beginscript; ExcTargetType(0x2); label Start: if (GetGlobalVar(3) >= 1) { SetVar (0, GetTime()+200); IncludeUTarget(Fule_Trk_Scr); EndFrame(); goto TimeWait; } EndFrame(); goto Start; label TimeWait: if (GetVar(0) > GetTime()) { EndFrame(); goto TimeWait; } IncludeGTarget(13); label End: if (GetGlobalVar(3) == 3 || GetGlobalVar(3) == 10) { SelectWeapons(0,0,0); SetFollowWaypoint(65,0,0); ExcTargetType(0xffffffff); } EndFrame(); goto End; endscript; $