#include "DIALOGS\Arabella Silehard_dialog.h" void ProcessDialogEvent() { ref NPChar; aref Link, NextDiag; DeleteAttribute(&Dialog,"Links"); makeref(NPChar,CharacterRef); makearef(Link, Dialog.Links); makearef(NextDiag, NPChar.Dialog); ref PChar; PChar = GetMainCharacter(); switch(Dialog.CurrentNode) { // -----------------------------------Диалог первый - первая встреча case "First time": Dialog.defAni = "dialog_stay1"; Dialog.defCam = "1"; Dialog.defSnd = "dialogs\0\017"; Dialog.defLinkAni = "dialog_1"; Dialog.defLinkCam = "1"; Dialog.defLinkSnd = "dialogs\woman\024"; Dialog.ani = "dialog_stay2"; Dialog.cam = "1"; dialog.snd = "Voice\ARSI\ARSI001"; dialog.text = DLG_TEXT[0]; link.l1 = DLG_TEXT[1]; link.l1.go = "Exit"; if (PChar.quest.Lucas == "search1") { dialog.snd = "Voice\ARSI\ARSI002"; dialog.text = DLG_TEXT[2]; link.l1 = DLG_TEXT[3] + Characters[GetCharacterIndex(DLG_TEXT[4])].lastname + DLG_TEXT[5] + GetCharacterFullName(DLG_TEXT[6]) + DLG_TEXT[7]; link.l1.go = "Find_Lucas1"; } break; case "Find_Lucas1": dialog.snd = "Voice\ARSI\ARSI003"; dialog.text = DLG_TEXT[8]; link.l1 = Characters[GetCharacterIndex(DLG_TEXT[9])].name + DLG_TEXT[10]; link.l1.go = "Find_Lucas2"; link.l2 = DLG_TEXT[11] + Characters[GetCharacterIndex(DLG_TEXT[12])].name + DLG_TEXT[13] + Characters[GetCharacterIndex(DLG_TEXT[14])].name + DLG_TEXT[15]; link.l2.go = "Find_Lucas3"; break; case "Find_Lucas2": dialog.snd = "Voice\ARSI\ARSI004"; dialog.text = DLG_TEXT[16] + Characters[GetCharacterIndex(DLG_TEXT[17])].name + DLG_TEXT[18]; link.l1 = DLG_TEXT[19] + Characters[GetCharacterIndex(DLG_TEXT[20])].lastname + DLG_TEXT[21]; link.l1.go = "Find_Lucas_exit"; break; case "Find_Lucas3": dialog.snd = "Voice\ARSI\ARSI005"; dialog.text = DLG_TEXT[22] + Characters[GetCharacterIndex(DLG_TEXT[23])].name + DLG_TEXT[24]; link.l1 = DLG_TEXT[25]; link.l1.go = "Find_Lucas_exit"; break; case "Find_Lucas_exit": NextDiag.CurrentNode = NextDiag.TempNode; DialogExit(); AddDialogExitQuest("Lucas_search2"); break; case "Exit": NextDiag.CurrentNode = NextDiag.TempNode; DialogExit(); break; } }