beginscript; label Camera: if (PlayerInArea(3416,5968,2000)) { TeleportOtherUnit(0x7851, 0x7835, 0, 0); SelectWeapons(1,0,0); IncludeUTarget (0x6c01); EndFrame(); goto End; } EndFrame(); goto Camera; label End: EndFrame(); goto End; endscript; $