#_____________________________________ # # AI Ice Ward # Level 3 # Wall x 4 (was Cage, but that didn't work very well). # #_____________________________________ @NUM_SIMUL 1 @MAX_TIME 10 @NUM_REGISTERS 4 @NUM_INTERFACES 0 @GO_INTERFACES 4 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME IceWard1Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 125.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 1 NAME IceWard1Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 125.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 2 NAME IceWard1Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 125.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 3 NAME IceWard1Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 125.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // Freeze ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 42900 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Sparkle ALLOC SpellAudioComponent AUDCAB SOURCEINDEX 42901 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // IceAroundMyHead ALLOC SpellAudioComponent AUDCAC SOURCEINDEX 42902 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Melt ALLOC SpellAudioComponent AUDCAD SOURCEINDEX 42903 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Hit (A) ALLOC SpellAudioComponent AUDCAE SOURCEINDEX 42905 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Woosh ALLOC SpellAudioComponent AUDCAF SOURCEINDEX 42922 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // "Wet and Windy" sound ALLOC SpellAudioComponent AUDCAG SOURCEINDEX 42965 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Hit (B) ALLOC SpellAudioComponent AUDCBA SOURCEINDEX 42905 EMITTERID 1 ERM_SRC MTX34_REGISTER 2 END // Hit (C) ALLOC SpellAudioComponent AUDCCA SOURCEINDEX 42905 EMITTERID 2 ERM_SRC MTX34_REGISTER 3 END // Hit (D) ALLOC SpellAudioComponent AUDCDA SOURCEINDEX 42905 EMITTERID 3 ERM_SRC MTX34_REGISTER 4 END ALLOC SpellPathAnchorRotComp ROT_A ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE ORB IWM_RSLT MTX34_REGISTER 1 TIME 6.0 RADIUS 5.0 ANGLE_SRC 0.0 ANGLE_DST 3603.0 VELOCITY_CURVE CURVE_LINEAR RADIUS_LERP 2.25 3.0 6.0 SINE 0.0 7.0 OFFSET_HEIGHT 0.0 END ALLOC SpellSphereDmgComponent DMGK_A ERM_SRC MTX34_REGISTER 1 RADIUS 1.25 DAMAGE STUN 10 WATER 1.5 2.0 0.5 IGO_RSLT GO_INTERFACE REG 1 TIME 6.0 END ALLOC SpellSphereDmgComponent DMG_A ERM_SRC MTX34_REGISTER 1 RADIUS 1.25 DAMAGE HP 2.0 WATER 1.5 2.0 0.0 TIME 6.0 OUTPUT_HIT_PERIOD END ALLOC SpellFlowComponent FLOW_A ERM_SRC MTX34_REGISTER 1 FADE_AWAY 1.5 FLUID_COMPONENT STABLE_PHYSICS FALSE ORIENT_FROM_SOURCE TRUE PHYSICS_TICK 0.045000 SURFACE_THRESHOLD 1.000000 POINT_STRENGTH 1.000000 POINT_RADIUS_RATIO 1.000000 TIME_SCALAR 2.500000 CUBLET_SIZE 0.5 SCALE 0.500000 TEXTURE_FROZEN effect\spell\SSB00T8u.DDS TEXTURE effect\spell\SSB00T3p.DDS GENERATOR PARTICLE BASE_VELOCITY 0.0 0.0 0.0 VEL_THETA_VARY 1.00000 VEL_PHI_VARY 1.00000 VEL_MAG_VARY 1.00000 MAX_NUM_POINTS 32 KILL_HEIGHT -8.00000 PARTICLE_RATE 0.25000 END FORCES_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 2.500000 FUNCTOR MOLECULE STIFF_DIST 0.125000 ATTRACT_PEAK 1.500000 MAX_RANGE 1.900000 STIFF_MAX 4.000000 STIFF_SCALAR 75.00000 REPEL_SCALAR 0.200000 ATTRACT_SCALAR 0.675000 ATTRACT_ACROSS_SURFACE TRUE END END FORCES_STAGE_TWO COMPOSITE FUNCTOR CONSTANT FORCE 0.0 -9.8 0.0 END END INTEGRATOR IMPLICIT_MOVER MASS 1.0000000 END COLLISION_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END COLLISION_STAGE_TWO COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END END END ALLOC SpellParticleComponent PTTRLA PARTICLETYPE Ice Chunk Trail ERM MTX34_REGISTER 1 MTX_MOVE END ALLOC SpellParticleComponent PTHITA PARTICLETYPE Ice Hit Effect ERM MTX34_REGISTER 1 FIREANDFORGET END ALLOC SpellPathAnchorRotComp ROT_B ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE ORB IWM_RSLT MTX34_REGISTER 2 TIME 6.0 RADIUS 5.0 ANGLE_SRC 180.0 ANGLE_DST 3783.0 VELOCITY_CURVE CURVE_LINEAR RADIUS_LERP 2.25 3.0 6.0 SINE 0.0 7.0 OFFSET_HEIGHT 0.0 END ALLOC SpellSphereDmgComponent DMGK_B ERM_SRC MTX34_REGISTER 2 RADIUS 1.25 DAMAGE STUN 10 WATER 1.5 2.0 0.5 IGO_RSLT GO_INTERFACE REG 2 TIME 6.0 END ALLOC SpellSphereDmgComponent DMG_B ERM_SRC MTX34_REGISTER 2 RADIUS 1.25 DAMAGE HP 2.0 WATER 1.5 2.0 0.0 TIME 6.0 OUTPUT_HIT_PERIOD END ALLOC SpellFlowComponent FLOW_B ERM_SRC MTX34_REGISTER 2 FADE_AWAY 1.5 FLUID_COMPONENT STABLE_PHYSICS FALSE ORIENT_FROM_SOURCE TRUE PHYSICS_TICK 0.045000 SURFACE_THRESHOLD 1.000000 POINT_STRENGTH 1.000000 POINT_RADIUS_RATIO 1.000000 TIME_SCALAR 2.500000 CUBLET_SIZE 0.5 SCALE 0.500000 TEXTURE_FROZEN effect\spell\SSB00T8u.DDS TEXTURE effect\spell\SSB00T3p.DDS GENERATOR PARTICLE BASE_VELOCITY 0.0 0.0 0.0 VEL_THETA_VARY 1.00000 VEL_PHI_VARY 1.00000 VEL_MAG_VARY 1.00000 MAX_NUM_POINTS 32 KILL_HEIGHT -8.00000 PARTICLE_RATE 0.25000 END FORCES_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 2.500000 FUNCTOR MOLECULE STIFF_DIST 0.125000 ATTRACT_PEAK 1.500000 MAX_RANGE 1.900000 STIFF_MAX 4.000000 STIFF_SCALAR 75.00000 REPEL_SCALAR 0.200000 ATTRACT_SCALAR 0.675000 ATTRACT_ACROSS_SURFACE TRUE END END FORCES_STAGE_TWO COMPOSITE FUNCTOR CONSTANT FORCE 0.0 -9.8 0.0 END END INTEGRATOR IMPLICIT_MOVER MASS 1.0000000 END COLLISION_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END COLLISION_STAGE_TWO COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END END END ALLOC SpellParticleComponent PTTRLB PARTICLETYPE Ice Chunk Trail ERM MTX34_REGISTER 2 MTX_MOVE END ALLOC SpellParticleComponent PTHITB PARTICLETYPE Ice Hit Effect ERM MTX34_REGISTER 2 FIREANDFORGET END ALLOC SpellPathAnchorRotComp ROT_C ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE ORB IWM_RSLT MTX34_REGISTER 3 TIME 6.0 RADIUS 5.0 ANGLE_SRC 90.0 ANGLE_DST 3693.0 VELOCITY_CURVE CURVE_LINEAR RADIUS_LERP 2.25 3.0 6.0 SINE 0.0 7.0 OFFSET_HEIGHT 0.0 END ALLOC SpellSphereDmgComponent DMGK_C ERM_SRC MTX34_REGISTER 3 RADIUS 1.25 DAMAGE STUN 10 WATER 1.5 2.0 0.5 IGO_RSLT GO_INTERFACE REG 2 TIME 6.0 END ALLOC SpellSphereDmgComponent DMG_C ERM_SRC MTX34_REGISTER 3 RADIUS 1.25 DAMAGE HP 2.0 WATER 1.5 2.0 0.0 TIME 6.0 OUTPUT_HIT_PERIOD END ALLOC SpellFlowComponent FLOW_C ERM_SRC MTX34_REGISTER 3 FADE_AWAY 1.5 FLUID_COMPONENT STABLE_PHYSICS FALSE ORIENT_FROM_SOURCE TRUE PHYSICS_TICK 0.045000 SURFACE_THRESHOLD 1.000000 POINT_STRENGTH 1.000000 POINT_RADIUS_RATIO 1.000000 TIME_SCALAR 2.500000 CUBLET_SIZE 0.5 SCALE 0.500000 TEXTURE_FROZEN effect\spell\SSB00T8u.DDS TEXTURE effect\spell\SSB00T3p.DDS GENERATOR PARTICLE BASE_VELOCITY 0.0 0.0 0.0 VEL_THETA_VARY 1.00000 VEL_PHI_VARY 1.00000 VEL_MAG_VARY 1.00000 MAX_NUM_POINTS 32 KILL_HEIGHT -8.00000 PARTICLE_RATE 0.25000 END FORCES_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 2.500000 FUNCTOR MOLECULE STIFF_DIST 0.125000 ATTRACT_PEAK 1.500000 MAX_RANGE 1.900000 STIFF_MAX 4.000000 STIFF_SCALAR 75.00000 REPEL_SCALAR 0.200000 ATTRACT_SCALAR 0.675000 ATTRACT_ACROSS_SURFACE TRUE END END FORCES_STAGE_TWO COMPOSITE FUNCTOR CONSTANT FORCE 0.0 -9.8 0.0 END END INTEGRATOR IMPLICIT_MOVER MASS 1.0000000 END COLLISION_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END COLLISION_STAGE_TWO COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END END END ALLOC SpellParticleComponent PTTRLC PARTICLETYPE Ice Chunk Trail ERM MTX34_REGISTER 3 MTX_MOVE END ALLOC SpellParticleComponent PTHITC PARTICLETYPE Ice Hit Effect ERM MTX34_REGISTER 3 FIREANDFORGET END ALLOC SpellPathAnchorRotComp ROT_D ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE ORB IWM_RSLT MTX34_REGISTER 4 TIME 6.0 RADIUS 5.0 ANGLE_SRC 270.0 ANGLE_DST 3873.0 VELOCITY_CURVE CURVE_LINEAR RADIUS_LERP 2.25 3.0 6.0 SINE 0.0 7.0 OFFSET_HEIGHT 0.0 END ALLOC SpellSphereDmgComponent DMGK_D ERM_SRC MTX34_REGISTER 4 RADIUS 1.25 DAMAGE STUN 10 WATER 1.5 2.0 0.5 IGO_RSLT GO_INTERFACE REG 4 TIME 6.0 END ALLOC SpellSphereDmgComponent DMG_D ERM_SRC MTX34_REGISTER 4 RADIUS 1.25 DAMAGE HP 2.0 WATER 1.5 2.0 0.0 TIME 6.0 OUTPUT_HIT_PERIOD END ALLOC SpellFlowComponent FLOW_D ERM_SRC MTX34_REGISTER 4 FADE_AWAY 1.5 FLUID_COMPONENT STABLE_PHYSICS FALSE ORIENT_FROM_SOURCE TRUE PHYSICS_TICK 0.045000 SURFACE_THRESHOLD 1.000000 POINT_STRENGTH 1.000000 POINT_RADIUS_RATIO 1.000000 TIME_SCALAR 2.500000 CUBLET_SIZE 0.5 SCALE 0.500000 TEXTURE_FROZEN effect\spell\SSB00T8u.DDS TEXTURE effect\spell\SSB00T3p.DDS GENERATOR PARTICLE BASE_VELOCITY 0.0 0.0 0.0 VEL_THETA_VARY 1.00000 VEL_PHI_VARY 1.00000 VEL_MAG_VARY 1.00000 MAX_NUM_POINTS 32 KILL_HEIGHT -8.00000 PARTICLE_RATE 0.25000 END FORCES_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 2.500000 FUNCTOR MOLECULE STIFF_DIST 0.125000 ATTRACT_PEAK 1.500000 MAX_RANGE 1.900000 STIFF_MAX 4.000000 STIFF_SCALAR 75.00000 REPEL_SCALAR 0.200000 ATTRACT_SCALAR 0.675000 ATTRACT_ACROSS_SURFACE TRUE END END FORCES_STAGE_TWO COMPOSITE FUNCTOR CONSTANT FORCE 0.0 -9.8 0.0 END END INTEGRATOR IMPLICIT_MOVER MASS 1.0000000 END COLLISION_STAGE_ONE COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END COLLISION_STAGE_TWO COMPOSITE SURFACE_THRESHOLD 3.000000 FUNCTOR LANDSCAPE_COLL END END END END ALLOC SpellParticleComponent PTTRLD PARTICLETYPE Ice Chunk Trail ERM MTX34_REGISTER 4 MTX_MOVE END ALLOC SpellParticleComponent PTHITD PARTICLETYPE Ice Hit Effect ERM MTX34_REGISTER 4 FIREANDFORGET END ALLOC SpellTimerComponent TIMERA TIME 0.5 END ALLOC SpellTimerComponent TIMERB TIME 1.0 END // Audio whoosh oneshot timer ALLOC SpellTimerComponent AUDTIM TIME 0.5 END MAP ENTRY POW3 5 TIMERA START ROT_A START ROT_B START ROT_C START ROT_D START MAP ROT_A BEGUN 4 FLOW_A START AUDCAA START AUDTIM START AUDCAG START MAP ROT_B BEGUN 1 FLOW_B START MAP ROT_C BEGUN 1 FLOW_C START MAP ROT_D BEGUN 1 FLOW_D START MAP AUDTIM DONE 2 AUDCAF START AUDTIM START MAP TIMERA DONE 16 DMGK_A START DMG_A START FLOW_A FREEZE PTTRLA START DMGK_B START DMG_B START FLOW_B FREEZE PTTRLB START DMGK_C START DMG_C START FLOW_C FREEZE PTTRLC START DMGK_D START DMG_D START FLOW_D FREEZE PTTRLD START MAP PTTRLA BEGUN 2 AUDCAB START AUDCAC START MAP DMG_A HITSTR 1 AUDCAE START MAP DMG_B HITSTR 1 AUDCBA START MAP DMG_C HITSTR 1 AUDCCA START MAP DMG_D HITSTR 1 AUDCDA START MAP DMGK_A HIT 1 PTHITA START MAP DMGK_B HIT 1 PTHITB START MAP DMGK_C HIT 1 PTHITC START MAP DMGK_D HIT 1 PTHITD START MAP ROT_A DONE 9 AUDCAF STOP AUDTIM HALT PTTRLA STOP DMGK_A STOP FLOW_A THAW TIMERB START AUDCAD START AUDCAB STOP AUDCAC STOP MAP ROT_B DONE 5 PTTRLB STOP DMGK_B STOP PTTRLB STOP DMGK_B STOP FLOW_B THAW MAP ROT_C DONE 5 PTTRLC STOP DMGK_C STOP PTTRLC STOP DMGK_C STOP FLOW_C THAW MAP ROT_D DONE 5 PTTRLD STOP DMGK_D STOP PTTRLD STOP DMGK_D STOP FLOW_D THAW MAP TIMERB DONE 5 FLOW_A STOP FLOW_B STOP FLOW_C STOP FLOW_D STOP AUDCAD FOUT0V MAP FLOW_A DONE 2 PTHITA STOP ENTRY STOP MAP FLOW_B DONE 2 PTHITB STOP ENTRY STOP MAP FLOW_C DONE 2 PTHITC STOP ENTRY STOP MAP FLOW_D DONE 2 PTHITD STOP ENTRY STOP