beginscript; label FarmSpawn1: if (NumUnitsDead() == 1) { SpawnOtherUnit (ufarm7); EndFrame(); goto FarmSpawn2; } EndFrame(); goto FarmSpawn1; label FarmSpawn2: if (NumUnitsDead() == 2) { SpawnOtherUnit (ufarm8); EndFrame(); goto FarmSpawn3; } EndFrame(); goto FarmSpawn2; label FarmSpawn3: if (NumUnitsDead() == 3) { SpawnOtherUnit (ufarm9); EndFrame(); goto FarmSpawn4; } EndFrame(); goto FarmSpawn3; label FarmSpawn4: if (NumUnitsDead() > 3) { ChangeCamera (0x804, 20, 30); TriggerMessage (35, h35, 0xffff); SetButtonJump(); if (HasJumped()) { goto skipcs1; } WaitForTime(50); JumpOnButton(false); label skipcs1: PausePlayer(); EndLevel (0); EndFrame(); goto End; } EndFrame(); goto FarmSpawn4; label End: EndFrame(); goto End; endscript; $