# Teleport screen flash and FOV change @NUM_SIMUL 1 @MAX_TIME 5.0 @NUM_REGISTERS 0 @NUM_INTERFACES 0 @GO_INTERFACES 0 DEFINE_COMPONENT AudioComponent BEGIN EMITTER ID 0 NAME TeleporterFXEmitter IS2D true ISFORSCORE false PRIORITY 8 DEFAULTISAUTOREWIND true DEFAULTMINMAXDISTANCE 300.000000 DEFAULTISDOPPLEREFFECTENABLED false DEFAULTGAIN -1100 -1100 END EMITTER END COMPONENT // Teleporter sound ALLOC SpellAudioComponent AUDCAA SOURCEINDEX 14555 EMITTERID 0 END ALLOC SpellFadeComponent FLASH //Colors Red Gre Blu Alpha FADE_FROM_COLORS 127 127 255 96 FADE_TO_COLORS 210 127 255 255 LERPER SINE 0.0 0.5 TIME 3.0 END ALLOC SpellCameraComponent CAMERA # LERP_FOV IN_OUT LERP_FOV SINE 0.0 0.5 LERP_VIEWPORT SINE 0.0 0.5 LERP_VIEWPORT_SRC 1.0 1.0 LERP_VIEWPORT_DST 1.0 0.75 DEST_FOV 1.0 TIME 3.0 END ALLOC SpellCounterComponent AUDCNT COUNT 2 END // Level 1 Logic MAP ENTRY POW1 4 AUDCNT START FLASH START CAMERA START AUDCAA START MAP AUDCAA DONE 1 AUDCNT TRIG MAP CAMERA DONE 1 AUDCNT TRIG MAP AUDCNT DONE 1 ENTRY STOP