# AI Water StiltWalker Bomb @NUM_SIMUL 1 @MAX_TIME 4.5 @NUM_REGISTERS 2 @NUM_INTERFACES 1 @GO_INTERFACES 1 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME AIWaterBombEmitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 125.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // Bomb fall ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 42840 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END // Bomb boom ALLOC SpellAudioComponent AUDCAB SOURCEINDEX 10604 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 1 END ALLOC SpellSetRegOnceComponent SETA ERM_SRC MTX34_INTERFACE STAFF M34R_DST 1 V3_OFFSET 0 0 0 END ALLOC SpellCollideComponent SETB ERM_SRC MTX34_INTERFACE ORB IWM_RSLT MTX34_REGISTER 2 FORCE_RESULT END ALLOC SpellArcProjectileComponent PATH SRC MTX34_REGISTER 1 DST MTX34_REGISTER 2 M34I_UP REG 1 VELOCITY 16 GRAVITY -30 TIME 4 SINELERP_HEIGHT 2 SINELERP_HEIGHTSCALE 5 END ALLOC1 SpellSkinComponent BOMB ERM_SRC MTX34_INTERFACE REG 1 SCALE_FLAGS 7 SCALE_VALUES_SCR 2.8f 2.8f 2.8f SCALE_VALUES_DST 2.8f 2.8f 2.8f ROTATE_VALUES_SCR 0.0f 0.0f 0.0f ROTATE_VALUES_DST 300.0f 0.0f 300.0f SCALE_TIME 2.0f SKIN SKIN_FILE EFFECT\SPELL\SSM00C11.SN2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END ALLOC SpellParticleComponent PTRAIL PARTICLETYPE BombWaterTrail ERM MTX34_INTERFACE REG 1 MTX_MOVE END ALLOC SpellParticleComponent PSEXPL PARTICLETYPE BombWaterExplosion ERM MTX34_INTERFACE REG 1 MTX_MOVE END ALLOC SpellParticleComponent PSSPRT PARTICLETYPE WaterBombSpurt ERM MTX34_INTERFACE REG 1 MTX_MOVE END ALLOC SpellParticleComponent PSBUBS PARTICLETYPE WaterBombBubbles ERM MTX34_INTERFACE REG 1 MTX_MOVE END ALLOC SpellOneShotDmgComponent DAMAG GO_SRC REG 1 DAMAGE HP 7 WATER 1.13 1.75 0 END ALLOC SpellSphereDmgComponent STUNDG ERM_SRC MTX34_REGISTER 2 RADIUS 1.66 IGO_RSLT GO_INTERFACE REG 1 DAMAGE STUN 10 WATER 1.45 1.70 0.5 TEMPER GOOD TIME 2.25 END ALLOC SpellCounterComponent COUNT COUNT 2 END //// // Level 1 Logic MAP ENTRY POW1 7 SETA START SETB START SETB STOP PATH START PTRAIL START BOMB START COUNT START MAP PTRAIL BEGUN 1 AUDCAA START MAP PATH DONE 6 PTRAIL STOP BOMB STOP STUNDG START PSEXPL START PSSPRT START PSBUBS START MAP PSEXPL BEGUN 2 AUDCAA STOP AUDCAB START MAP STUNDG HIT 2 DAMAG START STUNDG STOP MAP STUNDG DONE 1 COUNT TRIG MAP AUDCAB DONE 1 COUNT TRIG MAP COUNT DONE 2 PSEXPL STOP ENTRY STOP