# Spell Change Dark(XXX, XXX, XXX) @NUM_SIMUL 1 @MAX_TIME 5.0 @NUM_REGISTERS 1 @NUM_INTERFACES 0 @GO_INTERFACES 0 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME DarkChangerEmitter IS2D false ISFORSCORE false PRIORITY 6 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 3.000000 300.000000 DEFAULTISDOPPLEREFFECTENABLED false END EMITTER END COMPONENT // School changer sound ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 14550 EMITTERID 0 ERM_SRC MTX34_REGISTER 1 END # Damage components end ALLOC SpellTimerComponent CTLTIM TIME 4.0 END ALLOC SpellCollideComponent REGS1 ERM_SRC MTX34_INTERFACE PLAYER IWM_RSLT MTX34_REGISTER 1 FORCE_RESULT END ALLOC SpellCylinderComponent TALL ERM_SRC MTX34_REGISTER 1 ERM_DST MTX34_REGISTER 1 VERTICAL RADIUS_UPPER 1.9 RADIUS_LOWER 1.3 TIME 5.0 # TEX_AS_IF_FLAT HEIGHTS 9.0 0.1 TEX_ROTATION -4.0 0.0 # ROTATION # 0.0 -4.0 0.0 FADE_IN_BY 1.125 FADE_OUT_AT 4.0 RANGE 1.75 FADE_HEIGHT CLIP TEXTURE effect\spell\SSS00T8r.DDS END ALLOC SpellCylinderComponent SHORT ERM_SRC MTX34_REGISTER 1 ERM_DST MTX34_REGISTER 1 VERTICAL RADIUS_UPPER 5.1 RADIUS_LOWER 0.002 TIME 5.0 # TEX_AS_IF_FLAT HEIGHTS 0.3 0.1 # TEX_ROTATION 1.0 0.0 ROTATION 0.0 -4.0 0.0 FADE_IN_BY 1.125 FADE_OUT_AT 4.0 RANGE 1.75 FADE_HEIGHT NO_CLIP TEXTURE effect\spell\SSS00T8r.DDS END // Spellschool changer transition, spell barriers and knockback on them ALLOC SpellSphereDmgComponent DMG_KN ERM_SRC MTX34_REGISTER 1 RADIUS 1.75 DAMAGE SCHOOLCHANGER 7.5 DARK 1.5 2.0 0.5 TIME 5.0 END ALLOC SpellBarrierComponent BARIER ERM_SRC MTX34_REGISTER 1 RADIUS 1.75 HEIGHT 9.0 START_TIME 0.0 TIME 5.0 BLOCK_AI BLOCK_OBJECTS I_AM_GOOD # DAMAGEABLE END ALLOC SpellCounterComponent AUDCNT COUNT 1 END // Level 1 Logic MAP ENTRY POW1 3 AUDCNT START CTLTIM START REGS1 START MAP REGS1 BEGUN 4 REGS1 STOP SHORT START TALL START AUDCAA START MAP TALL BEGUN 2 DMG_KN START BARIER START #MAP AUDCAA DONE 1 AUDCNT TRIG MAP CTLTIM DONE 1 AUDCNT TRIG MAP AUDCNT DONE 1 ENTRY STOP