# This goes into level/gfx/misc # #Playback restrictors SET_MAX_EFFECTS 4 SET_MAX_FX_PLAYED 1 # Number of 3d particles SET_PARTICLE_COUNT 12 # # 3d Particle Settings SET_LIFETIME 100.0 SET_OPAQUE_LIFETIME 50.0 SET_IMPACT_DAMPING 0.1 # #3d Geometry (from local 3DFX.ps2) ADD_FCC_MODEL SC01 ADD_FCC_MODEL SC02 ADD_FCC_MODEL SC03 ADD_FCC_MODEL SC04 ADD_FCC_MODEL SC05 ADD_FCC_MODEL SC06 ADD_FCC_MODEL SC07 ADD_FCC_MODEL SC08 ADD_FCC_MODEL SC09 # #Initial Influence STARTUP_AFFECTOR Explode SET_SCALAR_0 0.3 SET_SCALAR_1 5.0 # #Secondary Influence(s) ADD_AFFECTOR Gravity SET_VECTOR_0 0.0, -0.5, 0.0 #ADD_AFFECTOR SmokeTrail # #2d Supplementary effects #Initial 2d pfx (from local pfx.vfx) STARTUP_PFX Exp01SmokeBurst # #Ground Impact 2d pfx (from local pfx.vfx) #IMPACT_PFX NONE # #Audio #Initial sound effect #STARTUP_SFX NONE # #Ground impact sound effect IMPACT_SFX METAL_LAND_SMALL