# Flame Glyph (XXX, XXX, XXX) @NUM_SIMUL 1 @MAX_TIME 4 @NUM_REGISTERS 8 @NUM_INTERFACES 2 @GO_INTERFACES 0 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME AIFlameGlyph1Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 125.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // Glyph spin ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 12301 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Rumble ALLOC SpellAudioComponent AUDCAB SOURCEINDEX 42853 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Impact ALLOC SpellAudioComponent AUDCAC SOURCEINDEX 42852 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Sizzle ALLOC SpellAudioComponent AUDCAD SOURCEINDEX 12310 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Burst ALLOC SpellAudioComponent AUDCAE SOURCEINDEX 42851 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END ALLOC SpellSetRegOnceComponent CASETA ERM_SRC MTX34_INTERFACE STAFF M34R_DST 7 V3_OFFSET 0 0 0 END ALLOC SpellCollideComponent CASETB ERM_SRC MTX34_INTERFACE ORB IWM_RSLT MTX34_REGISTER 8 FORCE_RESULT END ALLOC SpellArcProjectileComponent CAPROJ SRC MTX34_REGISTER 7 DST MTX34_REGISTER 8 M34I_UP REG 2 VELOCITY 20 TIME 3 SINELERP_HEIGHT 0 END ALLOC SpellParticleComponent CAPART PARTICLETYPE Fire Rune Arc Trail ERM MTX34_INTERFACE REG 2 MTX_MOVE END ALLOC SpellFindSixCollidesComponent REGS1 ERM_SRC MTX34_INTERFACE ORB IWM_RSLT_1 MTX34_REGISTER 1 IWM_RSLT_2 MTX34_REGISTER 2 IWM_RSLT_3 MTX34_REGISTER 3 OFFSET_1 0.0 0.0 OFFSET_2 2.0 2.0 OFFSET_3 -2.0 -2.0 FORCE_RESULT END // MTX34_INTERFACE ORB ALLOC SpellSphereDmgComponent SPHR1A ERM_SRC MTX34_REGISTER 1 # IGO_RSLT GO_INTERFACE REG 1 RADIUS 1 DAMAGE HP 10 FIRE 1.13 1.75 0 TIME 3 END ALLOC SpellTimerComponent PSTIME TIME 2.5 END ALLOC SpellTimerComponent TIME1A TIME 3.0 END ALLOC SpellQuadComponent GRRING ERM_SRC MTX34_REGISTER 1 TEXTURE EFFECT\SPELL\SSB00T6L.DDS TIME 2.5 ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE BLEND_IN_TIME 0.05 BLEND_OUT_TIME 2.0 BLEND_ALPHA 1.0 AMBIENT_COLOR 1.0 0.0 0.0 FIXED_OFFSET 0.0 0.0 0.0 ROTATION 0.0 0.0 0.0 SCALE 3.0 3.0 3.0 SCALESRC 3.0 3.0 3.0 SCALEEND 3.0 3.0 3.0 END ALLOC SpellLerpMatrixFramesComponent PRTMTX ERM_SRC MTX34_REGISTER 1 M34I_UP REG 1 TIME 2.0 KEY_FRAMES 2 1.5 0.0 0.0 0.0 0.0 0.0 0.0 1.0 1.0 1.0 1.5 0.0 8.0 0.0 0.0 0.0 0.0 1.0 1.0 1.0 END ALLOC SpellPathAnchorRotComp ROTATA ERM_SRC MTX34_INTERFACE REG 1 IWM_RSLT MTX34_REGISTER 5 TIME 2.5 RADIUS 0.5 ANGLE_SRC 0.0 ANGLE_DST 1330.0 VELOCITY_CURVE SINE 0.0 0.25 END ALLOC SpellPathAnchorRotComp ROTATB ERM_SRC MTX34_INTERFACE REG 1 IWM_RSLT MTX34_REGISTER 6 TIME 2.5 RADIUS 0.5 ANGLE_SRC 180.0 ANGLE_DST 1510.0 VELOCITY_CURVE SINE 0.0 0.25 END ALLOC SpellCylinderComponent FIRRNG ERM_SRC MTX34_REGISTER 1 VERTICAL #NO_CLIP RADIUS_UPPER 2.5 RADIUS_LOWER 1.0 TIME 2.0 #TEX_CLAMP_V #TEX_AS_IF_FLAT ADDITIVE HEIGHTS 12.0 0.0 TEX_ROTATION 0.0, 0.0 AMBIENT_COLOR 1.0 0.0 0.0 ROTATION 0.0 -8.0 0.0 #FADE_IN_BY 0.5 3.5 BLEND_IN_TIME 0.25 BLEND_OUT_TIME 1.5 RANGE 1.75 #SCALE_A_THEN_B FADE_HEIGHT TEXTURE EFFECT\SPELL\SSB00T5W.DDS END ALLOC SpellParticleComponent PDRAWE PARTICLETYPE FireMtxTwist ERM MTX34_REGISTER 5 MTX_MOVE END ALLOC SpellParticleComponent PDRAWF PARTICLETYPE FireMtxTwist ERM MTX34_REGISTER 6 MTX_MOVE END ALLOC SpellJitterComponent JITSRT ERM_SRC MTX34_REGISTER 1 TIME .2 MAGNITUDE 0.25 FALLOFF_OVER_DISTANCE 5.0 0.2 END // Final counter -- counts completion of audio and visuals ALLOC SpellCounterComponent FINCNT COUNT 2 END // Level 1 Logic MAP ENTRY POW1 5 CASETA START CASETB START CASETB STOP CAPROJ START FINCNT START MAP CAPROJ BEGUN 1 CAPART START MAP CAPROJ DONE 2 CAPART STOP REGS1 START //MAP ENTRY POW1 1 REGS1 START MAP REGS1 DIDIT 6 REGS1 STOP SPHR1A START PRTMTX START GRRING START JITSRT START FIRRNG START MAP GRRING BEGUN 1 AUDCAA START MAP JITSRT BEGUN 2 AUDCAB START AUDCAC START MAP FIRRNG BEGUN 1 AUDCAD START # CYLMTX START #MAP CYLMTX BEGUN 1 FIRRNG START MAP PRTMTX BEGUN 4 ROTATA START ROTATB START TIME1A START PSTIME START MAP ROTATA BEGUN 1 PDRAWE START MAP PDRAWE BEGUN 1 AUDCAE START MAP ROTATB BEGUN 1 PDRAWF START MAP PSTIME DONE 2 PDRAWE STOP PDRAWF STOP MAP GRRING DONE 1 AUDCAA FOUT10 // When visuals are done, trigger final counter MAP TIME1A DONE 1 FINCNT TRIG // When audio is done, trigger final counter MAP AUDCAA DONE 1 FINCNT TRIG // When visuals and audio are done, spell is done MAP FINCNT DONE 1 ENTRY STOP