# This goes into level/gfx/misc # #Playback restrictors SET_MAX_EFFECTS 4 SET_MAX_FX_PLAYED 1 # # Number of 3d particles SET_PARTICLE_COUNT 9 # # 3d Particle Settings SET_LIFETIME 110.0 SET_OPAQUE_LIFETIME 80.0 SET_IMPACT_DAMPING 0.3 # #3d Geometry (from local 3DFX.ps2) SET_GDS_SOURCE Level ADD_FCC_MODEL CBL1 ADD_FCC_MODEL CBL2 ADD_FCC_MODEL CBL3 ADD_FCC_MODEL CBL4 ADD_FCC_MODEL CBL5 ADD_FCC_MODEL GPS1 ADD_FCC_MODEL GPS2 ADD_FCC_MODEL GPS3 # #Initial Influence STARTUP_AFFECTOR Explode SET_SCALAR_0 0.4 SET_SCALAR_1 3.0 # #Secondary Influence(s) ADD_AFFECTOR Gravity SET_VECTOR_0 0.0, -0.5, 0.0 # #2d Supplementary effects #Initial 2d pfx (from local pfx.vfx) STARTUP_PFX DustImpact02 # #Ground Impact 2d pfx (from local pfx.vfx) IMPACT_PFX DustImpact03 # #Audio #Initial sound effect STARTUP_SFX ROCK_EXPLODE # #Ground impact sound effect IMPACT_SFX ROCK_LAND