beginscript; label Checkx: if (OtherUnitDead(0x7832)) { KillOtherUnit(0x7821); KillOtherUnit(0x784c); EndFrame(); goto End; } else { if ( OtherUnitDead(0x7821) && OtherUnitDead(0x784c) ) { EndFrame(); goto End; } } EndFrame(); goto Checkx; label End: EndFrame(); goto End; endscript; $