beginscript; //Road attack by dragon label Start: // SetVar(0,0); label CallTrig: if (OtherUnitInArea(INVISJ01, 4649, -3402, 2000)) { SpawnOtherUnit(drag1); SetFollowWaypoint(45, 0, 0); // DestroyObject(0x785c); IncludeUTarget(0x7401); EndFrame(); goto End; } EndFrame(); goto CallTrig; // DespawnOtherUnit(drag1); label End: EndFrame(); goto End; endscript; $