beginscript; label Start: if (GetState() != 0 && UnitDead() != 1) { ExcTargetType(0x1); IncTargetType(0x2); IncludeGTarget(2); SetFollowRange(0); EndFrame(); goto Wait; } EndFrame(); goto Start; label Wait: if (GetOtherUnitHealth(Jep_Gr3_01_Scr) <= 70) { ModifyOtherUnitHealth (Jep_Gr3_01_Scr, 100); } if (GetOtherUnitHealth(Jep_Gr3_02_Scr) <= 70) { ModifyOtherUnitHealth (Jep_Gr3_02_Scr, 100); } if (GetOtherUnitHealth(Jep_Gr3_03_Scr) <= 70) { ModifyOtherUnitHealth (Jep_Gr3_03_Scr, 100); } if (GetOtherUnitHealth(Mis_Grp2_01_Scr) <= 70) { ModifyOtherUnitHealth (Mis_Grp2_01_Scr, 100); } //if (GetOtherUnitHealth(Flatbed) <= 70) //{ // ModifyOtherUnitHealth (Flatbed, 100); //} EndFrame(); goto Wait; label End: EndFrame(); goto End; endscript; $