beginscript; label Wait: if (GetGlobalVar(1) == 2 || GetGlobalVar(2) == 1) { SpawnUnit(); WaitForTime(10); ExcTargetType(0x1); IncTargetType(0x2); IncludeUTarget(0x6c01); //SelectWeapons(0,1,0); //IncludeGTarget(1); BreakWptsOnAttack(); EndFrame(); goto End; } EndFrame(); goto Wait; label End: EndFrame(); goto End; endscript; $