#include "DIALOGS\Oxbay citizen_dialog.h" void ProcessDialogEvent() { ref NPChar, PChar, d; PChar = GetMainCharacter(); aref Link, Diag; string NPC_Meeting, TempInfoCharacterID_1, TempInfoCharacterID_2; int DonationSize; DeleteAttribute(&Dialog,"Links"); makeref(NPChar,CharacterRef); makearef(Link, Dialog.Links); makeref(d, Dialog); makearef(Diag, NPChar.Dialog); switch(Dialog.CurrentNode) { // -----------------------------------Диалог первый - первая встреча case "exit": Diag.CurrentNode = Diag.TempNode; NPChar.quest.meeting = NPC_Meeting; DialogExit(); break; case "First time": Dialog.defAni = "dialog_stay1"; Dialog.defCam = "1"; Dialog.defSnd = "dialogs\0\017"; Dialog.defLinkAni = "dialog_1"; Dialog.defLinkCam = "1"; Dialog.defLinkSnd = "dialogs\woman\024"; Dialog.ani = "dialog_stay2"; Dialog.cam = "1"; Dialog.snd = "dialogs\0\009"; if(NPChar.quest.meeting == "0") { NPC_Meeting = "1"; dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[0] + address_form.eng + DLG_TEXT[1] + NPChar.name + " " + NPChar.lastname + DLG_TEXT[2], DLG_TEXT[3] + address_form.eng + DLG_TEXT[4] + NPChar.name + " " + NPChar.lastname + DLG_TEXT[5], DLG_TEXT[6] + address_form.eng + DLG_TEXT[7] + NPChar.name + " " + NPChar.lastname + DLG_TEXT[8], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); Link.l1 = LinkRandPhrase(DLG_TEXT[9] + Pchar.name + " " + Pchar.lastname + DLG_TEXT[10] + PChar.Ship.name + DLG_TEXT[11], DLG_TEXT[12] + Pchar.name + " " + Pchar.lastname + DLG_TEXT[13], DLG_TEXT[14] + PChar.name + DLG_TEXT[15]); Link.l1.go = "Meeting"; if(CheckQuestAttribute("Nigel_lost", "1")) { Link.l1 = DLG_TEXT[16] + Characters[GetCharacterIndex(DLG_TEXT[17])].name + " " + Characters[GetCharacterIndex(DLG_TEXT[18])].lastname + DLG_TEXT[19]; Link.l1.go = "Meeting1"; } } else { dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(TimeGreeting() + DLG_TEXT[20] + PChar.name + DLG_TEXT[21], DLG_TEXT[22] + Pchar.name + DLG_TEXT[23], DLG_TEXT[24] + address_form.eng + " " + Pchar.lastname + DLG_TEXT[25], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1)==0) { Link.l1 = LinkRandPhrase(DLG_TEXT[26], DLG_TEXT[27], DLG_TEXT[28]); Link.l1.go = "rumours"; } else { Link.l1 = LinkRandPhrase(DLG_TEXT[29], DLG_TEXT[30], DLG_TEXT[31]); Link.l1.go = "town"; } if(Rand(1)==0) { Link.l2 = LinkRandPhrase(DLG_TEXT[32], DLG_TEXT[33], DLG_TEXT[34]); Link.l2.go = "info"; } else { Link.l2 = LinkRandPhrase(DLG_TEXT[35], DLG_TEXT[36], DLG_TEXT[37]); Link.l2.go = "colony"; } if(CheckQuestAttribute("Nigel_lost", "1")) { Link.l5 = DLG_TEXT[38] + Characters[GetCharacterIndex(DLG_TEXT[39])].name + " " + Characters[GetCharacterIndex(DLG_TEXT[40])].lastname + DLG_TEXT[41]; Link.l5.go = "Meeting1"; } Link.l3 = DLG_TEXT[42]; Link.l3.go = "exit"; } break; case "Meeting1": d.Text = DLG_TEXT[43]; Link.l1 = DLG_TEXT[44]; Link.l1.go = "exit"; break; case "Meeting": if(NPChar.sex == "man") { dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[45] + PChar.name + DLG_TEXT[46], DLG_TEXT[47] + address_form.eng + " " + PChar.lastname + DLG_TEXT[48], DLG_TEXT[49] + PChar.name + DLG_TEXT[50], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); } else { dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[51] + PChar.name + DLG_TEXT[52], DLG_TEXT[53] + address_form.eng + " " + PChar.lastname + DLG_TEXT[54], DLG_TEXT[55] + PChar.name + DLG_TEXT[56], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); } if(Rand(1)==0) { Link.l1 = LinkRandPhrase(DLG_TEXT[57], DLG_TEXT[58], DLG_TEXT[59]); Link.l1.go = "rumours"; } else { Link.l1 = LinkRandPhrase(DLG_TEXT[60], DLG_TEXT[61], DLG_TEXT[62]); Link.l1.go = "town"; } if(Rand(1)==0) { Link.l2 = LinkRandPhrase(DLG_TEXT[63], DLG_TEXT[64], DLG_TEXT[65]); Link.l2.go = "info"; } else { Link.l2 = LinkRandPhrase(DLG_TEXT[66], DLG_TEXT[67], DLG_TEXT[68]); Link.l2.go = "colony"; } Link.l3 = DLG_TEXT[69]; Link.l3.go = "exit"; break; case "rumours": d.Text = SelectRumour(); Link.l1 = DLG_TEXT[70]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[71]; Link.l2.go = "exit"; break; case "new question": if(NPChar.sex == "man") { dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[72] + address_form.eng + " " + PChar.lastname + DLG_TEXT[73], DLG_TEXT[74] + address_form.eng + DLG_TEXT[75], DLG_TEXT[76], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); } else { dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[77] + address_form.eng + " " + PChar.lastname + DLG_TEXT[78], DLG_TEXT[79] + address_form.eng + DLG_TEXT[80], DLG_TEXT[81], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); } if(Rand(1)==0) { Link.l1 = LinkRandPhrase(DLG_TEXT[82], DLG_TEXT[83], DLG_TEXT[84]); Link.l1.go = "rumours"; } else { Link.l1 = LinkRandPhrase(DLG_TEXT[85], DLG_TEXT[86], DLG_TEXT[87]); Link.l1.go = "town"; } if(Rand(1)==0) { Link.l2 = LinkRandPhrase(DLG_TEXT[88], DLG_TEXT[89], DLG_TEXT[90]); Link.l2.go = "info"; } else { Link.l2 = LinkRandPhrase(DLG_TEXT[91], DLG_TEXT[92], DLG_TEXT[93]); Link.l2.go = "colony"; } Link.l3 = DLG_TEXT[94]; Link.l3.go = "exit"; break; case "info": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[95] + address_form.eng + " " + PChar.lastname + DLG_TEXT[96], DLG_TEXT[97], DLG_TEXT[98], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1) == 0) { Link.l1 = DLG_TEXT[99]; Link.l1.go = "governor"; } else { Link.l1 = DLG_TEXT[100] + Characters[GetCharacterIndex(DLG_TEXT[101])].name + " " + Characters[GetCharacterIndex(DLG_TEXT[102])].lastname + DLG_TEXT[103]; Link.l1.go = "tavernkeeper"; } if(Rand(1) == 0) { Link.l2 = DLG_TEXT[104] + Characters[GetCharacterIndex(DLG_TEXT[105])].name + " " + Characters[GetCharacterIndex(DLG_TEXT[106])].lastname + DLG_TEXT[107]; Link.l2.go = "shipwright"; } else { Link.l2 = DLG_TEXT[108] + Characters[GetCharacterIndex(DLG_TEXT[109])].name + " " + Characters[GetCharacterIndex(DLG_TEXT[110])].lastname + DLG_TEXT[111]; Link.l2.go = "localtrader"; } Link.l3 = DLG_TEXT[112]; Link.l3.go = "new question"; break; case "governor": d.Text = DLG_TEXT[113]; Link.l1 = DLG_TEXT[114]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[115]; Link.l2.go = "exit"; break; case "tavernkeeper": d.Text = DLG_TEXT[116]; Link.l1 = DLG_TEXT[117]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[118]; Link.l2.go = "exit"; break; case "shipwright": d.Text = DLG_TEXT[119]; Link.l1 = DLG_TEXT[120]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[121]; Link.l2.go = "exit"; break; case "localtrader": d.Text = DLG_TEXT[122]; Link.l1 = DLG_TEXT[123]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[124]; Link.l2.go = "exit"; break; case "town": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[125] + Address_Form.eng + " " + PChar.lastname + DLG_TEXT[126], DLG_TEXT[127], DLG_TEXT[128] + Address_Form.eng + " " + PChar.lastname + DLG_TEXT[129], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); Link.l1 = DLG_TEXT[130]; Link.l1.go = "town_tavern"; Link.l2 = DLG_TEXT[131]; Link.l2.go = "town_shipyard"; Link.l3 = DLG_TEXT[132]; Link.l3.go = "town_store"; break; case "town_tavern": d.Text = DLG_TEXT[133]; Link.l1 = DLG_TEXT[134]; Link.l1.go = "exit"; Link.l2 = DLG_TEXT[135]; Link.l2.go = "town_shipyard"; Link.l3 = DLG_TEXT[136]; Link.l3.go = "town_store"; break; case "town_shipyard": d.Text = DLG_TEXT[137] Link.l1 = DLG_TEXT[138]; Link.l1.go = "town_tavern"; Link.l2 = DLG_TEXT[139]; Link.l2.go = "town_store"; Link.l3 = DLG_TEXT[140]; Link.l3.go = "exit"; break; case "town_store": d.Text = DLG_TEXT[141] + address_form.eng + " " + PChar.name + DLG_TEXT[142]; Link.l1 = DLG_TEXT[143]; Link.l1.go = "town_shipyard"; Link.l2 = DLG_TEXT[144]; Link.l2.go = "town_tavern"; Link.l3 = DLG_TEXT[145]; Link.l3.go = "exit"; break; case "colony": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[146], DLG_TEXT[147], DLG_TEXT[148], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1)== 0) { Link.l1 = DLG_TEXT[149]; Link.l1.go = "Oxbay"; } else { Link.l1 = DLG_TEXT[150]; Link.l1.go = "island"; } if(Rand(1)== 0) { Link.l1 = DLG_TEXT[151]; Link.l1.go = "fort"; } /* else { Link.l1 = "С кем торгуют местные торговцы?"; Link.l1.go = "trade"; }*/ Link.l2 = DLG_TEXT[152]; Link.l2.go = "new question"; break; case "Oxbay": d.Text = DLG_TEXT[153]; Link.l1 = DLG_TEXT[154]; Link.l1.go = "Oxbay_1"; Link.l2 = DLG_TEXT[155]; Link.l2.go = "new question"; break; case "Oxbay_1": d.Text = DLG_TEXT[156]; //Link.l1 = "Дальше..."; //Link.l1.go = "Redmond_2"; Link.l2 = DLG_TEXT[157]; Link.l2.go = "new question"; break; case "island": switch(Rand(2)) { case 0: d.Text = DLG_TEXT[158]; Link.l1 = DLG_TEXT[159]; Link.l1.go = "colony"; break; case 1: d.Text = DLG_TEXT[160]; Link.l1 = DLG_TEXT[161]; Link.l1.go = "colony"; break; case 2: d.Text = DLG_TEXT[162]; Link.l1 = DLG_TEXT[163]; Link.l1.go = "colony"; break; } Link.l2 = DLG_TEXT[164]; Link.l2.go = "new question"; break; case "fort": switch(Rand(2)) { case 0: d.Text = DLG_TEXT[165]; Link.l1 = DLG_TEXT[166]; Link.l1.go = "colony"; break; case 1: d.Text = DLG_TEXT[167] Link.l1 = DLG_TEXT[168]; Link.l1.go = "colony"; break; case 2: d.Text = DLG_TEXT[169]; Link.l1 = DLG_TEXT[170]; Link.l1.go = "colony"; break; } Link.l2 = DLG_TEXT[171]; Link.l2.go = "new question"; break; } // end of switch; }