beginscript; SetLevelArea0(-11123, -9528, 7271, 11370); label OneDead: if (OtherUnitDead (miss1) != 1) { EndFrame(); goto OneDead; } SpawnOtherUnit (miss3); SpawnOtherUnit (m2sold3); SpawnOtherUnit (m2sold2); SpawnOtherUnit (m2sold6); SpawnOtherUnit (m2sold1); SpawnOtherUnit (m2sold5); SpawnOtherUnit (m2sold4); SpawnOtherUnit (jeep1); SpawnOtherUnit (jeep2); AddRadarEdgeObj(miss3, 127, 0, 0); label TwoDead: if (OtherUnitDead (miss3) != 1) { EndFrame(); goto TwoDead; } SpawnOtherUnit (miss2); SpawnOtherUnit (m3sol2); SpawnOtherUnit (m3sol3); SpawnOtherUnit (m3sol4); SpawnOtherUnit (m3sol5); SpawnOtherUnit (m3sol1); SpawnOtherUnit (tank2); SpawnOtherUnit (tank1); AddRadarEdgeObj(miss2, 127, 0, 0); label ThreeDead: if (OtherUnitDead (miss2) != 1) { EndFrame(); goto ThreeDead; } SpawnOtherUnit (miss6); SpawnOtherUnit (m6jep1); SpawnOtherUnit (m6jep2); AddRadarEdgeObj(miss6, 127, 0, 0); label FourDead: if (OtherUnitDead (miss6) != 1) { EndFrame(); goto FourDead; } SpawnOtherUnit (miss4); SpawnOtherUnit (citats); SpawnOtherUnit (citats1); SpawnOtherUnit (citats2); AddRadarEdgeObj(miss4, 127, 0, 0); label FiveDead: if (OtherUnitDead (miss4) != 1) { EndFrame(); goto FiveDead; } SpawnOtherUnit (knat1); SpawnOtherUnit (knat2); SpawnOtherUnit (knat3); SpawnOtherUnit (knat4); SpawnOtherUnit (knat5); SpawnOtherUnit (knat6); SpawnOtherUnit (miss5); AddRadarEdgeObj(miss5, 127, 0, 0); label End: EndFrame(); goto End; endscript; $