[Header] Num_Scenes=148 ;Num_Scenes=23 ;FOR MOST UP-TO-DATE EXPLANATION OF KEYS, REFER TO FILE ANIMSCENE_MANAGER.H ;Type ; 0: Real-time 3D (Scene INI) ; 1: Prerendered ; 2: Dialogue-only ;Occurance ; 0: Game Intro ; 1: Pre-Race-1-Car (mid-loading) ; 2: Pre-Race-All-Cars (mid-loading) ; 3: (B) Post race tables ; 4: (C) Post race replay ; 5: (D) Pre-garage setup screen ; 6: (E) On-grid ; 7: (F) pre-Race-4-Cars (mid-loading) ; 8: (G) Inside Garage ; 9: (H) During race, After end (only Dialogue scenes can do this) ; 10: Pit Speech (requested by RobertP) ; 11: On-Grid (after 6) waiting for start lights to change. ; 12: ;conditions for displaying an animation ;for all, a value of -1 means not a condition ; 0: min career total champ points ; 1: player is N or more points behind the leading AI ; 2: player is not N or more points behind the leading AI ; 3: current (if driving) or next (if between races) race is Nth race in current champ (0 is first) ; 4: done last race of current champ ; 5: Team Criteria (1 neutral, 2 good) (this is a Bitfield so you can combine values e.g. 3 is neutral or good) ; 6: test drive result (1 failed, 2 success) (this is a bitfield so 3 is just 'this is a testdrive') ; 7: Race Type BitField (combine by adding) (1: champ race, 2: Elite, 4: PRD, 8: SDE, 16: Test Drive Time, 32: Test Drive Competitive) ; 8: N scene already played ; 9: N scene not yet played ;10: is tier N (0, 1, 2) ;11: is Pro Race Driver N ;12: player is championship leader ;13: player is race leader (on-track only) ;14: REMOVED ;15: REMOVED ;16: REMOVED ;17: REMOVED ;condition 17 added so that we can prevent a cut scene playing if the player is less than a certain number of points ;behind the AI champ leader (e.g. scene 16 - Ryan threatens Nick) (AlanR) ;Manager - 3-letter code of manager for this scene ; CAN Cannonball Jack ; CUB Cuban Joe ; FRE French Manager ; PAL Paulie ; JAP Japanese Manager ; UKM UK Manager ;Story - story scenes take precedence over any other ; 1 ; 0 (Default) ;ForceViewed - when the scene is played it sets the scene with this index to 'viewed' also ;Intro - you can only ever get one Intro per season ; 1 (yes) ; 0 (no - default) ;Peptalk - you can only ever get one Peptalk per season ; 1 (yes) ; 0 (no - default) ;Repeat - this scene can repeat ; 1 (yes) ; 0 (no - default) ;SingleButtonExit - this scene can be exited by pressing only one button (Start on PS2) ; 1 (yes) ; 0 (no - default) ;TrackX (X is 0-5) - specifies which track(s) this scene is to be shown at ; the value is a 3-letter shortname for the track ; (this key is optional, by default scenes can be shown at any track) ; e.g.: ; Track0=SIL ; Track1=BRA ; Story 0 - Flashback [Scene0] name=Story 0 - Flashback FMV=sc00 Type=1 Occur=0 Story=1 Text=0 SingleButtonExit=1 ; Story 1 - Bobby and Paulie talk [Scene1] name=Story 1 Type=1 FMV=sc01 Occur=0 Condition8=0 Story=1 Text=1 SingleButtonExit=1 ; Story 2 - Bobby meets Ryan [Scene2] name=Story 2 - Bobby meets Ryan Ini=sc02 FMV=sc02 Type=0 Occur=7 Intro=1 Condition6=3 Condition7=48 Story=1 SingleButtonExit=1 ; Story 2a - Meeting Paulie after the successful test drive [Scene3] name=Story 2a - Meeting Paulie after the successful test drive Ini=sc02a FMV=sc02a Type=0 Occur=4 Condition6=2 Condition7=48 Condition8=2 Story=1 SingleButtonExit=1 ; Story 3 - Ryan meets Melanie and Cannonball [Scene4] name=Story 3 - Ryan meets Melanie and Cannonball Ini=sc03 FMV=sc03 Type=0 Occur=7 Intro=1 Condition0=6 Condition3=0 Condition7=1 Condition8=3 Story=1 SingleButtonExit=1 ; Story 4 - Ryan Office [Scene5] name=Story 4 - Ryan Office FMV=sc04 Type=1 Occur=3 Condition0=39 ;Condition3=0 Condition4=1 Condition7=9 Condition8=4 Story=1 SingleButtonExit=1 ; Story 4a - Extra International Scene [Scene6] name=Story 4a - Extra International Scene FMV=sc04a Type=1 Occur=4 Condition0=100 Condition4=1 Condition7=9 Condition8=5 Condition9=21 Story=1 ForceViewed=21 SingleButtonExit=1 ; Story 5 - Ryan qualifies for the International Tier [Scene7] name=Story 5 - Ryan qualifies for the International Tier Ini=sc05 FMV=sc05 Type=0 Occur=4 Condition0=132 ;I've added this because this scene should only ever take place after the end of a season (AlanR) Condition4=1 Condition7=9 Condition8=6 Condition10=0 Story=1 SingleButtonExit=1 ; Story 6 - Cuban Joe [Scene8] name=Story 6 - Cuban Joe FMV=sc06 Ini=sc06 Type=0 Occur=1 Intro=1 Condition3=0 Condition7=1 Condition10=1 Story=1 SingleButtonExit=1 ; Story 7 - Ryan and Melanie talk [Scene9] name=Story 7 - Ryan and Melanie talk Ini=sc07 FMV=sc07 Type=0 Occur=7 Condition0=20 Condition3=5 Condition7=1 Condition8=8 Story=1 SingleButtonExit=1 ; Story 8 - Ryan meets Nick [Scene10] name=Story 8 - Ryan meets Nick FMV=sc08 Ini=sc08 Type=0 Occur=1 Intro=1 Condition3=0 Condition7=1 Condition8=9 Story=1 SingleButtonExit=1 ; Story 9 - Nick gets all the praise [Scene11] name=Story 9 - Nick gets all the praise Ini=sc09 FMV=sc09 Type=0 Occur=4 Condition4=1 Condition7=1 Condition8=10 Story=1 SingleButtonExit=1 ; Story 10 - TV Report [Scene12] name=Story 10 - TV Report FMV=sc10 Type=1 Occur=7 Condition3=0 Condition7=1 Condition8=11 Story=1 SingleButtonExit=1 ; Story 11 - Donnie's crash [Scene13] name=Story 11 - Donnie's crash FMV=sc11 Type=1 Occur=4 Condition0=110 Condition3=2 Condition7=1 Condition8=12 Story=1 Text=2 SingleButtonExit=1 ; Story 12 - Bobby's accident [Scene14] name=Story 12 - Bobby's accident Ini=sc12 FMV=sc12 Type=0 Occur=4 Condition0=162 Condition4=1 Condition7=9 Condition8=13 Condition9=22 Story=1 ForceViewed=22 SingleButtonExit=1 ; Story 13 - Jack's office [Scene15] name=Story 13 - Jack's office FMV=sc13 Type=1 Occur=3 Condition7=9 Condition8=14 Story=1 SingleButtonExit=1 ; Story 14 - Nick's interview [Scene16] name=Story 14 - Nick's interview FMV=sc14 Type=1 Occur=7 Condition3=2 Condition7=1 Condition8=15 Condition10=2 Story=1 SingleButtonExit=1 ; Story 15 - Bobby returns [Scene17] name=Story 15 - Bobby returns FMV=sc15 Type=1 Occur=7 Condition3=4 Condition7=1 Condition8=16 Condition10=2 Story=1 SingleButtonExit=1 ; Story 16 - Ryan threatens Nick on the grid [Scene18] name=Story 16 - Ryan threatens Nick on the grid FMV=sc16 Type=1 Occur=7 Condition3=6 Condition7=1 Condition8=17 Condition10=2 ;This next condition added because you shouldn't get the cut scene if you are too far behind to win (alanr) Condition2=10 Story=1 SingleButtonExit=1 ; Story 16a - Ryan wins [Scene19] name=Story 16a - Ryan wins FMV=sc16a Type=1 Occur=4 Condition4=1 Condition7=1 ;Condition8=18 Condition10=2 Condition12=1 Story=1 ForceViewed=20 SingleButtonExit=1 ; Story 16b - Ryan loses [Scene20] name=Story 16b - Ryan loses Ini=sc16b FMV=sc16b Type=1 Occur=4 Condition4=1 Condition7=1 ;Condition8=18 Condition10=2 Condition12=0 Story=1 SingleButtonExit=1 ; Story 4a - Extra International Scene ; Special Case: SDE [Scene21] name=Story 4a - Extra International Scene FMV=sc04a Type=1 Occur=4 Condition0=122 Condition3=4 Condition7=1 Condition8=5 Condition9=6 Condition10=0 Story=1 ForceViewed=6 SingleButtonExit=1 ; Story 12SDE - Bobby's accident ; Special Case: SDE [Scene22] name=Story 12SDE - Bobby's accident Ini=sc12 FMV=sc12 Type=0 Occur=4 Condition0=162 Condition7=8 Condition8=13 Condition9=14 Condition10=1 Story=1 ForceViewed=14 SingleButtonExit=1 ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; JACK SUGGESTS RESTART SCENES ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// [Scene23] name=Jack suggests restart 1 Manager=CAN SND=PDE120 Type=2 Occur=11 Story=1 Condition3=3 Condition10=2 Condition1=14 [Scene24] name=Jack suggests restart 2 Manager=CAN SND=PDE122 Type=2 Occur=11 Story=1 Condition3=4 Condition10=2 Condition1=18 ;below is the old Jack 2, changed to use Jack 3 sample, and point criteria set to 18 ;name=Jack suggests restart 2 ;Manager=CAN ;SND=PDE121 ;Type=2 ;Occur=11 ;Story=1 ;Condition3=4 ;Condition10=2 ;Condition1=14 ;we're leaving this in, but it never plays because the race is a rolling start, hence no grid anim [Scene25] name=Jack suggests restart 3 Manager=CAN SND=PDE122 Type=2 Occur=11 Story=1 Condition3=5 Condition10=2 Condition1=14 ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; PITSPEECH DIALOGUE SCENES ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// [Scene26] name=Angry Driver Pit-Speech Type=2 Occur=10 SND= [Scene27] name=Bobby's Back Pit-Speech Type=2 Occur=10 SND= [Scene28] name= Type=2 SND= [Scene29] name= Type=2 SND= ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; PADDING SCENES ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// [Scene30] name=Padding-PRD explain Ini=prd ;PDE117 Type=0 Occur=7 Condition7=4 Story=0 SingleButtonExit=1 [Scene31] name=Angry Driver FMV=adr Type=1 Occur=4 Condition7=1 Condition8=26 [Scene32] name=Cannonball Pep Talk Ini=can01 ;PDE071 Type=0 Occur=2 Manager=CAN Peptalk=1 Condition3=3 Condition7=1 Condition10=2 Condition5=3 SingleButtonExit=1 [Scene33] name=Cuban Good Feedback Ini=cubg ;PDE057 Type=0 Occur=4 Manager=CUB Condition4=1 Condition7=1 Condition8=8 Condition10=1 Condition5=2 SingleButtonExit=1 [Scene34] name=Cuban Pep Talk 1 (Either) Ini=cub01 ;PDE065 Type=0 Occur=2 Manager=CUB Peptalk=1 Condition3=3 Condition7=1 Condition8=8 Condition5=3 SingleButtonExit=1 [Scene35] name=Paulie Good Feedback Ini=palg ;PDE046 Type=0 Occur=4 Manager=PAL Condition4=1 Condition7=1 Condition8=4 Condition5=2 SingleButtonExit=1 [Scene36] name=Paulie Pep Talk 1 (neutral) Ini=pal01 ;PDE051 Type=0 Occur=2 Manager=PAL Peptalk=1 Condition3=3 Condition7=1 Condition8=4 Condition5=1 SingleButtonExit=1 [Scene37] name=Paulie Pep Talk 2 (good) Type=0 Ini=pal02 ;PDE052 Occur=2 Manager=PAL Peptalk=1 Condition3=3 Condition7=1 Condition8=4 Condition5=2 SingleButtonExit=1 [Scene38] name=French First Intro Type=0 Ini=frei ;PDE001 Occur=7 Manager=FRE Intro=1 Condition3=0 Condition7=1 Condition8=4 SingleButtonExit=1 [Scene39] name=French Good Feedback Ini=freg ;PDE002 Type=0 Occur=4 Manager=FRE Condition4=1 Condition7=1 Condition8=38 Condition5=2 SingleButtonExit=1 [Scene40] name=French Pep Talk 1 (neutral) Ini=fre01 ;PDE010 Type=0 Occur=2 Manager=FRE Peptalk=1 Condition3=3 Condition7=1 Condition8=38 Condition5=1 SingleButtonExit=1 [Scene41] name=French Pep Talk 2 (good) Ini=fre02 ;PDE011 Type=0 Occur=2 Manager=FRE Peptalk=1 Condition3=3 Condition7=1 Condition8=38 Condition5=2 SingleButtonExit=1 [Scene42] name=UK Manager First Intro Ini=ukmi ;PDE016 Type=0 Occur=7 Manager=UKM Intro=1 Condition3=0 Condition7=1 Condition8=4 SingleButtonExit=1 [Scene43] name=UK Manager Good Feedback 1 Ini=ukmg ;PDE017 Type=0 Occur=4 Manager=UKM Condition4=1 Condition7=1 Condition8=42 Condition5=2 SingleButtonExit=1 [Scene44] name=UK Manager Pep Talk 1 (neutral) Ini=ukm01 ;PDE025 Type=0 Occur=2 Manager=UKM Peptalk=1 Condition3=3 Condition7=1 Condition8=42 Condition5=1 SingleButtonExit=1 [Scene45] name=UK Manager Pep Talk 2 (good) Ini=ukm02 ;PDE026 Type=0 Occur=2 Manager=UKM Peptalk=1 Condition3=3 Condition7=1 Condition8=42 Condition5=2 SingleButtonExit=1 [Scene46] name=Jap Manager First Intro Ini=japi ;PDE031 Type=0 Occur=7 Manager=JAP Intro=1 Condition3=0 Condition7=1 Condition8=4 SingleButtonExit=1 [Scene47] name=Jap Manager Good Feedback 1 Ini=japg ;PDE032 Type=0 Occur=4 Manager=JAP Condition4=1 Condition7=1 Condition8=46 Condition5=2 SingleButtonExit=1 [Scene48] name=Jap Manager Pep Talk 1(neutral) Ini=jap01 ;PDE040 Type=0 Occur=2 Manager=JAP Peptalk=1 Condition3=3 Condition7=1 Condition8=46 Condition5=1 SingleButtonExit=1 [Scene49] name=Jap Manager Pep Talk 2 (good) Ini=jap02 ;PDE041 Type=0 Occur=2 Manager=JAP Peptalk=1 Condition3=3 Condition7=1 Condition8=46 Condition5=2 SingleButtonExit=1 ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; MANAGER DIALOGUE SCENES ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// [Scene50] name=Cannonball Second introduction SND=PDE070 Type=2 Occur=11 Manager=CAN Intro=1 Condition3=0 Condition7=1 Condition8=16 ;story 14 [Scene51] name=Cannonball Pep Talk 2 Good OR Neutral SND=PDE072 Type=2 Occur=11 Manager=CAN Peptalk=1 Condition3=3 Condition7=1 Condition8=32 ;live Cannonball Pep Talk Condition5=3 [Scene52] name=Cannonball Pep Talk 3 Good OR Neutral SND=PDE073 Type=2 Occur=11 Manager=CAN Peptalk=1 Condition3=3 Condition7=1 Condition8=51 ;radio pep talk 2 Condition5=3 [Scene53] name=Cuban Neutral Feedback SND=PDE058 Type=2 Occur=9 Manager=CUB Condition4=1 Condition7=1 Condition8=8 ;story 6 (Cuban 1st intro) Condition5=1 [Scene54] name=Cuban second Intro SND=PDE059 Type=2 Occur=11 Manager=CUB Intro=1 Condition3=0 Condition7=1 Condition8=8 ;story 6 (Cuban 1st intro) [Scene55] name=Cuban Good Feedback 2 (radio) SND=PDE060 Type=2 Occur=9 Manager=CUB Condition4=1 Condition7=1 Condition8=33 ;live Cuban Good Feedback Condition5=2 [Scene56] name=Cuban Neutral Feedback 2 (radio) SND=PDE061 Type=2 Occur=9 Manager=CUB Condition4=1 Condition7=1 Condition8=8 ;story 6 (Cuban 1st intro) Condition5=1 [Scene57] name=Cuban Third Intro SND=PDE062 Type=2 Occur=11 Manager=CUB Intro=1 Condition3=0 Condition7=1 Condition8=54 ;radio Cuban 2nd intro [Scene58] name=Cuban Good Feedback 3 (radio) SND=PDE063 Type=2 Occur=9 Manager=CUB Condition4=1 Condition7=1 Condition8=55 ;radio Cuban good feedback 1 Condition5=2 [Scene59] name=Cuban Neutral Feedback 3 SND=PDE064 Type=2 Occur=9 Manager=CUB Condition4=1 Condition7=1 Condition8=56 ;radio Cuban Neutral Feedback 2 Condition5=1 [Scene60] name=Cuban Pep Talk 2 (good) SND=PDE066 Type=2 Occur=11 Manager=CUB Peptalk=1 Condition3=3 Condition7=1 Condition8=34 ;live Cuban Pep Talk 1 Condition5=2 [Scene61] name=Cuban Pep Talk 3 (neutral) SND=PDE067 Type=2 Occur=11 Manager=CUB Peptalk=1 Condition3=3 Condition7=1 Condition8=34 ;live Cuban Pep Talk 1 Condition5=1 [Scene62] name=Cuban Pep Talk 4 (good) SND=PDE068 Type=2 Occur=11 Manager=CUB Peptalk=1 Condition3=3 Condition7=1 Condition8=60 ;radio Cuban Pep Talk 2 (good) Condition5=2 [Scene63] name=Cuban Pep Talk 5 (neutral) SND=PDE069 Type=2 Occur=11 Manager=CUB Peptalk=1 Condition3=3 Condition7=1 Condition8=61 ;Cuban Pep Talk 3 (neutral) Condition5=1 [Scene64] name=Paulie Neutral Feedback 1 SND=PDE047 Type=2 Occur=9 Manager=PAL Condition4=1 Condition7=1 Condition8=4 ;live story 3 Condition5=1 [Scene65] name=Paulie Second introduction SND=PDE048 Type=2 Occur=11 Manager=PAL Intro=1 Condition0=1 Condition3=0 Condition7=1 Condition8=4 ;live story 3 [Scene66] name=Paulie Good Feedback SND=PDE049 Type=2 Occur=9 Manager=PAL Condition4=1 Condition7=1 Condition8=35 ;live Paulie Good Feedback Condition5=2 [Scene67] name=Paulie Neutral Feedback 2 SND=PDE050 Type=2 Occur=9 Manager=PAL Condition4=1 Condition7=1 Condition8=64 ;radio Paulie Neutral Feedback 1 Condition5=1 [Scene68] name=Paulie Pep Talk 3 (neutral) SND=PDE053 Type=2 Occur=11 Manager=PAL Peptalk=1 Condition3=3 Condition7=1 Condition8=36 ;live Paulie Pep Talk 1 (neutral) Condition5=1 [Scene69] name=Paulie Pep Talk 4 (good) SND=PDE054 Type=2 Occur=11 Manager=PAL Peptalk=1 Condition3=3 Condition7=1 Condition8=37 ;live Paulie Pep Talk 2 (good) Condition5=2 [Scene70] name=Paulie Pep Talk 5 (neutral) SND=PDE055 Type=2 Occur=11 Manager=PAL Peptalk=1 Condition3=3 Condition7=1 Condition8=68 ;radio Paulie Pep Talk 3 (neutral) Condition5=1 [Scene71] name=Paulie Pep Talk 6 (good) SND=PDE056 Type=2 Occur=11 Manager=PAL Peptalk=1 Condition3=3 Condition7=1 Condition8=69 ;radio Paulie Pep Talk 4 (good) Condition5=2 [Scene72] name=French Neutral Feedback 1 SND=PDE003 Type=2 Occur=9 Manager=FRE Condition4=1 Condition7=1 Condition8=38 ;live French First Intro Condition5=1 [Scene73] name=French Second Intro SND=PDE004 Type=2 Occur=11 Manager=FRE Intro=1 Condition3=0 Condition7=1 Condition8=38 ;live French First Intro [Scene74] name=French Good Feedback 2 SND=PDE005 Type=2 Occur=9 Manager=FRE Condition4=1 Condition7=1 Condition8=39 ;live French Good Feedback Condition5=2 [Scene75] name=French Neutral Feedback 2 SND=PDE006 Type=2 Occur=9 Manager=FRE Condition4=1 Condition7=1 Condition8=72 ;radio French Neutral Feedback 1 Condition5=1 [Scene76] name=French Third Intro SND=PDE007 Type=2 Occur=11 Manager=FRE Intro=1 Condition3=0 Condition7=1 Condition8=73 ;radio French Second Intro [Scene77] name=French Good Feedback 3 SND=PDE008 Type=2 Occur=9 Manager=FRE Condition4=1 Condition7=1 Condition8=74 ;radio French Good Feedback 2 Condition5=2 [Scene78] name=French Neutral Feedback 3 SND=PDE009 Type=2 Occur=9 Manager=FRE Condition4=1 Condition7=1 Condition8=75 ;radio French Neutral Feedback 2 Condition5=1 [Scene79] name=French Pep Talk 3 (neutral) SND=PDE012 Type=2 Occur=11 Manager=FRE Peptalk=1 Condition3=3 Condition7=1 Condition8=40 ;live French Pep Talk 1 (neutral) Condition5=1 [Scene80] name=French Pep Talk 4 (good) SND=PDE013 Type=2 Occur=11 Manager=FRE Peptalk=1 Condition3=3 Condition7=1 Condition8=41 ;live French Pep Talk 2 (good) Condition5=2 [Scene81] name=French Pep Talk 5 (neutral) SND=PDE014 Type=2 Occur=11 Manager=FRE Peptalk=1 Condition3=3 Condition7=1 Condition8=79 ;radio French Pep Talk 3 (neutral) Condition5=1 [Scene82] name=French Pep Talk 6 (good) SND=PDE015 Type=2 Occur=11 Manager=FRE Peptalk=1 Condition3=3 Condition7=1 Condition8=80 ;radio French Pep Talk 4 (good) Condition5=2 [Scene83] name=UK Manager Neutral Feedback 1 SND=PDE018 Type=2 Occur=9 Manager=UKM Condition4=1 Condition7=1 Condition8=42 ;live UK Manager First Intro Condition5=1 [Scene84] name=UK Manager Second Intro SND=PDE019 Type=2 Occur=11 Manager=UKM Intro=1 Condition3=0 Condition7=1 Condition8=42 ;live UK Manager First Intro [Scene85] name=UK Manager Good Feedback 2 SND=PDE020 Type=2 Occur=9 Manager=UKM Condition4=1 Condition7=1 Condition8=43 ;live UK Manager Good Feedback 1 Condition5=2 [Scene86] name=UK Manager Neutral Feedback 2 SND=PDE021 Type=2 Occur=9 Manager=UKM Condition4=1 Condition7=1 Condition8=83 ;radio UK Manager Neutral Feedback 1 Condition5=1 [Scene87] name=UK Manager Third Intro SND=PDE022 Type=2 Occur=11 Manager=UKM Intro=1 Condition3=0 Condition7=1 Condition8=84 ;radio UK Manager Second Intro [Scene88] name=UK Manager Good Feedback 3 SND=PDE023 Type=2 Occur=9 Manager=UKM Condition4=1 Condition7=1 Condition8=85 ;radio UK Manager Good Feedback 2 Condition5=2 [Scene89] name=UK Manager Neutral Feedback 3 SND=PDE024 Type=2 Occur=9 Manager=UKM Condition4=1 Condition7=1 Condition8=86 ;radio UK Manager Neutral Feedback 2 Condition5=1 [Scene90] name=UK Manager Pep Talk 3 (neutral) SND=PDE027 Type=2 Occur=11 Manager=UKM Peptalk=1 Condition3=3 Condition7=1 Condition8=44 ;live UK Manager Pep Talk 1 (neutral) Condition5=1 [Scene91] name=UK Manager Pep Talk 4 (good) SND=PDE028 Type=2 Occur=11 Manager=UKM Peptalk=1 Condition3=3 Condition7=1 Condition8=45 ;live UK Manager Pep Talk 2 (good) Condition5=2 [Scene92] name=UK Manager Pep Talk 5 (neutral) SND=PDE029 Type=2 Occur=11 Manager=UKM Peptalk=1 Condition3=3 Condition7=1 Condition8=90 ;radio UK Manager Pep Talk 3 (neutral) Condition5=1 [Scene93] name=UK Manager Pep Talk 6 (good) SND=PDE030 Type=2 Occur=11 Manager=UKM Peptalk=1 Condition3=3 Condition7=1 Condition8=91 ;radio UK Manager Pep Talk 4 (good) Condition5=2 [Scene94] name=Jap Manager Neutral Feedback 1 SND=PDE033 Type=2 Occur=9 Manager=JAP Condition4=1 Condition7=1 Condition8=46 ;live Jap Manager First Intro Condition5=1 [Scene95] name=Jap Manager Second Intro SND=PDE034 Type=2 Occur=11 Manager=JAP Intro=1 Condition3=0 Condition7=1 Condition8=46 ;live Jap Manager First Intro [Scene96] name=Jap Manager Good Feedback 2 SND=PDE035 Type=2 Occur=9 Manager=JAP Condition4=1 Condition7=1 Condition8=47 ;live Jap Manager Good Feedback 1 Condition5=2 [Scene97] name=Jap Manager Neutral Feedback 2 SND=PDE036 Type=2 Occur=9 Manager=JAP Condition4=1 Condition7=1 Condition8=94 ;Jap Manager Neutral Feedback 1 Condition5=1 [Scene98] name=Jap Manager Third Intro SND=PDE037 Type=2 Occur=11 Manager=JAP Intro=1 Condition3=0 Condition7=1 Condition8=95 ;radio Jap Manager Second Intro [Scene99] name=Jap Manager Good Feedback 3 SND=PDE038 Type=2 Occur=9 Manager=JAP Condition4=1 Condition7=1 Condition8=96 ;radio Jap Manager Good Feedback 2 Condition5=2 [Scene100] name=Jap Manager Neutral Feedback 3 SND=PDE039 Type=2 Occur=9 Manager=JAP Condition4=1 Condition7=1 Condition8=97 ;radio Jap Manager Neutral Feedback 2 Condition5=1 [Scene101] name=Jap Manager Pep Talk 3 (neutral) SND=PDE042 Type=2 Occur=11 Manager=JAP Peptalk=1 Condition3=3 Condition7=1 Condition8=48 ;live Jap Manager Pep Talk 1(neutral) Condition5=1 [Scene102] name=Jap Manager Pep Talk 4 (good) SND=PDE043 Type=2 Occur=11 Manager=JAP Peptalk=1 Condition3=3 Condition7=1 Condition8=49 ;live Jap Manager Pep Talk 2 (good) Condition5=2 [Scene103] name=Jap Manager Pep Talk 5 (neutral) SND=PDE044 Type=2 Occur=11 Manager=JAP Peptalk=1 Condition3=3 Condition7=1 Condition8=101 ;radio Jap Manager Pep Talk 3 (neutral) Condition5=1 [Scene104] name=Jap Manager Pep Talk 6 (good) SND=PDE045 Type=2 Occur=11 Manager=JAP Peptalk=1 Condition3=3 Condition7=1 Condition8=102 ;radio Jap Manager Pep Talk 4 (good) Condition5=2 ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; PRE-RACE AMBIENCE SCENES ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// [Scene105] name=PreRace Amb1 Ini=PR01 Type=0 Occur=6 Repeat=1 Condition7=1 Track0=BRA Track1=OSC Track2=CAN Track3=VAL Track4=CHA Track5= [Scene106] name=PreRace Amb2 Ini=PR02 Type=0 Occur=6 Repeat=1 ;Condition0=10000 ;this scene is not disabled, so I've set the min points to an impossible level Condition7=1 Track0=BHI Track1=HOC Track2=ORA Track3=MEX Track4=ROC Track5=RO2 [Scene107] name=PreRace Amb3 Ini=PR03 Type=0 Occur=6 Repeat=1 Condition7=1 Track0=HOS Track1=ADE Track2=TIA Track3=OUL Track4= Track5= [Scene108] name=PreRace Amb4 Ini=PR04 Type=0 Occur=6 Repeat=1 Condition7=1 Track0=SIL Track1=ZAN Track2=MON Track3=VAN Track4=A1R Track5= [Scene109] name=PreRace Amb5 Ini=PR05 Type=0 Occur=6 Repeat=1 Condition7=1 Track0=NUR Track1=PHI Track2=MAG Track3= Track4= Track5= [Scene110] name=PreRace Amb6 Ini=PR06 Type=0 Occur=6 Repeat=1 Condition7=1 Track0=FUJ Track1=DIJ Track2=ZOL Track3= Track4= Track5= [Scene111] name=PreRace Amb7 Ini=PR07 Type=0 Occur=6 Repeat=1 Condition7=1 Track0=KNO Track1=BAT Track2=MAN Track3= Track4= Track5= ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; PRO RACE DRIVER SCENES ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// [Scene112] name=PRD Challenge 0 (CHAMPIONSHIP_ID_ALFA_GTV_CUP) Type=2 Occur=11 SND=PDE079 Condition7=4 Condition11=0 [Scene113] name=PRD Challenge 0 WIN (CHAMPIONSHIP_ID_ALFA_GTV_CUP) Type=2 Occur=9 SND=PDE080 Condition7=4 Condition13=1 Condition11=0 [Scene114] name=PRD Challenge 0 LOSE (CHAMPIONSHIP_ID_ALFA_GTV_CUP) Type=2 Occur=9 SND=PDE081 Condition7=4 Condition13=0 Condition11=0 [Scene115] name=PRD Challenge 1 (CHAMPIONSHIP_ID_TOCATOUR) Type=2 Occur=11 SND=PDE075 Condition7=4 Condition11=1 [Scene116] name=PRD Challenge 1 WIN (CHAMPIONSHIP_ID_TOCATOUR) Type=2 Occur=9 SND=PDE076 Condition7=4 Condition13=1 Condition11=1 [Scene117] name=PRD Challenge 1 LOSE (CHAMPIONSHIP_ID_TOCATOUR) Type=2 Occur=9 SND=PDE077 Condition7=4 Condition13=0 Condition11=1 [Scene118] name=PRD Challenge 2 (CHAMPIONSHIP_ID_PACIFIC_CHALLENGE) Type=2 Occur=11 SND=PDE111 Condition7=4 Condition11=2 [Scene119] name=PRD Challenge 2 WIN (CHAMPIONSHIP_ID_PACIFIC_CHALLENGE) Type=2 Occur=9 SND=PDE112 Condition7=4 Condition13=1 Condition11=2 [Scene120] name=PRD Challenge 2 LOSE (CHAMPIONSHIP_ID_PACIFIC_CHALLENGE) Type=2 Occur=9 SND=PDE113 Condition7=4 Condition13=0 Condition11=2 [Scene121] name=PRD Challenge 3 (CHAMPIONSHIP_ID_AMERICAS_SERIES) Type=2 Occur=11 SND=PDE087 Condition7=4 Condition11=3 [Scene122] name=PRD Challenge 3 WIN (CHAMPIONSHIP_ID_AMERICAS_SERIES) Type=2 Occur=9 SND=PDE088 Condition7=4 Condition13=1 Condition11=3 [Scene123] name=PRD Challenge 3 LOSE (CHAMPIONSHIP_ID_AMERICAS_SERIES) Type=2 Occur=9 SND=PDE089 Condition7=4 Condition13=0 Condition11=3 [Scene124] name=PRD Challenge 4 (CHAMPIONSHIP_ID_SOUTHERN_EUROPEAN_CHALLENGE) Type=2 Occur=11 SND=PDE091 Condition7=4 Condition11=4 [Scene125] name=PRD Challenge 4 WIN (CHAMPIONSHIP_ID_SOUTHERN_EUROPEAN_CHALLENGE) Type=2 Occur=9 SND=PDE092 Condition7=4 Condition13=1 Condition11=4 [Scene126] name=PRD Challenge 4 LOSE (CHAMPIONSHIP_ID_SOUTHERN_EUROPEAN_CHALLENGE) Type=2 Occur=9 SND=PDE093 Condition7=4 Condition13=0 Condition11=4 [Scene127] name=PRD Challenge 5 (CHAMPIONSHIP_ID_NORTHERN_EUROPEAN_CHALLENGE) Type=2 Occur=11 SND=PDE095 Condition7=4 Condition11=5 [Scene128] name=PRD Challenge 5 WIN (CHAMPIONSHIP_ID_NORTHERN_EUROPEAN_CHALLENGE) Type=2 Occur=9 SND=PDE096 Condition7=4 Condition13=1 Condition11=5 [Scene129] name=PRD Challenge 5 LOSE (CHAMPIONSHIP_ID_NORTHERN_EUROPEAN_CHALLENGE) Type=2 Occur=9 SND=PDE097 Condition7=4 Condition13=0 Condition11=5 [Scene130] name=PRD Challenge 6 (CHAMPIONSHIP_ID_DTM) Type=2 Occur=11 SND=PDE099 Condition7=4 Condition11=6 [Scene131] name=PRD Challenge 6 WIN (CHAMPIONSHIP_ID_DTM) Type=2 Occur=9 SND=PDE100 Condition7=4 Condition13=1 Condition11=6 [Scene132] name=PRD Challenge 6 LOSE (CHAMPIONSHIP_ID_DTM) Type=2 Occur=9 SND=PDE101 Condition7=4 Condition13=0 Condition11=6 [Scene133] name=PRD Challenge 7 (CHAMPIONSHIP_ID_AVESCO) Type=2 Occur=11 SND=PDE103 Condition7=4 Condition11=7 [Scene134] name=PRD Challenge 7 WIN (CHAMPIONSHIP_ID_AVESCO) Type=2 Occur=9 SND=PDE104 Condition7=4 Condition13=1 Condition11=7 [Scene135] name=PRD Challenge 7 LOSE (CHAMPIONSHIP_ID_AVESCO) Type=2 Occur=9 SND=PDE105 Condition7=4 Condition13=0 Condition11=7 [Scene136] name=PRD Challenge 8 (CHAMPIONSHIP_ID_EURO_TOUR) Type=2 Occur=11 SND=PDE107 Condition7=4 Condition11=8 [Scene137] name=PRD Challenge 8 WIN (CHAMPIONSHIP_ID_EURO_TOUR) Type=2 Occur=9 SND=PDE108 Condition7=4 Condition13=1 Condition11=8 [Scene138] name=PRD Challenge 8 LOSE (CHAMPIONSHIP_ID_EURO_TOUR) Type=2 Occur=9 SND=PDE109 Condition7=4 Condition13=0 Condition11=8 [Scene139] name=PRD Challenge 9 (CHAMPIONSHIP_ID_AMERICAN_ALL_STARS_CUP) Type=2 Occur=11 SND=PDE083 Condition7=4 Condition11=9 [Scene140] name=PRD Challenge 9 WIN (CHAMPIONSHIP_ID_AMERICAN_ALL_STARS_CUP) Type=2 Occur=9 SND=PDE084 Condition7=4 Condition13=1 Condition11=9 [Scene141] name=PRD Challenge 9 LOSE (CHAMPIONSHIP_ID_AMERICAN_ALL_STARS_CUP) Type=2 Occur=9 SND=PDE085 Condition7=4 Condition13=0 Condition11=9 [Scene142] name=PRD Challenge 10 (CHAMPIONSHIP_ID_WORLD) Type=2 Occur=11 SND=PDE114 Condition7=4 Condition11=10 [Scene143] name=PRD Challenge 10 WIN (CHAMPIONSHIP_ID_WORLD) Type=2 Occur=9 SND=PDE115 Condition7=4 Condition13=1 Condition11=10 [Scene144] name=PRD Challenge 10 LOSE (CHAMPIONSHIP_ID_WORLD) Type=2 Occur=9 SND=PDE116 Condition7=4 Condition13=0 Condition11=10 ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; ELITE WINNING SCENE ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ;(added 17/07/2002 by alanr - yes, I know it's a bit late in the day...) [Scene145] name=Elite class win Type=1 FMV=ecv Occur=4 Condition4=1 Condition7=2 Condition8=19 Condition12=1 Story=1 ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// ; VICTORY SCENES ; /////////////////////////////////////////////////////////////// ; /////////////////////////////////////////////////////////////// [Scene146] name=Podium National Ini=pod01 Type=0 Occur=4 Condition4=1 Condition7=1 Condition10=0 Condition12=1 Repeat=1 [Scene147] name=Podium International Ini=pod02 Type=0 Occur=4 Condition4=1 Condition7=1 Condition10=1 Condition12=1 Repeat=1