//parchment Component // Middle parchment BEGIN Pos 0.0f 0.0f 320.0f 480.0f 1.0f AutoTexCoords 256 0 0 256 256 FlagsTexID 0 3 END // header pos 87.633 12.399 150.228 79.518 texcoord 54 198 108 58 grid #5 Component BEGIN Pos 87.633 12.399 150.228 79.518 NewFlippedTexCoords 256 54 198 108 58 FlagsTexID 3 1 END //text "PLEASE SELECT" 91 26 white Text BEGIN Pos 0.0f 0.0f 320.0f 480.0f 1.0f // Viewport data FlagsTexID 3 3 // draw order, tex id ignored FontColor 250 250 214 255 // RGBA FontLayout 240 25 50 42 0 // XPos YPos PointSizeX PointSizeY (0-JUSTIFY_Left 1-JUSTIFY_CENTER 2-JUSTIFY_Left) FontText 12237 END //text "LOAD GAME" 91 26 white //a///////////b// // BG layout1 // //c///////////d// // Background 1a Component BEGIN Pos 20 158 20 20 1 NewFlippedTexCoords 256 115 47 10 10 FlagsTexID 0 1 END // Background 1b Component BEGIN Pos 104 158 20 20 1 NewFlippedTexCoords 256 137 47 10 10 FlagsTexID 0 1 END // Background 1c Component BEGIN Pos 20 202 20 20 1 NewFlippedTexCoords 256 115 63 10 10 FlagsTexID 0 1 END // Background 1d Component BEGIN Pos 104 202 20 20 1 NewFlippedTexCoords 256 137 63 10 10 FlagsTexID 0 1 END // Memunit 1 A StorageComponent BEGIN LABEL MEM1A STORAGE_ID 1 Pos 35 170 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 35 170 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 35 170 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 35 215 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END // Memunit 1 B StorageComponent BEGIN LABEL MEM1B STORAGE_ID 2 Pos 75 170 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 75 170 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 75 170 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 75 215 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END //a///////////b// // BG layout2 // //c///////////d// // Background 2a Component BEGIN Pos 150 221 20 20 1 NewFlippedTexCoords 256 115 47 10 10 FlagsTexID 0 1 END // Background 2b Component BEGIN Pos 234 221 20 20 1 NewFlippedTexCoords 256 137 47 10 10 FlagsTexID 0 1 END // Background 2c Component BEGIN Pos 150 265 20 20 1 NewFlippedTexCoords 256 115 63 10 10 FlagsTexID 0 1 END // Background 2d Component BEGIN Pos 234 265 20 20 1 NewFlippedTexCoords 256 137 63 10 10 FlagsTexID 0 1 END //a///////////b// // BG layout3 // //c///////////d// // Background 3a Component BEGIN Pos 20 279 20 20 1 NewFlippedTexCoords 256 115 47 10 10 FlagsTexID 0 1 END // Background 3b Component BEGIN Pos 104 279 20 20 1 NewFlippedTexCoords 256 137 47 10 10 FlagsTexID 0 1 END // Background 3c Component BEGIN Pos 20 323 20 20 1 NewFlippedTexCoords 256 115 63 10 10 FlagsTexID 0 1 END // Background 3d Component BEGIN Pos 104 323 20 20 1 NewFlippedTexCoords 256 137 63 10 10 FlagsTexID 0 1 END //a///////////b// // BG layout4 // //c///////////d// // Background 4a Component BEGIN Pos 150 340 20 20 1 NewFlippedTexCoords 256 115 47 10 10 FlagsTexID 0 1 END // Background 4b Component BEGIN Pos 234 340 20 20 1 NewFlippedTexCoords 256 137 47 10 10 FlagsTexID 0 1 END // Background 4c Component BEGIN Pos 150 384 20 20 1 NewFlippedTexCoords 256 115 63 10 10 FlagsTexID 0 1 END // Background 4d Component BEGIN Pos 234 384 20 20 1 NewFlippedTexCoords 256 137 63 10 10 FlagsTexID 0 1 END //////////////////////////////////////////////// // HardDrive StorageComponent BEGIN LABEL HDDRV STORAGE_ID 0 Pos 110 90 101 49 // On Screen Layout position X Y ? ? NewFlippedTexCoords 256 0 142 101 49 // Texture Position SIZE Corner1 Corner2 TotalSize(w x h) FlagsTexID 0 13 SELECTED Pos 107 89 108 52 NewFlippedTexCoords 256 102 139 108 52 FlagsTexID 0 13 END INVALID Pos 100 86 99 48 NewFlippedTexCoords 256 107 107 105 56 FlagsTexID 0 13 END PROGRESS Pos 100 86 99 48 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END // Memunit 2 A StorageComponent BEGIN LABEL MEM2A STORAGE_ID 3 Pos 165 230 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 165 230 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 165 230 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 165 275 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END // Memunit 2 B StorageComponent BEGIN LABEL MEM2B STORAGE_ID 4 Pos 205 230 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 205 230 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 205 230 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 205 275 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END // Memunit 3 A StorageComponent BEGIN LABEL MEM3A STORAGE_ID 5 Pos 35 290 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 35 290 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 35 290 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 35 335 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END // Memunit 3 B StorageComponent BEGIN LABEL MEM3B STORAGE_ID 6 Pos 75 290 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 75 290 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 75 290 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 75 335 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END // Memunit 4 A StorageComponent BEGIN LABEL MEM4A STORAGE_ID 7 Pos 165 350 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 165 350 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 165 350 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 165 395 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END // Memunit 4 B StorageComponent BEGIN LABEL MEM4B STORAGE_ID 8 Pos 205 350 35 45 NewFlippedTexCoords 256 195 0 35 45 FlagsTexID 0 13 SELECTED Pos 205 350 35 45 NewFlippedTexCoords 256 195 47 35 45 FlagsTexID 0 13 END INVALID Pos 205 350 35 45 NewFlippedTexCoords 256 157 147 36 44 FlagsTexID 0 1 END PROGRESS Pos 205 395 35 5 NewFlippedTexCoords 256 65 237 5 13 FlagsTexID 3 0 END END //////////////////// BACK SELECT //////////////////////// LabeledComponent // a BEGIN Pos 15 450 22 25 1 NewFlippedTexCoords 256 238 131 18 21 FlagsTexID 3 13 LABEL LEFTA END Text // select BEGIN Pos 0.0f 0.0f 640.0f 480.0f 1.0f // Viewport data FlagsTexID 3 3 // draw order, tex id ignored FontColor 67 44 8 255 // RGBA FontLayout 85 450 40 20 0 // XPos YPos PointSizeX PointSizeY (0-JUSTIFY_Left 1-JUSTIFY_CENTER 2-JUSTIFY_Left) FontText 32002 LABEL SELECT END LabeledComponent // b BEGIN Pos 217 450 22 25 1 NewFlippedTexCoords 256 238 177 18 21 FlagsTexID 3 13 LABEL LEFTB END Text // back BEGIN Pos 0.0f 0.0f 640.0f 480.0f 1.0f // Viewport data FlagsTexID 3 3 // draw order, tex id ignored FontColor 67 44 8 255 // RGBA FontLayout 490 450 40 20 0 // XPos YPos PointSizeX PointSizeY (0-JUSTIFY_Left 1-JUSTIFY_CENTER 2-JUSTIFY_Left) FontText 32003 LABEL BACK END END