# This goes into level/gfx/misc # #Playback restrictors SET_MAX_EFFECTS 4 SET_MAX_FX_PLAYED 1 # # Number of 3d particles SET_PARTICLE_COUNT 9 # # 3d Particle Settings SET_LIFETIME 120.0 SET_OPAQUE_LIFETIME 90.0 SET_IMPACT_DAMPING 0.5 # #3d Geometry (from local 3DFX.ps2) SET_GDS_SOURCE Level ADD_FCC_MODEL WM01 ADD_FCC_MODEL WM03 ADD_FCC_MODEL MTH1 ADD_FCC_MODEL MTH3 ADD_FCC_MODEL GAS1 ADD_FCC_MODEL BGL1 ADD_FCC_MODEL BGL2 #Initial Influence STARTUP_AFFECTOR Explode SET_SCALAR_0 0.5 SET_SCALAR_1 4.0 # #Secondary Influence(s) ADD_AFFECTOR Gravity SET_VECTOR_0 0.0, -0.5, 0.0 # #2d Supplementary effects #Initial 2d pfx (from local pfx.vfx) STARTUP_PFX DrugImpact03 # #Ground Impact 2d pfx (from local pfx.vfx) #IMPACT_PFX none # #Audio #Initial sound effect STARTUP_SFX APP_BREAK # #Ground impact sound effect IMPACT_SFX APP_LAND