beginscript; label spawnme: if (OtherUnitDead(0x8001)) { FreezePlayer (); ChangeCamera (0x80c, 20, 400); TriggerMessage(7,0xffff,0xffff); SetButtonJump(); if (HasJumped()) goto skipcs1; WaitForTime(30); JumpOnButton(false); label skipcs1: EndLevel(0); EndFrame(); goto End; } EndFrame(); goto spawnme; label End: EndFrame(); goto End; endscript; $