModifier" Value="15"/>
   <CNamedResponseCurve Name="m_gLowerCenter">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value=""/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0.69999998807907104"/>
     <M Name="m_pflSamples[i]" Value="0.89999997615814209"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Goalie lower center"/>
    <M Name="m_ssOutputDescription" Value="Base probability of goalie making save in this location based on rating"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_gLowerLeft">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value=""/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0.69999998807907104"/>
     <M Name="m_pflSamples[i]" Value="0.89999997615814209"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Goalie lower left"/>
    <M Name="m_ssOutputDescription" Value="Base probability of goalie making save in this location based on rating"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_gLowerRight">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value=""/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0.69999998807907104"/>
     <M Name="m_pflSamples[i]" Value="0.89999997615814209"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Goalie lower right"/>
    <M Name="m_ssOutputDescription" Value="Base probability of goalie making save in this location based on rating"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_gTopLeft">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value=""/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0.69999998807907104"/>
     <M Name="m_pflSamples[i]" Value="0.89999997615814209"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Goalie top left"/>
    <M Name="m_ssOutputDescription" Value="Base probability of goalie making save in this location based on rating"/>
   </CNamedResponseCurve>
   <CNamedResponseCurve Name="m_gTopRight">
    <M Name="ISSVersion" Value="1"/>
    <M Name="m_ssName" Value=""/>
    <CResponseCurve Name="Parent CResponseCurve">
     <M Name="m_flMinIn" Value="0"/>
     <M Name="m_flMaxIn" Value="100"/>
     <M Name="m_iCount" Value="2"/>
     <M Name="m_pflSamples[i]" Value="0.69999998807907104"/>
     <M Name="m_pflSamples[i]" Value="0.89999997615814209"/>
    </CResponseCurve>
    <M Name="m_ssInputDescription" Value="Goalie top right"/>
    <M Name="m_ssOutputDescription" Value="Base probability of goalie making save in this location based on rating"/>
   </CNamedResponseCurve>
   <M Name="m_flButterflyMatchMultiplier" Value="10"/>
   <M Name="m_flMoveFurtherFromPuckLineThreshold" Value="0.94999998807907104"/>
   <M Name="m_flMoveFurtherFromPuckLineMultiplier" Value="0.5"/>
   <M Name="m_flSaveRegionTopHeight" Value="3"/>
   <M Name="m_flSaveRegionLegSlope" Value="0.66666668653488159"/>
   <M Name="m_flGoalieSkillMultiplier" Value="1"/>
   <M Name="m_flShooterSkillBase" Value="0"/>
   <M Name="m_flShooterSkillMultiplier" Value="0.5"/>
   <M Name="m_flAccuracySkillBase" Value="70"/>
   <M Name="m_flAccuracySkillMultiplier" Value="0.5"/>
   <M Name="m_flPuckDistanceMultiplier" Value="0.10000000149011612"/>
   <M Name="m_flLayingProneModifier" Value="20"/>
   <M Name="m_flMoveFurtherFromPuckLineThresholdScoringSave" Value="0.64999997615814209"/>
   <M Name="m_flDueScoreMutliplier" Value="2"/>
   <M Name="m_flMedRangeDistance" Value="30"/>
   <M Name="m_flMedRangeMultiplier" Value="0.40000000596046448"/>
   <M Name="m_flLongRangeDistance" Value="50"/>
   <M Name="m_flLongRangeMultiplier" Value="1"/>
   <M Name="m_flSlapShotOneTimerModifier" Value="20"/>
   <M Name="m_flFinalSkillMultiplier" Value="0.1428571492433548"/>
   <EnumArray Name="m_flAITeamFailSaveDifficultyModifier">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="24"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="12"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="8"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="4"/>
   </EnumArray>
  </CGoalieShotOnGoal>
  <CGoalieSavePuck Name="m_savePuck">
   <M Name="ISSVersion" Value="9"/>
   <EnumArray Name="m_flMaxMoveRate">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="8.5"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="9"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="9.5"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="10"/>
   </EnumArray>
   <EnumArray Name="m_aMaxRotateRate">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <CAngle Name="BeerLeague">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
    <M Name="Stored1" Value="College"/>
    <CAngle Name="College">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
    <M Name="Stored2" Value="Pro"/>
    <CAngle Name="Pro">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
    <M Name="Stored3" Value="AllStar"/>
    <CAngle Name="AllStar">
     <M Name="m_value" Value="3.1415927410125732"/>
    </CAngle>
   </EnumArray>
   <M Name="m_flMaxFailedSaveDistance" Value="3"/>
   <M Name="m_fPlayFailedSaveAnimation" Value="1"/>
   <M Name="m_fChooseOneSave" Value="1"/>
   <M Name="m_flMaxSaveAttachHeightDist" Value="0.10000000149011612"/>
   <M Name="m_flMaxSaveAttachPlaneDist" Value="0.10000000149011612"/>
   <M Name="m_flSaveBlendLocationChangeRate" Value="0.30000001192092896"/>
   <CAngle Name="m_aSaveBlendRotateChangeRate">
    <M Name="m_value" Value="0.069813169538974762"/>
   </CAngle>
   <CAngle Name="m_aSaveAttachAngleTolerance">
    <M Name="m_value" Value="0.78539818525314331"/>
   </CAngle>
   <M Name="m_flSaveAttachPlaybackSpeedTolerance" Value="0.20000000298023224"/>
   <M Name="m_flSaveDisplacementPercentage" Value="0.89999997615814209"/>
   <EnumArray Name="m_flDampenChance">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="0.10999999195337296"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="0.20999999344348907"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0.25999999046325684"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0.31000000238418579"/>
   </EnumArray>
   <EnumArray Name="m_flDampenChanceVariance">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="-0.20000000298023224"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="-0.15000000596046448"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="-0.10000000149011612"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="-0.05000000074505806"/>
   </EnumArray>
   <EnumArray Name="m_flDampenVelocity">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="1"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="1"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="1"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="1"/>
   </EnumArray>
   <EnumArray Name="m_flDampenVelocityVariance">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="2"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="2"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="2"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="2"/>
   </EnumArray>
   <EnumArray Name="m_flAnimationDeflectMaxSpeed">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="80"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="70"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="60"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="50"/>
   </EnumArray>
   <EnumArray Name="m_flAnimationDeflectModifier">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="0.5"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="0.44999998807907104"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0.40000000596046448"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0.34999999403953552"/>
   </EnumArray>
   <EnumArray Name="m_flAnimationDeflectModifierVariance">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="0.20000000298023224"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="0.20000000298023224"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="0.20000000298023224"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="0.20000000298023224"/>
   </EnumArray>
   <M Name="m_flAttachInNetPenaltyRate" Value="20"/>
   <M Name="m_flSaveBackStepLimit" Value="0.5"/>
   <CDeltaTime Name="m_dForgivableTimeInGoal">
    <M Name="m_flSeconds" Value="0.033366702497005463"/>
   </CDeltaTime>
  </CGoalieSavePuck>
  <CGoalieSmotherPuck Name="m_smotherPuck">
   <M Name="ISSVersion" Value="13"/>
   <CDeltaTime Name="m_dDelayAfterUserPass">
    <M Name="m_flSeconds" Value="1"/>
   </CDeltaTime>
   <M Name="m_flPuckDistance" Value="4"/>
   <M Name="m_flOwnedEnemySmotherDistance" Value="8"/>
   <M Name="m_flOwnedEnemySmotherDistanceTimePressure" Value="8"/>
   <M Name="m_flHoldTimeNonPressureMultiplier" Value="0.75"/>
   <M Name="m_flFreePuckDistance" Value="3"/>
   <M Name="m_flFreeEnemyDistanceToPuck" Value="5"/>
   <CDeltaTime Name="m_dDelayAfterPokeCheck">
    <M Name="m_flSeconds" Value="1"/>
   </CDeltaTime>
   <M Name="m_flAICoverToSmotherDistance" Value="3"/>
   <M Name="m_flAICoverToSmotherChance" Value="10"/>
   <M Name="m_flAIGoalieSmotherTankSize" Value="100"/>
   <M Name="m_flAIGoalieSmotherMinEnemyDistance" Value="2"/>
   <M Name="m_flAIGoalieSmotherMaxEnemyDistance" Value="8"/>
   <M Name="m_flAIGoalieSmotherMinEnemyValue" Value="100"/>
   <M Name="m_flAIGoalieSmotherMaxEnemyValue" Value="10"/>
   <M Name="m_flAIGoalieSmotherPokeCheckValue" Value="100"/>
   <M Name="m_flDropPuckInHandDistance" Value="10"/>
   <M Name="m_flMaxCoverDistance" Value="2.5"/>
   <M Name="m_flCenterOfGravityOffset" Value="1.5"/>
   <M Name="m_flMaxCoverHeight" Value="3"/>
   <M Name="m_flAIGoalieSmotherPokeCheckDistance" Value="6.5"/>
  </CGoalieSmotherPuck>
  <CGoalieDejected Name="m_dejected">
   <M Name="ISSVersion" Value="5"/>
   <CTeamPoint2 Name="m_vLowPosition">
    <M Name="m_x" Value="0"/>
    <M Name="m_z" Value="0.5"/>
   </CTeamPoint2>
   <CTeamPoint2 Name="m_vMedPosition">
    <M Name="m_x" Value="0"/>
    <M Name="m_z" Value="1"/>
   </CTeamPoint2>
   <CTeamPoint2 Name="m_vHighPosition">
    <M Name="m_x" Value="0"/>
    <M Name="m_z" Value="3.7000000476837158"/>
   </CTeamPoint2>
   <M Name="m_flDejectedPositionDist" Value="2"/>
   <M Name="m_flHighDejectedMinPlayerDistance" Value="20"/>
  </CGoalieDejected>
  <CGoalieCasual Name="m_casual">
   <M Name="ISSVersion" Value="3"/>
   <CTeamPoint2 Name="m_vPosition">
    <M Name="m_x" Value="0"/>
    <M Name="m_z" Value="0.5"/>
   </CTeamPoint2>
  </CGoalieCasual>
  <CGoalieDumpPuck Name="m_dumpPuck">
   <M Name="ISSVersion" Value="2"/>
   <M Name="m_flEnemyNoPossesSafeDistance" Value="10"/>
   <M Name="m_flMinimumDumpEnemyDistance" Value="20"/>
   <M Name="m_flFriendToEnemyDumpRatio" Value="2"/>
   <M Name="m_flReadyDumpSpeed" Value="40"/>
   <M Name="m_flCoveringDumpSpeed" Value="30"/>
  </CGoalieDumpPuck>
  <CGoaliePoke Name="m_pokeCheck">
   <M Name="ISSVersion" Value="2"/>
   <M Name="m_flDistance" Value="8"/>
   <M Name="m_flFreePuckDistance" Value="8"/>
  </CGoaliePoke>
  <CGoalieOutOfPosition Name="m_outOfPosition">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_flMaxRootDistance" Value="10"/>
  </CGoalieOutOfPosition>
  <CGoalieRatingEffects Name="m_ratingsEffect">
   <M Name="ISSVersion" Value="2"/>
   <M Name="m_flReboundMultiplier" Value="0.72000002861022949"/>
   <CDeltaTime Name="m_dRecoverBaseTime">
    <M Name="m_flSeconds" Value="-0.10000000149011612"/>
   </CDeltaTime>
   <M Name="m_flRecoverSpeed" Value="0.5"/>
  </CGoalieRatingEffects>
  <CGoalieClutch Name="m_clutch">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_flStart" Value="0.20000000298023224"/>
   <M Name="m_flEnd" Value="1"/>
   <M Name="m_flMultBase" Value="5"/>
   <M Name="m_flMultTop" Value="15"/>
  </CGoalieClutch>
  <CGoalieRattled Name="m_rattled">
   <M Name="ISSVersion" Value="1"/>
   <M Name="m_flTankSize" Value="40"/>
   <M Name="m_flScoreCost" Value="20"/>
   <M Name="m_flComposureRefillRateBaseMultiplier" Value="1"/>
   <M Name="m_flComposureRefillRateTopMultiplier" Value="2"/>
   <M Name="m_flTankPenaltyStart" Value="35"/>
   <M Name="m_flTankPenaltyEnd" Value="0"/>
   <M Name="m_flTankPenaltyStartMultiplier" Value="1"/>
   <M Name="m_flTankPenaltyEndMultiplier" Value="0.80000001192092896"/>
  </CGoalieRattled>
  <CGoaliePostUpMovement Name="m_postMovement">
   <M Name="ISSVersion" Value="1"/>
   <EnumArray Name="m_flPostToPostMovementRate">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="9"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="10"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="11"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="12"/>
   </EnumArray>
   <EnumArray Name="m_flPostToPostBuffer">
    <M Name="Count" Value="4"/>
    <M Name="Stored0" Value="BeerLeague"/>
    <M Name="BeerLeague" Value="1.5"/>
    <M Name="Stored1" Value="College"/>
    <M Name="College" Value="1"/>
    <M Name="Stored2" Value="Pro"/>
    <M Name="Pro" Value="1"/>
    <M Name="Stored3" Value="AllStar"/>
    <M Name="AllStar" Value="1"/>
   </EnumArray>
  </CGoaliePostUpMovement>
 </CGoalieParamsMgr>
</SerializedState>
