beginscript; label PlayerRange: if (PlayerInRange(500) != 1) { EndFrame(); goto PlayerRange; } SpawnOtherUnit (napm1); ChangeCamera(0x802, 0, 0); PausePlayer(); TriggerMessage (18, h18, 0xffff); SetButtonJump(); if (HasJumped()) { goto skipcs1; } WaitForTime(90); JumpOnButton(false); label skipcs1: ResumePlayer(); ChangeCamera(0x801, 0, 0); TriggerMessage (8, h8, 0xffff); label End: EndFrame(); goto End; endscript; $