beginscript; ExcTargetType(0x1); SelectWeapons(0,1,0); // ExcludeGTarget (1); IncludeUTarget (0x6c01); label Check1: if (GetGlobalVar (2) == 1) { ExcTargetType(0x1); SelectWeapons(1,0,0); // ExcludeGTarget (1); IncludeUTarget (0x6c01); } EndFrame(); goto Check1; label End: EndFrame(); goto End; endscript; $