# Lava (Magma Vein, Magma Flow, Eruption) @NUM_SIMUL 2 @MAX_TIME 5.0 @NUM_REGISTERS 8 @NUM_INTERFACES 6 @GO_INTERFACES 4 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME ScarringLight2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 200.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 1 NAME ScarringLight2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 200.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 2 NAME ScarringLight2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 200.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER BEGIN EMITTER ID 3 NAME ScarringLight2Emitter IS2D false ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 200.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // crack split 1 ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 42850 EMITTERID 0 ERM_SRC MTX34_INTERFACE REG 5 END // crack split 2 ALLOC SpellAudioComponent AUDCBA SOURCEINDEX 42850 EMITTERID 1 ERM_SRC MTX34_INTERFACE REG 6 END // Beam 1 ALLOC SpellAudioComponent AUDCCA SOURCEINDEX 42849 EMITTERID 2 ERM_SRC MTX34_INTERFACE REG 1 END // Beam 2 ALLOC SpellAudioComponent AUDCDA SOURCEINDEX 42849 EMITTERID 3 ERM_SRC MTX34_INTERFACE REG 4 END ALLOC SpellAutoTargetComponent AUTOTG ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE ORB IGO_RSLTA GO_INTERFACE REG 1 MTX34_REGISTER 1 PRI_AUTO_TARGET PATH_BIAS AUTO_TARGET_ANGLE_BIAS 10.0 AUTO_TARGET_DIST_BIAS 0.25 TARGET_ANGLE 120 AUTO_TARGET_RADIUS 20 ROTATEY -45 TARGET_LEVEL_HEIGHT 0 END ALLOC SpellAutoTargetComponent AUTOTB ERM_SRC MTX34_INTERFACE STAFF ERM_DST MTX34_INTERFACE ORB IGO_RSLTA GO_INTERFACE REG 2 MTX34_REGISTER 5 PRI_AUTO_TARGET PATH_BIAS AUTO_TARGET_ANGLE_BIAS 10.0 AUTO_TARGET_DIST_BIAS 0.25 TARGET_ANGLE 120 AUTO_TARGET_RADIUS 20 ROTATEY 45 TARGET_LEVEL_HEIGHT 0 END ALLOC SpellOneShotDmgComponent FRZ DAMAGE XFORM_GLASS 0.0 LIGHT 1.5 2.0 2.5 GO_SRC REG 1 END ALLOC SpellSphereDmgComponent DMG ERM_SRC MTX34_INTERFACE REG 5 IGO_RSLT GO_INTERFACE REG 3 RADIUS 0.5 ONE_SHOT DAMAGE HP 31.25 LIGHT 1.5 2.0 1.0 END ALLOC SpellTrenchComponent ZTRK OPENSPEED 40 CLOSESPEED 30 ERM_SRC MTX34_INTERFACE PLAYER ERM_DST MTX34_REGISTER 1 M34TimeI_UP REG 2 M34LeadI_UP REG 5 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 1.5 HOLD_TIME 0.5 TRENCH_PARTICLES TYPE LightCrackOneLength END BEAM TEXTURE EFFECT\SPELL\SSB00T76.DDS BEAM_WIDTH 6.0 FADE_IN_TIME 0.5 FADE_OUT_TIME 0.5 HOLD_TIME 0.001 VERTICAL FADE_ENDS END END ALLOC SpellTrenchComponent ZTKHTA OPENSPEED 20 CLOSESPEED 80 ERM_SRC MTX34_INTERFACE REG 5 ERM_DST MTX34_REGISTER 2 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 0.25 HOLD_TIME 0.05 TRENCH_PARTICLES TYPE LightCrackZippy END BEAM TEXTURE EFFECT\SPELL\SSB00T72.DDS BEAM_WIDTH 3.0 FADE_IN_TIME 0.0 FADE_OUT_TIME 0.25 HOLD_TIME 0.1 VERTICAL ALWAYS_ON #FADE_ENDS END END ALLOC SpellTrenchComponent ZTKHTB OPENSPEED 20 CLOSESPEED 80 ERM_SRC MTX34_INTERFACE REG 5 ERM_DST MTX34_REGISTER 3 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 0.25 HOLD_TIME 0.05 TRENCH_PARTICLES TYPE LightCrackZippy END BEAM TEXTURE EFFECT\SPELL\SSB00T72.DDS BEAM_WIDTH 3.0 FADE_IN_TIME 0.0 FADE_OUT_TIME 0.25 HOLD_TIME 0.1 VERTICAL ALWAYS_ON #FADE_ENDS END END ALLOC SpellTrenchComponent ZTKHTC OPENSPEED 20 CLOSESPEED 80 ERM_SRC MTX34_INTERFACE REG 5 ERM_DST MTX34_REGISTER 4 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 0.25 HOLD_TIME 0.05 TRENCH_PARTICLES TYPE LightCrackZippy END BEAM TEXTURE EFFECT\SPELL\SSB00T72.DDS BEAM_WIDTH 3.0 FADE_IN_TIME 0.0 FADE_OUT_TIME 0.25 HOLD_TIME 0.1 VERTICAL ALWAYS_ON #FADE_ENDS END END // Timer components for the shockwave for track1 hit ALLOC SpellTimerComponent TIMSWA TIME 0.15 RANDOM END ALLOC SpellTimerComponent TIMSWB TIME 0.15 ADD_TO_RANDOM_TIME 0.15 RANDOM END ALLOC SpellTimerComponent TIMSWC TIME 0.15 ADD_TO_RANDOM_TIME 0.30 RANDOM END ALLOC SpellTimerComponent TIMSWD TIME 0.15 ADD_TO_RANDOM_TIME 0.45 RANDOM END ALLOC SpellTimerComponent TIMSWE TIME 0.15 ADD_TO_RANDOM_TIME 0.60 RANDOM END ALLOC SpellParticleComponent PTSPKa PARTICLETYPE LightCrackSparkle Lvl 2 ERM MTX34_INTERFACE REG 5 SRCOFFSET 0 1.0 0 MTX_MOVE END ALLOC SpellQuadComponent SWAVEA ERM_SRC MTX34_INTERFACE REG 5 TEXTURE EFFECT\SPELL\SSB00T78.DDS ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE TIME 0.35 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.2 BLEND_ALPHA 1.0 FADE_IN_BY 0.2 FADE_OUT_AT 0.2 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 0.0 0.0 SCALE 2 2 2 SCALESRC 0.1 0.1 0.1 SCALEEND 4 4 4 END ALLOC SpellQuadComponent SWAVEB ERM_SRC MTX34_INTERFACE REG 5 TEXTURE EFFECT\SPELL\SSB00T78.DDS ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE TIME 0.35 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.2 BLEND_ALPHA 1.0 FADE_IN_BY 0.2 FADE_OUT_AT 0.2 FIXED_OFFSET_RAND 0.2 0.0 0.2 0.6 0.2 0.6 ROTATION 0.0 0.0 0.0 SCALE 2 2 2 SCALESRC 0.1 0.1 0.1 SCALEEND 4 4 4 END #ALLOC SpellQuadComponent SWAVEC # ERM_SRC MTX34_INTERFACE REG 5 # TEXTURE EFFECT\SPELL\SSB00T78.DDS # ADDITIVE_MODE # NO_CLIP # DRAW_POST_LANDSCAPE # TIME 0.35 # BLEND_IN_TIME 0.1 # BLEND_OUT_TIME 0.2 # BLEND_ALPHA 1.0 # FADE_IN_BY 0.2 # FADE_OUT_AT 0.2 # FIXED_OFFSET_RAND # 0.2 0.0 0.2 # -0.6 0.2 -0.6 # ROTATION # 0.0 0.0 0.0 # SCALE # 2 2 2 # SCALESRC # 0.1 0.1 0.1 # SCALEEND # 4 4 4 #END #ALLOC SpellQuadComponent SWAVED # ERM_SRC MTX34_INTERFACE REG 5 # TEXTURE EFFECT\SPELL\SSB00T78.DDS # ADDITIVE_MODE # NO_CLIP # DRAW_POST_LANDSCAPE # TIME 0.35 # BLEND_IN_TIME 0.1 # BLEND_OUT_TIME 0.2 # BLEND_ALPHA 1.0 # FADE_IN_BY 0.2 # FADE_OUT_AT 0.2 # FIXED_OFFSET_RAND # 0.2 0.0 0.2 # 0.6 0.2 -0.6 # ROTATION # 0.0 0.0 0.0 # SCALE # 2 2 2 # SCALESRC # 0.1 0.1 0.1 # SCALEEND # 4 4 4 #END #ALLOC SpellQuadComponent SWAVEE # ERM_SRC MTX34_INTERFACE REG 5 # TEXTURE EFFECT\SPELL\SSB00T78.DDS # ADDITIVE_MODE # NO_CLIP # DRAW_POST_LANDSCAPE # TIME 0.35 # BLEND_IN_TIME 0.1 # BLEND_OUT_TIME 0.2 # BLEND_ALPHA 1.0 # FADE_IN_BY 0.2 # FADE_OUT_AT 0.2 # FIXED_OFFSET_RAND # 0.2 0.0 0.2 # -0.6 0.2 0.6 # ROTATION # 0.0 0.0 0.0 # SCALE # 2 2 2 # SCALESRC # 0.1 0.1 0.1 # SCALEEND # 4 4 4 #END ALLOC SpellTimerComponent TMMTXA ERM_SRC MTX34_INTERFACE REG 2 TIME -0.5 END ALLOC SpellLerpMatrixFramesComponent LMTXAa ERM_SRC MTX34_INTERFACE REG 5 M34I_UP REG 1 TIME 0.85 KEY_FRAMES 4 0.04 0.0 10.0 0.0 0.0 0.0 0.0 1.0 0.0 1.0 0.15 0.0 0.0 0.0 0.0 0.0 0.0 1.0 1.0 1.0 0.66 0.0 0.0 0.0 0.0 0.0 0.0 1.0 1.0 1.0 10000.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 1.0 0.0 LERP_TYPE 1 LINEAR LINEAR CURVED LERP_TYPE 2 LINEAR LINEAR CURVED LERP_TYPE 3 LINEAR LINEAR CURVED END ALLOC SpellCylinderComponent TUBEAa ERM_SRC MTX34_INTERFACE REG 1 ERM_DST MTX34_INTERFACE REG 1 VERTICAL RADIUS_UPPER 0.2 RADIUS_LOWER 0.2 TIME 0.85 HEIGHTS 20.0 0.0 TEX_SCALE 1.0 0.05 TEX_ROTATION 0.1 0.0 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.45 # INVERTTEX # NO_CLIP TEXTURE EFFECT\SPELL\SSB00T7G.DDS END ALLOC SpellCylinderComponent TUBEAb ERM_SRC MTX34_INTERFACE REG 1 ERM_DST MTX34_INTERFACE REG 1 VERTICAL RADIUS_UPPER 0.3 RADIUS_LOWER 0.3 TIME 0.85 HEIGHTS 20.0 0.0 TEX_SCALE 1.0 0.05 TEX_ROTATION 0.1 10.0 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.45 # INVERTTEX # NO_CLIP TEXTURE EFFECT\SPELL\SSB00T77.DDS END // Track2 ALLOC SpellOneShotDmgComponent FRZ2 DAMAGE XFORM_GLASS 0.0 LIGHT 1.5 2.0 2.5 GO_SRC REG 2 END ALLOC SpellSphereDmgComponent DMG2 ERM_SRC MTX34_INTERFACE REG 6 IGO_RSLT GO_INTERFACE REG 4 RADIUS 0.5 ONE_SHOT DAMAGE HP 31.25 LIGHT 1.5 2.0 1.0 END ALLOC SpellTrenchComponent ZTRK2 OPENSPEED 80 CLOSESPEED 30 ERM_SRC MTX34_INTERFACE PLAYER ERM_DST MTX34_REGISTER 5 M34TimeI_UP REG 3 M34LeadI_UP REG 6 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 1.5 HOLD_TIME 0.5 TRENCH_PARTICLES TYPE LightCrackOneLength END BEAM TEXTURE EFFECT\SPELL\SSB00T76.DDS BEAM_WIDTH 6.0 FADE_IN_TIME 0.5 FADE_OUT_TIME 0.5 HOLD_TIME 0.001 VERTICAL FADE_ENDS END END ALLOC SpellTrenchComponent ZTKHTD OPENSPEED 20 CLOSESPEED 80 ERM_SRC MTX34_INTERFACE REG 6 ERM_DST MTX34_REGISTER 6 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 0.25 HOLD_TIME 0.05 BEAM TEXTURE EFFECT\SPELL\SSB00T72.DDS BEAM_WIDTH 3.0 FADE_IN_TIME 0.0 FADE_OUT_TIME 0.25 HOLD_TIME 0.001 VERTICAL ALWAYS_ON END END ALLOC SpellTrenchComponent ZTKHTE OPENSPEED 40 CLOSESPEED 80 ERM_SRC MTX34_INTERFACE REG 6 ERM_DST MTX34_REGISTER 7 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 0.25 HOLD_TIME 0.05 BEAM TEXTURE EFFECT\SPELL\SSB00T72.DDS BEAM_WIDTH 3.0 FADE_IN_TIME 0.0 FADE_OUT_TIME 0.25 HOLD_TIME 0.001 VERTICAL ALWAYS_ON END END ALLOC SpellTrenchComponent ZTKHTF OPENSPEED 40 CLOSESPEED 80 ERM_SRC MTX34_INTERFACE REG 6 ERM_DST MTX34_REGISTER 8 SIDE_TEXTURE EFFECT\SPELL\SSB00T73.dds FLOW_TEXTURE1 EFFECT\SPELL\SSB00T74.dds STENCIL_TEXTURE EFFECT\SPELL\SSB00T2X.dds TEXTURESPEED 0.6 TRENCH_WIDTH 0.15 TRENCH_DEPTH 0.5 OPENING_TIME 0.15 CLOSE_TIME 0.25 HOLD_TIME 0.05 BEAM TEXTURE EFFECT\SPELL\SSB00T72.DDS BEAM_WIDTH 3.0 FADE_IN_TIME 0.0 FADE_OUT_TIME 0.25 HOLD_TIME 0.001 VERTICAL ALWAYS_ON END END // Timer components for the shockwave for track2 hit ALLOC SpellTimerComponent TM2SWA TIME 0.15 RANDOM END ALLOC SpellTimerComponent TM2SWB TIME 0.15 ADD_TO_RANDOM_TIME 0.15 RANDOM END #ALLOC SpellTimerComponent TM2SWC # TIME 0.15 # ADD_TO_RANDOM_TIME 0.30 # RANDOM #END #ALLOC SpellTimerComponent TM2SWD # TIME 0.15 # ADD_TO_RANDOM_TIME 0.45 # RANDOM #END #ALLOC SpellTimerComponent TM2SWE # TIME 0.15 # ADD_TO_RANDOM_TIME 0.60 # RANDOM #END ALLOC SpellParticleComponent PTSPKb PARTICLETYPE LightCrackSparkle Lvl 2 ERM MTX34_INTERFACE REG 6 SRCOFFSET 0 1.0 0 MTX_MOVE END ALLOC SpellQuadComponent SWVE2A ERM_SRC MTX34_INTERFACE REG 6 TEXTURE EFFECT\SPELL\SSB00T78.DDS ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE TIME 0.35 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.2 BLEND_ALPHA 1.0 FADE_IN_BY 0.2 FADE_OUT_AT 0.2 FIXED_OFFSET 0.0 0.2 0.0 ROTATION 0.0 0.0 0.0 SCALE 2 2 2 SCALESRC 0.1 0.1 0.1 SCALEEND 4 4 4 END ALLOC SpellQuadComponent SWVE2B ERM_SRC MTX34_INTERFACE REG 6 TEXTURE EFFECT\SPELL\SSB00T78.DDS ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE TIME 0.35 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.2 BLEND_ALPHA 1.0 FADE_IN_BY 0.2 FADE_OUT_AT 0.2 FIXED_OFFSET_RAND 0.2 0.0 0.2 0.6 0.2 0.6 ROTATION 0.0 0.0 0.0 SCALE 2 2 2 SCALESRC 0.1 0.1 0.1 SCALEEND 4 4 4 END ALLOC SpellQuadComponent SWVE2C ERM_SRC MTX34_INTERFACE REG 6 TEXTURE EFFECT\SPELL\SSB00T78.DDS ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE TIME 0.35 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.2 BLEND_ALPHA 1.0 FADE_IN_BY 0.2 FADE_OUT_AT 0.2 FIXED_OFFSET_RAND 0.2 0.0 0.2 -0.6 0.2 -0.6 ROTATION 0.0 0.0 0.0 SCALE 2 2 2 SCALESRC 0.1 0.1 0.1 SCALEEND 4 4 4 END ALLOC SpellQuadComponent SWVE2D ERM_SRC MTX34_INTERFACE REG 6 TEXTURE EFFECT\SPELL\SSB00T78.DDS ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE TIME 0.35 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.2 BLEND_ALPHA 1.0 FADE_IN_BY 0.2 FADE_OUT_AT 0.2 FIXED_OFFSET_RAND 0.2 0.0 0.2 0.6 0.2 -0.6 ROTATION 0.0 0.0 0.0 SCALE 2 2 2 SCALESRC 0.1 0.1 0.1 SCALEEND 4 4 4 END ALLOC SpellQuadComponent SWVE2E ERM_SRC MTX34_INTERFACE REG 6 TEXTURE EFFECT\SPELL\SSB00T78.DDS ADDITIVE_MODE NO_CLIP DRAW_POST_LANDSCAPE TIME 0.35 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.2 BLEND_ALPHA 1.0 FADE_IN_BY 0.2 FADE_OUT_AT 0.2 FIXED_OFFSET_RAND 0.2 0.0 0.2 -0.6 0.2 0.6 ROTATION 0.0 0.0 0.0 SCALE 2 2 2 SCALESRC 0.1 0.1 0.1 SCALEEND 4 4 4 END ALLOC SpellTimerComponent TMMTXB ERM_SRC MTX34_INTERFACE REG 3 TIME -0.5 END ALLOC SpellLerpMatrixFramesComponent LMTXBa ERM_SRC MTX34_INTERFACE REG 6 M34I_UP REG 4 TIME 0.85 KEY_FRAMES 4 0.04 0.0 40.0 0.0 0.0 0.0 0.0 0.125 0.0 0.125 0.15 0.0 0.0 0.0 0.0 0.0 0.0 0.125 1.0 0.125 0.35 0.0 0.0 0.0 0.0 0.0 0.0 0.125 1.0 0.125 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.125 0.0 0.125 LERP_TYPE 1 LINEAR LINEAR CURVED LERP_TYPE 2 LINEAR LINEAR CURVED LERP_TYPE 3 LINEAR LINEAR CURVED END ALLOC SpellCylinderComponent TUBEBa ERM_SRC MTX34_INTERFACE REG 4 ERM_DST MTX34_INTERFACE REG 4 VERTICAL RADIUS_UPPER 0.2 RADIUS_LOWER 0.2 TIME 0.85 HEIGHTS 0.0 30.0 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.45 INVERTTEX NO_CLIP TEX_CLAMP_V TEXTURE EFFECT\SPELL\SSB00T7G.DDS END ALLOC SpellCylinderComponent TUBEBb ERM_SRC MTX34_INTERFACE REG 4 ERM_DST MTX34_INTERFACE REG 4 VERTICAL RADIUS_UPPER 0.3 RADIUS_LOWER 0.3 TIME 0.85 HEIGHTS 0.0 30.0 BLEND_IN_TIME 0.1 BLEND_OUT_TIME 0.45 INVERTTEX NO_CLIP TEX_CLAMP_V TEXTURE EFFECT\SPELL\SSB00T77.DDS END ALLOC SpellJitterComponent JITA TIME .2 MAGNITUDE 0.75 END ALLOC SpellJitterComponent JITB TIME .2 MAGNITUDE 0.75 END ALLOC SpellCounterComponent COUNT COUNT 4 END ALLOC SpellDrawAIComponent DRAWEF GO_SRC REG 1 EFFECT_TYPE 6 EFFECT_LEVEL 2 END ALLOC SpellDrawAIComponent DRWEF2 GO_SRC REG 2 EFFECT_TYPE 6 EFFECT_LEVEL 2 END ALLOC SpellFindSixCollidesComponent CLDMTX ERM_SRC MTX34_REGISTER 1 IWM_RSLT_1 MTX34_REGISTER 2 IWM_RSLT_2 MTX34_REGISTER 3 IWM_RSLT_3 MTX34_REGISTER 4 R_OFFSET_1 2.0f 6 6 R_OFFSET_2 2.0 -6 6 R_OFFSET_3 2.0 -6 -6 NEXT_BEST_RESULT END ALLOC SpellFindSixCollidesComponent CD2MTX ERM_SRC MTX34_REGISTER 5 IWM_RSLT_1 MTX34_REGISTER 6 IWM_RSLT_2 MTX34_REGISTER 7 IWM_RSLT_3 MTX34_REGISTER 8 R_OFFSET_1 2.0f 6 6 R_OFFSET_2 2.0 -6 6 R_OFFSET_3 2.0 -6 -6 NEXT_BEST_RESULT END ALLOC SpellCollideComponent CLD ERM_SRC MTX34_INTERFACE ORB FORCE_RESULT IWM_RSLT MTX34_REGISTER 1 END ALLOC SpellCollideComponent CLDA ERM_SRC MTX34_REGISTER 1 FORCE_RESULT IWM_RSLT MTX34_REGISTER 1 END ALLOC SpellCollideComponent CLDB ERM_SRC MTX34_REGISTER 5 FORCE_RESULT IWM_RSLT MTX34_REGISTER 5 END // And let's begin: MAP ENTRY POW2 3 COUNT START AUTOTG START AUTOTB START // If the finder finds things: MAP AUTOTG FNDA 2 CLDA START FRZ START MAP CLDA BEGUN 3 CLDA STOP ZTRK START CLDMTX START MAP ZTRK FAIL 1 ENTRY STOP MAP AUTOTB FNDA 2 CLDB START FRZ2 START MAP CLDB BEGUN 3 CLDB STOP ZTRK2 START CD2MTX START // We didn't find anything: use orb collision with gound MAP AUTOTG NOFNDA 1 CLD START MAP CLD HIT 3 CLD STOP ZTRK START CLDMTX START MAP AUTOTB NOFNDA 2 COUNT TRIG COUNT TRIG // Stop the zipper track collides MAP CLDMTX DIDIT 1 CLDMTX STOP MAP CD2MTX DIDIT 1 CD2MTX STOP // Tube goodness for track1 MAP ZTRK BEGUN 2 LMTXAa START AUDCAA START #MAP TMMTXA DONE 1 LMTXAa START MAP LMTXAa BEGUN 4 TUBEAa START TUBEAb START PTSPKa START AUDCCA START // Tube goodness for track2 MAP ZTRK2 BEGUN 2 LMTXBa START AUDCBA START #MAP TMMTXB DONE 1 LMTXBa START MAP LMTXBa BEGUN 4 TUBEBa START TUBEBb START PTSPKb START AUDCDA START // We found and made a hole: MAP ZTRK HOLE 6 DMG START JITA START ZTKHTA START ZTKHTB START ZTKHTC START TIMSWA START MAP TIMSWA BEGUN 1 TIMSWB START #TIMSWC START TIMSWD START TIMSWE START MAP DMG HIT 1 DRAWEF START // Mappings for kicking off of hit(1) shock waves MAP TIMSWA DONE 1 SWAVEA START MAP TIMSWB DONE 1 SWAVEB START #MAP TIMSWC DONE 1 SWAVEC START #MAP TIMSWD DONE 1 SWAVED START #MAP TIMSWE DONE 1 SWAVEE START // We found ended dmg track2 and made a hole MAP ZTRK2 HOLE 6 DMG2 START JITB START ZTKHTD START ZTKHTE START ZTKHTF START TM2SWA START MAP TM2SWA BEGUN 1 TM2SWB START MAP DMG2 HIT 1 DRWEF2 START // Mappings for kicking off of hit(2) shock waves MAP TM2SWA DONE 1 SWVE2A START MAP TM2SWB DONE 1 SWVE2B START #MAP TM2SWC DONE 1 SWVE2C START #MAP TM2SWD DONE 1 SWVE2D START #MAP TM2SWE DONE 1 SWVE2E START // We're done, clean up: MAP ZTRK DONE 2 DMG STOP COUNT TRIG MAP ZTRK2 DONE 2 DMG2 STOP COUNT TRIG MAP TUBEAb DONE 2 COUNT TRIG PTSPKa STOP MAP TUBEBb DONE 2 COUNT TRIG PTSPKb STOP // End spell: MAP COUNT DONE 1 ENTRY STOP