# Sky's Fire (Shooting Star, Meteor Shower, CometFall) #__________________________________________________________ # Sky's Fire Level 1 # Shooting Star #__________________________________________________________ @DEFINE_END @NUM_SIMUL 5 @MAX_TIME 3.0 @NUM_REGISTERS 1 @NUM_INTERFACES 1 @GO_INTERFACES 1 ALLOC SpellProjectileComponent PROJ1 ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE ORB IGO_RSLT GO_INTERFACE REG 1 M34I_UP REG 1 RADIUS 0.5 DAMAGE HP 30 FIRE 1.5 2.0 0 DAMAGE BURN 10 FIRE 5 1 DISTANCE 15 TIME 0.66 PATHFIND 1.4 END // AUTO_TARGET 360 .2 .707 #______________________________________ #Orb particle effect for spell begining #______________________________________ #BEGIN_DATA ORB1 # PARTICLETYPE # ERM MTX34_INTERFACE ORB #END ALLOC SpellParticleComponent TRL1 PARTICLETYPE Comet Trail ERM MTX34_INTERFACE REG 1 MTX_MOVE END ALLOC SpellParticleComponent TRLB PARTICLETYPE Comet Smoke Trail ERM MTX34_INTERFACE REG 1 MTX_MOVE END ALLOC SpellParticleComponent TRLC PARTICLETYPE Comet Smoke Trail B ERM MTX34_INTERFACE REG 1 MTX_MOVE END ALLOC SpellParticleComponent HIT1 PARTICLETYPE Comet Hit ERM MTX34_INTERFACE REG 1 END ALLOC SpellSkinComponent ROCK1 ERM_SRC MTX34_INTERFACE REG 1 SCALE_FLAGS 7 SCALE_VALUES_SCR 0.175 0.175 0.175 SCALE_VALUES_DST 0.175 0.175 0.175 ROTATE_VALUES_SCR 7.0 1.0 11.0 ROTATE_VALUES_DST 11.0 15.0 1.0 SCALE_TIME 1.5 SKIN SKIN_FILE EFFECT\SPELL\SSB00C0i.SN2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellTimerComponent TIME1 TIME 0.66 END ALLOC SpellTimerComponent TIMSTF TIME 0.25 END ALLOC SpellCounterComponent COUNT COUNT 2 END ALLOC SpellParticleComponent EXPLOA PARTICLETYPE Comet Burst ERM MTX34_INTERFACE STAFF ERM MTX34_INTERFACE ORB DSTPROJECT SRCOFFSET 0 0 0 DSTOFFSET 3.5 3.5 3.5 END ALLOC SpellParticleComponent PARSTA PARTICLETYPE Cast Fire ERM MTX34_INTERFACE STAFF SRCOFFSET 0 0 0 END ALLOC SpellParticleComponent PABURN PARTICLETYPE Comet Ground Burn ERM MTX34_INTERFACE REG 1 SRCOFFSET 0 -1.4 0 MTX_MOVE END //ALLOC SpellParticleComponent PARRCK // PARTICLETYPE Flaming Moth Glow // ERM MTX34_INTERFACE REG 1 // SRCOFFSET 0 0 0 // MTX_MOVE //END ALLOC SpellShatterSkinComp XPLODE ERM MTX34_INTERFACE REG 1 SKIN SKIN_FILE EFFECT\SPELL\SSB00C0i.SN2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT SKIN SKIN_FILE EFFECT\SPELL\SSB00C0i.SN2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT SKIN SKIN_FILE EFFECT\SPELL\SSB00C0i.SN2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT PARTICLEFX Comet Chunk Smoke Trail PARTICLEFX_2 Comet Chunk Smoke Trail Bl ROTATION 0 0 0 SCALE 0.1 0.1 0.1 TIME 1.0 VELOCITY 7 GRAVITY -9.8 ROTATIONDELTA 90 0 0 0 0 90 0 0 -90 END #ALLOC SpellJitterComponent JITA # TIME .075 # MAGNITUDE 0.5 #END ALLOC SpellJitterComponent JITB TIME .075 MAGNITUDE 0.675 END #MAP1 ENTRY POW1 4 ORB1 START PROJ1 START ROCK1 START TRL1 START TRLB START TRLC START MAP ENTRY POW1 9 ROCK1 START TIMSTF START COUNT START PROJ1 START TRL1 START TRLB START TRLC START PABURN START EXPLOA START #JITA START // Rock sounds MAP ROCK1 BEGUN 2 AUDC0D START AUDC0A START //PARSTA START MAP TIMSTF DONE 1 PARSTA STOP MAP PROJ1 DONE 9 XPLODE START PABURN CAP JITB START ROCK1 STOP TRL1 STOP TRLB STOP TRLC STOP HIT1 START TIME1 START // Explosion sounds MAP XPLODE BEGUN 3 AUDC0B START AUDC0C START AUDC0D START MAP TIME1 DONE 3 AUDC0C FOUT0V HIT1 STOP COUNT TRIG MAP AUDC0C DONE 1 COUNT TRIG MAP COUNT DONE 3 PABURN STOP TRL1 STOP HIT1 STOP MAP XPLODE DONE 1 ENTRY STOP