beginscript; label Start: label win: if ( PlayerInArea(7368,3597,500) || PlayerInArea(6577,3601,500) || PlayerInArea(7836,3273,500) || PlayerInArea(7400,3157,500) ) { SpawnOtherUnit(0x7815); SpawnOtherUnit(0x7816); SpawnOtherUnit(0x7817); SpawnOtherUnit(0x783b); SpawnOtherUnit(0x783c); SpawnOtherUnit(0x783d); EndFrame(); goto win1; } EndFrame(); goto win; label win1: { ChangeCamera(0x806,30,30); // ChangeCamOnButton(0x806,30,30); TriggerMessage(1,h1,0xffff); // change this to Quinn talking from the horse SetVar(0, GetTime()+30); EndFrame(); goto TimeWait2; } EndFrame(); goto win1; label TimeWait2: if (GetVar(0) > GetTime()) { EndFrame(); goto TimeWait2; } label Camerax: { ChangeCamera(0x801,30,30); ResumePlayer(); EndFrame(); goto End; } label End: EndFrame(); goto End; endscript; $