beginscript; EndFrame(); label Reset: SetGlobalVar (2,0); label Forest1: if (OtherUnitDead (0x780a)) { IncGlobalVar (2); EndFrame(); } label Forest2: if (OtherUnitDead (0x780c)) { IncGlobalVar (2); EndFrame(); } label Forest3: if (OtherUnitDead (0x7809)) { IncGlobalVar (2); EndFrame(); } label Forest4: if (OtherUnitDead (0x7807)) { IncGlobalVar (2); EndFrame(); } label Forest5: if (OtherUnitDead (0x7808)) { IncGlobalVar (2); EndFrame(); } label Forest6: if (OtherUnitDead (0x780b)) { IncGlobalVar (2); EndFrame(); } label BurnCheck: if (GetGlobalVar (2) > 5) // was if (GetGlobalVar (2) > 3) if more than specific jaks are dead { // TriggerMessage(x,0xffff,0xffff); ChangeCamera(0x80a,30,30); // death camera if you fail! WaitForTime(60); EndLevel (0); goto End; } else { if (GetGlobalVar (3) == 1) { SetGlobalVar (2,0); goto End; } } EndFrame(); goto Reset; label End: EndFrame(); goto End; endscript; $