beginscript; SetDefendee (heli01); SetTargetSelectMode (2); SetAnimID(21, 1); ReEvaluate(); WaitForTime (200); StopAnimLoop(); WaitForTime (2); WaitForTime (800); //label Start: //if (GetGlobalVar (0) != 1) // { // EndFrame(); // goto Start; // } //SetFollowWaypoint(0x56, 0, 0); //label BackByHeli: //if (GetFollowMode() != 3) //{EndFrame(); //goto BackByHeli;} DespawnUnit(); label End: EndFrame(); goto End; endscript; $