void Island_Start() { SendMessage(&Island, "l", MSG_ISLAND_START); } void Island_Reload(string sIslandID, string sNewIslandModel) { int iIslandID = FindIsland(sIslandID); if (iIslandID < 0) { return; } ref rIsland = GetIslandByIndex(iIslandID); rIsland.model = sNewIslandModel; if (bSeaActive) { SendMessage(&Island, "lss", MSG_ISLAND_LOAD_GEO, "islands", sNewIslandModel); } }