beginscript; label Start: label cam1: if ( PlayerInArea(7045, -3669, 1000) || PlayerInArea(6537, -3562, 1000) || PlayerInArea(7712, -3644, 1000) || PlayerInArea(8063,-3783,1000) ) { SpawnOtherUnit(0x7820); // SpawnOtherUnit(0x781e); // SpawnOtherUnit(0x781f); // SpawnOtherUnit(0x700d); // SpawnOtherUnit(0x700e); SpawnOtherUnit(0x7831); // SpawnOtherUnit(0x782e); SpawnOtherUnit(0x7830); SpawnOtherUnit(0x782d); // SpawnOtherUnit(0x782f); TeleportOtherUnit(0x7008,0x7813,0,0); WaitForTime(20); EndFrame(); goto End; } EndFrame(); goto cam1; label End: EndFrame(); goto End; endscript; $