# This goes into level/gfx/misc # # Playback restrictors SET_MAX_EFFECTS 4 SET_MAX_FX_PLAYED 1 # # Number of 3d particles SET_PARTICLE_COUNT 7 # # 3d Particle Settings SET_LIFETIME 125.0 SET_OPAQUE_LIFETIME 100.0 SET_IMPACT_DAMPING 0.3 # 3d Geometry (from local 3DFX.ps2) SET_GDS_SOURCE Level ADD_FCC_MODEL BGL1 ADD_FCC_MODEL BGL2 ADD_FCC_MODEL BGL3 ADD_FCC_MODEL BGL4 # # Initial Influence STARTUP_AFFECTOR Explode SET_SCALAR_0 0.4 SET_SCALAR_1 2 # # Secondary Influence(s) ADD_AFFECTOR Gravity SET_VECTOR_0 0.0, -0.22, 0.0 # # 2d Supplementary effects # Initial 2d pfx (from local pfx.vfx) #STARTUP_PFX NONE # # Ground Impact 2d pfx (from local pfx.vfx) #IMPACT_PFX NONE # # Audio # Initial sound effect STARTUP_SFX GLASSBREAK_SMALL # # Ground impact sound effect IMPACT_SFX GLASS_LAND