CREATE SkyBox TYPE_1_CLIENT_MAP DRAW DrawPreLandscape TYPE_1_CLIENT_MAP UPDATE UpdateChannel DEFINE_COMPONENT ActorComponent SKIN_FILE WORLD\LEVEL\WLS00C00.SN2 END COMPONENT BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 3 CHANNEL_MAP DAY 0 DAY -1 CHANNEL_MAP NIGHT 0 NIGHT -1 CHANNEL_MAP LOAD 0 DAY GSPER1 END END CREATE CREATE PTree FILE World\Level\WLA00G1i.PTD # FILE World\Level\WLS00G03.PTD TSLA_LABEL PTree14 TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_1_CLIENT_MAP DRWTX DrawLandscape TYPE_2_CLIENT_MAP LNDSCP LandscapeChannel TYPE_2_CLIENT_MAP CLLD CollisionChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 4 CHANNEL_MAP CLDTST 0 CLDTST -1 CHANNEL_MAP HOTTST 0 HOTTST -1 CHANNEL_MAP MSHTRK 0 MSHTRK -1 CHANNEL_MAP LCPALL 0 LCPALL -1 END END CREATE CREATE DebugGameCamera WIN32 TYPE_2_CHANNEL_MAP PINFO PlayerInfoChannel TYPE_3_CLIENT_MAP ANALOG InputEventChannel TSLA_LABEL vtPolarCamera TYPE_2_CLIENT_MAP INPUT InputChannel TYPE_2_CLIENT_MAP CAMERA CameraChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 2 CHANNEL InputEventChannel 8 CHANNEL_MAP RBDWN 0 RBD -1 CHANNEL_MAP RBUP 0 RBU -1 CHANNEL_MAP LBDWN 0 LBD -1 CHANNEL_MAP LBUP 0 LBU -1 CHANNEL_MAP MBDWN 0 MBD -1 CHANNEL_MAP MBUP 0 MBU -1 CHANNEL_MAP ZMIN 0 JOYSTA -1 CHANNEL_MAP ZMOUT 0 JOYSTB -1 CHANNEL DebugEventChannel 2 CHANNEL_MAP ON 1 DBGCAM 1 CHANNEL_MAP OFF 1 DBGCAM 0 END MAP DEFINE_COMPONENT AnalogControllerComponent ANALOG_EVENT_X_AXIS STK2X ANALOG_EVENT_Y_AXIS STK2Y END COMPONENT # DEFAULT_OFF ROTATE_Y -1.0 END CREATE CREATE ArtTestObject TYPE_1_CLIENT_MAP DRAW DrawModulate TYPE_1_CLIENT_MAP UPDATE UpdateChannel FILE patwa.txt # FILE F:\atr\content\spell art\ END CREATE