# Deadening Steel (Poison Quill, Numbing Blade, Rigor Mortis) @NUM_SIMUL 1 @MAX_TIME 4.0 @NUM_REGISTERS 10 @NUM_INTERFACES 8 @GO_INTERFACES 1 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME DeadeningSteel2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 1 NAME DeadeningSteel2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 2 NAME DeadeningSteel2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 3 NAME DeadeningSteel2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 4 NAME DeadeningSteel2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 5 NAME DeadeningSteel2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // Axe wooshes ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 42796 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END ALLOC SpellAudioComponent AUDCBA SOURCEINDEX 42796 EMITTERID 1 ERM_SRC MTX34_INTERFACE REG 2 END ALLOC SpellAudioComponent AUDCCA SOURCEINDEX 42796 EMITTERID 2 ERM_SRC MTX34_INTERFACE REG 3 END ALLOC SpellAudioComponent AUDCDA SOURCEINDEX 42796 EMITTERID 3 ERM_SRC MTX34_INTERFACE REG 4 END ALLOC SpellAudioComponent AUDCEA SOURCEINDEX 42796 EMITTERID 4 ERM_SRC MTX34_INTERFACE REG 5 END ALLOC SpellAudioComponent AUDCFA SOURCEINDEX 42796 EMITTERID 5 ERM_SRC MTX34_INTERFACE REG 6 END // Axe "shing"s ALLOC SpellAudioComponent AUDCAB SOURCEINDEX 11520 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END ALLOC SpellAudioComponent AUDCBB SOURCEINDEX 11520 EMITTERID 1 ERM_SRC MTX34_INTERFACE REG 2 END ALLOC SpellAudioComponent AUDCCB SOURCEINDEX 11520 EMITTERID 2 ERM_SRC MTX34_INTERFACE REG 3 END ALLOC SpellAudioComponent AUDCDB SOURCEINDEX 11520 EMITTERID 3 ERM_SRC MTX34_INTERFACE REG 4 END ALLOC SpellAudioComponent AUDCEB SOURCEINDEX 11520 EMITTERID 4 ERM_SRC MTX34_INTERFACE REG 5 END ALLOC SpellAudioComponent AUDCFB SOURCEINDEX 11520 EMITTERID 5 ERM_SRC MTX34_INTERFACE REG 6 END // Axe bursts ALLOC SpellAudioComponent AUDCAC SOURCEINDEX 11512 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END ALLOC SpellAudioComponent AUDCBC SOURCEINDEX 11512 EMITTERID 1 ERM_SRC MTX34_INTERFACE REG 2 END ALLOC SpellAudioComponent AUDCCC SOURCEINDEX 11512 EMITTERID 2 ERM_SRC MTX34_INTERFACE REG 3 END ALLOC SpellAudioComponent AUDCDC SOURCEINDEX 11512 EMITTERID 3 ERM_SRC MTX34_INTERFACE REG 4 END ALLOC SpellAudioComponent AUDCEC SOURCEINDEX 11512 EMITTERID 4 ERM_SRC MTX34_INTERFACE REG 5 END ALLOC SpellAudioComponent AUDCFC SOURCEINDEX 11512 EMITTERID 5 ERM_SRC MTX34_INTERFACE REG 6 END // Axe impacts ALLOC SpellAudioComponent AUDCAD SOURCEINDEX 42809 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END ALLOC SpellAudioComponent AUDCBD SOURCEINDEX 42809 EMITTERID 1 ERM_SRC MTX34_INTERFACE REG 2 END ALLOC SpellAudioComponent AUDCCD SOURCEINDEX 42809 EMITTERID 2 ERM_SRC MTX34_INTERFACE REG 3 END ALLOC SpellAudioComponent AUDCDD SOURCEINDEX 42809 EMITTERID 3 ERM_SRC MTX34_INTERFACE REG 4 END ALLOC SpellAudioComponent AUDCED SOURCEINDEX 42809 EMITTERID 4 ERM_SRC MTX34_INTERFACE REG 5 END ALLOC SpellAudioComponent AUDCFD SOURCEINDEX 42809 EMITTERID 5 ERM_SRC MTX34_INTERFACE REG 6 END // Magic whirrings ALLOC SpellAudioComponent AUDCAE SOURCEINDEX 11522 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END ALLOC SpellAudioComponent AUDCBE SOURCEINDEX 11522 EMITTERID 1 ERM_SRC MTX34_INTERFACE REG 2 END ALLOC SpellAudioComponent AUDCCE SOURCEINDEX 11522 EMITTERID 2 ERM_SRC MTX34_INTERFACE REG 3 END ALLOC SpellAudioComponent AUDCDE SOURCEINDEX 11522 EMITTERID 3 ERM_SRC MTX34_INTERFACE REG 4 END ALLOC SpellAudioComponent AUDCEE SOURCEINDEX 11522 EMITTERID 4 ERM_SRC MTX34_INTERFACE REG 5 END ALLOC SpellAudioComponent AUDCFE SOURCEINDEX 11522 EMITTERID 5 ERM_SRC MTX34_INTERFACE REG 6 END ALLOC SpellCollideLineSegComponent LINSEG ERM_SRC MTX34_INTERFACE PLAYER ERM_DST MTX34_INTERFACE ORB OFFSET -4.0 0.0 2.0 OFFSET 4.0 0.0 4.0 OFFSET -4.0 0.0 6.0 OFFSET 4.0 0.0 8.0 OFFSET -4.0 0.0 10.0 OFFSET 4.0 0.0 12.0 OFFSET -4.0 0.0 14.0 OFFSET 4.0 0.0 16.0 IWM_RSLT MTX34_REGISTER 1 IWM_RSLT MTX34_REGISTER 2 IWM_RSLT MTX34_REGISTER 3 IWM_RSLT MTX34_REGISTER 4 IWM_RSLT MTX34_REGISTER 5 IWM_RSLT MTX34_REGISTER 6 IWM_RSLT MTX34_REGISTER 7 IWM_RSLT MTX34_REGISTER 8 # FORCE_RESULT WALKABLE_ONLY FACE_LINE_SEG END ALLOC SpellCollideComponent REGGRD ERM_SRC MTX34_INTERFACE PLAYER IWM_RSLT MTX34_REGISTER 9 FORCE_RESULT END ALLOC SpellOffsetRegComponent LINCTR ERM_SRC MTX34_INTERFACE PLAYER ERM_DST MTX34_INTERFACE ORB V3_OFFSET 0.0 0.0 9.0 IWM_RSLT MTX34_REGISTER 10 END ALLOC SpellLerpMatrixFramesComponent RTMTXa ERM_SRC MTX34_REGISTER 1 M34I_UP REG 1 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellLerpMatrixFramesComponent RTMTXb ERM_SRC MTX34_REGISTER 2 M34I_UP REG 2 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 -720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellLerpMatrixFramesComponent RTMTXc ERM_SRC MTX34_REGISTER 3 M34I_UP REG 3 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellLerpMatrixFramesComponent RTMTXd ERM_SRC MTX34_REGISTER 4 M34I_UP REG 4 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 -720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellLerpMatrixFramesComponent RTMTXe ERM_SRC MTX34_REGISTER 5 M34I_UP REG 5 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellLerpMatrixFramesComponent RTMTXf ERM_SRC MTX34_REGISTER 6 M34I_UP REG 6 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 -720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellLerpMatrixFramesComponent RTMTXg ERM_SRC MTX34_REGISTER 7 M34I_UP REG 7 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellLerpMatrixFramesComponent RTMTXh ERM_SRC MTX34_REGISTER 8 M34I_UP REG 8 TIME 3.0 KEY_FRAMES 4 0.5 0.0 0.0 0.0 0.0 -720.0 0.0 0.125 0.125 0.125 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 0.25 0.0 0.0 0.0 0.0 0.0 0.0 0.25 0.25 0.25 999999.0 0.0 0.0 0.0 -80.0 0.0 0.0 0.25 0.25 0.25 LERP_TYPE 0 LINEAR CURVED CURVED LERP_TYPE 2 LINEAR CURVED LINEAR END ALLOC SpellSkinComponent AXEa ERM_SRC MTX34_INTERFACE REG 1 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 9 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellSkinComponent AXEb ERM_SRC MTX34_INTERFACE REG 2 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 10 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellSkinComponent AXEc ERM_SRC MTX34_INTERFACE REG 3 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 11 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellSkinComponent AXEd ERM_SRC MTX34_INTERFACE REG 4 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 12 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellSkinComponent AXEe ERM_SRC MTX34_INTERFACE REG 5 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 13 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellSkinComponent AXEf ERM_SRC MTX34_INTERFACE REG 6 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 14 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellSkinComponent AXEg ERM_SRC MTX34_INTERFACE REG 7 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 15 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellSkinComponent AXEh ERM_SRC MTX34_INTERFACE REG 8 # UPDATE_MATRIX_FROM_HEAD_POS # M34I_UP REG 16 FADE_OUT_TIME 1.0 SKIN SKIN_FILE effect\spell\ssb00c0p.sn2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END #ALLOC SpellTrailsComponent TRAILa # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 1 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END #ALLOC SpellTrailsComponent TRAILb # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 2 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END #ALLOC SpellTrailsComponent TRAILc # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 3 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END #ALLOC SpellTrailsComponent TRAILd # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 4 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END #ALLOC SpellTrailsComponent TRAILe # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 5 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END #ALLOC SpellTrailsComponent TRAILf # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 6 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END #ALLOC SpellTrailsComponent TRAILg # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 7 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END #ALLOC SpellTrailsComponent TRAILh # WIDTH 3.2 # ERM_SRC MTX34_INTERFACE REG 8 # NUM_SEGMENTS 6 # FADE_SPEED 0.02 # TEXTURE Effect\Spell\SSB00T51.DDS #END ALLOC SpellParticleComponent PART3a PARTICLETYPE Inky Mist ERM MTX34_REGISTER 1 END ALLOC SpellParticleComponent PART3b PARTICLETYPE Inky Mist ERM MTX34_REGISTER 2 END ALLOC SpellParticleComponent PART3c PARTICLETYPE Inky Mist ERM MTX34_REGISTER 3 END ALLOC SpellParticleComponent PART3d PARTICLETYPE Inky Mist ERM MTX34_REGISTER 4 END ALLOC SpellParticleComponent PART3e PARTICLETYPE Inky Mist ERM MTX34_REGISTER 5 END ALLOC SpellParticleComponent PART3f PARTICLETYPE Inky Mist ERM MTX34_REGISTER 6 END ALLOC SpellParticleComponent PART3g PARTICLETYPE Inky Mist ERM MTX34_REGISTER 7 END ALLOC SpellParticleComponent PART3h PARTICLETYPE Inky Mist ERM MTX34_REGISTER 8 END ALLOC SpellParticleComponent PCAST PARTICLETYPE Death Cast Circle ERM MTX34_REGISTER 9 # MTX_MOVE END ALLOC SpellParticleComponent PDRAWA PARTICLETYPE Axe Fall Ground Burn ERM MTX34_REGISTER 9 # DRAW 0.5 0.0 0.5 DRAW 4.0 0.0 3.0 DRAW 4.0 0.0 18.0 DRAWONGROUND DRAWTIME 0.333333 # DRAWSCALE 2 ROTATEPROJECT MTX34_INTERFACE ORB END ALLOC SpellParticleComponent PDRAWB PARTICLETYPE Axe Fall Ground Burn ERM MTX34_REGISTER 9 # DRAW -0.5 0.0 0.5 DRAW -4.0 0.0 1.5 DRAW -4.0 0.0 16.5 DRAWONGROUND DRAWTIME 0.333333 # DRAWSCALE 2 ROTATEPROJECT MTX34_INTERFACE ORB END #ALLOC SpellConicalDmgComponent CONEDG # ERM_SRC MTX34_INTERFACE STAFF # ERM_DST MTX34_INTERFACE ORB # RADIUS 16 # ANGLE 35 # TIME 2.25 # DAMAGE HP 30 DARK 1.5 2.0 0.0 #END ALLOC SpellCubeDamageComp CUBEDG ERM_SRC MTX34_REGISTER 10 IGO_RSLT GO_INTERFACE REG 1 RANGE 8.0 2.0 16.0 TIME 2.25 DAMAGE HP 33.33 DARK 1.5 2.0 0.0 END ALLOC SpellCubeDamageComp CUBED2 ERM_SRC MTX34_REGISTER 10 RANGE 8.0 2.0 16.0 TIME 2.25 DAMAGE SPEED 0.5 DARK 1.5 2.0 8.0 END ALLOC SpellTimersMultipleComp TIMER TIMER TIME 1.25 TIMER TIME 3.0 TIMER TIME 3.5 END ALLOC SpellTimerComponent TIMCST TIME 0.5 END ALLOC SpellTimerComponent TIMERa TIME 0.125 END ALLOC SpellTimerComponent TIMERb TIME 0.325 END ALLOC SpellTimerComponent TIMERc TIME 0.225 END ALLOC SpellTimerComponent TIMERd TIME 0.425 END ALLOC SpellTimerComponent TIMERe TIME 0.325 END ALLOC SpellTimerComponent TIMERf TIME 0.525 END ALLOC SpellTimerComponent TIMERg TIME 0.425 END ALLOC SpellTimerComponent TIMERh TIME 0.625 END ALLOC SpellJitterComponent JITTER TIME 0.095 MAGNITUDE 0.5 END // Audio counter -- counts end of audio for the axes // Note we only have enough Emitters to put audio on 6 of the 8 axes ALLOC SpellCounterComponent AUDCNT COUNT 6 END // Final counter -- counts completion of audio and visuals ALLOC SpellCounterComponent FINCNT COUNT 2 END #________________________________________________________ // Level 2 Logic MAP ENTRY POW2 3 LINSEG START AUDCNT START FINCNT START MAP LINSEG BEGUN 4 LINSEG STOP REGGRD START TIMER START LINCTR START MAP REGGRD BEGUN 5 REGGRD STOP PCAST START TIMCST START PDRAWA START PDRAWB START MAP LINCTR BEGUN 1 LINCTR STOP MAP LINSEG FNDA 1 TIMERa START MAP LINSEG FNDB 1 TIMERb START MAP LINSEG FNDC 1 TIMERc START MAP LINSEG FNDD 1 TIMERd START MAP LINSEG FNDE 1 TIMERe START MAP LINSEG FNDF 1 TIMERf START MAP LINSEG FNDG 1 TIMERg START MAP LINSEG FNDH 1 TIMERh START MAP LINSEG NOFNDA 1 AUDCNT TRIG MAP LINSEG NOFNDB 1 AUDCNT TRIG MAP LINSEG NOFNDC 1 AUDCNT TRIG MAP LINSEG NOFNDD 1 AUDCNT TRIG MAP LINSEG NOFNDE 1 AUDCNT TRIG MAP LINSEG NOFNDF 1 AUDCNT TRIG #MAP LINSEG NOFNDG 1 AUDCNT TRIG (none for g) #MAP LINSEG NOFNDH 1 AUDCNT TRIG (none for h) MAP TIMERa DONE 3 RTMTXa START AXEa START PART3a START MAP TIMERb DONE 3 RTMTXb START AXEb START PART3b START MAP TIMERc DONE 3 RTMTXc START AXEc START PART3c START MAP TIMERd DONE 3 RTMTXd START AXEd START PART3d START MAP TIMERe DONE 3 RTMTXe START AXEe START PART3e START MAP TIMERf DONE 3 RTMTXf START AXEf START PART3f START MAP TIMERg DONE 3 RTMTXg START AXEg START PART3g START MAP TIMERh DONE 3 RTMTXh START AXEh START PART3h START // Play axe noises -- note we only have enough Emitters for 6 axes MAP AXEa BEGUN 3 AUDCAB START AUDCAC START AUDCAE START MAP AXEb BEGUN 3 AUDCBB START AUDCBC START AUDCBE START MAP AXEc BEGUN 3 AUDCCB START AUDCCC START AUDCCE START MAP AXEd BEGUN 3 AUDCDB START AUDCDC START AUDCDE START MAP AXEe BEGUN 3 AUDCEB START AUDCEC START AUDCEE START MAP AXEf BEGUN 3 AUDCFB START AUDCFC START AUDCFE START // (none for g) // (none for h) // Play axe woosh sounds -- note we only have enough Emitters for 6 axes MAP RTMTXa FRAME2 1 AUDCAA START MAP RTMTXb FRAME2 1 AUDCBA START MAP RTMTXc FRAME2 1 AUDCCA START MAP RTMTXd FRAME2 1 AUDCDA START MAP RTMTXe FRAME2 1 AUDCEA START MAP RTMTXf FRAME2 1 AUDCFA START // (none for g) // (none for h) // Axe hits -- jit and play impact sounds MAP RTMTXa FRAME3 2 JITTER START AUDCAD START MAP RTMTXb FRAME3 2 JITTER START AUDCBD START MAP RTMTXc FRAME3 2 JITTER START AUDCCD START MAP RTMTXd FRAME3 2 JITTER START AUDCDD START MAP RTMTXe FRAME3 2 JITTER START AUDCED START MAP RTMTXf FRAME3 2 JITTER START AUDCFD START MAP RTMTXg FRAME3 1 JITTER START MAP RTMTXh FRAME3 1 JITTER START // (none for g) // (none for h) MAP TIMCST DONE 1 PCAST STOP MAP TIMER TIMDNA 2 CUBEDG START CUBED2 START MAP TIMER TIMDNB 16 PART3a STOP PART3b STOP PART3c STOP PART3d STOP PART3e STOP PART3f STOP PART3g STOP PART3h STOP AXEa FADE AXEb FADE AXEc FADE AXEd FADE AXEe FADE AXEf FADE AXEg FADE AXEh FADE // Stop axe noises MAP AXEa DONE 1 AUDCAE FOUT0V MAP AXEb DONE 1 AUDCBE FOUT0V MAP AXEc DONE 1 AUDCCE FOUT0V MAP AXEd DONE 1 AUDCDE FOUT0V MAP AXEe DONE 1 AUDCEE FOUT0V MAP AXEf DONE 1 AUDCFE FOUT0V // (none for g) // (none for h) // Trigger audio counter when axe audio is done MAP AUDCAE DONE 1 AUDCNT TRIG MAP AUDCBE DONE 1 AUDCNT TRIG MAP AUDCCE DONE 1 AUDCNT TRIG MAP AUDCDE DONE 1 AUDCNT TRIG MAP AUDCEE DONE 1 AUDCNT TRIG MAP AUDCFE DONE 1 AUDCNT TRIG // (none for g) // (none for h) // When visuals are done, trigger final counter MAP TIMER TIMDNC 1 FINCNT TRIG // When audio counter is done, trigger final counter MAP AUDCNT DONE 1 FINCNT TRIG // When final counter is done, audio and visuals are done, so spell is done MAP FINCNT DONE 1 ENTRY STOP # TRAILa STOP TRAILb STOP TRAILc STOP TRAILd STOP TRAILe STOP TRAILf STOP TRAILg STOP TRAILh STOP