CREATE LevelStateObject RUNES_ACTIVE 1 1 1 1 AUTOSAVE TAG FRTRES TYPE 5 INITSTATE 400 400 DIFFICULTY 3 TEMPLATES DH3TMP DNRTMP FH3TMP FIRBAR FNRTMP HDBSPW IARCH1 IARCH2 ICEBLK IW2TMP LG2TMP LH3TMP LITBAR LNRTMP PIKE1 PRST2 RCKSPW RCKTMP R2DTMP R2FTMP R2LTMP R2WTMP STEW1 WG2TMP WH3TMP WIOTMP WNRTMP WSPTMP WTRBAR YTITMP WA2TMP FA2TMP END_TEMPLATES TSLA_LABEL LevelStateObject TYPE_1_CLIENT_MAP DRAW FrontEndDraw TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LSTATE LevelStateChannel TYPE_2_CLIENT_MAP PGAME PlayerGameChannel TYPE_2_CLIENT_MAP ITEM ItemObjectChannel TYPE_2_CLIENT_MAP AI AIChannel TYPE_2_CLIENT_MAP LODSAV LoadSaveChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP LSTATS 0 LSTATS -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT DialogueComponent BLOB IceFortress.str STRLU 100 ENDLVL DESC 65535 3D 0.000000 POEM 20500 ORB POEM 5115 2D -6.000000 POEM 20501 ORB POEM 65535 2D -6.000000 POEM 20502 ORB POEM 65535 2D -6.000000 POEM 20503 ORB POEM 65535 2D -6.000000 POEM 20504 ORB POEM 65535 2D -6.000000 POEM 20505 ORB POEM 65535 2D -6.000000 POEM 20506 ORB POEM 65535 2D -6.000000 POEM 20507 ORB POEM 65535 2D -6.000000 POEM 20508 ORB POEM 65535 2D -6.000000 POEM 20509 ORB POEM 65535 2D -6.000000 POEM 20510 ORB POEM 65535 2D -6.000000 STRLU 20050 ORB orbxe0 5116 2D -2.000000 STRLU 20051 ORB QUINT 5117 2D -1.000000 STRLU 5300 ADVENT NAME 65535 3D 0.000000 STRLU 5301 ADVENT INIT 3200 3D -5.000000 STRLU 5302 ADVENT VIST1 3201 3D -4.000000 STRLU 5303 ADVENT VIST2 3202 3D 0.000000 STRLU 5304 ADVENT QSDONE 3203 3D -4.000000 STRLU 5305 ADVENT LEAVE1 3204 3D -2.000000 STRLU 5306 ADVENT LEAVE2 3205 3D -3.000000 STRLU 5307 ADVENT ATT1 3206 3D 0.000000 STRLU 5308 ADVENT ATT2 3207 3D 8.000000 STRLU 5311 ADVENT DEATH 3213 3D 0.000000 STRLU 5399 ADVENT DAM1 35177 3D 0.000000 STRLU 5399 ADVENT DAM2 35178 3D 0.000000 STRLU 5400 PRIEST NAME 65535 3D 0.000000 STRLU 5404 PRIEST QSDONE 3217 3D -6.000000 STRLU 5401 PRIEST INIT 3214 3D -6.000000 STRLU 5402 PRIEST VIST1 3215 3D -5.000000 STRLU 5403 PRIEST VIST2 3216 3D -5.000000 STRLU 5405 PRIEST LEAVE1 3218 3D -4.000000 STRLU 5406 PRIEST LEAVE2 3219 3D 0.000000 STRLU 5407 PRIEST ATT1 3220 3D -4.000000 STRLU 5408 PRIEST ATT2 3221 3D 4.000000 STRLU 5411 PRIEST DEATH 3227 3D 0.000000 STRLU 5499 PRIEST DAM1 35179 3D 0.000000 STRLU 5499 PRIEST DAM2 35180 3D 0.000000 STRLU 5500 BROTH1 NAME 65535 3D 0.000000 STRLU 5501 BROTH1 INIT 3228 3D -3.000000 STRLU 5502 BROTH1 VIST1 3229 3D -1.000000 STRLU 5503 BROTH1 VIST2 3230 3D -3.000000 STRLU 5504 BROTH1 QSDONE 3231 3D -5.000000 STRLU 5505 BROTH1 ATT1 3232 3D -1.000000 STRLU 5506 BROTH1 ATT2 3233 3D -1.000000 STRLU 5507 BROTH1 HOST1 3234 3D -1.000000 STRLU 5508 BROTH1 ASS1 3235 3D -2.000000 STRLU 5511 BROTH1 DEATH 3241 3D 0.000000 STRLU 5599 BROTH1 DAM1 35181 3D 0.000000 STRLU 5599 BROTH1 DAM2 35182 3D 0.000000 STRLU 5600 BROTH2 NAME 65535 3D 0.000000 STRLU 5601 BROTH2 INIT 3242 3D -1.000000 STRLU 5602 BROTH2 VIST1 3243 3D 0.000000 STRLU 5603 BROTH2 VIST2 3244 3D -1.000000 STRLU 5604 BROTH2 FREE 3245 3D -1.000000 STRLU 5605 BROTH2 FOLL1 3246 3D 6.000000 STRLU 5606 BROTH2 FOLL2 3247 3D 10.000000 STRLU 5607 BROTH2 FOLL3 3248 3D 6.000000 STRLU 5608 BROTH2 LEAVE1 3249 3D 0.000000 STRLU 5609 BROTH2 LEAVE2 3250 3D 1.000000 STRLU 5610 BROTH2 QSDONE 3251 3D 3.000000 STRLU 5618 BROTH2 DEATH 3274 3D 0.000000 STRLU 5612 BROTH2 ATT1 3253 3D 11.000000 STRLU 5613 BROTH2 ATT2 3254 3D 3.000000 STRLU 5614 BROTH2 ASS1 3255 3D 4.000000 STRLU 5615 BROTH2 WAIT 3256 3D 9.000000 STRLU 5618 BROTH2 DEATH 3274 3D 0.000000 STRLU 5699 BROTH2 DAM1 35183 3D 0.000000 STRLU 5699 BROTH2 DAM2 35184 3D 0.000000 STRLU 5700 HARBIN NAME 65535 3D 0.000000 STRLU 5701 HARBIN INIT 3262 3D -5.000000 STRLU 5702 HARBIN VIST1 3263 3D -5.000000 STRLU 5703 HARBIN VIST2 3264 3D -5.000000 STRLU 5704 HARBIN LEAVE1 3265 3D 0.000000 STRLU 5707 HARBIN DEATH 3271 3D 0.000000 STRLU 5799 HARBIN DAM1 35185 3D 0.000000 STRLU 5799 HARBIN DAM2 35186 3D 0.000000 BOOK 50001 BOOK PI1 65535 3D 0.000000 BOOK 50002 BOOK PI1 65535 3D 0.000000 BOOK 50003 BOOK PI1 65535 3D 0.000000 BOOK 50004 BOOK PI1 65535 3D 0.000000 BOOK 50005 BOOK PI1 65535 3D 0.000000 BOOK 50006 BOOK PI1 65535 3D 0.000000 BOOK 50007 BOOK PI1 65535 3D 0.000000 BOOK 50008 BOOK PI1 65535 3D 0.000000 BOOK 50009 BOOK PI1 65535 3D 0.000000 BOOK 50011 SIGN PI2 65535 3D 0.000000 BOOK 50012 SIGN PI2 65535 3D 0.000000 BOOK 50021 BOOK PI3 65535 3D 0.000000 BOOK 50022 BOOK PI3 65535 3D 0.000000 BOOK 50023 BOOK PI3 65535 3D 0.000000 BOOK 50024 BOOK PI3 65535 3D 0.000000 BOOK 50025 BOOK PI3 65535 3D 0.000000 BOOK 50026 BOOK PI3 65535 3D 0.000000 BOOK 50027 BOOK PI3 65535 3D 0.000000 BOOK 50028 BOOK PI3 65535 3D 0.000000 BOOK 50029 BOOK PI3 65535 3D 0.000000 BOOK 50030 BOOK PI3 65535 3D 0.000000 BOOK 50031 BOOK PI3 65535 3D 0.000000 BOOK 50041 BOOK PI4 65535 3D 0.000000 BOOK 50042 BOOK PI4 65535 3D 0.000000 BOOK 50043 BOOK PI4 65535 3D 0.000000 BOOK 50044 BOOK PI4 65535 3D 0.000000 BOOK 50045 BOOK PI4 65535 3D 0.000000 BOOK 50046 BOOK PI4 65535 3D 0.000000 BOOK 50047 BOOK PI4 65535 3D 0.000000 BOOK 50051 BOOK PIWHAK 65535 3D 0.000000 BOOK 50052 BOOK PIWHAK 65535 3D 0.000000 BOOK 50053 BOOK PIWHAK 65535 3D 0.000000 BOOK 50054 BOOK PIWHAK 65535 3D 0.000000 BOOK 50055 BOOK PIWHAK 65535 3D 0.000000 BOOK 50056 BOOK PIWHAK 65535 3D 0.000000 BOOK 50057 BOOK PIWHAK 65535 3D 0.000000 BOOK 50058 BOOK PIWHAK 65535 3D 0.000000 BOOK 50059 BOOK PIWHAK 65535 3D 0.000000 BOOK 50060 BOOK PIWHAK 65535 3D 0.000000 BOOK 50061 BOOK PIWHAK 65535 3D 0.000000 BOOK 50062 BOOK PIWHAK 65535 3D 0.000000 BOOK 50063 BOOK PIWHAK 65535 3D 0.000000 BOOK 50064 BOOK PIWHAK 65535 3D 0.000000 BOOK 50065 BOOK PIWHAK 65535 3D 0.000000 BOOK 50066 BOOK PIWHAK 65535 3D 0.000000 BOOK 50067 BOOK PIWHAK 65535 3D 0.000000 END COMPONENT END CREATE CREATE TransitionPageTrigger BINARY V???A B A@ TSLA_LABEL QuintPageTransitionTrigger TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC ItemObjectChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent ?? END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE PlayerActorPositionObject MATRIX 0.750248 0.000000 -0.661157 0.000000 1.000000 0.000000 0.661157 0.000000 0.750248 -78.146591 26.018587 190.399384 FLAGS 1 1 AGE 2 TSLA_LABEL PlayerActorPositionObject TYPE_2_CHANNEL_MAP AI AIChannel TYPE_2_CHANNEL_MAP PINFO PlayerInfoChannel END CREATE CREATE OrbActorPositionObject MATRIX 0.010476 -0.172114 -0.984745 -0.148356 -0.974141 0.168745 -0.988818 0.144338 -0.035576 -79.446487 27.290335 189.855698 FLAGS 1 1 TSLA_LABEL OrbActorPositionObject TYPE_2_CHANNEL_MAP AI AIChannel TYPE_2_CHANNEL_MAP OINFO OrbInfoChannel END CREATE CREATE ActorTemplateObject BINARY IceBlockBarrierN333?@ TSLA_LABEL IceBlockTemplate TYPE_1_CLIENT_MAP UPDATE ForcedUpdateChannel TYPE_1_CLIENT_MAP SHDW ShadowVolumeDraw TYPE_1_CLIENT_MAP REFLCT DrawReflections DEFINE_COMPONENT BehaviorComponent  END COMPONENT DEFINE_COMPONENT AIPhysicsComponent ???I@ END COMPONENT DEFINE_COMPONENT ActorComponent OBJECT\ROCK\ORS00C15.SN2.EOBJECT\ROCK\ORS00A02.AN2OBJECT\ROCK\ORS00A03.AN2I܀OBJECT\ROCK\ORS00A04.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx PABhh END COMPONENT DEFINE_COMPONENT AnimationEventComponent ꙀɈ END COMPONENT DEFINE_COMPONENT DamageComponent HBHB END COMPONENT END CREATE CREATE AttackZoneObject BINARY 5LŒ_B`AA A A,+=WT?)]y?B@NPOydi hE_B eü,?Ŭ<)?|'潮I{?G  <'BZ;_Bѝ ü,*:Z9U?F[սu}?<*Va?YLq?o<a-C$>U_BG^ü,s,;?-$@'?>v? } !ɑ>>/A?_Bk, jMo}cB k,FoG>?GFocB=Eë,ւw?w?ւI_Bz«,V =? VI_B«,վh??hվ>_B??????????????? TSLA_LABEL AttackZoneObject DEFINE_COMPONENT FindPathComponent Path\Level7\plato1.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY 5Lǎm¨hlB AA A A,th?Ծ?>th?hlB3r????????????????????????????????????????????? TSLA_LABEL AttackZoneObject1 DEFINE_COMPONENT FindPathComponent Path\Level7\plato2.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY 5LA\4J>9b?Uۥe?>ʨ=c1h>©hlB~w,w,w,w,@Vl¦hlBϱ¦hlBz6¦hlB2\QhlB{¨hlB.i¨hlB!ehlB7bF¦hlBbѯ TSLA_LABEL RockHopperDarkSpawner END CREATE CREATE AttackZoneObject BINARY ٩K BЋB B A A|,8Y}??Y}8t(B‹,AJl??AJlѝ4Bx‹,$'C??'C$ohBə??????????????????????????????????????? TSLA_LABEL AttackZoneObject2 DEFINE_COMPONENT FindPathComponent Path\Level7\tier3.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY ٩K-\Ӣbz=>y;B=VHa?=Uᾷ{q^M¸Bi,,,,@@ITBJBu͉BYʉ(B&B Bo(BD kBL TSLA_LABEL HardbackSpawner END CREATE CREATE AttackZoneObject BINARY ]%D'B~xpAA A A,~ܽ?=~`xF¹BBtd,+hj3y?3y?+hjbBB,-=^?^?-=4:B\`??????????????????????????????????????? TSLA_LABEL AttackZoneObject3 DEFINE_COMPONENT FindPathComponent Path\Level7\ogre1.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY ٩KB@B B A A,Ծ}? <ҋf>ԾiB1????????????????????????????????????????????? TSLA_LABEL AttackZoneObject4 DEFINE_COMPONENT FindPathComponent Path\Level7\tier3a.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY ٩K-\j1|Ja^1`=EyWe?*h[Z,|QSB,,,,@@W}.B)W2B>²k2BN!_±BZ)^B ,-¶Bh6B v°B TSLA_LABEL HardbackSpawner1 END CREATE CREATE AttackZoneObject BINARY ]50A ApA A A,~lƽ?l=~AŽA????????????????????????????????????????????? TSLA_LABEL AttackZoneObject5 DEFINE_COMPONENT FindPathComponent Path\Level7\ogre2.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY )PA}JA4B A A,HS~?S~?H$A4s????????????????????????????????????????????? TSLA_LABEL AttackZoneObject6 DEFINE_COMPONENT FindPathComponent Path\Level7\corn1.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY )-\7z+=>YQ=|e?DY(,{yiAN,,,,@@fbAF$AphS3dAJQ*Az ,A`AA%¿Qf1AT TSLA_LABEL HardbackSpawner2 END CREATE CREATE AttackZoneObject BINARY Ũ A A B A Aw,̔r??32T?I>I)"?~Rv pB @w,#>3X?1>o?2=HkdD+/Ѿ5@'A_~ w,rgCM?o[ojA-w,Ǿk??kǾEFշ0BR???????????????????????????????????? TSLA_LABEL AttackZoneObject7 DEFINE_COMPONENT FindPathComponent Path\Level7\filler.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY !z<00B|AB A A,AeM??MAeA6r0B@'v????????????????????????????????????????????? TSLA_LABEL AttackZoneObject8 DEFINE_COMPONENT FindPathComponent Path\Level7\ogcort.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY !zA\mD=#ڦB=hAd?=L>R=lmƏ00Bzw,w,w,w,@"&0BXj(fb0B`vN+ò1BOƒW-00Bv€K1T/B/r40B.|c*80BĎf’- x0Bjy TSLA_LABEL RockHopperWaterSpawner END CREATE CREATE SpawnerObject BINARY !zA\.O>u?B=hAd?=Pw6=W>@Â31B[w,w,w,w,@/=.1B8ck2V70BR44ßX0BELw650BTu{8/Bo7<=y/Bk5…;^0B\B'=Ƥ0BgS TSLA_LABEL RockHopperFireSpawner END CREATE CREATE AttackZoneObject BINARY ͉6h,0BVAA A A,+|? J1>6v<`?-<1||?&\5i,0B«,}z?!>o+=Vw?*c>4pKv?Q:<1B(«,c?oe>?=Ab+b??:XA0B<??????????????????????????????????????? TSLA_LABEL AttackZoneObject9 DEFINE_COMPONENT FindPathComponent Path\Level7\bakpath.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY $/B{ AA A Aw,FR?f?f?FR?$Õ-/Bw,?8Y?8Y??F)/B<,*?>?>?*?t&Ð.BJ??????????????????????????????????????? TSLA_LABEL AttackZoneObject10 DEFINE_COMPONENT FindPathComponent Path\Level7\bkpth2.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY DZcFBtBٙA BpApA,O~`=d:?<Ƃ<~#BtBe,} >);?с<< o<}cBB܌,5|?/?/>5|?$BB8l܌,|?&?&>|?$\zBBkb܌,#~? ӽ? =#~?%vBBul,]~?>۽?>=]~?BB9C?????????????????????????????? TSLA_LABEL AttackZoneObject11 DEFINE_COMPONENT FindPathComponent Path\Level7\bigbal.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY z=C|A&{AB A A,??? 8CAx{|,kIi?i?kIAC%-A.‘,}>7|?7|?}>ЩKC2A(Ž,r2?7?7?r2?,WBCA(N???????????????????????????????????? TSLA_LABEL AttackZoneObject12 DEFINE_COMPONENT FindPathComponent Path\Level7\vally1.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY dž#C`QAJAB A Aq,y?:9>D ;z{?9&=,^fغ??^fغ$CA6&>,:2? T7? T7?K2?ǫ'CAÎ,ɰ?Y?Y?ɰ?sCA Î,6| 3??| 36H CzA&????????????????????????????????? TSLA_LABEL AttackZoneObject13 DEFINE_COMPONENT FindPathComponent Path\Level7\vally2.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY ٩;XBhDB!upA B A Aq,>I/r??I/r>̹BdHB̡????????????????????????????????????????????? TSLA_LABEL AttackZoneObject14 DEFINE_COMPONENT FindPathComponent Path\Level7\tier2.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY ٩;A\a?Q޽F^>B=hAd?=du㾮a?.BlDBMw,w,w,w,@?BhDBb^BhDBHȫBhDBhZBhDBɲ[BhDBO*{BhDB1BfDBtO©BO?B=hAd?=ŒN=[ ˃BDBԚw,w,w,w,@kBDBþBʺDBBfDB;QBfDB BhDBەBhDBrfBhDBs€PBfDB. TSLA_LABEL RockHopperDarkSpawner4 END CREATE CREATE AttackZoneObject BINARY 9FrChDBCAB A A, j Yf} |?G ?>3mmCYDBwë,Fr< ? a~?| EbCYDBJ«,P< G=}<-?~:JR,7nCYDBë,Zl#?S輻?2 <&z;lZ|CYDB!«,vgN<>Ʀ$?VĆbv! CYDBhq,"E??E"oCYHB?????????????????????????????? TSLA_LABEL AttackZoneObject15 DEFINE_COMPONENT FindPathComponent Path\Level7\corn2.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY Vl ChDBNAB A A???????????????????????????????????????????????? TSLA_LABEL AttackZoneObject16 DEFINE_COMPONENT FindPathComponent Path\Level7\hopsy.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY VA\A߇"Z?;8Lp?CR!CfDBw,w,w,w,@8CeDB ɳ‹tCeDB¯CgDBjCdDB?CfDBrjCdDB7?»CfDB}CcDBT TSLA_LABEL RockHopperDarkSpawner5 END CREATE CREATE AttackZoneObject BINARY 1ŕh@C(A&LLDBLB A Aw,D^?ge{;A>>;?Huݵavڍ=m{?9h`E>\t?PBChAw,GH?p?nB>bx?`!wp>ͰE?j8CAtw,?;K?*>d?aW6I>v ?q*CWB@,???QDCA$,???@s=CAT,;?-??-;?)("C)BƚA,?ޣr?=Ch(1BFXB, |?z1?z1> |?#C1BJ>B?????????????????????????????????????????? TSLA_LABEL AttackZoneObject18 DEFINE_COMPONENT FindPathComponent Path\Level7\ogre3.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY LސAd(1BBB(B A A,s>|g??|gs>?Bh(1BB, >U93}??8} >aAd(1BB, >i@:}?y;?PϠ}g;R >rAg(1BuB,1<0b8"?;?7;1<԰Af(1B0cB???????????????????????????????????? TSLA_LABEL AttackZoneObject19 DEFINE_COMPONENT FindPathComponent Path\Level7\waltop.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY LA\ 2rӽ{?H]d? =|.qYE5!1B lBw,w,w,w,@E/[Ab(1BBJ=Ab(1BBZAd(1BL;B߅@c(1B,B5n3B B4B|JB8̿g(1BVBs1BB TSLA_LABEL RockHopperDarkSpawner6 END CREATE CREATE AttackZoneObject BINARY %nB,Bd(1BQB,B =]n?!ޑu?&żDkeUS>ݰBj(1B B,'>-=@e?}ޑu?˾=| [t>lBf(1B/wB,>J=z4q?u?.g,~>LBg(1B"B,~>Z6p?1a<?,D&p<>inBf(1Bp B,u>x=p&v?iu~?3ŽYw#<> Bf(1B B,[yg>?g[yBd(1B~.B?????????????????????????????? TSLA_LABEL AttackZoneObject20 DEFINE_COMPONENT FindPathComponent Path\Level7\midwal.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY ]]=hBA_@(B A A,ni W?W?ni CA۶w,%>4PMl[? >CAw,J?;<_n?.䑼 ^?Xs=DJ? CAg?w,>2w?{2w?>CAn܌,CXY?XY?CCA܌,Ϊ?i[?i[?Ϊ?gCA܌,,?gY?gY?,?CAˌ,z6x?6x?zyCAfڍ???????????????????????? TSLA_LABEL AttackZoneObject21 DEFINE_COMPONENT FindPathComponent Path\Level7\ogrup1.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY ]]DžjCAaAB A A,g?BiCA:t,9??9BAs,2Yp?G>?G2Yp?kCeA&@,<]?]?<C}Ad???????????????????????????????????? TSLA_LABEL AttackZoneObject23 DEFINE_COMPONENT FindPathComponent Path\Level7\ogrup3.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY 8/a+CB:A B A A,8}ew;]O;>?5˼+>мL}CV Bl,{?m=S3>@ܕw~?C8=m-(/{?5C)A[Ј?????????????????????????????????????????? TSLA_LABEL AttackZoneObject24 DEFINE_COMPONENT FindPathComponent Path\Level7\fill2.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY 8-\.P>L>3>I?l"cM%@M]k-'CB(,,,,@@0C`B!^3C4An ¥c.CzB~¾n C! By}!CB%CBaqu,CBy TSLA_LABEL HardbackSpawner3 END CREATE CREATE AttackZoneObject BINARY  LB_AMr?AAB A Ai,?c_*??;?(;^*;?΍^B_A0T@k,T?1z?Ƣi;?[yy ; T?gB_AA,K=?Up?p:xEp=!SB_AA,"R?7n[?BN?;V[IpN?!B_AmA,Wx>}??}Wx>ZB_ATkAw,߽v~??v~߽BBA|ҿw,rl>xf??xfrl>+;tBAAw,P=?P̘TBxA6???????????????????????? TSLA_LABEL AttackZoneObject25 DEFINE_COMPONENT FindPathComponent Path\Level7\gobs.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY %BTA(AB A A,>75w t.x?Ƥp?|D|>o{>BTA7,?75)șOk?>S?| >I/BTA¸V,%v?%v?-BTAR??????????????????????????????????????? TSLA_LABEL AttackZoneObject26 DEFINE_COMPONENT FindPathComponent Path\Level7\hidey.nod END COMPONENT END CREATE CREATE SpawnerObject BINARY %A\IKIe=$|=Ke?9;O?]IPBTAn~mw,w,w,w,@Wξ?e?^)o@[?~B BX?3s?2f0BxBw,u]?vl?vl?u]?]W/ByBw,`?f?f>`?XK20B#B,M?S?S?M?踰» 1BB???????????????????????????????????? TSLA_LABEL AttackZoneObject29 DEFINE_COMPONENT FindPathComponent Path\Level7\bakend.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY \~ߞ&ABA A A A,Wqª?zª>Wq&AB????????????????????????????????????????????? TSLA_LABEL AttackZoneObject30 DEFINE_COMPONENT FindPathComponent Path\Level7\farog.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY h&AjtCAB A A,77?SI=SI&AC????????????????????????????????????????????? TSLA_LABEL AttackZoneObject31 DEFINE_COMPONENT FindPathComponent Path\Level7\lastzn.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY L]XA&Br4BHBpApAk,742/.?4.=q1?`i=776B'Bi,vǂ=, |c=w~?|=8|?]\"o>B&B5>,w??wA&B>,$>%|??|$>A&B'«,Q>Bz?Bz?Q>&B,«,~??~g&BL«,پwg?wg?پ))>)>????ACTOR\PC\APS00T1F.DDSUI\INGAME\UIW00C09.SN2==???ManaBallPickupAttrackManaBallPickupDrool=H@BH@>H@B>H@H@>H@"оi?i?qоsª9BCBManaBallPickupAttrackManaBallPickupDrool=H@BH@>H@B>H@H@>H@J,?-?J"ЇBBֺManaBallPickupAttrackManaBallPickupDrool=H@BH@>H@B>H@H@>H@,$>1|??|$> CYLB9 ManaBallPickupAttrackManaBallPickupDrool=H@BH@>H@B>H@H@>H@ TSLA_LABEL ManaBallObject TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP ITEM ItemObjectChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC ItemObjectChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent UI\INGAME\UIW00C08.SN2@@@@ END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx P@@@Bhh END COMPONENT END CREATE CREATE SpellObject BINARY )tG???&G?b5CAxK A@@WaterSpellPickup)tGlacial Might SpellL= #<?>"?"??Nb>?@?ACTOR\PC\APS00T1F.DDSBUI\SPLBOOK\USW00T70.DDS TSLA_LABEL GlacialMightSpellObject TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC ItemObjectChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent UI\INGAME\UIW00C08.SN2`@`@ END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PA@Bhh END COMPONENT END CREATE CREATE SpellObject BINARY 陮4p >? 5pz)Cs7B8B A@@LightSpellPickup陮Thunder SpellL= #<?>????R^?@?ACTOR\PC\APS00T1F.DDSBUI\SPLBOOK\USW00T6U.DDS TSLA_LABEL ThunderSpellObject TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC ItemObjectChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent UI\INGAME\UIW00C08.SN2`@`@ END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PA@Bhh END COMPONENT END CREATE CREATE SpellObject BINARY B?f?f=٘?#cBi A@@DarkSpellPickupDarkSpellPickupAddBDark Glyph SpellL= #<?>y$?y$??{.?>??ACTOR\PC\APS00T1F.DDSBUI\SPLBOOK\USW00T62.DDS TSLA_LABEL DarkGlyphSpellObject TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC ItemObjectChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent UI\INGAME\UIW00C08.SN2`@`@ END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PA@Bhh END COMPONENT END CREATE CREATE SpellObject BINARY ꙁ6c?6c?8BA8C A@@WaterSpellPickupꙁWater Glyph SpellL= #<?>)^?)^??Nb>?@?ACTOR\PC\APS00T1F.DDSBUI\SPLBOOK\USW00T6y.DDS TSLA_LABEL FountSpellObject TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC ItemObjectChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent UI\INGAME\UIW00C08.SN2`@`@ END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PA@Bhh END COMPONENT END CREATE CREATE SpellObject BINARY +J"5=?/5cgT9B{B A@@FireSpellPickup+JFire Glyph SpellL= #<?>H?H???>?ACTOR\PC\APS00T1F.DDSBUI\SPLBOOK\USW00T6c.DDS TSLA_LABEL FireGlyphSpellObject TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC ItemObjectChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent UI\INGAME\UIW00C08.SN2`@`@ END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PA@Bhh END COMPONENT END CREATE CREATE TriggerObject BINARY j???A Bx @A@ TSLA_LABEL TriggerObject17 TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent ?? END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE NPCActorObject BINARY 7܄܄\ԄpA&59;ϻ9?P9R9&ΞLAA333?@ TSLA_LABEL Perrin BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT QuestComponent ܀WOŁ END COMPONENT END CREATE CREATE NPCAttackZoneObject BINARY ܄ΞLAA@@A@ TSLA_LABEL NPCAttackZoneBrother1 TYPE_1_CLIENT_MAP UPDATE UpdateChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 3 CHANNEL_MAP AZDBGT 0 AZDBGT -1 CHANNEL_MAP AZDBGF 0 AZDBGF -1 CHANNEL_MAP AZDBGO 0 AZDBGO -1 END END CREATE CREATE NPCActorTrappedBrotherObject BINARY ܄8܆܆A% AF*89Oϻ9?P9O?=&F!CbDB̭333? @ TSLA_LABEL Orrid BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT QuestComponent ܀N END COMPONENT END CREATE CREATE NPCAttackZoneObject BINARY ܆!CbDB̭@@@ TSLA_LABEL NPCAttackZoneBrother2 TYPE_1_CLIENT_MAP UPDATE UpdateChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 3 CHANNEL_MAP AZDBGT 0 AZDBGT -1 CHANNEL_MAP AZDBGF 0 AZDBGF -1 CHANNEL_MAP AZDBGO 0 AZDBGO -1 END END CREATE CREATE IceBlockBarrier BINARY ܆???!CdDB̭ TSLA_LABEL IceBarrierBrother END CREATE CREATE AttackZoneObject BINARY ܆!CdDB̭@@ A A???????????????????????????????????????????????? TSLA_LABEL AttackZoneObject33 DEFINE_COMPONENT FindPathComponent END COMPONENT END CREATE CREATE NPCActorTrappedObject BINARY 6::< pA[?9~80?ϻ9?P90M.9[?9[>1BT333?@ TSLA_LABEL FrozenPriest BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT QuestComponent :l END COMPONENT END CREATE CREATE NPCAttackZoneObject BINARY :[>.42BT ApA@ TSLA_LABEL NPCAttackZoneFrozenPriest TYPE_1_CLIENT_MAP UPDATE UpdateChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 3 CHANNEL_MAP AZDBGT 0 AZDBGT -1 CHANNEL_MAP AZDBGF 0 AZDBGF -1 CHANNEL_MAP AZDBGO 0 AZDBGO -1 END END CREATE CREATE IceBlockBarrier BINARY :???[>.42BT TSLA_LABEL IceBarrierPriest END CREATE CREATE AttackZoneObject BINARY :[>.42BT@@ A A???????????????????????????????????????????????? TSLA_LABEL AttackZoneObject34 DEFINE_COMPONENT FindPathComponent END COMPONENT END CREATE CREATE NPCActorTrappedObject BINARY 5&m5&m5\Ԇ pAF*89Oϻ9?P9O?=&F!hlBo,333?@ TSLA_LABEL TrappedAdventurer BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT QuestComponent &m5N END COMPONENT END CREATE CREATE NPCAttackZoneObject BINARY &m5!hlBo,@@@ TSLA_LABEL NPCAttackZoneAdventurer TYPE_1_CLIENT_MAP UPDATE UpdateChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 3 CHANNEL_MAP AZDBGT 0 AZDBGT -1 CHANNEL_MAP AZDBGF 0 AZDBGF -1 CHANNEL_MAP AZDBGO 0 AZDBGO -1 END END CREATE CREATE IceBlockBarrier BINARY &m5???!hlBo, TSLA_LABEL IceBarrierPriest END CREATE CREATE AttackZoneObject BINARY &m5!hlBo,@@ A A???????????????????????????????????????????????? TSLA_LABEL AttackZoneObject35 DEFINE_COMPONENT FindPathComponent END COMPONENT END CREATE CREATE NPCActorTrappedObject BINARY 98+. pAF*89Oϻ9?P9O?=&FwIAg B333?@ TSLA_LABEL Harbinger BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT QuestComponent DN END COMPONENT END CREATE CREATE NPCAttackZoneObject BINARY wIAg B@@@ TSLA_LABEL NPCAttackZoneHarbinger TYPE_1_CLIENT_MAP UPDATE UpdateChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 3 CHANNEL_MAP AZDBGT 0 AZDBGT -1 CHANNEL_MAP AZDBGF 0 AZDBGF -1 CHANNEL_MAP AZDBGO 0 AZDBGO -1 END END CREATE CREATE IceBlockBarrier BINARY ???wIAh B TSLA_LABEL IceBarrierHarbinger END CREATE CREATE AttackZoneObject BINARY wIAh B@@ A A???????????????????????????????????????????????? TSLA_LABEL AttackZoneObject36 DEFINE_COMPONENT FindPathComponent END COMPONENT END CREATE CREATE AttackZoneObject BINARY ٩K7*BAB A A>,:`??`:hŠBYU>,:`??`:B?????????????????????????????????????????? TSLA_LABEL AttackZoneObject37 DEFINE_COMPONENT FindPathComponent Path\Level7\tier3c.nod END COMPONENT END CREATE CREATE gCamSetup START_MODE HERMITE RESTART_MODE FOLLOW_NORM FAR_Z 200.0 TSLA_LABEL gCamSetup TYPE_2_CLIENT_MAP PLYRGM PlayerGameChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL InputEventChannel 2 CHANNEL_MAP ABORT 0 JOYADN -1 CHANNEL_MAP ABORT 0 JOYSDN -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 3 GAME_OBJECT A_newflyby_cam 1 GAME_OBJECT_MAP START 0 START -1 GAME_OBJECT FadeBlack 1 GAME_OBJECT_MAP ENDSEQ 1 ABORT -1 GAME_OBJECT SpellBook 2 GAME_OBJECT_MAP START 2 IGNORE -1 GAME_OBJECT_MAP ENDSEQ 2 ACKNLG -1 END DEFINE_COMPONENT ActorComponent NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END CREATE CREATE CameraPathObject TAG CUTA SYNCH START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 7000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 1 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 8000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 1 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 8000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 1 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 8000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 1 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 9000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 3000 Y_OFFSET 0.000000 FOCUS A_newflyby_target END_SEGMENT TSLA_LABEL A_newflyby_cam TYPE_1_CLIENT_MAP UPDATE UpdateChannel BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 1 GAME_OBJECT SpellBook 2 GAME_OBJECT_MAP 0 0 IGNORE -1 GAME_OBJECT_MAP ENDSEQ 0 ACKNLG -1 END DEFINE_COMPONENT HermiteComponent NODE 20.000000 0.000000 0.000000 -1.000000 0.000000 1.000000 0.000000 -1.000000 0.000000 0.000000 -84.160767 28.964344 125.966965 NODE 48.567127 -0.336521 0.014638 0.941561 0.006353 0.999783 -0.013272 0.941560 -0.001516 0.336521 -78.680763 56.124332 92.886848 NODE 48.080986 -0.133007 0.054824 0.987799 -0.051608 0.993439 -0.062086 0.987799 0.059627 0.133007 -156.153702 54.289677 -4.888496 NODE 20.000000 -0.883792 0.000000 0.466753 -0.015152 0.998946 -0.028691 0.466753 0.032463 0.883792 -186.868347 51.716969 -55.847786 NODE 20.000000 -0.920723 -0.033880 0.388742 -0.031374 0.998852 0.012743 0.388742 0.000464 0.920723 -70.218925 57.399971 -102.929977 NODE 39.542004 0.000174 0.222304 -0.973596 -0.541431 0.795192 0.187673 -0.818026 -0.528773 -0.112620 -63.281494 90.127396 -131.567688 NODE 1.030408 0.145101 0.000000 -0.971905 0.180118 0.965655 0.026891 -0.971905 0.185325 -0.145101 151.552322 54.041206 -99.493935 NODE 20.000000 -0.084119 0.007050 0.996393 -0.008034 0.999875 -0.007753 0.996393 0.008658 0.084119 130.605652 49.337444 -119.709496 NODE 2.769169 0.879856 0.000000 0.453518 -0.064417 0.979825 0.124972 0.453518 0.142037 -0.879856 58.235264 38.339615 21.033539 NODE 43.867687 -0.947134 0.000000 0.279407 0.044062 0.975131 0.149362 0.279407 -0.157699 0.947134 10.599994 40.655491 -36.068668 NODE 20.000000 -0.953803 0.088310 -0.286979 0.011284 0.961670 0.259164 -0.298060 -0.244032 0.918589 5.658235 45.636581 -66.111847 END COMPONENT END CREATE CREATE CameraPathObject TAG CUTB START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 7000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 8000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 1 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 8000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 1 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 8000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 1 FOV 0.000000 SEG_LEN 1000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 9000 Y_OFFSET 0.000000 END_SEGMENT START_SEGMENT EASE_IN 0.000000 EASE_OUT 1.000000 HOLD 0 CUT 0 FOV 0.000000 SEG_LEN 3000 Y_OFFSET 0.000000 END_SEGMENT TSLA_LABEL A_newflyby_target BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT HermiteComponent NODE 20.000000 0.000000 0.000000 -1.000000 0.000000 1.000000 0.000000 -1.000000 0.000000 0.000000 -91.964912 29.769875 117.637604 NODE 20.000000 -0.211057 0.000000 -0.359724 -0.326944 0.173946 0.191824 -0.359724 -0.908875 0.211057 -85.981987 47.991764 113.142021 NODE 20.000000 -0.879778 0.000000 0.463821 -0.048337 0.989139 -0.091685 0.463821 0.104214 0.879778 -168.855743 34.714111 -44.053562 NODE 20.000000 -0.637830 0.000000 0.638991 0.274740 0.815135 0.274240 0.638991 -0.429959 0.637830 -190.197586 45.437675 -66.053040 NODE 20.000000 -0.790878 -0.051608 -0.606272 -0.080494 0.993053 0.020473 -0.606272 -0.065447 0.790878 -68.485329 59.218040 -97.008865 NODE 20.000000 -0.305327 0.000000 -0.794394 -0.417124 0.724287 0.160322 -0.794394 -0.525084 0.305327 -35.499603 78.244614 -109.686989 NODE 0.142669 0.053011 0.000000 -0.987765 0.144867 0.978490 0.007775 -0.987765 0.146662 -0.053011 160.368256 49.412495 -99.175148 NODE 1.030408 -0.914809 0.000000 0.403817 -0.003020 0.999944 -0.006841 0.403817 0.007478 0.914809 140.514313 57.962593 -138.937042 NODE 20.000000 0.883253 0.000000 0.458669 -0.044676 0.990513 0.086031 0.458669 0.097403 -0.883253 74.504051 42.893967 2.364226 NODE 34.738995 -0.979032 -0.011239 0.199921 -0.018488 0.998472 -0.034409 0.199921 0.037441 0.979032 22.054798 48.388195 -77.143013 NODE 20.000000 -0.966576 0.000000 0.256341 -0.001164 0.999979 -0.004389 0.256341 0.004541 0.966576 19.054476 49.258282 -124.716629 END COMPONENT END CREATE CREATE MagicalBarrier BINARY ͔!z]1[v?D?1B} TSLA_LABEL MagicalBarrier END CREATE CREATE MagicalBarrier BINARY ͔!ze?(>n ?0iA?XA1B~ TSLA_LABEL MagicalBarrier1 END CREATE CREATE MagicalBarrier BINARY ͔!zl/s?>1B TSLA_LABEL MagicalBarrier2 END CREATE CREATE MagicalBarrier BINARY ͔!z;t>`br?4<1B^y TSLA_LABEL MagicalBarrier3 END CREATE CREATE MagicalBarrier BINARY ͔!z >%r?ڨ=z{;km?9}1B{ TSLA_LABEL MagicalBarrier4 END CREATE CREATE MagicalBarrier BINARY ͔!zBl?/]>C?%ž?n7T1BE TSLA_LABEL MagicalBarrier5 END CREATE CREATE MagicalBarrier BINARY ͔!zs?# >4'}?[72Bs0 TSLA_LABEL MagicalBarrier6 END CREATE CREATE MagicalBarrier BINARY ͔!zxr?>'O|?*71Beb TSLA_LABEL MagicalBarrier7 END CREATE CREATE MagicalBarrier BINARY ͔!z[""> f?ɫ>^*f[]70BNa TSLA_LABEL MagicalBarrier8 END CREATE CREATE MagicalBarrier BINARY ͔!zoJ]?E>xHs?^6Ëf0By TSLA_LABEL MagicalBarrier9 END CREATE CREATE MagicalBarrier BINARY ͔!z>q?(xq=%Yw?w: 'BB TSLA_LABEL MagicalBarrier10 END CREATE CREATE MagicalBarrier BINARY ͔!z8p?Ҭ>Ɔ?t6=?b_ª@B^ TSLA_LABEL MagicalBarrier13 END CREATE CREATE MagicalBarrier BINARY ͔]% 'u?|>I s?;TNBI TSLA_LABEL MagicalBarrier14 END CREATE CREATE MagicalBarrier BINARY ͔]%Na?i>`ݲk?&JXB TSLA_LABEL MagicalBarrier15 END CREATE CREATE MagicalBarrier BINARY ͔]%Xp?>{.nm?L{@S2B TSLA_LABEL MagicalBarrier16 END CREATE CREATE MagicalBarrier BINARY ͔]%`Ӿ0*i?…=`94g?>0ȾϞk?=B* TSLA_LABEL MagicalBarrier19 END CREATE CREATE MagicalBarrier BINARY ٩Ki(;l: >BS TSLA_LABEL MagicalBarrier20 END CREATE CREATE MagicalBarrier BINARY ٩Kovl8?ý®>BE TSLA_LABEL MagicalBarrier21 END CREATE CREATE MagicalBarrier BINARY 5Lc?!=u?㒾>!=u?_B TSLA_LABEL MagicalBarrier22 END CREATE CREATE MagicalBarrier BINARY 5L:>2qo?$%˾*>r[?\_B TSLA_LABEL MagicalBarrier24 END CREATE CREATE MagicalBarrier BINARY 5Lax>_?_B/% TSLA_LABEL MagicalBarrier25 END CREATE CREATE MagicalBarrier BINARY 5L@Ks?#)>qu|?>8_BWs TSLA_LABEL MagicalBarrier27 END CREATE CREATE MagicalBarrier BINARY 5L3? [z?Ɖ/T6?__BQ TSLA_LABEL MagicalBarrier28 END CREATE CREATE MagicalBarrier BINARY 5L?T?>X_Lw?9=_BB TSLA_LABEL MagicalBarrier29 END CREATE CREATE MagicalBarrier BINARY 5L4x?sL>Nz?}NbBPh TSLA_LABEL MagicalBarrier31 END CREATE CREATE MagicalBarrier BINARY 5L?v?`>! c|?dƒNaBE TSLA_LABEL MagicalBarrier32 END CREATE CREATE MagicalBarrier BINARY 5L4y?scj>"Q^l?_BC TSLA_LABEL MagicalBarrier33 END CREATE CREATE MagicalBarrier BINARY 5LcLx%>n5A|?.>r?b=ޣ]=_B TSLA_LABEL MagicalBarrier34 END CREATE CREATE MagicalBarrier BINARY 5LcH2q:-w?Mffz?7\Mr\U|7O_B&a TSLA_LABEL MagicalBarrier35 END CREATE CREATE MagicalBarrier BINARY 5L`?->S8T>^E_B TSLA_LABEL MagicalBarrier36 END CREATE CREATE MagicalBarrier BINARY 5L?վh?0ZxQP?4_B TSLA_LABEL MagicalBarrier37 END CREATE CREATE MagicalBarrier BINARY 5Lt??_B TSLA_LABEL MagicalBarrier39 END CREATE CREATE MagicalBarrier BINARY 5LLU?y Ws?bJk~? ?ߏ_B TSLA_LABEL MagicalBarrier40 END CREATE CREATE MagicalBarrier BINARY 5L?y?Kb> CVl!?_B̵ TSLA_LABEL MagicalBarrier41 END CREATE CREATE MagicalBarrier BINARY 5L>ёEw?H⥾v߱,+q?_Bh TSLA_LABEL MagicalBarrier42 END CREATE CREATE MagicalBarrier BINARY 5L&s?oz?TT~x^K/o(_B5 TSLA_LABEL MagicalBarrier43 END CREATE CREATE MagicalBarrier BINARY 5L;: w??_B: TSLA_LABEL MagicalBarrier44 END CREATE CREATE MagicalBarrier BINARY 5Lmn? W]?N>T>Ŧ_B TSLA_LABEL MagicalBarrier45 END CREATE CREATE MagicalBarrier BINARY 5Lc"~?}?{Û6_BE TSLA_LABEL MagicalBarrier46 END CREATE CREATE MagicalBarrier BINARY ٩;Bs?ti>S=y?ƩBkDB{ TSLA_LABEL MagicalBarrier47 END CREATE CREATE MagicalBarrier BINARY ٩;s?g˜B˴DB> TSLA_LABEL MagicalBarrier48 END CREATE CREATE MagicalBarrier BINARY ٩;qɹ3n?=BiDBʎ TSLA_LABEL MagicalBarrier49 END CREATE CREATE MagicalBarrier BINARY ٩;cC7k?w>?wʾC7k?jBlDB8 TSLA_LABEL MagicalBarrier50 END CREATE CREATE MagicalBarrier BINARY ٩;clq?L>?Llq?BhDB~ TSLA_LABEL MagicalBarrier51 END CREATE CREATE MagicalBarrier BINARY ٩;c^s?[A>?[A^s?QBDB7} TSLA_LABEL MagicalBarrier52 END CREATE CREATE MagicalBarrier BINARY ٩;c?Q?Q??kBlDBk TSLA_LABEL MagicalBarrier53 END CREATE CREATE MagicalBarrier BINARY ٩;c=??)?)?=??1BjDB# TSLA_LABEL MagicalBarrier54 END CREATE CREATE MagicalBarrier BINARY ٩;cr??>r?{BjDB ʑ TSLA_LABEL MagicalBarrier55 END CREATE CREATE MagicalBarrier BINARY ͈9cv?˅=?˅v?CYDBB TSLA_LABEL MagicalBarrier56 END CREATE CREATE MagicalBarrier BINARY ͈9c#?B[?B[?#?CYDB TSLA_LABEL MagicalBarrier57 END CREATE CREATE MagicalBarrier BINARY ͈9cl>kev??kevl>CYDBJ< TSLA_LABEL MagicalBarrier58 END CREATE CREATE MagicalBarrier BINARY ͈9c@d??>@d?CYDB TSLA_LABEL MagicalBarrier59 END CREATE CREATE MagicalBarrier BINARY ͈9c31?8??831?CYDBs TSLA_LABEL MagicalBarrier60 END CREATE CREATE MagicalBarrier BINARY ٸn??>C0AP TSLA_LABEL MagicalBarrier61 END CREATE CREATE MagicalBarrier BINARY c z?\TK>?\TK z?24ClA TSLA_LABEL MagicalBarrier62 END CREATE CREATE MagicalBarrier BINARY z??2CAb TSLA_LABEL MagicalBarrier63 END CREATE CREATE MagicalBarrier BINARY >榾h?+7C7\A TSLA_LABEL MagicalBarrier64 END CREATE CREATE MagicalBarrier BINARY m?Ws?%q߾Uf??Es?)i>CAH TSLA_LABEL MagicalBarrier67 END CREATE CREATE MagicalBarrier BINARY 龅c??3@C"A? TSLA_LABEL MagicalBarrier68 END CREATE CREATE MagicalBarrier BINARY Ts?'@CCBlAƬ TSLA_LABEL MagicalBarrier69 END CREATE CREATE MagicalBarrier BINARY >">,Do価/e?v4V?5>>UDCzAҵ TSLA_LABEL MagicalBarrier70 END CREATE CREATE MagicalBarrier BINARY "7#oFs?'r>bJT>HoH_u?+ECYAu TSLA_LABEL MagicalBarrier71 END CREATE CREATE MagicalBarrier BINARY Ly?Ō>"s?̈m.V>OU>5c|T5BB TSLA_LABEL MagicalBarrier72 END CREATE CREATE MagicalBarrier BINARY L(="s?皾E.V>q?rFVT5BB TSLA_LABEL MagicalBarrier73 END CREATE CREATE MagicalBarrier BINARY L>"s?Sw~.V>]3A? %T5B$B TSLA_LABEL MagicalBarrier74 END CREATE CREATE MagicalBarrier BINARY ͔!zp?n>5C"S=9$?34h,0Bn_ TSLA_LABEL MagicalBarrier75 END CREATE CREATE MagicalBarrier BINARY ͔!zx~?r߽ }= b?\6m,0B TSLA_LABEL MagicalBarrier76 END CREATE CREATE MagicalBarrier BINARY ͔!z$|??YlS-\r?.}PI36?W81Bk TSLA_LABEL MagicalBarrier77 END CREATE CREATE SnowSystem NUM 10 TEX effect\spell\ses00t0x.dds ZCLIP 15.000 RECYCLESIDES0x 10 SPAWNRANGE 5.0 CENTRE 0.0 0.0 0.0 VEL 0.010 -0.020 0.010 COL ffafafff DIM 0.020 YCUTOFF 5.000 TSLA_LABEL SnowSystem TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CHANNEL_MAP PINFO PlayerInfoChannel DEFINE_COMPONENT AudioComponent END COMPONENT END CREATE CREATE SnowSystem NUM 10 TEX effect\spell\ses00t0y.dds ZCLIP 15.000 RECYCLESIDES0x 10 SPAWNRANGE 5.0 CENTRE 0.0 0.0 0.0 VEL 0.005 -0.020 0.010 COL ffafafff DIM 0.020 YCUTOFF 5.000 TSLA_LABEL SnowSystem TYPE_1_CLIENT_MAP DRAW DrawEffects TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CHANNEL_MAP PINFO PlayerInfoChannel DEFINE_COMPONENT AudioComponent END COMPONENT END CREATE CREATE TriggerObject BINARY ???}&A5C@A@ TSLA_LABEL TriggerObjectorbxe0 TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP CONVER ConversationChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent ?? END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY ɹ.B~+BAA@@5 TSLA_LABEL RatALife DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY ɹ.B~+B@A(B@@5 TSLA_LABEL RabbitALife2 DEFINE_COMPONENT AIPhysicsComponent >=?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE38C01.SN2DACTOR\NPC\ANE38A03.AN2WOACTOR\NPC\ANE38A04.AN2.EACTOR\NPC\ANE38A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY g5-c0BVAA@!zŨ TSLA_LABEL RatALife1 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY g5-c0BV@A B@!zŨ TSLA_LABEL SquirrelALife2 DEFINE_COMPONENT AIPhysicsComponent >L>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE36C01.SN2DACTOR\NPC\ANE36A05.AN2WOACTOR\NPC\ANE36A04.AN2.EACTOR\NPC\ANE36A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY "BCWvAA@)]%٩K٩K TSLA_LABEL RatALife2 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY "BCWv@A @)]%٩K٩K TSLA_LABEL ALifeZoneObject2 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANG40C01.SN2DACTOR\NPC\ANG40A00.AN2WOACTOR\NPC\ANG40A00.AN2.EACTOR\NPC\ANG40A00.AN2?@ END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY t_BAA@5L5L٩K TSLA_LABEL RatALife3 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY t_B@A@5L5L٩K TSLA_LABEL DragonFlyALife3 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE42C02.SN2DACTOR\NPC\ANE42A01.AN2WOACTOR\NPC\ANE42A01.AN2.EACTOR\NPC\ANE42A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY  ¨hlBAA@5L5L TSLA_LABEL RatALife4 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY  ¨hlB@A(B@5L5L TSLA_LABEL RabbitALife3 DEFINE_COMPONENT AIPhysicsComponent >=?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE38C01.SN2DACTOR\NPC\ANE38A03.AN2WOACTOR\NPC\ANE38A04.AN2.EACTOR\NPC\ANE38A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY 9e_B AA@5L5LŔ!z TSLA_LABEL RatALife5 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY 9e_B @A(B@5L5LŔ!z TSLA_LABEL RabbitALife4 DEFINE_COMPONENT AIPhysicsComponent >=?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE38C01.SN2DACTOR\NPC\ANE38A03.AN2WOACTOR\NPC\ANE38A04.AN2.EACTOR\NPC\ANE38A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY -BB AA@LDZc TSLA_LABEL RatALife6 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY -BB @A @LDZc TSLA_LABEL ALifeZoneObject3 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANG40C03.SN2DACTOR\NPC\ANG40A00.AN2WOACTOR\NPC\ANG40A00.AN2.EACTOR\NPC\ANG40A00.AN2?@ END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY BjDB@A(B@٩;DZcLV TSLA_LABEL RabbitALife5 DEFINE_COMPONENT AIPhysicsComponent >=?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE38C01.SN2DACTOR\NPC\ANE38A03.AN2WOACTOR\NPC\ANE38A04.AN2.EACTOR\NPC\ANE38A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY AA@٩;DZcLV TSLA_LABEL RatALife7 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY CYDB6@A@٩;V9 TSLA_LABEL DragonFlyALife4 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE42C02.SN2DACTOR\NPC\ANE42A01.AN2WOACTOR\NPC\ANE42A01.AN2.EACTOR\NPC\ANE42A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY 7CBA, AA@8 TSLA_LABEL RatALife8 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY 7CBA, @A B@8 TSLA_LABEL SquirrelALife3 DEFINE_COMPONENT AIPhysicsComponent >L>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE36C01.SN2DACTOR\NPC\ANE36A05.AN2WOACTOR\NPC\ANE36A04.AN2.EACTOR\NPC\ANE36A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY 0XBTA[@A B@٩;8% TSLA_LABEL SquirrelALife4 DEFINE_COMPONENT AIPhysicsComponent >L>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE36C01.SN2DACTOR\NPC\ANE36A05.AN2WOACTOR\NPC\ANE36A04.AN2.EACTOR\NPC\ANE36A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY B_AFxKAA@]E1Ō %V TSLA_LABEL RatALife9 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY B_AFxK@A@]E1Ō %V TSLA_LABEL DragonFlyALife5 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE42C02.SN2DACTOR\NPC\ANE42A01.AN2WOACTOR\NPC\ANE42A01.AN2.EACTOR\NPC\ANE42A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY p>CDA(iAA@1Ŕ]E%n TSLA_LABEL RatALife10 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY p>CDA(i@A(B@1Ŕ]E%n TSLA_LABEL RabbitALife6 DEFINE_COMPONENT AIPhysicsComponent >=?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE38C01.SN2DACTOR\NPC\ANE38A03.AN2WOACTOR\NPC\ANE38A04.AN2.EACTOR\NPC\ANE38A02.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY 1BBAA@%n]EL TSLA_LABEL RatALife11 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANE46C00.SN2DACTOR\NPC\ANE46A03.AN2WOACTOR\NPC\ANE46A04.AN2.EACTOR\NPC\ANE46A01.AN2?? END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE ALifeZoneObject BINARY @A @%n]EL TSLA_LABEL ALifeZoneObject4 DEFINE_COMPONENT AIPhysicsComponent >>?> END COMPONENT DEFINE_COMPONENT ActorComponent ACTOR\NPC\ANG40C01.SN2DACTOR\NPC\ANG40A00.AN2WOACTOR\NPC\ANG40A00.AN2.EACTOR\NPC\ANG40A00.AN2?@ END COMPONENT DEFINE_COMPONENT AudioComponentEx P@Bhh END COMPONENT END CREATE CREATE MagicalBarrier BINARY ͔]E)?)??>>?@?ACTOR\PC\APS00T1F.DDSR ???M CAC@? TutorialBook TSLA_LABEL Parchmentscrap TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_2_CLIENT_MAP CONVER ConversationChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC UnNamed BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent OBJECT\MANMADE\OMS00C6V.SN2?? END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PABhh END COMPONENT DEFINE_COMPONENT ActorComponent READ OBJECT\MANMADE\OMS00C6W.SN2?? END COMPONENT END CREATE CREATE TutorialObject BINARY R?>???>>?@?ACTOR\PC\APS00T1F.DDSR???hW5BeuB@? TutorialBook TSLA_LABEL Parchmentscrap TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_2_CLIENT_MAP CONVER ConversationChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC UnNamed BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent OBJECT\MANMADE\OMS00C6V.SN2?? END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PABhh END COMPONENT DEFINE_COMPONENT ActorComponent READ OBJECT\MANMADE\OMS00C6W.SN2?? END COMPONENT END CREATE CREATE TutorialObject BINARY R?>Q?Q??>>?@?ACTOR\PC\APS00T1F.DDSR???^Q\lB+@? TutorialBook TSLA_LABEL Parchmentscrap TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_2_CLIENT_MAP CONVER ConversationChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC UnNamed BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent OBJECT\MANMADE\OMS00C6V.SN2?? END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PABhh END COMPONENT DEFINE_COMPONENT ActorComponent READ OBJECT\MANMADE\OMS00C6W.SN2?? END COMPONENT END CREATE CREATE TutorialObject BINARY R?>^?^??>>?@?ACTOR\PC\APS00T1F.DDSRf???uGCA@? TutorialBook TSLA_LABEL Parchmentscrap TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LOADS LoadSaveChannel TYPE_2_CLIENT_MAP CONVER ConversationChannel TYPE_3_CLIENT_MAP AUDION AudioNotificationChannel TYPE_2_CHANNEL_MAP ITEMC UnNamed BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP TRIGDB 0 TRIGDB -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent OBJECT\MANMADE\OMS00C6V.SN2?? END COMPONENT DEFINE_COMPONENT AICullingComponent B END COMPONENT DEFINE_COMPONENT AudioComponentEx PABhh END COMPONENT DEFINE_COMPONENT ActorComponent READ OBJECT\MANMADE\OMS00C6W.SN2?? END COMPONENT END CREATE CREATE AISpellInstance BINARY a TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY a TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY 9 TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY 9 TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY ̢ TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY ̢ TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY  TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY  TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY  TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY  TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY U TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY U TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY 9 TSLA_LABEL AISpellInstance END CREATE CREATE AISpellInstance BINARY 9 TSLA_LABEL AISpellInstance END CREATE CREATE MagicalBarrier BINARY fn?fn?e> $I/B@ TSLA_LABEL MagicalBarrier96 END CREATE CREATE MagicalBarrier BINARY Sq:fn?fn?e>f#ÜO/B$? TSLA_LABEL MagicalBarrier97 END CREATE CREATE MagicalBarrier BINARY Sq:i?V /Bi TSLA_LABEL MagicalBarrier98 END CREATE CREATE MagicalBarrier BINARY Sq:i?)|!e/BW9 TSLA_LABEL MagicalBarrier99 END CREATE CREATE MagicalBarrier BINARY Sq:i?".BZ> TSLA_LABEL MagicalBarrier100 END CREATE CREATE MagicalBarrier BINARY ͒ޤv?v?j>=+BA TSLA_LABEL MagicalBarrier102 END CREATE CREATE MagicalBarrier BINARY ͒ޤBj?Z#P/B 3B,w?Q>?Qw?ؿ0B =B,JC}?dX>?dXJC}?/BB??????????????????????????????????????? TSLA_LABEL AttackZoneObject39 DEFINE_COMPONENT FindPathComponent path\level7\mordef.nod END COMPONENT END CREATE CREATE MagicalBarrier BINARY ͒ޤ9_?A‘/B%@Bw,w,w,w,7@E ¶/B)mB뽻>/BBh/BB¬H/B"B@x/B>#B.BJ#B?yq? "CbDBQ TSLA_LABEL MagicalBarrier114 END CREATE CREATE MagicalBarrier BINARY ͍V?yq? CdDB, TSLA_LABEL MagicalBarrier115 END CREATE CREATE MagicalBarrier BINARY ͍V?D;j?JCeDB TSLA_LABEL MagicalBarrier116 END CREATE CREATE MagicalBarrier BINARY ͍Vot??otU>CCgDB; TSLA_LABEL MagicalBarrier118 END CREATE CREATE MagicalBarrier BINARY ͍Vo??oD޲>C]kBA TSLA_LABEL MagicalBarrier123 END CREATE CREATE MagicalBarrier BINARY ͍V(_B0 TSLA_LABEL MagicalBarrier137 END CREATE CREATE MagicalBarrier BINARY Dz??>zW1_B TSLA_LABEL MagicalBarrier138 END CREATE CREATE AttackZoneObject BINARY ezeNBA+AApApA܌,Qp?p?Q3AZBA܌,~=?ٽ~0[HBA܌,}m>?m}HBmB ??????????????????????????????????????? TSLA_LABEL AttackZoneObject42 DEFINE_COMPONENT FindPathComponent path\level7\xitor.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY ^xBdDBJ AA A A,b,g?#۾?#>b,g?PBܬDB[????????????????????????????????????????????? TSLA_LABEL AttackZoneObject43 DEFINE_COMPONENT FindPathComponent path\level7\sprise.nod END COMPONENT END CREATE CREATE AttackZoneObject BINARY ڤCB>.@AA A A,??? CB ,>Bf?Bf?>Z}CzB1,>af??af>tCB֝+??????????????????????????????????????? TSLA_LABEL AttackZoneObject44 DEFINE_COMPONENT FindPathComponent path\level7\whitey.nod END COMPONENT END CREATE CREATE MagicalBarrier BINARY ? vRs?B Bx TSLA_LABEL MagicalBarrier140 END CREATE CREATE MagicalBarrier BINARY j&7?ػ׾E*h2/B_ B@ TSLA_LABEL MagicalBarrier141 END CREATE CREATE MagicalBarrier BINARY j&7NO9{?[B B) TSLA_LABEL MagicalBarrier145 END CREATE CREATE MagicalBarrier BINARY j&78.c?6A~ B'+ TSLA_LABEL MagicalBarrier147 END CREATE CREATE AttackZoneObject BINARY j&7B!BctAA A A,ڌSr?Sr=ڌt;Bvu B^E,GV ?? GVXBQ!B){,RI Y?? YRIB !B??????????????????????????????????????? TSLA_LABEL AttackZoneObject27 DEFINE_COMPONENT FindPathComponent Path\Level7\endin.nod END COMPONENT END CREATE