# AI Fire Ward (XXX, XXX, XXX) @NUM_SIMUL 1 @MAX_TIME 4.25 @NUM_REGISTERS 3 @NUM_INTERFACES 3 @GO_INTERFACES 1 ######################################### # Audio Components ######################################### DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME FireWard1Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 END EMITTER END COMPONENT // Burst ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 42908 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END // Fence ALLOC SpellAudioComponent AUDCAB SOURCEINDEX 42909 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END // Burn ALLOC SpellAudioComponent AUDCAC SOURCEINDEX 42910 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END ######################################### # COLLISION COMPONENTS ######################################### ALLOC SpellCollideComponent REGS1 ERM_SRC MTX34_INTERFACE STAFF ERM_PROJECT MTX34_INTERFACE ORB PROJECT 0.25 IWM_RSLT MTX34_REGISTER 1 OFFSET 0.0 0.1 0.0 FORCE_RESULT END ######################################### # SKINS ######################################### ALLOC SpellSkinComponent WALLA ERM_SRC MTX34_INTERFACE REG 1 SCALE_FLAGS 0 FADE_IN_TIME 0.5 FADE_BY_INPUT_CALL FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\SSB00C1r.SN2 NUM_ANIMS 0 SCALE 1.00000 1.00000 END COMPONENT # INSERT_TEXTURE 0 1 UI\INGAME\UIW00T3f.DDS # INSERT_TEXTURE 0 1 effect\spell\SSB00T8w.DDS # VERTEX_SHADER HEATED # PIXEL_SHADER HEATED # CENTER_POS 0.750000 END ######################################### # LERPERS ######################################### ALLOC SpellLerpMatrixFramesComponent LERPA ERM_SRC MTX34_REGISTER 1 M34I_UP REG 1 TIME 8.0 KEY_FRAMES 2 0.5 0.0 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 666.0 0.0 0.1 0.0 0.0 0.0 0.0 1.5 1.5 1.5 END ALLOC SpellLerpMatrixFramesComponent LERPB ERM_SRC MTX34_REGISTER 1 M34I_UP REG 2 TIME 8.0 KEY_FRAMES 2 0.01 0.9 0.0 0.0 0.0 90.0 0.0 1.0 1.0 2.0 666.0 0.9 0.0 0.0 0.0 90.0 0.0 1.0 1.0 2.0 END ALLOC SpellLerpMatrixFramesComponent LERPC ERM_SRC MTX34_REGISTER 1 M34I_UP REG 3 TIME 8.0 KEY_FRAMES 2 0.01 -0.9 0.0 0.0 0.0 90.0 0.0 1.0 1.0 2.0 666.0 -0.9 0.0 0.0 0.0 90.0 0.0 1.0 1.0 2.0 END ######################################### # TIMERS ######################################### ALLOC SpellTimerComponent GTFDTM TIME 3.0 END ######################################### # PARTICLE SYSTEMS ######################################### ALLOC SpellParticleComponent PARTA PARTICLETYPE Wall Base Fire ERM MTX34_INTERFACE REG 2 ERM MTX34_INTERFACE REG 3 END ALLOC SpellParticleComponent PARTB PARTICLETYPE Wall Spurt ERM MTX34_INTERFACE REG 2 ERM MTX34_INTERFACE REG 3 END ######################################### # CHUNK EMITTERS ######################################### ALLOC SpellChunkThrower CHUNKS ERM_SRC MTX34_REGISTER 1 FADE_IN_PERCENT 0.0 FADE_OUT_PERCENT 0.8 EXPLODE PARTICLEFX Chunk Trail NUM_CHUNKS 6 TIME 3.0 SPEED 9.0 GRAVITY 9.8 DRAG 0.15 X_RANGE -1.5 1.5 Y_RANGE 1.75 3.0 Z_RANGE -1.5 1.5 ROTATION 300.0 400.0 600.0 SCALE 1.1 1.1 1.1 ANIM_ID 0 END TIME 3.0 SPEED 9.0 GRAVITY 9.8 DRAG 0.15 X_RANGE -1.5 1.5 Y_RANGE 1.75 3.0 Z_RANGE -1.5 1.5 ROTATION 400.0 300.0 600.0 SCALE 0.95 0.95 0.95 ANIM_ID 1 END TIME 3.0 SPEED 9.0 GRAVITY 9.8 DRAG 0.15 X_RANGE -1.5 1.5 Y_RANGE 1.75 3.0 Z_RANGE -1.5 1.5 ROTATION 600.0 400.0 300.0 SCALE 0.9 0.9 0.9 ANIM_ID 2 END TIME 3.0 SPEED 9.0 GRAVITY 9.8 DRAG 0.15 X_RANGE -1.5 1.5 Y_RANGE 1.75 3.0 Z_RANGE -1.5 1.5 ROTATION 600.0 400.0 600.0 SCALE 1.075 1.075 1.075 ANIM_ID 3 END TIME 3.0 SPEED 9.0 GRAVITY 9.8 DRAG 0.15 X_RANGE -1.5 1.5 Y_RANGE 1.75 3.0 Z_RANGE -1.5 1.5 ROTATION 600.0 600.0 600.0 SCALE 1.05 1.05 1.05 ANIM_ID 4 END TIME 3.0 SPEED 9.0 GRAVITY 9.8 DRAG 0.15 X_RANGE -1.5 1.5 Y_RANGE 1.75 3.0 Z_RANGE -1.5 1.5 ROTATION 720.0 500.0 600.0 SCALE 0.925 0.925 0.925 ANIM_ID 5 END ANIMS 6 SKIN_FILE EFFECT\SPELL\SSB00C1U.SN2 NUM_ANIMS 0 SCALE 1.0 1.0 END SKIN_FILE EFFECT\SPELL\SSB00C1v.SN2 NUM_ANIMS 0 SCALE 1.0 1.0 END SKIN_FILE EFFECT\SPELL\SSB00C1W.SN2 NUM_ANIMS 0 SCALE 1.0 1.0 END SKIN_FILE EFFECT\SPELL\SSB00C1v.SN2 NUM_ANIMS 0 SCALE 1.0 1.0 END SKIN_FILE EFFECT\SPELL\SSB00C1U.SN2 NUM_ANIMS 0 SCALE 1.0 1.0 END SKIN_FILE EFFECT\SPELL\SSB00C1v.SN2 NUM_ANIMS 0 SCALE 1.0 1.0 END END ######################################### # BARRIERS ######################################### ALLOC SpellBarrierComponent BARA TIME 6.0 RADIUS 0.675 HEIGHT 2.5 ERM_SRC MTX34_INTERFACE REG 1 START_TIME 0.2 BLOCK_AI BLOCK_PLAYER BLOCK_OBJECTS I_AM_EVIL # DAMAGEABLE END ALLOC SpellBarrierComponent BARB TIME 6.0 RADIUS 0.675 HEIGHT 2.5 ERM_SRC MTX34_INTERFACE REG 2 START_TIME 0.2 BLOCK_AI BLOCK_PLAYER BLOCK_OBJECTS I_AM_EVIL # DAMAGEABLE END ALLOC SpellBarrierComponent BARC TIME 6.0 RADIUS 0.675 HEIGHT 2.5 ERM_SRC MTX34_INTERFACE REG 3 START_TIME 0.2 BLOCK_AI BLOCK_PLAYER BLOCK_OBJECTS I_AM_EVIL # DAMAGEABLE END ######################################### # Damage Components begin ######################################### ALLOC SpellSphereDmgComponent DMGA ERM_SRC MTX34_INTERFACE REG 1 IGO_RSLT GO_INTERFACE REG 1 RADIUS 1.5 DAMAGE HP 30 FIRE 1.5 2.0 0 TIME 4.0 END ######################################### # Audio Counter ######################################### ALLOC SpellCounterComponent AUDCNT COUNT 3 END ######################################### # Level 1 Logic ######################################### MAP ENTRY POW1 5 AUDCNT START REGS1 START LERPA START LERPB START GTFDTM START MAP REGS1 BEGUN 1 REGS1 STOP MAP LERPA BEGUN 7 CHUNKS START BARA START WALLA START DMGA START AUDCAA START AUDCAB START AUDCAC START MAP LERPB BEGUN 2 BARB START LERPC START MAP LERPC BEGUN 3 BARC START PARTB START PARTA START MAP GTFDTM DONE 3 WALLA FADE PARTA STOP AUDCAC FOUT10 MAP WALLA DONE 1 AUDCNT TRIG MAP AUDCAC DONE 1 AUDCNT TRIG MAP DMGA DONE 1 AUDCNT TRIG MAP AUDCNT DONE 1 ENTRY STOP