#include "DIALOGS\falaise de fleur citizen_dialog.h" void ProcessDialogEvent() { ref NPChar, PChar, d; PChar = GetMainCharacter(); aref Link, Diag; string NPC_Meeting, TempInfoCharacterID_1, TempInfoCharacterID_2; int DonationSize; DeleteAttribute(&Dialog,"Links"); makeref(NPChar,CharacterRef); makearef(Link, Dialog.Links); makeref(d, Dialog); makearef(Diag, NPChar.Dialog); switch(Dialog.CurrentNode) { // ----------------------------------- Диалог первый - первая встреча case "First time": Dialog.defAni = "dialog_stay1"; Dialog.defCam = "1"; Dialog.defSnd = "dialogs\0\017"; Dialog.defLinkAni = "dialog_1"; Dialog.defLinkCam = "1"; Dialog.defLinkSnd = "dialogs\woman\024"; Dialog.ani = "dialog_stay2"; Dialog.cam = "1"; Dialog.snd = "dialogs\0\009"; if(NPChar.quest.meeting == "0") { NPC_Meeting = "1"; dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(TimeGreeting() + DLG_TEXT[0] + address_form.fra + DLG_TEXT[1], DLG_TEXT[2] + address_form.fra + DLG_TEXT[3], DLG_TEXT[4] + address_form.fra + DLG_TEXT[5], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); d.defAni = "dialog_stay1"; d.defCam = "1"; d.defSnd = "dialogs\woman\004"; d.defLinkAni = "dialog_1"; d.defLinkCam = "1"; d.defLinkSnd = "dialogs\0\047"; d.ani = "dialog_stay2"; d.cam = "1"; d.snd = "dialogs\woman\006"; Link.l1 = LinkRandPhrase(DLG_TEXT[6] + Pchar.name + " " + Pchar.lastname + DLG_TEXT[7] + PChar.Ship.name + DLG_TEXT[8], DLG_TEXT[9] + Pchar.name + " " + Pchar.lastname + DLG_TEXT[10], DLG_TEXT[11] + PChar.name + DLG_TEXT[12]); Link.l1.go = "meeting"; } else { dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[13] + PChar.name + DLG_TEXT[14], DLG_TEXT[15] + PChar.name + DLG_TEXT[16] + TimeGreeting() + DLG_TEXT[17], DLG_TEXT[18] + address_form.fra + " " + Pchar.name + DLG_TEXT[19], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1)==0) { Link.l1 = LinkRandPhrase(pcharrepphrase(DLG_TEXT[20], DLG_TEXT[21]), pcharrepphrase(DLG_TEXT[22], DLG_TEXT[23]), pcharrepphrase(DLG_TEXT[24], DLG_TEXT[25])); Link.l1.go = "rumours"; } else { Link.l1 = LinkRandPhrase(pcharrepphrase(DLG_TEXT[26], DLG_TEXT[27]), pcharrepphrase(DLG_TEXT[28], DLG_TEXT[29]), pcharrepphrase(DLG_TEXT[30], DLG_TEXT[31])); Link.l1.go = "town"; } if(Rand(1)==0) { Link.l2 = LinkRandPhrase(pcharrepphrase(DLG_TEXT[32], DLG_TEXT[33]), pcharrepphrase(DLG_TEXT[34], DLG_TEXT[35]), pcharrepphrase(DLG_TEXT[36], DLG_TEXT[37])); Link.l2.go = "info"; } { Link.l2 = LinkRandPhrase(pcharrepphrase(DLG_TEXT[38], DLG_TEXT[39]), pcharrepphrase(DLG_TEXT[40], DLG_TEXT[41]), pcharrepphrase(DLG_TEXT[42], DLG_TEXT[43])); Link.l2.go = "colony"; } } Link.l3 = pcharrepphrase(DLG_TEXT[44], DLG_TEXT[45]); Link.l3.go = "exit"; Diag.TempNode = "First Time"; break; case "Meeting": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[46] + address_form.fra + DLG_TEXT[47], DLG_TEXT[48], DLG_TEXT[49], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1)==0) { Link.l1 = LinkRandPhrase(DLG_TEXT[50], DLG_TEXT[51], DLG_TEXT[52]); Link.l1.go = "rumours"; } else { Link.l1 = LinkRandPhrase(DLG_TEXT[53], DLG_TEXT[54], DLG_TEXT[55]); Link.l1.go = "town"; } if(Rand(1)==0) { Link.l2 = LinkRandPhrase(DLG_TEXT[56], DLG_TEXT[57], DLG_TEXT[58]); Link.l2.go = "info"; } { Link.l2 = LinkRandPhrase(DLG_TEXT[59], DLG_TEXT[60], DLG_TEXT[61]); Link.l2.go = "colony"; } Link.l3 = DLG_TEXT[62]; Link.l3.go = "exit"; break; case "rumours": d.Text = SelectRumour(); Link.l1 = DLG_TEXT[63]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[64]; Link.l2.go = "exit"; break; case "new question": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[65] + PChar.name + DLG_TEXT[66], DLG_TEXT[67] + address_form.fra + " " + PChar.name + DLG_TEXT[68], DLG_TEXT[69] + address_form.fra + DLG_TEXT[70], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1)==0) { Link.l1 = LinkRandPhrase(DLG_TEXT[71], DLG_TEXT[72], DLG_TEXT[73]); Link.l1.go = "rumours"; } else { Link.l1 = LinkRandPhrase(DLG_TEXT[74], DLG_TEXT[75], DLG_TEXT[76]); Link.l1.go = "town"; } if(Rand(1)==0) { Link.l2 = LinkRandPhrase(DLG_TEXT[77], DLG_TEXT[78], DLG_TEXT[79]); Link.l2.go = "info"; } else { Link.l2 = LinkRandPhrase(DLG_TEXT[80], DLG_TEXT[81], DLG_TEXT[82]); Link.l2.go = "colony"; } Link.l3 = DLG_TEXT[83]; Link.l3.go = "exit"; break; case "info": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[84] + address_form.fra + DLG_TEXT[85], DLG_TEXT[86], DLG_TEXT[87], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1)==0) { Link.l1 = DLG_TEXT[88]; Link.l1.go = "governor"; } else { Link.l1 = DLG_TEXT[89]; Link.l1.go = "tavernkeeper"; } if(Rand(1)==0) { Link.l2 = DLG_TEXT[90]; Link.l2.go = "shipwright"; } else { Link.l2 = DLG_TEXT[91]; Link.l2.go = "localtrader"; } Link.l3 = DLG_TEXT[92]; Link.l3.go = "new question"; break; case "governor": d.Text = DLG_TEXT[93]; Link.l1 = DLG_TEXT[94]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[95]; Link.l2.go = "exit"; break; case "tavernkeeper": d.Text = DLG_TEXT[96]; Link.l1 = DLG_TEXT[97]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[98]; Link.l2.go = "exit"; break; case "shipwright": d.Text = DLG_TEXT[99]; Link.l1 = DLG_TEXT[100]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[101]; Link.l2.go = "exit"; break; case "localtrader": d.Text = DLG_TEXT[102]; Link.l1 = DLG_TEXT[103]; Link.l1.go = "new question"; Link.l2 = DLG_TEXT[104]; Link.l2.go = "exit"; break; case "town": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[105] + Address_Form.fra + DLG_TEXT[106], DLG_TEXT[107], DLG_TEXT[108] + Address_Form.fra + DLG_TEXT[109], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); Link.l1 = DLG_TEXT[110]; Link.l1.go = "town_tavern"; Link.l2 = DLG_TEXT[111]; Link.l2.go = "town_shipyard"; Link.l3 = DLG_TEXT[112]; Link.l3.go = "town_store"; break; case "town_tavern": d.Text = DLG_TEXT[113]; Link.l1 = DLG_TEXT[114]; Link.l1.go = "exit"; Link.l2 = DLG_TEXT[115]; Link.l2.go = "town_shipyard"; Link.l3 = DLG_TEXT[116]; Link.l3.go = "town_store"; break; case "town_shipyard": d.Text = DLG_TEXT[117]; Link.l1 = DLG_TEXT[118]; Link.l1.go = "town_tavern"; Link.l2 = DLG_TEXT[119]; Link.l2.go = "town_store"; Link.l3 = DLG_TEXT[120]; Link.l3.go = "exit"; break; case "town_store": d.Text = DLG_TEXT[121]; Link.l1 = DLG_TEXT[122]; Link.l1.go = "town_shipyard"; Link.l2 = DLG_TEXT[123]; Link.l2.go = "town_tavern"; Link.l3 = DLG_TEXT[124]; Link.l3.go = "exit"; break; case "colony": dialog.snd1 = ""; dialog.snd2 = ""; dialog.snd3 = ""; d.Text = RandPhrase(DLG_TEXT[125], DLG_TEXT[126] + address_form.fra + DLG_TEXT[127], DLG_TEXT[128] + address_form.fra + DLG_TEXT[129], &Dialog, dialog.snd1, dialog.snd2, dialog.snd3); if(Rand(1)== 0) { Link.l1 = pcharrepphrase(DLG_TEXT[130], DLG_TEXT[131]); Link.l1.go = "Fleur"; } else { Link.l1 = DLG_TEXT[132]; Link.l1.go = "island"; } Link.l2 = DLG_TEXT[133]; Link.l2.go = "new question"; break; case "Fleur": d.Text = DLG_TEXT[134]; Link.l1 = pcharrepphrase(DLG_TEXT[135], DLG_TEXT[136]); Link.l1.go = "new question"; link.l2 = pcharrepphrase(DLG_TEXT[137], DLG_TEXT[138]); link.l2.go = "exit"; break; case "island": switch(Rand(2)) { case 0: d.Text = DLG_TEXT[139]; Link.l1 = pcharrepphrase(DLG_TEXT[140], DLG_TEXT[141]); Link.l1.go = "colony"; break; case 1: d.Text = DLG_TEXT[142]; Link.l1 = DLG_TEXT[143]; Link.l1.go = "colony"; break; case 2: d.Text = DLG_TEXT[144]; Link.l1 = DLG_TEXT[145]; Link.l1.go = "colony"; break; } Link.l2 = DLG_TEXT[146]; Link.l2.go = "new question"; break; case "exit": Diag.CurrentNode = Diag.TempNode; NPChar.quest.meeting = NPC_Meeting; DialogExit(); break; } }