void QuestAbordageStartEvent() { int iCharacter1 = GetEventData(); int iCharacter2 = GetEventData(); int iTestCharacter = GetCharacterIndex("Pirate Captain 04"); if (iCharacter1 == iTestCharacter || iCharacter2 == iTestCharacter) { Characters[GetCharacterIndex("Thomas O'Reily")].quest.contraband = "boarding"; AddCharacterGoods(GetMainCharacter(), GOOD_SANDAL, 50); } }