#include "DIALOGS\Gheraed Drabbe_dialog.h" void ProcessDialogEvent() { ref NPChar; aref Link, NextDiag; DeleteAttribute(&Dialog,"Links"); makeref(NPChar,CharacterRef); makearef(Link, Dialog.Links); makearef(NextDiag, NPChar.Dialog); ref PChar; PChar = GetMainCharacter(); switch(Dialog.CurrentNode) { // -----------------------------------Диалог первый - первая встреча case "First time": Dialog.defAni = "Sit_Look_Around"; Dialog.defCam = "1"; Dialog.defSnd = "dialogs\0\017"; Dialog.defLinkAni = "dialog_1"; Dialog.defLinkCam = "1"; Dialog.defLinkSnd = "dialogs\woman\024"; Dialog.ani = "Sit_Look_Around"; Dialog.cam = "1"; dialog.snd = "Voice\GHDR\GHDR001"; dialog.text = DLG_TEXT[0]; if (CheckQuestAttribute("ANIMISTS", "to_douwesen_tavern")) { link.l1 = DLG_TEXT[1]; link.l1.go = "talk_1"; } link.l99 = DLG_TEXT[2]; link.l99.go = "exit"; NextDiag.TempNode = "first time"; break; case "talk_1": dialog.snd = "Voice\GHDR\GHDR002"; dialog.text = DLG_TEXT[3]; link.l1 = DLG_TEXT[4]; link.l1.go = "talk_2"; break; case "talk_2": dialog.snd = "Voice\GHDR\GHDR003"; dialog.text = DLG_TEXT[5]; link.l1 = DLG_TEXT[6]; link.l1.go = "talk_3"; break; case "talk_3": dialog.snd = "Voice\GHDR\GHDR004"; dialog.text = DLG_TEXT[7]; link.l1 = DLG_TEXT[8]; link.l1.go = "exit"; if (characters[GetCharacterIndex("Alistair Garcilaso")].name == "Alistair") { pchar.quest.ANIMISTS = "to_greenford"; } else { pchar.quest.ANIMISTS = "to_greenford_2"; } AddQuestrecord("ANIMISTS", "4"); pchar.quest.to_pirates_quest_ANIMISTS.win_condition.l1 = "location"; pchar.quest.to_pirates_quest_ANIMISTS.win_condition.l1.location = "pirate_fort"; pchar.quest.to_pirates_quest_ANIMISTS.win_condition = "to_pirates_quest_ANIMISTS_complete"; npchar.location = "none"; ChangeCharacterAddressGroup(characterFromID("Balltesar Figueiredo"), "Greenford_tavern", "sit", "sit7"); break; case "Exit": DialogExit(); NextDiag.CurrentNode = NextDiag.TempNode; break; } }