# Dark Glyph (Hex, Curse, Blight) @NUM_SIMUL 1 @MAX_TIME 8.1 @NUM_REGISTERS 14 @NUM_INTERFACES 6 @GO_INTERFACES 6 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME DarkGlyph3Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTPITCH -200 200 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 10.000000 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 1 NAME DarkGlyph3Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 150.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // Tube ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 42887 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Blast ALLOC SpellAudioComponent AUDCAB SOURCEINDEX 42954 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Evil laugh ALLOC SpellAudioComponent AUDCAC SOURCEINDEX 42885 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Bubbles ALLOC SpellAudioComponent AUDCAD SOURCEINDEX 42884 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // End Sound (Spew) ALLOC SpellAudioComponent AUDCAE SOURCEINDEX 42888 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Ground shake loop ALLOC SpellAudioComponent AUDCAF SOURCEINDEX 11415 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // Backwards voices ALLOC SpellAudioComponent AUDCAG SOURCEINDEX 42971 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END // small laugh ALLOC SpellAudioComponent AUDCBA SOURCEINDEX 11312 EMITTERID 1 ERM_SRC MTX34_REGISTER 1 END // small words ALLOC SpellAudioComponent AUDCBB SOURCEINDEX 11314 EMITTERID 1 ERM_SRC MTX34_REGISTER 1 END ALLOC SpellCollideComponent COLIDE ERM_SRC MTX34_INTERFACE ORB IWM_RSLT MTX34_REGISTER 1 FORCE_RESULT END ALLOC SpellSphereDmgComponent SPHR1A ERM_SRC MTX34_REGISTER 1 IGO_RSLT GO_INTERFACE REG 1 RADIUS 3.5 DAMAGE HP 14.375 DARK 1.5 2.0 0 TIME 8 END ALLOC SpellSphereDmgComponent SPHR1B ERM_SRC MTX34_REGISTER 10 IGO_RSLT GO_INTERFACE REG 2 RADIUS 1.0 DAMAGE HP 4.20 DARK 1.5 2.0 0 TIME 8 END ALLOC SpellSphereDmgComponent SPHR1C ERM_SRC MTX34_REGISTER 11 IGO_RSLT GO_INTERFACE REG 3 RADIUS 1.0 DAMAGE HP 4.20 DARK 1.5 2.0 0 TIME 8 END ALLOC SpellSphereDmgComponent SPHR1D ERM_SRC MTX34_REGISTER 12 IGO_RSLT GO_INTERFACE REG 4 RADIUS 1.0 DAMAGE HP 4.20 DARK 1.5 2.0 0 TIME 8 END ALLOC SpellSphereDmgComponent SPHR1E ERM_SRC MTX34_REGISTER 13 IGO_RSLT GO_INTERFACE REG 5 RADIUS 1.0 DAMAGE HP 4.20 DARK 1.5 2.0 0 TIME 8 END ALLOC SpellSphereDmgComponent SPHR1F ERM_SRC MTX34_REGISTER 14 IGO_RSLT GO_INTERFACE REG 6 RADIUS 1.0 DAMAGE HP 4.20 DARK 1.5 2.0 0 TIME 8 END ALLOC SpellTimerComponent TIME1 TIME 9.0 END ALLOC SpellCylinderComponent COLUM1 ERM_SRC MTX34_REGISTER 1 ERM_DST MTX34_REGISTER 1 VERTICAL # ADDITIVE BLEND_IN_TIME 1.0 BLEND_OUT_TIME 7.0 RADIUS_UPPER 4.0 RADIUS_LOWER 4.0 TIME 7.5 HEIGHTS 8.0 0.2 TEX_SCALE 1.0 0.15 TEX_ROTATION 2.3, -3.0 FADE_IN_BY 0.125 23327.2 FADE_OUT_AT 6.5 RANGE 1.75 FADE_HEIGHT TEXTURE effect\spell\SSB00T6b.DDS END ALLOC SpellQuadComponent RING1 ERM_SRC MTX34_REGISTER 1 TEXTURE effect\spell\SSB00T69.DDS TIME 7.25 ADDITIVE_MODE BLEND_IN_TIME 1 BLEND_OUT_TIME 6.5 BLEND_ALPHA 0.5 NO_CLIP DRAW_POST_LANDSCAPE BLEND_ALPHA 1.0 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 90.0 0.0 SCALE 4.5 4.5 4.5 SCALESRC 4.5 4.5 4.5 SCALEEND 4.5 4.5 4.5 END ALLOC SpellQuadComponent RING2 ERM_SRC MTX34_REGISTER 1 TEXTURE effect\spell\SSB00T6a.DDS TIME 7.25 ADDITIVE_MODE BLEND_IN_TIME 1 BLEND_OUT_TIME 6.5 BLEND_ALPHA 0.5 NO_CLIP DRAW_POST_LANDSCAPE BLEND_ALPHA 1.0 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 -90.0 0.0 SCALE 5.5 5.5 5.5 SCALESRC 5.5 5.5 5.5 SCALEEND 5.5 5.5 5.5 END # 0 degrees ALLOC SpellQuadComponent RUNE1 ERM_SRC MTX34_REGISTER 10 TEXTURE effect\spell\SSB00T6s.DDS TIME 7.25 ADDITIVE_MODE BLEND_IN_TIME 1 BLEND_OUT_TIME 6.5 BLEND_ALPHA 0.5 NO_CLIP DRAW_POST_LANDSCAPE BLEND_ALPHA 1.0 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 -720.0 0.0 SCALE 1.75 1.75 1.75 SCALESRC 1.5 1.5 1.5 SCALEEND 1.5 1.5 1.5 END #72 degrees ALLOC SpellQuadComponent RUNE2 ERM_SRC MTX34_REGISTER 11 TEXTURE effect\spell\SSB00T6t.DDS TIME 7.25 ADDITIVE_MODE BLEND_IN_TIME 1 BLEND_OUT_TIME 6.5 BLEND_ALPHA 0.5 NO_CLIP DRAW_POST_LANDSCAPE BLEND_ALPHA 1.0 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 840.0 0.0 SCALE 1.75 1.75 1.75 SCALESRC 1.5 1.5 1.5 SCALEEND 1.5 1.5 1.5 END #144 degrees ALLOC SpellQuadComponent RUNE3 ERM_SRC MTX34_REGISTER 12 TEXTURE effect\spell\SSB00T6u.DDS TIME 7.25 ADDITIVE_MODE BLEND_IN_TIME 1 BLEND_OUT_TIME 6.5 BLEND_ALPHA 0.5 NO_CLIP DRAW_POST_LANDSCAPE BLEND_ALPHA 1.0 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 -600.0 0.0 SCALE 1.75 1.75 1.75 SCALESRC 1.5 1.5 1.5 SCALEEND 1.5 1.5 1.5 END #216 degrees ALLOC SpellQuadComponent RUNE4 ERM_SRC MTX34_REGISTER 13 TEXTURE effect\spell\SSB00T6v.DDS TIME 7.25 ADDITIVE_MODE BLEND_IN_TIME 1 BLEND_OUT_TIME 6.5 BLEND_ALPHA 0.5 NO_CLIP DRAW_POST_LANDSCAPE BLEND_ALPHA 1.0 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 800.0 0.0 SCALE 1.75 1.75 1.75 SCALESRC 1.5 1.5 1.5 SCALEEND 1.5 1.5 1.5 END #288 degrees ALLOC SpellQuadComponent RUNE5 ERM_SRC MTX34_REGISTER 14 TEXTURE effect\spell\SSB00T6w.DDS TIME 7.25 ADDITIVE_MODE BLEND_IN_TIME 1 BLEND_OUT_TIME 6.5 BLEND_ALPHA 0.5 NO_CLIP DRAW_POST_LANDSCAPE BLEND_ALPHA 1.0 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 -560.0 0.0 SCALE 1.75 1.75 1.75 SCALESRC 1.5 1.5 1.5 SCALEEND 1.5 1.5 1.5 END ALLOC SpellSkinComponent SKULL ERM_SRC MTX34_INTERFACE REG 2 SCALE_FLAGS 7 # FADE_IN_TIME 1.0 FADE_OUT_TIME 3.05 ALPHA 1.0 SCALE_VALUES_SCR 1.0 1.0 1.0 SCALE_VALUES_DST 1.0 1.0 1.0 ROTATE_VALUES_SCR -10.0 0.0 0.0 ROTATE_VALUES_DST -10.0 0.0 0.0 TIME 3.0 START_PAUSED SKIN SKIN_FILE effect\spell\SSB00C0o.SN2 NUM_ANIMS 1 ANIM_FILE effect\spell\SSB00A01.an2 ANIM1 SCALE 0.200000 0.200000 END COMPONENT NO_CLIP END ALLOC SpellPathAnchorRotComp ROTAT1 ERM_SRC MTX34_REGISTER 1 IWM_RSLT MTX34_REGISTER 10 TIME 8.0 RADIUS 7.5 ANGLE_SRC 0.0 ANGLE_DST -365 VELOCITY_CURVE CURVE_LINEAR END ALLOC SpellPathAnchorRotComp ROTAT2 ERM_SRC MTX34_REGISTER 1 IWM_RSLT MTX34_REGISTER 11 TIME 8.0 RADIUS 7.5 ANGLE_SRC -72.0 ANGLE_DST -437 VELOCITY_CURVE CURVE_LINEAR END ALLOC SpellPathAnchorRotComp ROTAT3 ERM_SRC MTX34_REGISTER 1 IWM_RSLT MTX34_REGISTER 12 TIME 8.0 RADIUS 7.5 ANGLE_SRC -144.0 ANGLE_DST -509 VELOCITY_CURVE CURVE_LINEAR END ALLOC SpellPathAnchorRotComp ROTAT4 ERM_SRC MTX34_REGISTER 1 IWM_RSLT MTX34_REGISTER 13 TIME 8.0 RADIUS 7.5 ANGLE_SRC -216.0 ANGLE_DST -581 VELOCITY_CURVE CURVE_LINEAR END ALLOC SpellPathAnchorRotComp ROTAT5 ERM_SRC MTX34_REGISTER 1 IWM_RSLT MTX34_REGISTER 14 TIME 8.0 RADIUS 7.5 ANGLE_SRC -288.0 ANGLE_DST -653 VELOCITY_CURVE CURVE_LINEAR END ALLOC SpellLerpMatrixFramesComponent RISE ERM_SRC MTX34_REGISTER 1 M34I_UP REG 2 TIME 0.5 KEY_FRAMES 4 1.0 0.0 -2.0 0.0 0.0 0.0 0.0 1.5 1.5 1.5 5.80 0.0 3.5 0.0 0.0 0.0 0.0 1.5 1.5 1.5 1.25 0.0 3.5 0.0 0.0 -1200.0 0.0 1.5 1.5 1.5 1.0 0.0 1.0 0.0 0.0 -1920.0 0.1 0.1 0.1 END ALLOC SpellLerpMatrixFramesComponent V_TUBE ERM_SRC MTX34_INTERFACE REG 2 M34I_UP REG 5 TIME 0.05 KEY_FRAMES 2 5.80 0.5 -0.2 0.5 0.0 80.0 -30.0 0.2 0.2 0.2 0.01 0.5 -0.2 0.5 0.0 80.0 -30.0 0.2 0.2 0.2 END ALLOC SpellQuadComponent SHKWAV ERM_SRC MTX34_REGISTER 1 TEXTURE EFFECT\SPELL\SSB00T6j.DDS TIME 2.0 NO_CLIP # SUBTRACTIVE_MODE DRAW_POST_LANDSCAPE BLEND_IN_TIME 0.4 BLEND_OUT_TIME 1.0 BLEND_ALPHA 0.9 FADE_IN_BY 0.5 FADE_OUT_AT 0.5 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 -180.0 0.0 SCALE 6 6 6 SCALESRC 1 1 1 SCALEEND 11 11 11 VELOCITY_CURVE CURVE_LINEAR END ALLOC SpellParticleComponent PART1A PARTICLETYPE DarkGlyph3 ERM MTX34_REGISTER 1 END ALLOC SpellParticleComponent VOMIT PARTICLETYPE Skull Vomit ERM MTX34_INTERFACE REG 5 ERM MTX34_INTERFACE REG 5 DSTPROJECT SRCOFFSET 0 0 0 DSTOFFSET 20 -4 20 MTX_MOVE END ALLOC SpellParticleComponent PARTPa PARTICLETYPE Dust Puff Lvl 3 ERM MTX34_REGISTER 10 SRCOFFSET 0.0 0.5 0.0 END ALLOC SpellParticleComponent PARTPb PARTICLETYPE Dust Puff Lvl 3 ERM MTX34_REGISTER 11 SRCOFFSET 0.0 0.5 0.0 END ALLOC SpellParticleComponent PARTPc PARTICLETYPE Dust Puff Lvl 3 ERM MTX34_REGISTER 12 SRCOFFSET 0.0 0.5 0.0 END ALLOC SpellParticleComponent PARTPd PARTICLETYPE Dust Puff Lvl 3 ERM MTX34_REGISTER 13 SRCOFFSET 0.0 0.5 0.0 END ALLOC SpellParticleComponent PARTPe PARTICLETYPE Dust Puff Lvl 3 ERM MTX34_REGISTER 14 SRCOFFSET 0.0 0.5 0.0 END ALLOC SpellParticleComponent PARTPf PARTICLETYPE Dust Spew ERM MTX34_REGISTER 1 SRCOFFSET 0.0 0.5 0.0 END # time before skull rises ALLOC SpellTimerComponent TIMRIS TIME 0.5 END #How much time the camera should jitter and how much ALLOC SpellJitterComponent JITTR1 TIME 5.8 MAGNITUDE 0.5 END #How much time till the camera jitter starts ALLOC SpellTimerComponent JITTIM TIME 0.9 END #Time the Skull has to Vomit ALLOC SpellTimerComponent VOMTIM TIME 5.8 END #AI Hit stuff ALLOC SpellDrawAIComponent HIT_A GO_SRC REG 1 EFFECT_TYPE 3 EFFECT_LEVEL 3 END ALLOC SpellDrawAIComponent HIT_B GO_SRC REG 2 EFFECT_TYPE 3 EFFECT_LEVEL 3 END ALLOC SpellDrawAIComponent HIT_C GO_SRC REG 3 EFFECT_TYPE 3 EFFECT_LEVEL 3 END ALLOC SpellDrawAIComponent HIT_D GO_SRC REG 4 EFFECT_TYPE 3 EFFECT_LEVEL 3 END ALLOC SpellDrawAIComponent HIT_E GO_SRC REG 5 EFFECT_TYPE 3 EFFECT_LEVEL 3 END ALLOC SpellDrawAIComponent HIT_F GO_SRC REG 6 EFFECT_TYPE 3 EFFECT_LEVEL 3 END ALLOC SpellTimerComponent AUDTIM TIME 2.0 RANDOM END ALLOC SpellTimerComponent AUDTM2 TIME 2.0 RANDOM END ALLOC SpellTimerComponent SKLTIM TIME 6.5 END ALLOC SpellCounterComponent VISCNT COUNT 1 END ALLOC SpellCounterComponent AUDCNT COUNT 1 END ALLOC SpellCounterComponent FINCNT COUNT 2 END // Level 3 Logic MAP ENTRY POW3 5 COLIDE START ROTAT START AUDCNT START VISCNT START FINCNT START MAP COLIDE BEGUN 9 COLIDE STOP SPHR1A START ROTAT1 START COLUM1 START RING1 START TIME1 START PART1A START RING2 START TIMRIS START MAP COLUM1 BEGUN 3 AUDCAA START AUDCAD START AUDCAF START MAP ROTAT1 BEGUN 14 ROTAT2 START ROTAT3 START ROTAT4 START ROTAT5 START RUNE1 START SPHR1B START RUNE2 START SPHR1C START RUNE3 START SPHR1D START RUNE4 START SPHR1E START RUNE5 START SPHR1F START MAP TIMRIS DONE 6 SHKWAV START RISE START SKULL START SKLTIM START JITTIM START AUDCAB START MAP SKULL BEGUN 10 PARTPf START PARTPa START PARTPb START PARTPc START PARTPd START PARTPe START AUDCAC START AUDCAG START AUDTIM START AUDTM2 START MAP AUDTIM DONE 2 AUDCAC START AUDTIM START MAP AUDTM2 DONE 2 AUDCAG START AUDTM2 START MAP SPHR1A HIT 1 HIT_A START MAP SPHR1B HIT 1 HIT_B START MAP SPHR1C HIT 1 HIT_C START MAP SPHR1D HIT 1 HIT_D START MAP SPHR1E HIT 1 HIT_E START MAP SPHR1F HIT 1 HIT_F START MAP JITTIM DONE 3 SKULL ANIM JITTR1 START V_TUBE START MAP V_TUBE BEGUN 2 VOMIT START VOMTIM START MAP VOMIT BEGUN 1 AUDCAE START MAP VOMTIM DONE 2 V_TUBE STOP VOMIT STOP MAP COLUM1 DONE 3 AUDCAA FOUT20 AUDTIM HALT AUDTM2 HALT MAP AUDCAA DONE 1 AUDCNT TRIG MAP RISE DONE 2 SKULL STOP VISCNT TRIG MAP TIME1 DONE 2 SKULL STOP VISCNT TRIG MAP SKLTIM DONE 2 AUDCBA START AUDCBB START MAP AUDCNT DONE 1 FINCNT TRIG MAP VISCNT DONE 1 FINCNT TRIG MAP FINCNT DONE 1 ENTRY STOP