beginscript; label Start: FreezePlayer(); // SpawnOtherUnit(0x780a); // SpawnOtherUnit(0x780c); // SpawnOtherUnit(0x7809); // SpawnOtherUnit(0x7807); // SpawnOtherUnit(0x7808);s // SpawnOtherUnit(0x780b); KillOtherUnit(0x784e); // ChangeCamera(0x802,30,30); TriggerMessage(0,0xffff,0xffff); WaitForTime(170); EndFrame(); ChangeCamera(0x805,30,30); TriggerMessage(0,0xffff,0xffff); WaitForTime(50); // was 70 EndFrame(); ChangeCamera(0x801,30,30); ResumePlayer(); EndFrame(); goto End; label End: EndFrame(); goto End; endscript; $