CREATE LevelStateObject AUTOSAVE TAG FORES1 TYPE 5 INITSTATE 400 400 DIFFICULTY 2 TEMPLATES HDBSPW END_TEMPLATES TSLA_LABEL LevelStateObject TYPE_1_CLIENT_MAP DRAW FrontEndDraw TYPE_1_CLIENT_MAP UPDATE UpdateChannel TYPE_2_CLIENT_MAP LSTATE LevelStateChannel TYPE_2_CLIENT_MAP PGAME PlayerGameChannel TYPE_2_CLIENT_MAP ITEM ItemObjectChannel TYPE_2_CLIENT_MAP AI AIChannel TYPE_2_CLIENT_MAP LODSAV LoadSaveChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 1 CHANNEL_MAP LSTATS 0 LSTATS -1 END BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT DialogueComponent END COMPONENT END CREATE CREATE SkyBox SKY_SCALE 400.000000 25.000000 400.000000 DAY_SKY 0.050000 0.050000 0.080000 DAY_HORIZON 0.500000 0.500000 1.000000 DAY_AMBIENT 0.100000 0.100000 0.100000 DAY_CLOUD_PARAMETERS 0.450000 0.001250 0.100000 DAY_CLOUD_COLOR 0.500000 0.500000 0.500000 NIGHT_SKY 0.050000 0.050000 0.080000 NIGHT_HORIZON 0.500000 0.500000 1.000000 NIGHT_AMBIENT 0.100000 0.100000 0.100000 NIGHT_CLOUD_PARAMETERS 0.450000 0.001250 0.100000 NIGHT_CLOUD_COLOR 0.500000 0.500000 0.500000 HORIZON_SCALE 150.000000 100.000000 150.000000 HORIZON_TRANS 0.000000 OFS_INC0 0.000000 0.000075 OFS_INC1 0.000000 0.000150 OFS_INC2 0.000000 0.000200 OFS_INC3 -0.000300 0.000000 FOG_START 75.000000 FOG_RANGE 75.000000 TSLA_LABEL SkyBox TYPE_1_CLIENT_MAP DRAW DrawPreLandscape TYPE_1_CLIENT_MAP UPDATE ForcedUpdateChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 2 CHANNEL_MAP DAY 0 DAY -1 CHANNEL_MAP NIGHT 0 NIGHT -1 END DEFINE_COMPONENT ActorComponent SKIN_FILE WORLD\LEVEL\WLS00C06.SN2 NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END CREATE CREATE PTree FILE WORLD\LEVEL\WLA00G1I.PTD TSLA_LABEL Landscape TYPE_1_CLIENT_MAP UPDATE ForcedUpdateChannel TYPE_1_CLIENT_MAP DRWTX DrawLandscape TYPE_2_CLIENT_MAP LNDSCP LandscapeChannel BEGIN_INPUT_EVENT_MAP NUM_CHANNELS 1 CHANNEL DebugEventChannel 4 CHANNEL_MAP CLDTST 0 CLDTST -1 CHANNEL_MAP HOTTST 0 HOTTST -1 CHANNEL_MAP MSHTRK 0 MSHTRK -1 CHANNEL_MAP LCPALL 0 LCPALL -1 END END CREATE CREATE gCamSetup START_MODE FOLLOW_NORM RESTART_MODE FOLLOW_NORM FAR_Z 150.0 TSLA_LABEL gCamSetup TYPE_2_CLIENT_MAP PLYRGM PlayerGameChannel BEGIN_OUTPUT_EVENT_MAP NUM_CHANNELS 0 NUM_GAME_OBJECTS 0 END DEFINE_COMPONENT ActorComponent NUM_ANIMS 0 SCALE 1.000000 1.000000 END COMPONENT END CREATE CREATE PlayerActorPositionObject MATRIX 0.016961 0.000000 -0.999857 0.000000 1.000000 0.000000 0.999856 0.000000 0.016961 1.000000 0.000000 0.000000 FLAGS 1 1 AGE 1 TSLA_LABEL PlayerActorPositionObject TYPE_2_CHANNEL_MAP AI AIChannel TYPE_2_CHANNEL_MAP PINFO PlayerInfoChannel END CREATE CREATE OrbActorPositionObject MATRIX -0.624969 -0.109402 -0.772946 -0.029620 -0.986095 0.163521 -0.780088 0.125090 0.613039 1.000000 0.000000 0.000000 FLAGS 1 1 TSLA_LABEL OrbActorPositionObject TYPE_2_CHANNEL_MAP AI AIChannel TYPE_2_CHANNEL_MAP OINFO OrbInfoChannel END CREATE CREATE gCASMaster POOLSIZE 16 NODES 4 I 0 T 0 P -16.734 11.362 -11.320 NR 2 65538 131073 I 1 T 0 P 15.466 11.362 -11.308 NR 2 65536 131075 I 2 T 0 P -16.932 11.362 21.002 NR 2 65539 131072 I 3 T 0 P 15.967 11.035 22.098 NR 2 65537 131074 TSLA_LABEL gCASMaster END CREATE