#_____________________________________ # # Frost's Frost # Level 2 # based on Quint's Winter's Wind # #_____________________________________ @NUM_SIMUL 1 @MAX_TIME 5.25 @NUM_REGISTERS 0 @NUM_INTERFACES 0 @GO_INTERFACES 0 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME QuintBlizzardEmitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 500.0 500.0 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // Blizzard sound ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 42824 EMITTERID 0 ERM_SRC MTX34_INTERFACE STAFF END // Blizzard sound ALLOC SpellAudioComponent AUDCAB SOURCEINDEX 42814 EMITTERID 0 ERM_SRC MTX34_INTERFACE STAFF END // Blizzard sound ALLOC SpellAudioComponent AUDCAC SOURCEINDEX 42773 EMITTERID 0 ERM_SRC MTX34_INTERFACE STAFF END ALLOC SpellConicalDmgComponent CONE2 ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE STAFF RADIUS 40 ANGLE 7 TIME 5.0 TIME_TO_EXPAND 1.0 DAMAGE HP 7.5 WATER 1.25 1.7 0 END ALLOC SpellParticleComponent PART2A PARTICLETYPE Blizzard ERM MTX34_INTERFACE STAFF ERM MTX34_INTERFACE STAFF DSTPROJECT SRCOFFSET 0 0 0 DSTOFFSET 50 50 50 MTX_MOVE END ALLOC SpellParticleComponent PART2B PARTICLETYPE Blizzard Small ERM MTX34_INTERFACE STAFF ERM MTX34_INTERFACE STAFF DSTPROJECT SRCOFFSET 0 0 0 DSTOFFSET 50 50 50 MTX_MOVE END ALLOC SpellParticleComponent PART2C PARTICLETYPE Storm Blizzard Mist ERM MTX34_INTERFACE STAFF ERM MTX34_INTERFACE STAFF DSTPROJECT SRCOFFSET 0 0 0 DSTOFFSET 50 50 50 MTX_MOVE END ALLOC SpellParticleComponent PART2D PARTICLETYPE Storm Breath ERM MTX34_INTERFACE STAFF ERM MTX34_INTERFACE STAFF DSTPROJECT SRCOFFSET 0 0 0 DSTOFFSET 50 50 50 MTX_MOVE END ALLOC SpellTimerComponent TIMER TIME 0.0625 END ALLOC SpellCounterComponent FINCNT COUNT 2 END // Level 2 Logic MAP ENTRY POW2 3 FINCNT START CONE2 START TIMER START MAP TIMER DONE 1 PART2A START MAP PART2A BEGUN 15 PART2B START PART2C START PART2D START AUDCAA START AUDCAA START AUDCAA START AUDCAA START AUDCAB START AUDCAB START AUDCAB START AUDCAB START AUDCAC START AUDCAC START AUDCAC START AUDCAC START MAP PART2A DONE 3 PART2B STOP PART2C STOP PART2D STOP MAP CONE2 DONE 3 PART2A STOP FINCNT TRIG AUDCAA FOUT10 MAP AUDCAA DONE 1 FINCNT TRIG MAP FINCNT DONE 1 ENTRY STOP