# This goes into level/gfx/misc # #Playback restrictors SET_MAX_EFFECTS 4 SET_MAX_FX_PLAYED 1 # # Number of 3d particles SET_PARTICLE_COUNT 4 # # 3d Particle Settings SET_LIFETIME 100.0 SET_OPAQUE_LIFETIME 50.0 SET_IMPACT_DAMPING 0.3 # #3d Geometry (from local 3DFX.ps2) ADD_FCC_MODEL SCr1 ADD_FCC_MODEL SCr2 ADD_FCC_MODEL SCr3 ADD_FCC_MODEL SCr4 ADD_FCC_MODEL SCr5 # #Initial Influence STARTUP_AFFECTOR Explode SET_SCALAR_0 0.5 SET_SCALAR_1 5.0 # #Secondary Influence(s) ADD_AFFECTOR Gravity SET_VECTOR_0 0.0, -0.22, 0.0 #ADD_AFFECTOR SmokeTrail # #2d Supplementary effects #Initial 2d pfx (from local pfx.vfx) STARTUP_PFX Exp04Fireball # #Ground Impact 2d pfx (from local pfx.vfx) IMPACT_PFX DustFootstep # #Audio #Initial sound effect #STARTUP_SFX NONE # #Ground impact sound effect IMPACT_SFX METAL_LAND_LARGE