void Ship_OnDead() { int charIndex = GetEventData(); SendMessage(&Seafoam, "la", MSG_SHIP_DELETE ,&Characters[charIndex]); SendMessage(&PeopleOnShip, "la", MSG_SHIP_DELETE ,&Characters[charIndex]); SendMessage(&SinkEffect, "la", MSG_SHIP_DELETE ,&Characters[charIndex]); SendMessage(&Telescope, "la", MSG_SHIP_DELETE ,&Characters[charIndex]); }