#include "DIALOGS\Item Trader_dialog.h" void ProcessDialogEvent() { ref NPChar, PChar, d; PChar = GetMainCharacter(); aref Link, Diag; string NPC_Meeting; DeleteAttribute(&Dialog,"Links"); makeref(NPChar,CharacterRef); makearef(Link, Dialog.Links); makeref(d, Dialog); makearef(Diag, NPChar.Dialog); string iDay, iMonth; iDay = environment.date.day; iMonth = environment.date.month; string lastspeak_date = iday + " " + iMonth; switch(Dialog.CurrentNode) { // -----------------------------------Диалог первый - первая встреча case "exit": Diag.CurrentNode = Diag.TempNode; NPChar.quest.meeting = NPC_Meeting; DialogExit(); break; case "Items": if(CheckAttribute(Pchar, "quest.tutorial.Spyglass")) { TakeNItems(Npchar,"blade1", Rand(4)+1); TakeNItems(Npchar,"blade2", Rand(4)+1); TakeNItems(Npchar,"blade3", Rand(4)+1); TakeNItems(Npchar,"blade4", Rand(4)+1); TakeNItems(Npchar,"blade5", Rand(4)+1); TakeNItems(Npchar,"spyglass2", 1); TakeNItems(Npchar,"potion1", Rand(10)+1); TakeNItems(Npchar,"potion2", Rand(3)+1); TakeNItems(Npchar,"jewelry1", Rand(4)+1); TakeNItems(Npchar,"jewelry2", Rand(4)+1); TakeNItems(Npchar,"jewelry4", Rand(4)+1); TakeNItems(Npchar,"indian4", Rand(4)+1); TakeNItems(Npchar,"indian13", Rand(4)+1); // DeleteAttribute(Pchar, "quest.tutorial.Spyglass"); } else { if (npchar.quest.Meeting != lastspeak_date) { GiveItemToTrader(npchar); npchar.quest.Meeting = lastspeak_date; } } Diag.CurrentNode = Diag.TempNode; DialogExit(); LaunchItemsTrade(NPChar); break; case "First time": Dialog.defAni = "dialog_stay2"; Dialog.defCam = "2"; Dialog.defLinkAni = "dialog_1"; Dialog.defLinkCam = "1"; Dialog.ani = "dialog_stay2"; Dialog.cam = "1"; d.Text = DLG_TEXT[0]; Link.l1 = DLG_TEXT[1]; Link.l1.go = "Items"; Link.l2 = DLG_TEXT[2]; Link.l2.go = "exit"; break; } }