beginscript; label cond: if (OtherUnitDead(Ash)) { ChangeCamera (0x805, 30, 40); TriggerMessage(8,0xffff,0xffff); SetButtonJump(); if (HasJumped()) goto skipcs9; WaitForTime(25); JumpOnButton(false); label skipcs9: EndLevel(0); EndFrame(); goto End; } EndFrame(); goto cond; label End: EndFrame(); goto End; endscript; $